Eduardo Bart
0be7bd5360
Implement async dispatcher #221
2013-03-04 18:56:22 -03:00
Eduardo Bart
c452e74e0c
Implement stdext::shared_ptr
...
It's an alternative to stdext::shared_object_ptr
with weak pointers support and some other functionallity, however
it's heavier, uses more memory, more allocation and slower,
this class should be used when really needed, prefer
stdext::shared_object_ptr
2013-03-04 13:14:35 -03:00
Eduardo Bart
bdbe065c23
Add thread safety for std::shared_object_ptr
2013-03-04 10:47:07 -03:00
BeniS
f4263384bc
Fix boost issue on Ubuntu and fix MySQL lib issue
...
* Add framework options for configuration
* libboost_chrono-mt.a dependency issue (with clock_gettime)
* MySQL lib must be added before zlib
2013-03-04 18:03:04 +13:00
BeniS
f50c63e9e5
Removed singleton instance & added more lua bindings
...
* Some tidying up
2013-03-04 04:11:29 +13:00
BeniS
48ac91d173
A few clean ups and also tested, its working fine
2013-03-04 01:27:07 +13:00
BeniS
8db85e4e3a
Use stdext::millis not g_clock.millis
2013-03-03 19:43:25 +13:00
BeniS
02d32565e9
Work on sql framework classes
2013-03-03 19:19:22 +13:00
BeniS
3980f859b7
Forgot to remove header includes
2013-03-03 19:17:48 +13:00
Eduardo Bart
c392bcca90
Fix win32 alt bug
2013-03-03 00:00:13 -03:00
Eduardo Bart
62921dee9b
Fixes in options, hotkeys and viplist
2013-03-02 17:01:52 -03:00
BeniS
3ca85cbe87
Removed Position dependencies inside the framework
2013-03-02 18:33:14 +13:00
Eduardo Bart
32df317163
Fix luajit on Mac OS X
2013-03-01 17:14:18 -03:00
Eduardo Bart
8314b84f69
Add live_textures_reload command
2013-03-01 05:46:55 -03:00
Henrique Santiago
e85afd4b63
Platform modtime, little changes to entergame
2013-03-01 05:08:40 -03:00
Eduardo Bart
dad3026ba0
Optimize terminal buffering
2013-02-28 21:35:35 -03:00
Eduardo Bart
9312d20a0f
More terminal improvements
2013-02-28 20:10:36 -03:00
Eduardo Bart
b804dd6959
Fixes and new tuned terminal
2013-02-28 18:46:42 -03:00
Eduardo Bart
69e762385e
Warn when shared_object_ptr misused
2013-02-28 12:19:42 -03:00
Eduardo Bart
e528fcc8f8
Minor fixes and improvements
2013-02-28 02:43:26 -03:00
Henrique Santiago
46aa0c005f
Support to miniwindow margin, fix protocollogin connectCallback, pt translation
2013-02-27 23:45:03 -03:00
Eduardo Bart
ef20f59a98
Fix new line in utf8 conversion
2013-02-26 18:31:09 -03:00
Eduardo Bart
dc3559a5c0
Fix hotkey bug and compile error on Mac
2013-02-26 17:50:08 -03:00
Eduardo Bart
06e2b6eca2
Platform fixes and rework ping
2013-02-24 22:16:45 -03:00
Henrique Santiago
a8c175452b
Pt translations
2013-02-23 20:15:12 -03:00
Eduardo Bart
035ce26728
Fix link error in Mac OS X
2013-02-22 19:42:28 -03:00
Eduardo Bart
04c4943fa8
Remove boost::filesystem dependency
2013-02-22 19:29:58 -03:00
Eduardo Bart
09c937998f
Dont use boost locale anymore
2013-02-22 18:49:36 -03:00
Eduardo Bart
e4e3d7d053
New platform APIs and new OpenAL cmake
2013-02-22 16:53:49 -03:00
Henrique Santiago
90d2032e9e
More changes to painter
2013-02-22 03:31:13 -03:00
Henrique Santiago
3eeb5ae890
Painter became PainterOGL, new Painter generic class
2013-02-22 02:55:35 -03:00
Eduardo Bart
9a54bfcc90
Minimap, hotkeys and lot of other changes
...
