Commit Graph

279 Commits

Author SHA1 Message Date
Sam 1b27a095a9 Hotkeys for Fluid Containers
Hotkeys now save subType for fluid containers instead of always trying
to use item with subType 0.
2013-10-05 18:08:49 +02:00
Sam 5843b78e87 Support for client version 7.6
Tell me if there are parts which I should change.

- Not everything is tested yet, feel free to report bugs in 7.6
- the data send in between login opcode and account data might not be
correct, but I could not find any documents showing the right protocol
yet
- Hotkeys working
2013-10-04 04:09:54 +02:00
Ahmed Samy 7cf645e715 Woops, fix operator less than 2013-09-02 19:12:12 +00:00
Ahmed Samy 537508021e Make g_map.findItemsById return a map instead of a vector 2013-09-02 17:53:32 +00:00
Ahmed Samy e741a62ce9 g_map.findItemsByid 2013-08-31 01:18:17 +00:00
Ahmed Samy 56d6ef6642 Introduce 4 new functions:
- g_map.beginGhostMode(float opacity)
- g_map.endGhostMode()
- UIMap::movePixels(int x, int y)
- MapView::move(int x, int y)
2013-08-30 01:54:36 +00:00
Ahmed Samy 3db8f54aa9 Introduce 2 new functions to g_things
- g_things.findItemTypesByName
- g_things.findItemTypesByString
2013-08-29 17:53:21 +00:00
Ahmed Samy 9234030c1b Zone colors: add more tile flags to be checked for 2013-08-27 15:49:48 +00:00
Ahmed Samy 520baa28ea Move "getNPC" that was introduced in commit
00729bbc2e
from Spawn to CreatureType

I didn't have a closer look at how his code was structured, what he
basically did
is that he set all creatures in a spawn as NPC's even if it's a monster
which is
so erroneous.

Highlights:
- Add branch prediction macros
- Minor code style fixes & some others

