Eduardo Bart
|
437f515e7c
|
fix outfit problems
|
12 years ago |
Eduardo Bart
|
9db7bd2602
|
rework map rendering
|
12 years ago |
Eduardo Bart
|
4276bd680d
|
allow use of mipmaps in framebuffers
|
12 years ago |
Eduardo Bart
|
99ff5ce24c
|
implement line wrap for text messages
|
12 years ago |
Eduardo Bart
|
24aab00431
|
fix use with, improve move, change icons, improve topbar
|
12 years ago |
Eduardo Bart
|
9450fab9e7
|
fix walk freeze, fix some texts displaying in pink
|
12 years ago |
Eduardo Bart
|
7bcf7f536e
|
cache rendering of UILabel
|
13 years ago |
Eduardo Bart
|
44a20222bb
|
walk and key event system rework with some regressions
|
13 years ago |
Eduardo Bart
|
bb768f43c0
|
improvments for shaders
|
13 years ago |
Eduardo Bart
|
a1374baee1
|
major UIWidget rewrite with new features
|
13 years ago |
Eduardo Bart
|
fb20ad1ba1
|
improve combobox and menu design
|
13 years ago |
Eduardo Bart
|
30ce5e2ba9
|
reorganize some stuff
|
13 years ago |
Eduardo Bart
|
b8150d160e
|
implement combobox and do some ui rework
|
13 years ago |
Eduardo Bart
|
9104305f37
|
update copyright notice
|
13 years ago |
Eduardo Bart
|
7c0ad7a356
|
fix EGL
|
13 years ago |
Eduardo Bart
|
d597335135
|
make work on win32 again using GLEW
|
13 years ago |
Eduardo Bart
|
400afa9981
|
fix outfit glitches, init combobox, move shaders, remove unused particles files, create timer utility
|
13 years ago |
Henrique Santiago
|
df0f2febe6
|
more rework
|
13 years ago |
Henrique Santiago
|
37a6a38ca6
|
some reworks
|
13 years ago |
Eduardo Bart
|
3abbf5255e
|
introduce matrix class and use it
|
13 years ago |
Henrique Santiago
|
e6d1252b34
|
creature names font fix
|
13 years ago |
Eduardo Bart
|
2b25ffd86b
|
changes to compile on gcc 4.7
|
13 years ago |
Henrique Santiago
|
56a392f681
|
particle system with exori flam
|
13 years ago |
Henrique Santiago
|
ab9efe5a95
|
particles test
|
13 years ago |
Henrique Santiago
|
e3e6770957
|
particles start final size
|
13 years ago |
Henrique Santiago
|
6973e1639a
|
particles colors
|
13 years ago |
Henrique Santiago
|
eed6fab4b1
|
particles afectors upgrade and timer rework
|
13 years ago |
Henrique Santiago
|
bb0860c5d0
|
particles on center
|
13 years ago |
Henrique Santiago
|
bf28a92e31
|
affectors attract
|
13 years ago |
Henrique Santiago
|
26eb3b42a6
|
some changes to particles
|
13 years ago |
Henrique Santiago
|
ad38dad227
|
particle affectors
|
13 years ago |
Henrique Santiago
|
435161df62
|
emitter delay and system deletion
|
13 years ago |
Henrique Santiago
|
9a5be9c4d8
|
add missing files
|
13 years ago |
Henrique Santiago
|
2643de367a
|
remove particles from emitter
|
13 years ago |
Henrique Santiago
|
4f905da009
|
particles ptr fixes
|
13 years ago |
Eduardo Bart
|
16bb12011a
|
rework particles math
|
13 years ago |
Eduardo Bart
|
1339e18202
|
...
|
13 years ago |
Henrique Santiago
|
8926f33679
|
particles fixes
|
13 years ago |
Henrique Santiago
|
f67770ed00
|
particles from file
|
13 years ago |
Henrique Santiago
|
24022317be
|
particles improvements
|
13 years ago |
Eduardo Bart
|
2030a4da29
|
Merge branch 'revgraphics'
Conflicts:
src/framework/CMakeLists.txt
src/framework/application.cpp
src/framework/graphics/graphics.cpp
|
13 years ago |
Henrique Santiago
|
a679f258ee
|
particles improve
|
13 years ago |
Eduardo Bart
|
04ee85dc92
|
experiment shaders in outfit
|
13 years ago |
Henrique Santiago
|
7233e4e039
|
particles duration
|
13 years ago |
Henrique Santiago
|
34617091bc
|
particles works, but really early state, need pointers fix
|
13 years ago |
Eduardo Bart
|
5ec386b35f
|
bloom shader
|
13 years ago |
Henrique Santiago
|
262f54ce3b
|
init particles, still not working
|
13 years ago |
Eduardo Bart
|
b5cf4ad2c4
|
test shader effect
|
13 years ago |
Eduardo Bart
|
1a3dcb215e
|
use vertex buffers
|
13 years ago |
Eduardo Bart
|
cc7c334d73
|
...
