Commit Graph

1455 Commits

Author SHA1 Message Date
Eduardo Bart f5b3bfda11 Lights minor fixes 2012-12-03 21:18:39 -02:00
BeniS dc6d2bb078 8bit color shouldn't be higher than 216, by mistake. 2012-12-03 16:47:21 +13:00
BeniS 617e6b302b Fix for creature lights.
* Will now load the dat values for creature lights (ed if you know a more conventional way for this please let me know).
* No need to draw light for the outfit the creature draw will handle it.
Note: not sure if the from8bit method should limit at 256 or not, but tibia dat contains colors 216+.
2012-12-03 13:17:41 +13:00
Eduardo Bart 6d6f600c44 Fix creatures light 2012-12-01 14:04:10 -02:00
Eduardo Bart ce6423320e Add ambient light in graphics options 2012-11-30 14:47:53 -02:00
Eduardo Bart 5fed08b17e Bind functions for minimum ambient light 2012-11-30 14:31:19 -02:00
Eduardo Bart f851bb7777 Minor fixes in lights 2012-11-30 09:03:42 -02:00
Eduardo Bart 6e154f6b2c Lights now are looking really good
* Draw lights beneath holes
* Improve light particle
* Light intensityvaries inversely with the square of the distance
* Local player always have a minimum light in complete darkness
* Creature names are behind lights now
2012-11-29 19:38:39 -02:00
Eduardo Bart d7a45311ed Fix issue #145, #29 and #39 2012-11-29 00:52:10 -02:00
Eduardo Bart 81068f820d Implement lights, thanks @Tarjei400
Now otclient have lights! This code was originally made
by @Tarjei400, I have improved it and merged into otclient
master. Many thanks for tarjei for the contribution.

Warning, this still experimental, fixes may come in the next days.
2012-11-28 23:47:36 -02:00
Samuel eb979ef7cd Modal Dialogs / Support for 9.70
OTC now supports showing and answering modal dialogs.

addDialog(modaldialog, dialogId, cid, callback)

TODO:
-find out what the "popup" value does.. (Maybe someone knows)
2012-11-27 14:48:48 +01:00
Eduardo Bart d4370e7c5d Fix issue #127 2012-10-24 18:51:57 -02:00
Eduardo Bart 8bb115d6d4 Fix issue #134 2012-10-24 18:03:15 -02:00
Eduardo Bart c7890e7a49 Fix issue #124 2012-10-23 18:16:14 -02:00
Eduardo Bart a6424f3022 Fix issue #118 2012-10-23 17:32:04 -02:00
Eduardo Bart 5f72488eba Fix issue #121 2012-10-23 17:09:39 -02:00
Eduardo Bart 6acdb0fd64 Fix issue #132 2012-10-23 16:00:12 -02:00
Samuel 3990ee76e7 Minimap Icons
Now server can call:
doPlayerAddMapMark(cid, pos, icon, description)
and it will be parsed.

TODO:
Adding map icons by rightclick on minimap menu.
Removing icons.

Needs to be tested when switching between different versions.
2012-10-11 17:36:00 +02:00
otfallen f26b359ae5 The smallest change of 2012 2012-10-08 01:04:14 +00:00
Eduardo Bart 5756f20026 Fix orange text bug for protocol >861 2012-10-05 19:18:16 -03:00
Eduardo Bart fa8b77f0c8 Fix issue #109 2012-10-05 16:14:05 -03:00
otfallen ced5c035b9 optimize otb/xml a bit.
m_itemTypes was being resized too much than expected so is allocin
new itemtype each time it was not being found (which is fake).