* Begin working on a new layout system for UIMinimap and later UIMap,
this new layout system allows to add widgets to the minimap
* Add option to disable motd
* Rework hotkey binding
* Lots of fixes in hotkeys manager
* Add fullmap view using Ctrl+Shift+M
* Prevent some crashs in ThingType draw
* Add function to load minimap from PNG files
* Fixes in minimap saving
* Fixes in Tile::isClickable
* Add UIMapAnchorLayout, new layout for maps
* Fix freezes in win32 when pressing alt key
2013-02-21 17:03:05 -03:00
Henrique
33ce0aa704
A few more changes to dx9
2013-02-20 19:12:52 -03:00
Henrique
bb304f9f4e
Fixes to npc trade, begin native directx support
2013-02-20 15:41:28 -03:00
Henrique Santiago
ffcb65f365
Draw minimap background without map
2013-02-13 18:40:15 -02:00
Henrique Santiago
b1bab32618
Fixes to lua
2013-02-10 02:05:02 -02:00
Henrique Santiago
dfb0150a7d
Fix signalCall, healthinfo tooltips
2013-02-10 01:17:20 -02:00
Henrique Santiago
11cb287a21
Changes to UIProgressBar, simplified healthinfo module
2013-02-09 19:57:37 -02:00
Henrique Santiago
25841e9c77
Merge pull request #267 from ricardoianelli/master
...
Rework on init/exit log messages.
2013-02-08 21:03:08 -08:00
Ricardo Ianelli
cbeab6f9b0
Moving start messages to lua
...
Moved start log messages to lua, to make easier to enable/disable those
messages.
2013-02-10 02:28:47 -02:00
Eduardo Bart
ea0d5f3d81
Fix compile error for OpenGL ES
2013-02-07 03:56:21 -02:00
Eduardo Bart
7f6a4bbbe5
Lightning is not additive anymore
...
Now otclient lightning may look like more tibia lights,
before this too many lights together would increase
brightness a lot, this won't happen anymore in cards
with OpenGL 1.4 or newer
2013-02-06 19:49:40 -02:00
Eduardo Bart
86c462eb4d
Fix win32 compile errors
2013-02-06 18:48:23 -02:00
Eduardo Bart
7ece0ed8c7
Buttons for client options
2013-02-06 17:35:59 -02:00
Eduardo Bart
cf77df05ca
Fix possible leaks in stdext::format
2013-02-05 20:00:28 -02:00
Eduardo Bart
dcd6249e8f
Link ICU in Mac OS
2013-02-05 19:21:15 -02:00
Eduardo Bart
f0ac63eb5c
Disable crash handler in Mac OS
2013-02-05 19:10:22 -02:00
Eduardo Bart
637b6ceca2
Trying to get it compiling on Mac OS X
2013-02-05 19:03:18 -02:00
Eduardo Bart
86d06057ca
Fixes to compile with libc++
2013-02-05 18:30:16 -02:00
Eduardo Bart
36a60419ec
Fix some issues when reloading entergame
2013-01-31 14:19:41 -02:00
Henrique Santiago
546007f1df
UIImageView, fixes to minimap
2013-01-31 14:20:04 -02:00
Eduardo Bart
1bf77c35c6
Fix some minor bugs in widgets events
2013-01-31 00:21:39 -02:00
Eduardo Bart
5bf03c50d6
Rework hotkeys manager, fix many issues on it
2013-01-30 18:28:54 -02:00
Eduardo Bart
ff9f82d0c8
Fix other compile errors
2013-01-29 16:56:50 -02:00
Eduardo Bart
80a7ecb3a4
Speed up compilation time for luafunctions
...
