Eduardo Bart
4bac36d3bc
Implement new cool features
...
* Implement walk booster (dash) as an option in settings menu
* Dash is smarter (can pre-animate)
* Implement smart walking (walk in diagonal when holding two arrow keys)
* Implement ping meter for all protocols
* Ping meter uses uses real ping packet for 9.6 and walk for others
2012-08-25 16:11:54 -03:00
BeniS
0763b266d5
Some more UI updates and fixes.
...
* Added UICreatureButton class for handling/replacing "battle buttons" (can now be used in other modules).
* Added the ability to use items on creatures via the battle window.
* Some minor cosmetics.
2012-08-26 04:05:33 +12:00
Eduardo Bart
143121b77d
Fix getDisplayHeight
2012-08-25 00:07:43 -03:00
Eduardo Bart
2525940e49
Fix chamaleon offset
2012-08-24 20:06:45 -03:00
Henrique Santiago
beb04d8d8e
Fix container bug, miniwindow pos, creature skulls outsite map bound
2012-08-24 19:59:46 -03:00
Henrique Santiago
f97fa65d37
Many UI fixes.
2012-08-24 05:18:15 -03:00
Henrique Santiago
0c18e4ff28
Add some extra inventory slots, fixed ext protocol bug
2012-08-23 20:29:05 -03:00
Eduardo Bart
e25bd7fe54
Fix OpenGL ES compilation
2012-08-23 12:37:26 -03:00
Eduardo Bart
949cfd5d31
update version
2012-08-23 12:22:49 -03:00
Henrique Santiago
a306027cec
Fixed skins path
2012-08-23 04:17:38 -03:00
Eduardo Bart
bdbce01c97
Add uid param to stats module
2012-08-22 22:50:42 -03:00
BeniS
ecd1ec5c0d
Some overall fixes:
...
* Fix to market constraints.
* Fixed bug with skill percent not rounding.
* Dereference textEdit variable properly.
* Fix to the outfit window regarding mounts.
* Added enableResize to UIMiniWindow.
* Some minor edits.
2012-08-23 02:21:02 +12:00
Henrique Santiago
05fcf740b4
Stats module
2012-08-22 05:51:31 -03:00
Eduardo Bart
64d607b59e
Fix issue #77 and improve findPath
2012-08-21 23:10:56 -03:00
Eduardo Bart
3d7e80ea7a
Improve creature attack click
2012-08-21 21:27:57 -03:00
Eduardo Bart
ea4dd2f8e6
Support for compressed textures
2012-08-21 08:09:48 -03:00
Henrique Santiago
2142ee765d
Fix issue #21 , but miniwindows can be a lot smarter
2012-08-21 02:35:20 -03:00
Eduardo Bart
c185e709b3
Fix regressions
2012-08-21 00:36:14 -03:00
Eduardo Bart
66760656e9
Fix rare stackpos bug caused by chameleon rune
2012-08-20 22:02:55 -03:00
Henrique Santiago
b39623d437
UIGameMap allow clicking in black
2012-08-20 22:03:30 -03:00
Eduardo Bart
ddd3f84ad7
Many fixes in win32 platform
2012-08-20 18:53:38 -03:00
Henrique Santiago
d1d8b79edc
Fix issue #73
2012-08-20 19:50:18 -03:00
Henrique Santiago
ac8d6891ca
Polish interface, pt translations
2012-08-20 18:58:43 -03:00
BeniS
1d20cc9e4b
Finalized the mount system and the recently new skills/stats.
...
* Added mount options to the thing menu.
* Reworked the mounting/dismounting.
* Fixed up some skill module bugs.
* Added alerts to stats like health, mana, capacity, and regeneration time (need to revise this one as it currently has no maximum).