otb loader is slow, not sure if it's because of the binary reader
or just the file format is stupid
2012-10-05 20:31:05 +00:00
Eduardo Bart 526885f70d Fix issue #14 2012-10-05 15:17:10 -03:00
Samuel 6c2539bbd4 Added support for curly braces in NPC chat
-Added overlay to the default consoleBuffer for highlighting
-Char 127 now is used as spacer (Width 1)
-Supports default font "verdana-11px-antialised"

http://i.imgur.com/8drWH.png
2012-10-05 17:50:54 +02:00
Eduardo Bart 58d3a2ec72 Fix issue #99 2012-10-04 19:58:22 -03:00
Eduardo Bart 7b38e44382 Fix issue #105 2012-10-04 19:44:48 -03:00
Eduardo Bart 68f9af376f Fix issue #103 2012-10-04 19:18:48 -03:00
Eduardo Bart 393f8c7a9b Fix glitch in battle when creatures walk 2012-10-04 18:42:10 -03:00
Eduardo Bart 31efe0a82d Fix crash when closing otclient in debug mode 2012-10-03 12:49:57 -03:00
otfallen 9650179ae8 More Mac OS X progress.
Tested-by: Christopher Eklund <eklundchristopher@gmail.com>
Signed-off-by: otfallen <f.fallen45@gmail.com>
Signed-off-by: Christopher Eklund <eklundchristopher@gmail.com>
2012-09-29 23:08:10 +00:00
otfallen f0e85e21b3 Mac OS X port progress
Tested-by: Christopher Eklund <eklundchristopher@gmail.com>
Signed-off-by: otfallen <f.fallen45@gmail.com>
Signed-off-by: Christopher Eklund <eklundchristopher@gmail.com>
2012-09-29 22:57:14 +00:00
otfallen 3b7ad41740 Spare a call yeye 2012-09-29 16:48:01 +00:00
otfallen e1900bdf9a binarytree: type fix 2012-09-28 07:24:49 +00:00
otfallen 3902490d6b Minor changes 2012-09-24 13:59:23 +00:00
otfallen 4d6057ffbe Yet another set of fixes 2012-09-24 12:11:01 +00:00
otfallen 7f6b204ded tiny perf fix 2012-09-23 01:19:12 +00:00
Eduardo Bart 8f9d7593d6 Merge map branch 2012-09-20 18:45:43 -03:00
otfallen fe3a751ffa Fixes to creatures 2012-09-20 23:23:10 +00:00
otfallen baceba74b9 Minor changes 2012-09-19 07:13:45 +00:00
otfallen 4d0725e876 Fix creature outfit
typeex wasn't being treated right; the outfit category was supposed
to be an itemid and the aux id should be set to the item id of the
outfit.