* Other compile fixes for gcc
2013-01-29 15:27:59 -02:00
Eduardo Bart
8d6ccb8d83
Fixes to compile with clang
2013-01-29 14:35:20 -02:00
Eduardo Bart
4751941e4f
Improve encrypt/decrypt algorithms
2013-01-29 11:51:15 -02:00
Eduardo Bart
26c6217bc3
Fix change of RSA keys
2013-01-29 10:37:15 -02:00
Eduardo Bart
b7eef97239
Add flexibility in login packets
...
* It's now possible to add custom data in the login packet
* Add utility funciton to generate RSA keys
* Make the protocol able to use RSA keys with 2048 bits or more
2013-01-28 20:52:03 -02:00
Eduardo Bart
d6e8e92a45
Some fixes in hotkeys and other improvements
...
* Save last logged character and world instead of character name
* Make focused label always visible in character list and hotkeys
* Other fixes in hotkeys
2013-01-28 16:33:35 -02:00
Eduardo Bart
773837da98
Minor changes in file type handling
2013-01-27 23:23:53 -02:00
Eduardo Bart
4536c68f00
Fix #249
2013-01-27 18:26:48 -02:00
Eduardo Bart
4351f3c63f
More improvements in walk
2013-01-26 20:12:00 -02:00
Eduardo Bart
4b1db2bcd6
Fix #235 and other changes
2013-01-26 18:40:03 -02:00
Eduardo Bart
4f8f02acad
Rework auto focus behavior, closes #222
2013-01-26 17:06:25 -02:00
Eduardo Bart
835adfb4ce
Fix a compile error
2013-01-26 15:17:32 -02:00
Eduardo Bart
6594b2d090
Fix #7
2013-01-26 14:54:19 -02:00
Eduardo Bart
07959ddc04
Fix a vulnerability in password encryption
...
* There was an error in the encryption used to save passwords,
now it's really harder to decrypt the password from the config file
* Other minor changes
2013-01-26 14:38:48 -02:00
Eduardo Bart
32c5f4285b
Closes #210
...
* And minor adjustments
2013-01-25 17:26:51 -02:00
Eduardo Bart
a144174c41
Use push/pop mechanism for cursors
2013-01-25 11:47:51 -02:00
Eduardo Bart
3a47c4f2e1
Remake cursors, closes #219 and #237
2013-01-25 11:19:40 -02:00
Eduardo Bart
0a91fff82a
Textedit improvements
2013-01-25 11:17:59 -02:00
Eduardo Bart
d5b4e0929f
Improvements in textedit and hotkey manager
...
* Set textedit's cursor position to the end of text in some situations
* Send hotkey messages to the current channel instead of default channel
* Allow to overwrite sprites using otml and pngs
2013-01-24 18:36:04 -02:00
Eduardo Bart
5b65088426
Improve tab navigation and scrolling
...
* Fix with use with over creatures when you are over force use objects
* Fix textedit wrapping
2013-01-24 15:46:02 -02:00
Eduardo Bart
50c2db100e
Use boost::chrono instead of std::chrono
2013-01-23 19:31:14 -02:00
Eduardo Bart
311bc220a8
Fix a warning
2013-01-23 16:55:10 -02:00
Eduardo Bart
992acd8873
Fix translations, there were all broken
2013-01-23 15:35:43 -02:00
Eduardo Bart
1674575dc0
Minor fix
2013-01-23 13:47:26 -02:00
Eduardo Bart
3f882d9e6c
Disable path find debugging
2013-01-23 13:15:02 -02:00
Eduardo Bart
27d5506262
Some fixes in entergame and widget clipping
2013-01-22 19:48:25 -02:00
Eduardo Bart
ca4caf7991
Fix text highlighting again
2013-01-22 18:29:18 -02:00
Henrique Santiago
f470cba09e
Fix compile on non window applications
2013-01-21 23:17:40 +00:00
Eduardo Bart
ae731ddefc
Rework minimap rendering
2013-01-20 21:17:56 -02:00
Eduardo Bart
18a37393c5
Limit path finding max complexity
2013-01-20 14:30:53 -02:00
Eduardo Bart
c28596292f
Text selection in chat
...