2012-08-21 00:28:19 +12:00
Eduardo Bart
f4cc942c85
Fix some graphics issues with old drivers
2012-08-19 22:38:43 -03:00
Eduardo Bart
b349ff2620
Implement reverse otb items table
2012-08-19 18:49:24 -03:00
niczkx
0af783b5cf
Fix OTBM saving
2012-08-19 22:30:49 +00:00
Eduardo Bart
1c69379b8d
Fix compilation with OpenGL ES 2.0
2012-08-19 11:48:09 -03:00
niczkx
6d039ade67
revert last change (better fix)
2012-08-19 17:27:48 +00:00
niczkx
a9fad4751f
Fix segfault on exit
2012-08-19 17:20:20 +00:00
niczkx
1ed95b6120
More work on OTBM/OTB/XML
2012-08-19 15:41:03 +00:00
BeniS
8cd8829048
Some more on new skills/stats.
...
* Fixed updating issue.
* Fixed refreshing issue.
2012-08-19 23:03:44 +12:00
Eduardo Bart
fdffa365b9
Oops
2012-08-19 06:51:16 -03:00
Eduardo Bart
ad0ed2b1a9
Bind spell functions
2012-08-19 06:46:24 -03:00
BeniS
367955615e
Minor fix for recent skill changes.
2012-08-19 20:08:20 +12:00
BeniS
4ce9c921c1
Previous commit and this commit should finish #58
2012-08-19 13:40:04 +12:00
BeniS
d237087718
Added new stats to the skills module, fixed minor market error.
...
* Added Offline Training information.
* Added Regeneration Time information.
* Added Speed information.
* Added base stats/skills information (will show the players increase in a skill e.g. magic level 43 = 40 + 3 bonus from an item).
* Fixed the game feature constants in const.lua.
* Fixed a market error when logging out.
* Added removeTooltip function.
2012-08-19 13:19:43 +12:00
Eduardo Bart
73acc68e50
Fix compilation for ubuntu
2012-08-18 15:53:04 -03:00
Eduardo Bart
31da6dc611
Force usage of boost 1.50.0
2012-08-18 14:53:40 -03:00
Eduardo Bart
5e3882f87a
Add libgit2 library, new mingw32 libraries will be uploaded soon
2012-08-18 14:08:05 -03:00
Eduardo Bart
356368ddae
Restore minimap saving
2012-08-18 07:34:15 -03:00
Henrique Santiago
ab7400c51d
Progress on issues #60 , #24 , #21
2012-08-18 02:04:15 -03:00
Eduardo Bart
0bb991e14e
Fix auto chase override
2012-08-18 00:30:40 -03:00
Eduardo Bart
403ed3c10f
Implement C++ connect()
2012-08-17 23:08:00 -03:00
Eduardo Bart
fdea7f3d66
Basic changes to support multiple charsets in the future
2012-08-17 19:45:56 -03:00
Eduardo Bart
affe641a1f
Add remove function to stdext storages
2012-08-17 18:19:51 -03:00
Henrique Santiago
4d2bd54f6b
Fixed #12 #28 #51 issues
2012-08-17 18:37:11 -03:00
Eduardo Bart
a91b7ed6be
Adjustments in attack/follow algorithm
2012-08-17 14:43:30 -03:00
Eduardo Bart
3c26555255
Fix stackpos bug again
2012-08-14 20:14:14 -03:00
Henrique Santiago
e244e1975d
Format name as a feature, do not connect if dont have dat/spr
2012-08-14 20:58:48 -03:00
Henrique Santiago
4e8afab335
Fix rsa change, messagebox and remove lua variable from c++
2012-08-14 17:37:28 -03:00
Eduardo Bart
150059a561
Improve image clip rects calculation
2012-08-14 03:41:12 -03:00
Henrique Santiago
7fb2f6deb5
Add getIp function, remove unused sql function
2012-08-12 01:54:45 -03:00
Henrique Santiago
8753f82fd0
Change cursor on textedit, remove possibility to close EnterGame window
2012-08-10 16:32:21 -03:00
Eduardo Bart
24b60bec2e
support for protocol 961
2012-08-10 01:01:12 -03:00
Eduardo Bart
608b8f8b44
Fix a warning in clang
2012-08-10 00:48:34 -03:00
Henrique Santiago
47f0d7f3a6
Fix to creature name formatting and scrollarea maximum option
2012-08-09 21:36:52 -03:00
Eduardo Bart
10c564f90e
Fix regression in walk paralyze
2012-08-09 00:51:13 -03:00
Henrique Santiago
b5cb4e2c93
Fix battle filter, fix walk issue, try logout when force exit
2012-08-08 16:49:02 -03:00
Henrique Santiago
56817a8678
Changes to battle windows, removed duplicated translations
2012-08-08 16:17:16 -03:00
Henrique Santiago
16a3dd2b7e
Remove ; and little fix to MiniWindow
2012-08-08 11:24:59 -03:00
niczkx
85b52fbdfd
More work on OTBM saving (now it can save binary map w/o spawns and houses) w00t, the 1000th commit
2012-08-08 08:00:16 -06:00
Eduardo Bart
dfff05e6e2
Update otclient version
2012-08-08 00:19:41 -03:00
Henrique Santiago
93fdd2e326
Fix messagebox width, use boost in stdext net
2012-08-07 23:18:36 -03:00
Henrique Santiago
466d8e8820
Use custom upchar and lochar by default due to accents in font files.