Signed-off-by: otfallen <f.fallen45@gmail.com>
2012-09-18 09:14:55 +00:00
otfallen 1156059af1 Bind missing C++ functions into lua
Signed-off-by: otfallen <f.fallen45@gmail.com>
2012-09-18 05:23:31 +00:00
otfallen 68d2347ee5 Fix creatures not being cleared at exit (caused a segfault).
Signed-off-by: otfallen <f.fallen45@gmail.com>
2012-09-17 02:29:54 +00:00
otfallen a40594752d Fix segfault on exit cause by creatures not being cleared. 2012-09-17 02:15:46 +00:00
otfallen bfa0844de1 TiXmlElement can already Set integer attribs. 2012-09-15 05:05:45 +00:00
otfallen b7721f6856 Tiny fix to UICreature 2012-09-15 05:00:56 +00:00
otfallen eb7a11158a XML saving and minor fixes + code refactoring.
Signed-off-by: otfallen <f.fallen45@gmail.com>
2012-09-14 21:39:10 +00:00
otfallen d429e385bb Remove old useless functions. 2012-09-02 19:31:50 +00:00
Henrique Santiago 23097980a3 Fix scrollbar slider move, outfit exact size, charlist focus 2012-08-31 20:33:51 -03:00
Henrique Santiago 18a0d7ab94 Fixes to horizontal scrollarea, improve charlist flexibility 2012-08-31 01:56:10 -03:00
Henrique Santiago c517f7b745 Add/get table functions implemented on ext charlist 2012-08-30 02:59:27 -03:00
Eduardo Bart d98f6f7673 New version 0.5.3 2012-08-29 19:09:32 -03:00
Eduardo Bart 79102f2275 Add extended opcode patch for tfs under tools/ 2012-08-29 16:29:18 -03:00
Eduardo Bart 91237e82d5 Fix issue #82 2012-08-29 12:43:50 -03:00
Eduardo Bart 9bd983ab51 Fix silly for 963 and improve walk 2012-08-29 12:41:04 -03:00
Eduardo Bart 97e1c9d5a9 Support for protocol 963 2012-08-29 12:09:16 -03:00
Henrique Santiago 0c5479b031 Spinbox changes 2012-08-27 18:56:05 -03:00
niczkx e5df872600 Move load creatures functions from map and bind them to singleton class g_creatures 2012-08-26 18:44:46 +00:00
Eduardo Bart 4bac36d3bc Implement new cool features
* Implement walk booster (dash) as an option in settings menu
* Dash is smarter (can pre-animate)
* Implement smart walking (walk in diagonal when holding two arrow keys)
* Implement ping meter for all protocols
* Ping meter uses uses real ping packet for 9.6 and walk for others
2012-08-25 16:11:54 -03:00
BeniS 0763b266d5 Some more UI updates and fixes.
* Added UICreatureButton class for handling/replacing "battle buttons" (can now be used in other modules).
* Added the ability to use items on creatures via the battle window.
* Some minor cosmetics.
2012-08-26 04:05:33 +12:00
Eduardo Bart 143121b77d Fix getDisplayHeight 2012-08-25 00:07:43 -03:00
Eduardo Bart 2525940e49 Fix chamaleon offset 2012-08-24 20:06:45 -03:00
Henrique Santiago beb04d8d8e Fix container bug, miniwindow pos, creature skulls outsite map bound 2012-08-24 19:59:46 -03:00
Henrique Santiago f97fa65d37 Many UI fixes. 2012-08-24 05:18:15 -03:00
Henrique Santiago 0c18e4ff28 Add some extra inventory slots, fixed ext protocol bug 2012-08-23 20:29:05 -03:00
Eduardo Bart e25bd7fe54 Fix OpenGL ES compilation 2012-08-23 12:37:26 -03:00
Eduardo Bart 949cfd5d31 update version 2012-08-23 12:22:49 -03:00
Henrique Santiago a306027cec Fixed skins path 2012-08-23 04:17:38 -03:00
Eduardo Bart bdbce01c97 Add uid param to stats module 2012-08-22 22:50:42 -03:00
BeniS ecd1ec5c0d Some overall fixes:
* Fix to market constraints.
* Fixed bug with skill percent not rounding.
* Dereference textEdit variable properly.
* Fix to the outfit window regarding mounts.
* Added enableResize to UIMiniWindow.
* Some minor edits.
2012-08-23 02:21:02 +12:00
Henrique Santiago 05fcf740b4 Stats module 2012-08-22 05:51:31 -03:00