|
13 years ago |
Eduardo Bart
|
b37a34219d
|
fix shaders for OpenGL ES
|
13 years ago |
Eduardo Bart
|
f89bc352d5
|
fix shaders for OpenGL ES
|
13 years ago |
Eduardo Bart
|
203d5768cb
|
fix compile issues on n900
|
13 years ago |
Eduardo Bart
|
7eead50806
|
use GLSL shaders
|
13 years ago |
Eduardo Bart
|
cf0aab6d4d
|
reorganize modules
|
13 years ago |
Eduardo Bart
|
f548825faf
|
too many changes to list, many regressions were made, master will be UNSTABLE for a few days
|
13 years ago |
Eduardo Bart
|
d5e15d1f06
|
add clock, change exceptions, add network exceptions, fix some crashes
|
13 years ago |
Eduardo Bart
|
4afbe43e6f
|
changes to prepare revgraphics
|
13 years ago |
Eduardo Bart
|
9ca1637677
|
fix bug running in virtualbox
|
13 years ago |
Eduardo Bart
|
1386064d71
|
add framebuffer support for old video cards
|
13 years ago |
Eduardo Bart
|
18c122c71e
|
add glext.h, remove GLU dependency
|
13 years ago |
Eduardo Bart
|
5c654f685c
|
make styles closer to CSS syntax
|
13 years ago |
Eduardo Bart
|
b66cf3373f
|
fix font glyph width calculation
|
13 years ago |
Eduardo Bart
|
d2e8e1d774
|
add command completion to console
|
13 years ago |
Eduardo Bart
|
999fa731c0
|
new font files, fixed some font issues
|
13 years ago |
Eduardo Bart
|
ae6cd41819
|
remove unused allocator
|
13 years ago |
Eduardo Bart
|
e35a2e4c79
|
fix some graphics issues on Windows virtualbox
|
13 years ago |
Eduardo Bart
|
4c5d1d0ca5
|
make work on Windows again
|
13 years ago |
Eduardo Bart
|
f4f0d7e960
|
fixed ratio image drawing support
|
13 years ago |
Eduardo Bart
|
9aa87da074
|
small fix, thx darone
|
13 years ago |
Eduardo Bart
|
4d10b0dd49
|
render improvments using some cache
|
13 years ago |
Eduardo Bart
|
ba8f8b889e
|
simplify outfit render
|
13 years ago |
Eduardo Bart
|
05edcc218d
|
add some typedefs
|
13 years ago |
Eduardo Bart
|
e87297c1b5
|
reorganize all constants and place them into namespaces
|
13 years ago |
Eduardo Bart
|
f7eac377e7
|
restore copyright notice
|
13 years ago |
Eduardo Bart
|
62871d8060
|
nothing, really
|
13 years ago |
Eduardo Bart
|
67e3cfcb07
|
focus last logged character in charlist
|
13 years ago |
Eduardo Bart
|
7359370251
|
new layout system, new UI state/styles system
|
13 years ago |
Eduardo Bart
|
38529ea837
|
lua console and some changes
|
13 years ago |
Eduardo Bart
|
033f14780d
|
make otml simpler and easier to use, improve error handling/exceptions
|
13 years ago |
Eduardo Bart
|
c6dd25ed99
|
outfit colors
|
13 years ago |
Eduardo Bart
|
be15b1820d
|
more refactoring
|
13 years ago |
Eduardo Bart
|
2e1a96c2df
|
rework on dat and spr loader
|
13 years ago |
Eduardo Bart
|
d8cc37afdb
|
reorganize sources
|
13 years ago |
Eduardo Bart
|
92b54b6f55
|
fix map render
|
13 years ago |
Eduardo Bart
|
afc197f2dc
|
rework on graphics.cpp, implement some GFX with lua
|
13 years ago |
Eduardo Bart
|
09af50c990
|
remake ui event system and reimplement line edit
|
13 years ago |
Eduardo Bart
|
55862b07ad
|
merge total remake
|
13 years ago |
Eduardo Bart
|
