Commit Graph

959 Commits

Author SHA1 Message Date
Eduardo Bart e2dd71185b fixes for OpenGL ES platforms 2012-05-13 09:48:19 -03:00
Eduardo Bart 5e176ca6d1 fix in cmake configuration for LuaJIT and OpenGL ES 2012-05-13 09:15:30 -03:00
Eduardo Bart b7a70dd1e3 protocol compability fixes 2012-05-12 17:16:33 -03:00
Eduardo Bart ffa94f10b6 fix wrong RSA 2012-05-12 11:45:20 -03:00
Eduardo Bart ee5b00c1a6 fix compile for 862 2012-05-12 11:10:47 -03:00
Eduardo Bart 469e0bbbca make dat reader more compatible with malformed dats 2012-05-12 09:30:51 -03:00
Eduardo Bart ae2a476872 more bindings/sends for 870-953 2012-05-12 08:55:22 -03:00
Eduardo Bart fa9c942471 basic protocol 953 support, logging in real tibia! 2012-05-12 01:52:16 -03:00
Eduardo Bart abbd15b1c2 basic protocol 910 support 2012-05-11 22:44:13 -03:00
Eduardo Bart cc261931be more otserv compatibilities fixes 2012-05-11 18:40:40 -03:00
Eduardo Bart d586bb5e93 some protocol changes for more compatibility 2012-05-11 16:39:54 -03:00
Eduardo Bart 5584bfdd99 support for protocol854 2012-05-11 15:35:17 -03:00
Eduardo Bart 5a47e9d8a9 support for protocol 810
* change in protocol/network classes to make compatible with older protocols
* use filestream for reading dat
* add many ifdefs for multi-protocol support
2012-05-11 15:02:57 -03:00
Eduardo Bart f9bae92bff fix walk bug 2012-05-11 06:17:46 -03:00
Eduardo Bart 3f2071d097 fix possible walk crash 2012-05-11 06:17:46 -03:00
Eduardo Bart 9abac474dd style adjustment and fixes
* style adjustments, now window and button style
* fix bug when logging on a tile with too many creatures
* remove deprecated onLogin and onLogout events
2012-05-11 06:17:46 -03:00
Henrique Santiago a20a56a66c tile max things 2012-05-10 09:09:44 -03:00
Eduardo Bart 16f991e2ed fix float precision issue for comparing colors 2012-05-09 22:50:48 -03:00
Eduardo Bart 04eca969fa fix compile issue for win32 2012-05-09 20:04:09 -03:00
Eduardo Bart 606fc38109 fixes and missing file
* fix walking on tile that has too many creatures
* add missing file
* some walk rework
2012-05-09 19:19:05 -03:00
Eduardo Bart 6495d74edd restore outfit colors
* rework sprite manager and ThingType
* render colored outfits again compatible with OpenGL 1
2012-05-09 17:26:34 -03:00
Eduardo Bart fea34a41ea trade working
* use only mouse left release in checkboxes
* remvoe duplicated code in radiogroup
* implement player trade
2012-05-09 09:24:35 -03:00
Eduardo Bart 2afa80b1cd slowly adding documentation.. 2012-05-02 20:20:25 -03:00
Eduardo Bart 44cf5e20d3 begin some documentation in styles 2012-05-02 15:31:07 -03:00
Eduardo Bart 02c5e7b8ff missing files
* add questlog icon
* add playertrade otui
* some protocol changes for extended messages
2012-05-01 21:41:42 -03:00
Eduardo Bart 788a831f24 bug report module
* change modules authors and website
* avoid anchors recursivity crash
* update README
2012-05-01 10:06:38 -03:00
Eduardo Bart 4f08a288ca fix compile error, rebind trade functions 2012-04-30 23:59:17 -03:00
Eduardo Bart 2f0a151fed questlog module complete 2012-04-30 23:00:07 -03:00
Eduardo Bart f290d821f1 textbooks module complete 2012-04-30 21:53:02 -03:00
Eduardo Bart 00740b56f3 begin playertrade, questlog and textbooks modules 2012-04-30 21:20:27 -03:00
Eduardo Bart 5b352ac999 add missing lua functions 2012-04-30 19:30:54 -03:00
Eduardo Bart 42ba5b7a2a bind rule violations/bug report functions 2012-04-30 19:25:43 -03:00