Eduardo Bart 64d607b59e Fix issue #77 and improve findPath 2012-08-21 23:10:56 -03:00
Eduardo Bart 3d7e80ea7a Improve creature attack click 2012-08-21 21:27:57 -03:00
Eduardo Bart ea4dd2f8e6 Support for compressed textures 2012-08-21 08:09:48 -03:00
Henrique Santiago 2142ee765d Fix issue #21, but miniwindows can be a lot smarter 2012-08-21 02:35:20 -03:00
Eduardo Bart c185e709b3 Fix regressions 2012-08-21 00:36:14 -03:00
Eduardo Bart 66760656e9 Fix rare stackpos bug caused by chameleon rune 2012-08-20 22:02:55 -03:00
Henrique Santiago b39623d437 UIGameMap allow clicking in black 2012-08-20 22:03:30 -03:00
Eduardo Bart ddd3f84ad7 Many fixes in win32 platform 2012-08-20 18:53:38 -03:00
Henrique Santiago d1d8b79edc Fix issue #73 2012-08-20 19:50:18 -03:00
Henrique Santiago ac8d6891ca Polish interface, pt translations 2012-08-20 18:58:43 -03:00
BeniS 1d20cc9e4b Finalized the mount system and the recently new skills/stats.
* Added mount options to the thing menu.
* Reworked the mounting/dismounting.
* Fixed up some skill module bugs.
* Added alerts to stats like health, mana, capacity, and regeneration time (need to revise this one as it currently has no maximum).
2012-08-21 00:28:19 +12:00
Eduardo Bart f4cc942c85 Fix some graphics issues with old drivers 2012-08-19 22:38:43 -03:00
Eduardo Bart b349ff2620 Implement reverse otb items table 2012-08-19 18:49:24 -03:00
niczkx 0af783b5cf Fix OTBM saving 2012-08-19 22:30:49 +00:00
Eduardo Bart 1c69379b8d Fix compilation with OpenGL ES 2.0 2012-08-19 11:48:09 -03:00
niczkx 6d039ade67 revert last change (better fix) 2012-08-19 17:27:48 +00:00
niczkx a9fad4751f Fix segfault on exit 2012-08-19 17:20:20 +00:00
niczkx 1ed95b6120 More work on OTBM/OTB/XML 2012-08-19 15:41:03 +00:00
BeniS 8cd8829048 Some more on new skills/stats.
* Fixed updating issue.
* Fixed refreshing issue.
2012-08-19 23:03:44 +12:00
Eduardo Bart fdffa365b9 Oops 2012-08-19 06:51:16 -03:00
Eduardo Bart ad0ed2b1a9 Bind spell functions 2012-08-19 06:46:24 -03:00
BeniS 367955615e Minor fix for recent skill changes. 2012-08-19 20:08:20 +12:00
BeniS 4ce9c921c1 Previous commit and this commit should finish #58 2012-08-19 13:40:04 +12:00
BeniS d237087718 Added new stats to the skills module, fixed minor market error.
* Added Offline Training information.
* Added Regeneration Time information.
* Added Speed information.
* Added base stats/skills information (will show the players increase in a skill e.g. magic level 43 = 40 + 3 bonus from an item).
* Fixed the game feature constants in const.lua.
* Fixed a market error when logging out.
* Added removeTooltip function.
2012-08-19 13:19:43 +12:00
Eduardo Bart 73acc68e50 Fix compilation for ubuntu 2012-08-18 15:53:04 -03:00
Eduardo Bart 31da6dc611 Force usage of boost 1.50.0 2012-08-18 14:53:40 -03:00
Eduardo Bart 5e3882f87a Add libgit2 library, new mingw32 libraries will be uploaded soon 2012-08-18 14:08:05 -03:00
Eduardo Bart 356368ddae Restore minimap saving 2012-08-18 07:34:15 -03:00
Henrique Santiago ab7400c51d Progress on issues #60, #24, #21 2012-08-18 02:04:15 -03:00
Eduardo Bart 0bb991e14e Fix auto chase override 2012-08-18 00:30:40 -03:00
Eduardo Bart 403ed3c10f Implement C++ connect() 2012-08-17 23:08:00 -03:00
Eduardo Bart fdea7f3d66 Basic changes to support multiple charsets in the future 2012-08-17 19:45:56 -03:00
Eduardo Bart affe641a1f Add remove function to stdext storages 2012-08-17 18:19:51 -03:00
Henrique Santiago 4d2bd54f6b Fixed #12 #28 #51 issues 2012-08-17 18:37:11 -03:00