7cf188a67d
|
fix framebuffer
|
13 years ago |
Eduardo Bart
|
1a81d1520f
|
framebuffer
|
13 years ago |
Henrique
|
651315d4cd
|
map draw working with lil bugs
|
13 years ago |
Eduardo Bart
|
70f0b0dace
|
new script engine, and things maybe be bugged for a while
|
13 years ago |
Eduardo Bart
|
ab7394f357
|
add a new folder structure redesign organized by packages
|
13 years ago |
Eduardo Bart
|
571801ae39
|
some refactoring
|
13 years ago |
Eduardo Bart
|
8ef1b28546
|
many changes and refactoring
|
13 years ago |
Eduardo Bart
|
3f0a0cb9de
|
allocator with leak detecting capabilities
|
13 years ago |
Eduardo Bart
|
d7bc083014
|
use exceptions in FML
|
13 years ago |
Eduardo Bart
|
46485d0d76
|
improvements
|
13 years ago |
Eduardo Bart
|
80e42b0f96
|
replace YAML with custom made library for reading text files named FML
|
13 years ago |
Eduardo Bart
|
ab6c52a3ee
|
rework on resources system
|
13 years ago |
Eduardo Bart
|
2d3add1b36
|
fix texture bug
|
13 years ago |
Eduardo Bart
|
b3940b487d
|
use memset instead of bzero
|
13 years ago |
Eduardo Bart
|
e81e0f1c24
|
fix gl bug, textures sizes must be a power of 2
|
13 years ago |
Eduardo Bart
|
ca38f53e15
|
OpenGL in prerequesites
|
13 years ago |
Eduardo Bart
|
851e8eca2a
|
remove libpng
|
13 years ago |
Eduardo Bart
|
42eae9afd8
|
animated texture
|
13 years ago |
Eduardo Bart
|
c6753747fb
|
a bunch of stuff
|
13 years ago |
Eduardo Bart
|
c052723477
|
scripting rework
|
13 years ago |
Eduardo Bart
|
f7bb044f48
|
merging
|
13 years ago |
Eduardo Bart
|
32a8ed3871
|
scripting and UI improvements
|
13 years ago |
Eduardo Bart
|
c1b2b3ed3a
|
error proning
|
13 years ago |
Eduardo Bart
|
96e0b1e909
|
new logger
scripts are now more error prone
|
13 years ago |
Eduardo Bart
|
e611734396
|
remove game state classes
scripting improvements
|
13 years ago |
Eduardo Bart
|
bb05338190
|
first script stuff (still ugly and under experiments)
|
13 years ago |
Eduardo Bart
|
5be199e566
|
basic options window
|
13 years ago |
Eduardo Bart
|
8ef534e7b7
|
render fix
|
13 years ago |
Eduardo Bart
|
f2c187c810
|
doxyfile
|
13 years ago |
Eduardo Bart
|
c0fce81238
|
ahn?
|
13 years ago |
Eduardo Bart
|
9dfb33f2ed
|
info window
|
13 years ago |
Eduardo Bart
|
c5da620d59
|
ui improvements
|
13 years ago |
Eduardo Bart
|
9b02312bf8
|
performance improvments
|
13 years ago |
Eduardo Bart
|
da6dfea03e
|
text edit improvments
|
13 years ago |
Eduardo Bart
|
5bfeee91b2
|
still implemeting uitextedit
|
13 years ago |
Eduardo Bart
|
43c9c5de7c
|
text edit almost done
|
13 years ago |
Eduardo Bart
|
f1475c0569
|
text edit improvments (not finished)
|
13 years ago |
Eduardo Bart
|
83b166e91e
|
use boost stuff
|
13 years ago |
Eduardo Bart
|
08b6563fd5
|
remove lambdas
|
13 years ago |
Eduardo Bart
|
c3f0ca2b4f
|
more flexible skins
|
13 years ago |
Eduardo Bart
|
da2993d1f9
|
text edit (not finished)
|
13 years ago |
Eduardo Bart
|
992e0a8a6b
|
ui loader and some refactoring
|
13 years ago |
Eduardo Bart
|
1f78f93096
|
refactoring paths and includes
|
13 years ago |