Eduardo Bart beaba25af1 UI tweaks 2012-04-30 16:30:37 -03:00
Eduardo Bart 3f689e0edf optimize UIWidget for largers NPC trades 2012-04-30 03:34:29 -03:00
Eduardo Bart dc0ade2bd0 fix teleport incompability with some servers 2012-04-28 23:02:50 -03:00
Eduardo Bart 008fa85635 revert windows and line ending sh*t 2012-04-28 22:07:47 -03:00
Eduardo Bart df0147cf64 remove usage of libpng with custom save_png 2012-04-28 21:16:22 -03:00
Cayan 6ed0e099db Added support for exporting the sprites as PNG files. 2012-04-28 20:47:34 -03:00
Eduardo Bart cc965bb77b add libpng as dependency
* NOTE: you will need to download the new required libraries
2012-04-28 19:02:57 -03:00
Eduardo Bart d3665efbb2 fix some items not being rendered in npc trade 2012-04-28 12:35:15 -03:00
Eduardo Bart 53bbde0b48 add missing protocol 8.6 optbyte 2012-04-28 12:12:02 -03:00
Eduardo Bart 47bd619273 more fixes in count/subtypes 2012-04-27 21:44:55 -03:00
Eduardo Bart 519a52910e fix in npc trade 2012-04-27 20:51:46 -03:00
Eduardo Bart f589e6a786 fix in npc trade 2012-04-27 20:47:08 -03:00
Eduardo Bart b75483e9bf fixes
* fix filestream read
* fix transparent minimap
2012-04-27 19:17:51 -03:00
Eduardo Bart d3c484938d why so many readme updates? 2012-04-27 06:59:32 -03:00
Eduardo Bart 7b81a0cf3b fix possible crash when trading and using containers 2012-04-27 04:28:06 -03:00
Eduardo Bart ceb051cb75 finally reloadable vip, skills, inventory, chat and minimap 2012-04-27 03:30:54 -03:00
Eduardo Bart d0b839a4eb fix warnings and some reloading issues 2012-04-27 01:54:14 -03:00
Eduardo Bart 34091bc48e implement all needed tr() for localization
* implement some pt-BR translations
* remove legacy about module
2012-04-26 16:54:16 -03:00
Eduardo Bart fae2cc6481 new scripting functionality
* dofiles functions to run all scripts inside a directory
* new style option ! that evaluates its value from a lua code
2012-04-26 12:11:03 -03:00
Eduardo Bart 243bd3a930 fix rendering of quotes 2012-04-26 00:34:32 -03:00
Henrique Santiago 60495174a4 bot traceback, moveup function, chat setting default ongamestart 2012-04-25 21:15:48 -03:00
Eduardo Bart 9aa12acc22 performance improvements
* no more freezes because of file IO from hard disk, now we cache sound/spr file buffers
* more opengl painter tweaks
2012-04-24 18:05:46 -03:00
Eduardo Bart ee664657fb avoid some opengl redundant calls 2012-04-24 13:37:46 -03:00
Eduardo Bart 70f14b5ac3 improve performance on linux by removing glFinish() 2012-04-24 13:23:33 -03:00
Eduardo Bart 9cf40d7f53 fix repeated texture allocation bug 2012-04-24 13:18:45 -03:00
Eduardo Bart efd17361f8 non relevant drawing changes 2012-04-24 09:21:48 -03:00
Eduardo Bart dc08ba2e17 fix F10 hotkey on Windows 2012-04-24 09:21:48 -03:00
Henrique Santiago dcefeb134c remove print, fix creature name position 2012-04-21 21:45:05 -03:00
Eduardo Bart dcb196d45a minor opengl1 optimization 2012-04-20 10:32:21 -03:00
Eduardo Bart affcd03e06 don't use hardware buffers by default 2012-04-20 10:18:33 -03:00
Eduardo Bart d006e52c78 support for non power of two textures 2012-04-20 09:07:47 -03:00
Eduardo Bart f14706206a continue implementing new graphics engine
* implement OpenGL ES 1.1 and OpenGL ES 2.0 support
* new framebuffer that can run on any opengl implementation
* fixes in outfit size rendering
2012-04-20 07:16:03 -03:00
Eduardo Bart 58d76e255d begin implementing OpenGL 1.0 engine