2012-08-07 21:12:36 -03:00
Henrique Santiago
4919bdf1bc
Bind net functions
2012-08-07 14:05:55 -03:00
Henrique Santiago
0e67bd97a5
Moved some talk code to lua
2012-08-07 13:33:17 -03:00
niczkx
6feaeff8cc
Fix NPC/Monster rendering for OTBM
2012-08-07 03:12:44 -06:00
Henrique Santiago
a2db210012
Create stdext net, changes to outfit and exit windows.
2012-08-06 22:11:42 -03:00
Eduardo Bart
54f4e2b801
Fix console error
2012-08-06 20:54:56 -03:00
Eduardo Bart
5232501ecf
Optimize dynamic storage
2012-08-06 20:52:55 -03:00
Henrique Santiago
dcde317904
Fix dragable and npcto/from and remove margintop from entergame.
2012-08-06 20:43:25 -03:00
BeniS
bd61a89675
Some fixes with layouts, NPC trade window, and market.
2012-08-07 11:13:33 +12:00
Henrique Santiago
e6bd3907e1
Background label hide function, Skins fix and combobox hide, messagebox changes, show entergame when reload
2012-08-06 16:15:20 -03:00
Henrique Santiago
0f980ec18b
Internal change to entergame, fix image-offset-y mistake, change the way default font is set in skins.
2012-08-05 18:43:45 -03:00
Henrique Santiago
e78edad4c6
Widget text upper case option, change gimp plugin mode to executable
2012-08-05 15:26:08 -03:00
Henrique Santiago
18c882f1a0
Allow list bindings
2012-08-05 10:56:15 -03:00
niczkx
5abf8622e5
rewrite some parts of otbm saving and uncomment it for testing later
2012-08-05 05:26:27 -06:00
Eduardo Bart
a01534e6a2
Add missing thread header
2012-08-04 13:07:21 -03:00
Eduardo Bart
176e97c3ce
More compile fixes now for ubuntu... grr
2012-08-04 13:01:26 -03:00
Eduardo Bart
521adc308b
Fix broken compilation in mingw32
2012-08-04 12:36:23 -03:00
Henrique Santiago
156ab9b879
More SHA encoding functions and add missing copyright
2012-08-04 11:37:55 -03:00
Henrique Santiago
fb7ab21e71
Move RSA class to Crypt
2012-08-04 10:54:35 -03:00
Eduardo Bart
fa15c25951
Implement support for coroutines in C++
2012-08-04 01:46:04 -03:00
Eduardo Bart
6a68569319
Minor changes
2012-08-03 16:35:39 -03:00
Henrique Santiago
4e0642c814
Removed GMP and added OpenSSL. Rsa class might be moved to Crypto later.
2012-08-03 13:02:01 -03:00
Eduardo Bart
fa27210d7f
Remove lockWalks from game
2012-08-03 12:12:18 -03:00
Henrique Santiago
d939ade06d
Fix compile issue and miniwindows index
2012-08-03 10:26:04 -03:00
niczkx
092876d0e1
more fixes to compiling with gcc 4.6
2012-08-03 15:03:34 -06:00
Eduardo Bart
7d62763c92
Fix compile issue in gcc 4.6
2012-08-03 09:53:28 -03:00
Eduardo Bart
c218f915ba
Fix possible link issue in OS X
2012-08-03 09:53:28 -03:00
Henrique
4954d5fecb
Some mysql stuff
2012-08-03 08:44:42 -03:00
Eduardo Bart
9e917ece88
Fix glitch caused by grounds with speed 1
2012-08-03 04:42:49 -03:00
Eduardo Bart
ec1d5aa260
Minor changes
...