* Remove fancy stuff from background
* Improve text windows
* More improvements to textedit
2013-01-20 13:40:40 -02:00
Eduardo Bart
84dfd4f7f3
UITextEdit selection, closes #55
2013-01-20 11:38:02 -02:00
Eduardo Bart
9907e9e5c7
Fix particles and some fun in the background LOL
2013-01-19 18:24:59 -02:00
Eduardo Bart
f389c3b3fe
Widgets can now rotate :O
2013-01-19 14:44:07 -02:00
Eduardo Bart
2fcaf2cc40
Fix rotate,translate,rotate in ogl painters
2013-01-19 13:44:27 -02:00
Eduardo Bart
0f9cacdde5
Implement missing matrix operations
2013-01-19 12:21:00 -02:00
Henrique Santiago
8e9d137608
Rotate, translate and scale added to ogl2
2013-01-19 02:18:29 +00:00
Eduardo Bart
28b5fc1d5a
Refactor modules, closes #223
...
* All modules are sandboxed now
* All images,sounds,fonts,translations and styles were moved to "data" folder
* Reorganize image files folders
* Remove unmaintained modules: client_particles, client_shaders
* Implement new automatic way to load styles and fonts
* Add hide/show offline option in VipList
* Add invite/exclude to/from private channel in players menus
* Many other minor changes
2013-01-18 20:46:36 -02:00
BeniS
b68df8336a
Minor fixes to some previous commits.
...
* Fixed a bug with storing the protocol version.
* Fixed an issue with text windows cancelling.
* Fixed a typo in the source.
2013-01-18 03:23:01 +13:00
Eduardo Bart
cf77c2baf3
Fix text edits wrapping
2013-01-17 09:34:45 -02:00
Eduardo Bart
2fd8d4e580
Fix error in OTML casting from Lua, may fix #198
2013-01-17 08:38:44 -02:00
Eduardo Bart
67c5b31225
Fix ICU linkage on ubuntu
2013-01-16 17:13:10 -02:00
Eduardo Bart
20231c1fc5
Fix ICU linkage on ubuntu
2013-01-16 17:01:02 -02:00
Eduardo Bart
773d093e68
Add missing file
2013-01-16 16:54:20 -02:00
Eduardo Bart
62cd3d04e1
Update sound engine with some sound fixes
...
* Refactor client module
2013-01-16 16:46:42 -02:00
Eduardo Bart
a80e758e32
Improve tabs move in console chat, looks nice now
2013-01-16 15:41:12 -02:00
Eduardo Bart
2e75380218
Reimplement text edit scrolling in C++
...
* And update some corelib APIs
2013-01-16 14:20:17 -02:00
Eduardo Bart
a3fcf2e8e7
Fix error in FindICU cmake
2013-01-16 12:51:03 -02:00
Eduardo Bart
d2712fa218
Try to fix travis build
2013-01-16 12:42:06 -02:00
BeniS
914b4bd5f3
Applied #189
...
* There was a bug in OTML saving hotkeys per player because of the way they are storing children and not a straight value. Perhaps you want to look at it ed.
Note: Your hotkeys will reset in this revision.
2013-01-11 17:03:48 +13:00
Samuel
59594b4ac2
Fix Ignore Module / NPC highlighting
...
Edu removed the spacer character.
Don't know if it was intentional or not, I will just add it here again.
2013-01-09 23:54:57 +01:00
Eduardo Bart
cce2976156
Many enhancements in client API
...
* Fix issues in item use
* Stack animated texts values
* Add utility functions for changing creature color and jumping
* Add some new extended functionality
* Improve map shader API
2013-01-09 17:29:58 -02:00
Eduardo Bart
aeb31f0669
Fix boost locale linkage
2013-01-09 14:57:34 -02:00
Eduardo Bart
0120b7554c
Restore support for animated png files
...