Eduardo Bart a91b7ed6be Adjustments in attack/follow algorithm 2012-08-17 14:43:30 -03:00
Eduardo Bart 3c26555255 Fix stackpos bug again 2012-08-14 20:14:14 -03:00
Henrique Santiago e244e1975d Format name as a feature, do not connect if dont have dat/spr 2012-08-14 20:58:48 -03:00
Henrique Santiago 4e8afab335 Fix rsa change, messagebox and remove lua variable from c++ 2012-08-14 17:37:28 -03:00
Eduardo Bart 150059a561 Improve image clip rects calculation 2012-08-14 03:41:12 -03:00
Henrique Santiago 7fb2f6deb5 Add getIp function, remove unused sql function 2012-08-12 01:54:45 -03:00
Henrique Santiago 8753f82fd0 Change cursor on textedit, remove possibility to close EnterGame window 2012-08-10 16:32:21 -03:00
Eduardo Bart 24b60bec2e support for protocol 961 2012-08-10 01:01:12 -03:00
Eduardo Bart 608b8f8b44 Fix a warning in clang 2012-08-10 00:48:34 -03:00
Henrique Santiago 47f0d7f3a6 Fix to creature name formatting and scrollarea maximum option 2012-08-09 21:36:52 -03:00
Eduardo Bart 10c564f90e Fix regression in walk paralyze 2012-08-09 00:51:13 -03:00
Henrique Santiago b5cb4e2c93 Fix battle filter, fix walk issue, try logout when force exit 2012-08-08 16:49:02 -03:00
Henrique Santiago 56817a8678 Changes to battle windows, removed duplicated translations 2012-08-08 16:17:16 -03:00
Henrique Santiago 16a3dd2b7e Remove ; and little fix to MiniWindow 2012-08-08 11:24:59 -03:00
niczkx 85b52fbdfd More work on OTBM saving (now it can save binary map w/o spawns and houses) w00t, the 1000th commit 2012-08-08 08:00:16 -06:00
Eduardo Bart dfff05e6e2 Update otclient version 2012-08-08 00:19:41 -03:00
Henrique Santiago 93fdd2e326 Fix messagebox width, use boost in stdext net 2012-08-07 23:18:36 -03:00
Henrique Santiago 466d8e8820 Use custom upchar and lochar by default due to accents in font files. 2012-08-07 21:12:36 -03:00
Henrique Santiago 4919bdf1bc Bind net functions 2012-08-07 14:05:55 -03:00
Henrique Santiago 0e67bd97a5 Moved some talk code to lua 2012-08-07 13:33:17 -03:00
niczkx 6feaeff8cc Fix NPC/Monster rendering for OTBM 2012-08-07 03:12:44 -06:00
Henrique Santiago a2db210012 Create stdext net, changes to outfit and exit windows. 2012-08-06 22:11:42 -03:00
Eduardo Bart 54f4e2b801 Fix console error 2012-08-06 20:54:56 -03:00
Eduardo Bart 5232501ecf Optimize dynamic storage 2012-08-06 20:52:55 -03:00
Henrique Santiago dcde317904 Fix dragable and npcto/from and remove margintop from entergame. 2012-08-06 20:43:25 -03:00
BeniS bd61a89675 Some fixes with layouts, NPC trade window, and market. 2012-08-07 11:13:33 +12:00
Henrique Santiago e6bd3907e1 Background label hide function, Skins fix and combobox hide, messagebox changes, show entergame when reload 2012-08-06 16:15:20 -03:00
Henrique Santiago 0f980ec18b Internal change to entergame, fix image-offset-y mistake, change the way default font is set in skins. 2012-08-05 18:43:45 -03:00
Henrique Santiago e78edad4c6 Widget text upper case option, change gimp plugin mode to executable 2012-08-05 15:26:08 -03:00
Henrique Santiago 18c882f1a0 Allow list bindings 2012-08-05 10:56:15 -03:00
niczkx 5abf8622e5 rewrite some parts of otbm saving and uncomment it for testing later 2012-08-05 05:26:27 -06:00
Eduardo Bart a01534e6a2 Add missing thread header 2012-08-04 13:07:21 -03:00
Eduardo Bart 176e97c3ce More compile fixes now for ubuntu... grr 2012-08-04 13:01:26 -03:00
Eduardo Bart 521adc308b Fix broken compilation in mingw32 2012-08-04 12:36:23 -03:00