Update hovered widget when moving widget
Remove lockWalk from g_game.follow()
2012-08-03 03:16:14 -03:00
Eduardo Bart
325b711181
Fix some issues in battle
2012-08-03 02:58:48 -03:00
Eduardo Bart
f397e6319c
Reimplement battle using new events, no more scheduleEvents
2012-08-03 02:05:09 -03:00
Eduardo Bart
06388c5673
Fix compability with some servers fly systems
2012-08-03 00:05:29 -03:00
Eduardo Bart
ea2fa55a25
Fix protocol 860 stackpos regression
2012-08-03 00:05:29 -03:00
Eduardo Bart
11387eb08f
Fix floor change stackpos bug?
2012-08-02 11:47:32 -03:00
Eduardo Bart
a64ebc7e7b
Stop walk animation after changing floors
2012-08-02 10:39:08 -03:00
Eduardo Bart
b9dfc7784c
Fixed push of creatures in 9.6
2012-08-02 09:13:01 -03:00
Eduardo Bart
f103f3ee62
Minor fix in packed_vector
2012-08-02 08:43:49 -03:00
Henrique
7116f6dea1
More sql stuff
2012-08-02 08:36:21 -03:00
Eduardo Bart
ee4f155b92
Minor fix in std::packed_any
2012-08-02 06:27:16 -03:00
Eduardo Bart
57785d2001
More walk changes and creature events
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Improve walking, no more random cancelWalks
Add 3 new creatures events onAppear/onDisappear/onWalk
Add algorithm that calculates walk ping
Fix paralyze animation while walking
2012-08-02 05:17:46 -03:00
Henrique
8a5195430a
Add SQL extension, still in early stage
2012-08-01 22:56:50 -03:00
Eduardo Bart
c9eaa73df5
Improve clicking on walking creatures
2012-08-01 22:47:55 -03:00
Eduardo Bart
daea7cab65
Check walk collisions in client side
2012-08-01 22:34:19 -03:00
Eduardo Bart
773d58da01
Optimize lua object pushing
2012-08-01 22:34:19 -03:00
Henrique
3b345cf868
Add setXteaKey function
2012-08-01 21:25:11 -03:00
BeniS
cadf07974a
Fix to market module reloading, Changed the walk lock period when colliding with a block path object.
2012-08-02 11:04:29 +12:00
Eduardo Bart
103daa63e3
Fix compile issues with clang
2012-08-01 18:06:31 -03:00
Henrique
4f0e00fdfa
Change to RSA decrypt function
2012-08-01 15:34:42 -03:00
Eduardo Bart
3bac3dcbb4
Rework stdext classes
...
Implement new classes:
* stdext::any => ligher replacement for boost::any
* stdext::packed_any => like any but optimized to use less memory
* stdext::shared_object => ligher replacement for std::shared_ptr
* stdext::shared_object_ptr => replacement for boost::intrusive_ptr
* stdext::fast_storage => for storing dynamic data
* stdext::packed_storage => same but with less memory
* stdext::packed_vector => std::vector with less memory
Compiling should be a little faster now because global boost including
is not needed anymore
2012-08-01 09:23:35 -03:00
Eduardo Bart
1dc7dc0cfc
Fix tile skipping in 9.6
2012-07-31 19:29:33 -03:00
Henrique
3c1a5f24e8
Fix to protocolgame
2012-07-31 14:23:52 -03:00
Eduardo Bart
614d1544c0
Fix market reload and a crash when exiting
2012-07-31 11:42:26 -03:00
Eduardo Bart
bca1af8f11
Add warning when trying to use invalid LuaObject class
2012-07-31 09:51:51 -03:00
Eduardo Bart
f4641333f4
Fix a rare drag/drop issue
2012-07-31 06:34:45 -03:00
Eduardo Bart
90312965bc
Avoid spr loading freeze when logging
2012-07-31 01:09:55 -03:00
Eduardo Bart
49a8c750f9
Fix opened channels saving
2012-07-31 00:53:15 -03:00
Eduardo Bart
fbb3c9933a
Fix audio stopping on buffer underruns
2012-07-31 00:12:04 -03:00
Eduardo Bart
c879ed8642
Prevent a protocol warning caused by a server side bug
2012-07-30 22:03:34 -03:00
Eduardo Bart
a1fb373b1b
Revert protocol bug added in lasts commit
2012-07-30 21:08:32 -03:00
Eduardo Bart
3db0ae06a7
Add swedish language
2012-07-30 20:52:31 -03:00
niczkx
e316c0b5cd
Merge both getString functions in binarytree
2012-07-31 02:02:41 -06:00
Henrique
12e6602925
Bind connection and fix protocol recv without xtea
2012-07-30 17:12:38 -03:00
Henrique
c969f5209f
Some changes to server compatibility
2012-07-30 16:40:03 -03:00
niczkx
4c369bc823
fix compiling on gcc 4.6 (too early to use 4.7.1...)