* option to pass -opengl1 or -opengl2 as argument
* note that with this commit there are a lot of graphics regressions and the master will remaing unstable for a while
* shaders disabled for a while
2012-04-18 20:03:43 -03:00
Eduardo Bart a4a00a49fe cmake option to use luajit 2012-04-16 10:57:24 -03:00
Eduardo Bart 1d558bc412 make precompiled header work again 2012-04-15 08:00:13 -03:00
Eduardo Bart fe33614c3a fix memory leak in sound stream 2012-04-15 08:00:13 -03:00
Henrique Santiago 341898f1d0 add cmake toolchain for crosscompiling with w64-minwg32 2012-04-14 20:00:04 -03:00
Eduardo Bart c3eae3ba06 bind sound functions and add sample startup music 2012-04-14 11:19:58 -03:00
Eduardo Bart 8e679f2da7 get stereo audo working on linux 2012-04-14 10:15:51 -03:00
Eduardo Bart ae67c6adbc drop usage of threads in sound system 2012-04-14 06:53:32 -03:00
Eduardo Bart cb7bd521d2 fix compilation on win32 2012-04-13 21:14:25 -03:00
Eduardo Bart c4525059ce implement basic sound engine using OpenAL 2012-04-13 16:54:08 -03:00
Eduardo Bart 9b4115a7e5 fix EGL compilation 2012-04-12 17:00:51 -03:00
Eduardo Bart 0b8d8b4595 enable ogl debug with ifdefs 2012-04-12 16:56:05 -03:00
Eduardo Bart 879827bdbc enable opengl debugging on x11 2012-04-12 16:24:00 -03:00
Eduardo Bart a46a16738c performance improvement, lock free render 2012-04-12 11:26:56 -03:00
Eduardo Bart 0fe5491635 fix display of stackable items in shop 2012-04-11 00:37:46 -03:00
Eduardo Bart 4c67e57dd4 fix cmake error 2012-04-11 00:07:14 -03:00
Eduardo Bart 1d2f6c7e9f enable text-auto-resize for width 2012-04-10 23:59:05 -03:00
Eduardo Bart 48d2027327 use counter for disabling layout updates 2012-04-09 18:44:33 -03:00
Eduardo Bart 5425d344ba optimize widget destruction 2012-04-09 17:53:45 -03:00
Eduardo Bart 353aa5215e fix drawing of 2x2 items on UIItem 2012-04-09 16:33:40 -03:00
Eduardo Bart 2017fb366e some optimizations 2012-04-09 09:36:40 -03:00
Eduardo Bart db00792351 update compile options 2012-04-09 09:36:40 -03:00
Henrique Santiago 2f3c83e858 textedit maxlength, fix charlist status height 2012-04-08 19:10:07 -03:00
AndreFaramir 9c038e2f39 implement npc trade interface 2012-04-08 17:13:51 -03:00
Eduardo Bart 92bd1aba54 optimize graphics performance 2012-04-08 16:31:36 -03:00
Henrique Santiago c93732a44a close channel event 2012-04-08 01:13:52 -03:00
Henrique Santiago 9c88c525fb fixed channels list size 2012-04-07 03:20:36 -03:00
Eduardo Bart 2e43a77d64 change mouse press behaviour 2012-04-07 00:37:29 -03:00
Eduardo Bart 2835a66bab experimental minimap
* a lot of rework in MapView
* new APIs for UIMap
2012-04-06 20:15:52 -03:00
Eduardo Bart 43e2aeec73 fix far zoomout 2012-04-06 01:01:30 -03:00
Eduardo Bart 218f2e4994 add API to remove widget anchors 2012-04-05 19:46:53 -03:00
Eduardo Bart 248ea9e8bc fix rare crash in containers 2012-04-05 17:51:06 -03:00
Eduardo Bart 4f15da695c optimizations 2012-04-05 16:08:46 -03:00
Eduardo Bart 49727c573f platform fixes
* fix black cursor on win32
* fix front buffer refresh on some x11 platforms
* fix outfit framebuffer glitch
* display entergame by default
* change some icons
2012-04-05 09:18:25 -03:00
Eduardo Bart f1fda8050a fix use with for bottom items
* fix hangables
2012-04-05 00:20:40 -03:00
Eduardo Bart f8d4ef60d9 fixes in x11 platform
* fix clipboard paste on x11
* fix alt tab and keyboard issues
2012-04-04 21:02:42 -03:00