* Rework resource manager
* Add missing files
* Improve some graphics classes
2013-01-08 19:31:41 -02:00
Eduardo Bart
fdcad184f9
Fix platform issues regarding charsets
...
* IMPORTANT: A new dependency is required, boost_locale, comes with boost 1.50.0 or later
* Copying and pasting special characters should now work
* Running otclient from filepaths with special characters should work now too
2013-01-08 18:45:27 -02:00
Eduardo Bart
b52c52cd36
Fix possible crashs when using server class
2013-01-08 18:05:24 -02:00
Eduardo Bart
5344a179a4
Many UI improvements and minor fixes
2013-01-08 18:01:47 -02:00
Eduardo Bart
a8d3bb97ea
Minor changes in sql classes
2013-01-08 17:44:05 -02:00
Eduardo Bart
9d5abb0243
Fix minor issues in item drawing
...
* Add some utilities functions
2013-01-08 17:40:25 -02:00
Eduardo Bart
122577a916
Just rename some files
...
* Fix a server ping issue
2013-01-08 16:32:05 -02:00
BeniS
3fa5993177
Changed scrollbar style, and some other changes:
...
* Changed the scrollbar style to look a bit nicer.
* Fixed a typo in the EventDispatcher class.
* Added PlayerStates to player.lua.
* Minor tweak to console tab spacing.
* Add unbinding key 'Ctrl+Shift+D' in the options.
2013-01-05 20:57:31 +13:00
BeniS
44e428bccb
Progress updating to cv981/pv973:
...
* Implemented the new client AND protocol version methods.
* Implemented the new speed laws added in cv980 (http://www.tibia.com/news/?subtopic=newsarchive&id=2251 ).
* Added more missing bytea to login packets (client version/type and some unknown bytes).
* Fixed the InputMessage::getDouble method.
* Cleaned up some of the const values.
* Started on the pending state features.
TODO:
* Pending game state feature.
* Ensure version compatibility hasn't been compromised.
2012-12-29 00:05:45 +13:00
BeniS
619285069c
Started updating to 9.8+ features, not yet finished (unsafe version).
...
Need to finish:
* Pending login state
* New creature speed changes
* Vip state displays
Fixed:
* Creature light
* Missing lua constants
If someone can finish this off that would be good,
I will be busy for a while :)
2012-12-27 02:56:06 +13:00
Eduardo Bart
ec8d50497b
Fix http://otland.net/f494/otclient-error-171679/
2012-12-08 16:14:10 -02:00
BeniS
dc6d2bb078
8bit color shouldn't be higher than 216, by mistake.
2012-12-03 16:47:21 +13:00
BeniS
617e6b302b
Fix for creature lights.
...
* Will now load the dat values for creature lights (ed if you know a more conventional way for this please let me know).
* No need to draw light for the outfit the creature draw will handle it.
Note: not sure if the from8bit method should limit at 256 or not, but tibia dat contains colors 216+.
2012-12-03 13:17:41 +13:00
Eduardo Bart
f851bb7777
Minor fixes in lights
2012-11-30 09:03:42 -02:00
Eduardo Bart
6e154f6b2c
Lights now are looking really good
...
* Draw lights beneath holes
* Improve light particle
* Light intensityvaries inversely with the square of the distance
* Local player always have a minimum light in complete darkness
* Creature names are behind lights now
2012-11-29 19:38:39 -02:00
Eduardo Bart
81068f820d
Implement lights, thanks @Tarjei400
...
Now otclient have lights! This code was originally made
by @Tarjei400, I have improved it and merged into otclient
master. Many thanks for tarjei for the contribution.
Warning, this still experimental, fixes may come in the next days.