2012-07-30 18:52:30 -06:00
Mark Samman
39db801f93
Fixed 9.6 otb loading
2012-07-30 18:38:23 +02:00
Eduardo Bart
03b8241bbc
Rename stdext::shared_object_ptr to compile in gcc 4.6
2012-07-30 12:08:21 -03:00
Eduardo Bart
8e437e27c7
Fix walk interval calculation
2012-07-30 11:03:58 -03:00
Eduardo Bart
59b6abfa09
Implement message modes for 9.6
...
Fix possible crash when closing otclient
Fix private messages
Fix messages in 9.6
2012-07-30 09:33:52 -03:00
Eduardo Bart
52f81c53f9
More fixes for 9.6
...
And add ping bindings :D
2012-07-30 07:59:08 -03:00
Eduardo Bart
05436e135a
Fix some bugs
2012-07-30 05:51:03 -03:00
Eduardo Bart
1e2d20d289
Fix typos
2012-07-30 04:18:05 -03:00
Eduardo Bart
487dafb8c0
Fix compile issue in mingw32
2012-07-29 17:18:39 -03:00
Eduardo Bart
e2efbcffbe
Fix crash in clang while casting enums
2012-07-29 09:58:25 -03:00
Eduardo Bart
68ebcb559f
Fixes for compiling with clang
2012-07-29 09:04:47 -03:00
Eduardo Bart
73769c62e4
Just some refactoring
2012-07-29 07:32:54 -03:00
Eduardo Bart
29a4d467af
Optimize map tile storage
...
Tiles are stored in blocks of 32x32 now, improving tile allocation and access speed
2012-07-29 03:23:27 -03:00
Eduardo Bart
e0431021b5
Huge engine change, replace all std::shared_ptrs
...
Create a new shared pointer type stdext::shared_object_ptr and stdext::shared_obj
using boost::intrusive_ptr
Advantages:
* half memory usage
* faster and lightweight
Disadvantages:
* using weak_ptr is not supported anymore
* compiling seems slower
2012-07-29 00:34:40 -03:00
Eduardo Bart
3ca6494343
Remove unused func
2012-07-28 20:45:16 -03:00
Eduardo Bart
17dd08d983
More compatibility with OS X in CMake
...
Optimize Tile
2012-07-28 16:04:40 -03:00
Eduardo Bart
497902736c
Enable widget debugging
2012-07-28 08:43:48 -03:00
Eduardo Bart
4566472662
Allow to use more than 2GB of memory on win32
2012-07-28 03:24:40 -03:00
Eduardo Bart
d85dd3e20f
Normalize source code
...
Add .gitattributes
Remove trailing whitespaces
2012-07-28 02:07:57 -03:00
niczkx
a240429cb8
Fix possible gcc optimizations to binary reading
2012-07-28 02:54:25 -06:00
niczkx
26e20da938
Fixes to creatures
2012-07-28 02:06:16 -06:00
Eduardo Bart
a88e9f9e0f
Avoid crashs of invalid item ids in otb files
2012-07-27 18:25:41 -03:00