Henrique Santiago
|
8ad16fec18
|
protocol send functions
|
2012-01-03 11:13:54 -02:00 |
Henrique Santiago
|
9fbdf3f5cb
|
look on items
|
2012-01-02 22:10:39 -02:00 |
Henrique Santiago
|
7c28297397
|
menu open or use for backpacks
|
2012-01-02 21:08:17 -02:00 |
Henrique Santiago
|
a52ff707fe
|
look improvements
|
2012-01-02 17:02:05 -02:00 |
Eduardo Bart
|
9104305f37
|
update copyright notice
|
2012-01-02 14:59:24 -02:00 |
Henrique Santiago
|
1ca825a4b6
|
creature distinction, look, remove textmessage bug
|
2011-12-30 16:14:50 -02:00 |
Henrique Santiago
|
88f36b0455
|
some rework
|
2011-12-30 12:15:23 -02:00 |
Henrique Santiago
|
ded2133e7c
|
fix particle removal, static messages colors
|
2011-12-30 06:19:43 -02:00 |
Eduardo Bart
|
7c0ad7a356
|
fix EGL
|
2011-12-29 17:36:43 -02:00 |
Eduardo Bart
|
d597335135
|
make work on win32 again using GLEW
|
2011-12-29 16:21:58 -02:00 |
Henrique Santiago
|
d67442dc49
|
introduce statictext
|
2011-12-29 15:45:59 -02:00 |
Henrique Santiago
|
ad82c549b8
|
walk fixed, animated text changes
|
2011-12-29 05:08:02 -02:00 |
Eduardo Bart
|
400afa9981
|
fix outfit glitches, init combobox, move shaders, remove unused particles files, create timer utility
|
2011-12-28 17:38:29 -02:00 |
Henrique Santiago
|
11bb365dce
|
crash fix, add server beat
|
2011-12-28 09:26:52 -02:00 |
Henrique Santiago
|
5faa903e18
|
creatures walk and outift fixes
|
2011-12-28 09:00:09 -02:00 |
Henrique Santiago
|
df0f2febe6
|
more rework
|
2011-12-27 00:18:15 -02:00 |
Henrique Santiago
|
5830a3dc3e
|
animated text
|
2011-12-26 09:53:16 -02:00 |
Henrique Santiago
|
37a6a38ca6
|
some reworks
|
2011-12-26 04:14:57 -02:00 |
Eduardo Bart
|
3abbf5255e
|
introduce matrix class and use it
|
2011-12-24 21:14:12 -02:00 |
Henrique Santiago
|
24022317be
|
particles improvements
|
2011-12-13 18:06:22 -02:00 |
Eduardo Bart
|
04ee85dc92
|
experiment shaders in outfit
|
2011-12-08 15:28:29 -02:00 |
Eduardo Bart
|
5ec386b35f
|
bloom shader
|
2011-12-07 21:43:12 -02:00 |
Eduardo Bart
|
b5cf4ad2c4
|
test shader effect
|
2011-12-07 17:54:28 -02:00 |
Eduardo Bart
|
7eead50806
|
use GLSL shaders
|
2011-12-06 22:31:55 -02:00 |
Eduardo Bart
|
f548825faf
|
too many changes to list, many regressions were made, master will be UNSTABLE for a few days
|
2011-12-03 19:52:56 -02:00 |
Henrique
|
19eb56997d
|
add empty thing type
|
2011-12-02 01:01:56 -02:00 |
Henrique
|
3e27d5a79f
|
create thing m_type
|
2011-12-02 00:29:05 -02:00 |
Eduardo Bart
|
9bb7332ac0
|
Merge branch 'revgraphics'
|
2011-12-01 20:33:45 -02:00 |
Eduardo Bart
|
d5e15d1f06
|
add clock, change exceptions, add network exceptions, fix some crashes
|
2011-12-01 20:26:21 -02:00 |
Henrique
|
1185dc9a00
|
small fix to sprite loading
|
2011-11-30 17:26:42 -02:00 |
Henrique
|
32c916ee68
|
fluids fixed. thanks chojrak. still needs to create some constants to fluids type.