2012-11-28 23:47:36 -02:00
Eduardo Bart
8bb115d6d4
Fix issue #134
2012-10-24 18:03:15 -02:00
Eduardo Bart
a6424f3022
Fix issue #118
2012-10-23 17:32:04 -02:00
Eduardo Bart
6acdb0fd64
Fix issue #132
2012-10-23 16:00:12 -02:00
Samuel
6c2539bbd4
Added support for curly braces in NPC chat
...
-Added overlay to the default consoleBuffer for highlighting
-Char 127 now is used as spacer (Width 1)
-Supports default font "verdana-11px-antialised"
http://i.imgur.com/8drWH.png
2012-10-05 17:50:54 +02:00
otfallen
9650179ae8
More Mac OS X progress.
...
Tested-by: Christopher Eklund <eklundchristopher@gmail.com>
Signed-off-by: otfallen <f.fallen45@gmail.com>
Signed-off-by: Christopher Eklund <eklundchristopher@gmail.com>
2012-09-29 23:08:10 +00:00
otfallen
f0e85e21b3
Mac OS X port progress
...
Tested-by: Christopher Eklund <eklundchristopher@gmail.com>
Signed-off-by: otfallen <f.fallen45@gmail.com>
Signed-off-by: Christopher Eklund <eklundchristopher@gmail.com>
2012-09-29 22:57:14 +00:00
otfallen
3b7ad41740
Spare a call yeye
2012-09-29 16:48:01 +00:00
otfallen
e1900bdf9a
binarytree: type fix
2012-09-28 07:24:49 +00:00
otfallen
eb7a11158a
XML saving and minor fixes + code refactoring.
...
Signed-off-by: otfallen <f.fallen45@gmail.com>
2012-09-14 21:39:10 +00:00
Henrique Santiago
18a0d7ab94
Fixes to horizontal scrollarea, improve charlist flexibility
2012-08-31 01:56:10 -03:00
Henrique Santiago
c517f7b745
Add/get table functions implemented on ext charlist
2012-08-30 02:59:27 -03:00
Eduardo Bart
97e1c9d5a9
Support for protocol 963
2012-08-29 12:09:16 -03:00
BeniS
0763b266d5
Some more UI updates and fixes.
...
* Added UICreatureButton class for handling/replacing "battle buttons" (can now be used in other modules).
* Added the ability to use items on creatures via the battle window.
* Some minor cosmetics.
2012-08-26 04:05:33 +12:00
Eduardo Bart
143121b77d
Fix getDisplayHeight
2012-08-25 00:07:43 -03:00
Eduardo Bart
e25bd7fe54
Fix OpenGL ES compilation
2012-08-23 12:37:26 -03:00
Henrique Santiago
a306027cec
Fixed skins path
2012-08-23 04:17:38 -03:00
Eduardo Bart
bdbce01c97
Add uid param to stats module
2012-08-22 22:50:42 -03:00
Henrique Santiago
05fcf740b4
Stats module
2012-08-22 05:51:31 -03:00
Eduardo Bart
ea4dd2f8e6
Support for compressed textures
2012-08-21 08:09:48 -03:00
Henrique Santiago
2142ee765d
Fix issue #21 , but miniwindows can be a lot smarter
2012-08-21 02:35:20 -03:00
Eduardo Bart
c185e709b3
Fix regressions
2012-08-21 00:36:14 -03:00
Eduardo Bart
ddd3f84ad7
Many fixes in win32 platform
2012-08-20 18:53:38 -03:00
Eduardo Bart
f4cc942c85
Fix some graphics issues with old drivers
2012-08-19 22:38:43 -03:00
Eduardo Bart
b349ff2620
Implement reverse otb items table
2012-08-19 18:49:24 -03:00
niczkx
0af783b5cf
Fix OTBM saving
2012-08-19 22:30:49 +00:00
Eduardo Bart
1c69379b8d
Fix compilation with OpenGL ES 2.0
2012-08-19 11:48:09 -03:00
niczkx
1ed95b6120
More work on OTBM/OTB/XML
2012-08-19 15:41:03 +00:00