Henrique Santiago 156ab9b879 More SHA encoding functions and add missing copyright 2012-08-04 11:37:55 -03:00
Henrique Santiago fb7ab21e71 Move RSA class to Crypt 2012-08-04 10:54:35 -03:00
Eduardo Bart fa15c25951 Implement support for coroutines in C++ 2012-08-04 01:46:04 -03:00
Eduardo Bart 6a68569319 Minor changes 2012-08-03 16:35:39 -03:00
Henrique Santiago 4e0642c814 Removed GMP and added OpenSSL. Rsa class might be moved to Crypto later. 2012-08-03 13:02:01 -03:00
Eduardo Bart fa27210d7f Remove lockWalks from game 2012-08-03 12:12:18 -03:00
Henrique Santiago d939ade06d Fix compile issue and miniwindows index 2012-08-03 10:26:04 -03:00
niczkx 092876d0e1 more fixes to compiling with gcc 4.6 2012-08-03 15:03:34 -06:00
Eduardo Bart 7d62763c92 Fix compile issue in gcc 4.6 2012-08-03 09:53:28 -03:00
Eduardo Bart c218f915ba Fix possible link issue in OS X 2012-08-03 09:53:28 -03:00
Henrique 4954d5fecb Some mysql stuff 2012-08-03 08:44:42 -03:00
Eduardo Bart 9e917ece88 Fix glitch caused by grounds with speed 1 2012-08-03 04:42:49 -03:00
Eduardo Bart ec1d5aa260 Minor changes
Update hovered widget when moving widget
Remove lockWalk from g_game.follow()
2012-08-03 03:16:14 -03:00
Eduardo Bart 325b711181 Fix some issues in battle 2012-08-03 02:58:48 -03:00
Eduardo Bart f397e6319c Reimplement battle using new events, no more scheduleEvents 2012-08-03 02:05:09 -03:00
Eduardo Bart 06388c5673 Fix compability with some servers fly systems 2012-08-03 00:05:29 -03:00
Eduardo Bart ea2fa55a25 Fix protocol 860 stackpos regression 2012-08-03 00:05:29 -03:00
Eduardo Bart 11387eb08f Fix floor change stackpos bug? 2012-08-02 11:47:32 -03:00
Eduardo Bart a64ebc7e7b Stop walk animation after changing floors 2012-08-02 10:39:08 -03:00
Eduardo Bart b9dfc7784c Fixed push of creatures in 9.6 2012-08-02 09:13:01 -03:00
Eduardo Bart f103f3ee62 Minor fix in packed_vector 2012-08-02 08:43:49 -03:00
Henrique 7116f6dea1 More sql stuff 2012-08-02 08:36:21 -03:00
Eduardo Bart ee4f155b92 Minor fix in std::packed_any 2012-08-02 06:27:16 -03:00
Eduardo Bart 57785d2001 More walk changes and creature events
Improve walking, no more random cancelWalks
Add 3 new creatures events onAppear/onDisappear/onWalk
Add algorithm that calculates walk ping
Fix paralyze animation while walking
2012-08-02 05:17:46 -03:00
Henrique 8a5195430a Add SQL extension, still in early stage 2012-08-01 22:56:50 -03:00
Eduardo Bart c9eaa73df5 Improve clicking on walking creatures 2012-08-01 22:47:55 -03:00
Eduardo Bart daea7cab65 Check walk collisions in client side 2012-08-01 22:34:19 -03:00
Eduardo Bart 773d58da01 Optimize lua object pushing 2012-08-01 22:34:19 -03:00
Henrique 3b345cf868 Add setXteaKey function 2012-08-01 21:25:11 -03:00
BeniS cadf07974a Fix to market module reloading, Changed the walk lock period when colliding with a block path object. 2012-08-02 11:04:29 +12:00
Eduardo Bart 103daa63e3 Fix compile issues with clang 2012-08-01 18:06:31 -03:00
Henrique 4f0e00fdfa Change to RSA decrypt function 2012-08-01 15:34:42 -03:00
Eduardo Bart 3bac3dcbb4 Rework stdext classes
Implement new classes:
* stdext::any => ligher replacement for boost::any
* stdext::packed_any => like any but optimized to use less memory
* stdext::shared_object => ligher replacement for std::shared_ptr
* stdext::shared_object_ptr => replacement for boost::intrusive_ptr
* stdext::fast_storage => for storing dynamic data
* stdext::packed_storage => same but with less memory
* stdext::packed_vector => std::vector with less memory