|
2011-11-30 16:59:36 -02:00 |
Eduardo Bart
|
828abab6d1
|
small fix to compile on ARM
|
2011-11-28 21:10:16 -02:00 |
Henrique
|
c8d5ca1cfb
|
forgot to save last changes
|
2011-11-23 02:33:04 -02:00 |
Henrique
|
9208bf7b5a
|
fix aspect ratio, clicking, TODO: add setVisibleSize event, for uimap resizing
|
2011-11-23 02:27:58 -02:00 |
Henrique
|
6a33473a1a
|
map class more flexible
|
2011-11-23 01:11:49 -02:00 |
Henrique
|
558872f57d
|
bind some functions
|
2011-11-16 16:52:59 -02:00 |
Henrique
|
591f8c2c7c
|
uiitem and outfit class fixes
|
2011-11-14 20:47:36 -02:00 |
Henrique
|
a95d0bcc1f
|
outfit window init
|
2011-11-14 20:32:55 -02:00 |
Henrique
|
fd80589c7b
|
creature square init, inventory improvements
|
2011-11-13 20:23:21 -02:00 |
Henrique
|
5f34648c0e
|
outfits, item, creature, thing rework
|
2011-11-13 06:46:19 -02:00 |
Henrique
|
0fa61333fa
|
thingstype rework
|
2011-11-12 04:24:32 -02:00 |
Eduardo Bart
|
fc65f99ead
|
improve window moving, minor changes to enable others apps use otclient framework
|
2011-11-11 18:26:10 -02:00 |
Henrique
|
3f4ad7977c
|
using items, just test, almost nothing done yet
|
2011-11-10 04:53:16 -02:00 |
Henrique
|
7487931b87
|
inventory module
|
2011-11-10 03:29:25 -02:00 |
Henrique
|
6a17173d08
|
swap map to array
|
2011-11-08 00:12:23 -02:00 |
Henrique
|
a3c65f3a7e
|
missiles and some reworking
|
2011-11-07 23:44:43 -02:00 |
Eduardo Bart
|
ce67fd1733
|
change effects animation calculation
|
2011-11-07 15:20:13 -02:00 |
Henrique
|
4e0ca24cb7
|
creature direction fix
|
2011-11-06 19:45:42 -02:00 |
Henrique
|
aa682355fa
|
thing fix, no jump walk, but a little slow
|
2011-11-06 19:08:36 -02:00 |
Henrique
|
7db6b8b5e6
|
walk changes, nothing special
|
2011-11-06 02:12:13 -02:00 |
Eduardo Bart
|
4208e40c76
|
walk animation improv
|
2011-11-05 19:43:13 -02:00 |
Eduardo Bart
|
d2c3e554dc
|
remove walk updates from render loop to fix some issues and have better performance
|
2011-11-05 19:37:36 -02:00 |
Eduardo Bart
|
63652bd3a3
|
changes the way that walk calculates
|
2011-11-05 19:01:41 -02:00 |
Henrique
|
fbda996b76
|
walk improvements, but not great yet
|
2011-11-05 18:34:49 -02:00 |
Henrique
|
2ec3ad40a1
|
fixed creature names outside map
|
2011-11-04 02:53:00 -02:00 |
Henrique
|
667ff41ad9
|
skills
|
2011-11-03 20:14:56 -02:00 |
Henrique
|
dbbfe0b3ea
|
parse player stats
|
2011-11-03 17:27:05 -02:00 |
Henrique
|
4fb59e25f4
|
talk functions on game class
|
2011-11-03 14:26:17 -02:00 |
Henrique
|
b05bb7818d
|
remove POKE and improve item animation
|
2011-11-02 22:55:50 -02:00 |
Henrique
|
1406e23c23
|
item animation sync fixed
|
2011-11-02 22:36:05 -02:00 |
Eduardo Bart
|
999fa731c0
|
new font files, fixed some font issues
|
2011-11-01 00:35:50 -02:00 |
Henrique
|
da10f16a64
|
thingfixes
|
2011-09-15 22:02:16 -03:00 |
Henrique
|
b69dc5487f
|
textmessage
|
2011-09-04 14:21:42 -03:00 |
Eduardo Bart
|
9ca98dd00e
|
change comments
|
2011-09-01 21:00:29 -03:00 |
Eduardo Bart
|
bc19e5e783
|
change comment
|
2011-09-01 19:02:54 -03:00 |
Eduardo Bart
|
e37efe7e65
|
new render, look through windows/doors
|
2011-09-01 19:00:46 -03:00 |
Eduardo Bart
|
ff2e248e40
|
fix typo
|
2011-09-01 14:55:50 -03:00 |
Eduardo Bart
|
3a4bd50665
|
walk displacment
|
2011-09-01 14:47:38 -03:00 |
Eduardo Bart
|
361b28c6d6
|
walk perfect?
|
2011-09-01 11:49:51 -03:00 |
Eduardo Bart
|
ee5180b9c5
|
diagonal walk improv
|
2011-08-31 23:56:01 -03:00 |
Eduardo Bart
|
d6a29b7cb7
|
walk almost like tibia
|
2011-08-31 22:45:11 -03:00 |
Eduardo Bart
|
825502d184
|
poke ifdef
|
2011-08-31 21:44:33 -03:00 |
Eduardo Bart
|
ffa4a06c4b
|
creatures walk almost there
|
2011-08-31 19:42:52 -03:00 |
Eduardo Bart
|
afe095e292
|
fix a walk glitch
|
2011-08-31 19:08:55 -03:00 |
Eduardo Bart
|
3b5dd3ecf9
|
stack/render order working more like tibia
|
2011-08-31 18:41:04 -03:00 |
Eduardo Bart
|
0b4d7ace05
|
change how tile stack works
|
2011-08-31 17:22:57 -03:00 |
Eduardo Bart
|
8e08decd25
|
enums for protocol opcodes
|
2011-08-31 13:49:51 -03:00 |
Eduardo Bart
|
e69a6d1140
|
move datmanager to thingstype
|
2011-08-31 12:03:33 -03:00 |
Eduardo Bart
|
427dd91d79
|
improv animation draw
|
2011-08-31 11:33:23 -03:00 |
Eduardo Bart
|
1a080dbf15
|
more dat renaming
|
2011-08-31 10:58:01 -03:00 |
Eduardo Bart
|
6187bdbbdb
|
dat comments and enum changes
|
2011-08-31 10:16:56 -03:00 |
Eduardo Bart
|
1da42f9a3b
|
just some renaming
|
2011-08-31 02:15:59 -03:00 |
Henrique
|
c3deadf916
|
dat opts solved
|
2011-08-31 01:08:16 -03:00 |
Eduardo Bart
|
8a179ea585
|
remvoe update cache since no much fps increase
|
2011-08-30 21:28:23 -03:00 |
Henrique
|
8ca0500712
|
stackable items fix
|
2011-08-30 21:22:02 -03:00 |
Eduardo Bart
|
2d61466263
|
creature names fix
|
2011-08-30 20:51:09 -03:00 |
Eduardo Bart
|
4d10b0dd49
|
render improvments using some cache
|
2011-08-30 20:39:14 -03:00 |
Eduardo Bart
|
27ccb472d2
|
implement status messages
|
2011-08-30 12:12:57 -03:00 |
Henrique
|
4d90b674ac
|
walk changes, not done yet
|
2011-08-30 11:42:05 -03:00 |
Eduardo Bart
|
9bae47a40c
|
walk animation improvments
|
2011-08-30 10:26:18 -03:00 |
Henrique
|
33573e957d
|
map position, skills
|
2011-08-29 22:34:17 -03:00 |
Eduardo Bart
|
608e5a0331
|
alternate walk animation
|
2011-08-29 21:40:52 -03:00 |
Eduardo Bart
|
4d47bb9ecf
|
walk animation
|
2011-08-29 20:57:00 -03:00 |
Eduardo Bart
|
67d8112ed0
|
logout improvments
|
2011-08-29 20:20:30 -03:00 |
Eduardo Bart
|
eb4b83faaf
|
fix a crash
|
2011-08-29 19:27:22 -03:00 |
Eduardo Bart
|
f05c048f6d
|
straightforward signal and slots system for lua events
|
2011-08-29 16:35:58 -03:00 |
Eduardo Bart
|
f41fd0576c
|
login/logout/ctrl+g working correctly
|
2011-08-29 15:38:01 -03:00 |
Eduardo Bart
|
8b2cb410c2
|
ctrl+g kinda working, but login/logout events still need a remake
|
2011-08-29 11:14:21 -03:00 |
Henrique
|
b859f66952
|
diagonal walking, there is a map bug
|
2011-08-29 02:54:28 -03:00 |
Henrique
|
1bb89e053a
|
improved fps
|
2011-08-29 00:06:02 -03:00 |