Compiling should be a little faster now because global boost including
is not needed anymore
2012-08-01 09:23:35 -03:00
Eduardo Bart 1dc7dc0cfc Fix tile skipping in 9.6 2012-07-31 19:29:33 -03:00
Henrique 3c1a5f24e8 Fix to protocolgame 2012-07-31 14:23:52 -03:00
Eduardo Bart 614d1544c0 Fix market reload and a crash when exiting 2012-07-31 11:42:26 -03:00
Eduardo Bart bca1af8f11 Add warning when trying to use invalid LuaObject class 2012-07-31 09:51:51 -03:00
Eduardo Bart f4641333f4 Fix a rare drag/drop issue 2012-07-31 06:34:45 -03:00
Eduardo Bart 90312965bc Avoid spr loading freeze when logging 2012-07-31 01:09:55 -03:00
Eduardo Bart 49a8c750f9 Fix opened channels saving 2012-07-31 00:53:15 -03:00
Eduardo Bart fbb3c9933a Fix audio stopping on buffer underruns 2012-07-31 00:12:04 -03:00
Eduardo Bart c879ed8642 Prevent a protocol warning caused by a server side bug 2012-07-30 22:03:34 -03:00
Eduardo Bart a1fb373b1b Revert protocol bug added in lasts commit 2012-07-30 21:08:32 -03:00
Eduardo Bart 3db0ae06a7 Add swedish language 2012-07-30 20:52:31 -03:00
niczkx e316c0b5cd Merge both getString functions in binarytree 2012-07-31 02:02:41 -06:00
Henrique 12e6602925 Bind connection and fix protocol recv without xtea 2012-07-30 17:12:38 -03:00
Henrique c969f5209f Some changes to server compatibility 2012-07-30 16:40:03 -03:00
niczkx 4c369bc823 fix compiling on gcc 4.6 (too early to use 4.7.1...) 2012-07-30 18:52:30 -06:00
Mark Samman 39db801f93 Fixed 9.6 otb loading 2012-07-30 18:38:23 +02:00
Eduardo Bart 03b8241bbc Rename stdext::shared_object_ptr to compile in gcc 4.6 2012-07-30 12:08:21 -03:00
Eduardo Bart 8e437e27c7 Fix walk interval calculation 2012-07-30 11:03:58 -03:00
Eduardo Bart 59b6abfa09 Implement message modes for 9.6
Fix possible crash when closing otclient
Fix private messages
Fix messages in 9.6
2012-07-30 09:33:52 -03:00
Eduardo Bart 52f81c53f9 More fixes for 9.6
And add ping bindings :D
2012-07-30 07:59:08 -03:00
Eduardo Bart 05436e135a Fix some bugs 2012-07-30 05:51:03 -03:00
Eduardo Bart 1e2d20d289 Fix typos 2012-07-30 04:18:05 -03:00
Eduardo Bart 487dafb8c0 Fix compile issue in mingw32 2012-07-29 17:18:39 -03:00
Eduardo Bart e2efbcffbe Fix crash in clang while casting enums 2012-07-29 09:58:25 -03:00
Eduardo Bart 68ebcb559f Fixes for compiling with clang 2012-07-29 09:04:47 -03:00
Eduardo Bart 73769c62e4 Just some refactoring 2012-07-29 07:32:54 -03:00
Eduardo Bart 29a4d467af Optimize map tile storage
Tiles are stored in blocks of 32x32 now, improving tile allocation and access speed
2012-07-29 03:23:27 -03:00
Eduardo Bart e0431021b5 Huge engine change, replace all std::shared_ptrs
Create a new shared pointer type stdext::shared_object_ptr and stdext::shared_obj
using boost::intrusive_ptr

Advantages:
 * half memory usage
 * faster and lightweight

Disadvantages:
 * using weak_ptr is not supported anymore
 * compiling seems slower
2012-07-29 00:34:40 -03:00
Eduardo Bart 3ca6494343 Remove unused func 2012-07-28 20:45:16 -03:00