Hopefully the branch prediction thing will speed up OTB since it's
awfully slow.
2013-08-27 03:40:18 +02:00
KnopersPL 1f914351bb Update protocolcodes.cpp
Fix for server messages on 850
2013-08-25 12:24:18 +02:00
KnopersPL eb68504dc1 Update protocolgameparse.cpp
Fix the slow animation move effect, some opcodes error and logging in as GM
2013-08-25 12:20:54 +02:00
Ahmed Samy 32647f11bf Introduce 2 new functions to Map
- g_map.colorizeThing
- g_map.removeThingColor
2013-08-24 00:09:56 +02:00
Ahmed Samy 644d4daeea More cleanups 2013-08-23 02:12:36 +02:00
Ahmed Samy b27352c321 Merge branch 'master' of https://github.com/BrunoDCC/otclient
* 'master' of https://github.com/BrunoDCC/otclient:
  Add full npc read (it not cause bug)
  Fixed a npcs save Fixed a spawns and npcs load
2013-08-23 02:03:40 +02:00
BrunoDCC a6be9ae525 Add full npc read (it not cause bug) 2013-08-22 21:00:48 -03:00
Ahmed Samy 5df3ec8cf2 More cleanups
Also, bind map descriptions auxiliar functions
2013-08-23 01:55:15 +02:00
BrunoDCC 00729bbc2e Fixed a npcs save
Fixed a spawns and npcs load
2013-08-22 20:54:09 -03:00
Ahmed Samy 3b2d8a2b5e Fix build 2013-08-22 23:20:44 +02:00
Ahmed Samy d5298c1011 Cleanups 2013-08-22 21:15:17 +02:00
Allan Ference aaad8ab8a0 Fix spawn loading and saving, thanks to @BrunoDCC 2013-08-20 12:14:52 +02:00
Allan Ference efbd9ab693 Attempt to fix spawn loader 2013-08-19 18:57:25 +02:00
Allan Ference 092209c0bb Attempt to fix houses and spawns save 2013-08-19 10:38:22 +02:00
Allan Ference 05f7f6a4cf Introduce Item::getName() 2013-08-18 18:29:20 +02:00
Joao Pasqualini Costa 96bb28e806 Fix Mount frame issue
This will fix mount for all protocols
2013-08-17 22:19:24 -03:00
Allan Ference e7137c2535 Rework NPCs loader with g_resources (Untested) 2013-08-17 23:36:44 +02:00
Allan Ference 5eabf6f518 Optional and configurable zone colors 2013-08-17 23:06:58 +02:00
Allan Ference 5849136526 Introduce g_things.findItemTypeByName 2013-08-17 15:09:10 +02:00
Allan Ference 0451fd6b58 OTBM saver: don't escape version check for waypoints 2013-08-15 11:20:22 +02:00
Allan Ference 9cf878335a Minor changes
Mainly code style
2013-08-14 18:58:53 +02:00
Allan Ference 1ea2b380ca Disregard progressbar 2013-08-09 17:35:56 +02:00
BrunoDCC 4d498ed0d8 Fix OTBM save
Remove if(version > 1) { (it causes bug)
2013-08-07 20:04:21 -03:00
Allan Ference 9aa667da26 MapEditor: more changes for ease of use 2013-08-04 14:21:12 +02:00
Allan Ference e6db43ac3a MapEditor specific: Use colors for tile states 2013-08-04 14:19:10 +02:00
Mark Samman 4a04a18835 Fix login with 9.83-10.10
This only adds protocol compatibility, the features aren't actually
implemented yet
2013-07-28 07:05:46 +02:00
BeniS 95abf2a1d2 Fix a bug with autowalking & add prompt param for tryLogout.
(We don't want to be prompted when pressing Ctrl + Q or  Ctrl + L).
2013-07-07 05:36:56 +12:00
Sam 987c6d6c91 Mount display issue
fixes #275
Not really needed but enables some cool stuff
2013-07-02 23:16:11 +02:00
Sam cc12db0d1f Reverted getTopMultiUseThing() change 2013-04-09 23:54:10 +02:00
Joao Pasqualini Costa 57bb6ff974 Fix #315 by @pacmanis
Credits go to @pacmanis
2013-04-09 18:02:43 -03:00
Joao Pasqualini Costa 6ef3508362 Properly Fix #301 2013-03-14 20:57:02 -03:00
Eduardo Bart a71e07f063 Restore walk optimization 2013-03-14 00:16:57 -03:00
Eduardo Bart e9e4dcd71b Improve walk when lagging 2013-03-13 20:55:20 -03:00
Eduardo Bart 8c016b143a Fix #294 2013-03-04 23:59:37 -03:00
Henrique Santiago 5396ea6231 Fix to last commit 2013-03-04 22:46:14 -03:00
Henrique Santiago 9955de573b Avoid infinite loop 2013-03-04 22:44:29 -03:00
Eduardo Bart 0be7bd5360 Implement async dispatcher #221 2013-03-04 18:56:22 -03:00
Eduardo Bart 62921dee9b Fixes in options, hotkeys and viplist 2013-03-02 17:01:52 -03:00
BeniS 3ca85cbe87 Removed Position dependencies inside the framework 2013-03-02 18:33:14 +13:00
Samuel 884102833e OTB loading fix 2013-03-01 15:30:50 +01:00
Eduardo Bart b804dd6959 Fixes and new tuned terminal 2013-02-28 18:46:42 -03:00
Eduardo Bart e528fcc8f8 Minor fixes and improvements 2013-02-28 02:43:26 -03:00
Henrique Santiago 864ac3fdd9 Pt translations, #286 2013-02-27 15:57:13 -03:00
BeniS 5f26303389 Added latest protocol/client support for cipservers 2013-02-28 04:38:48 +13:00
BeniS 0bf909d52f Fix #283 and more:
* Might have fixed death window issue but not confirmed
* Stop hotkey window from display while offline
* Moved some required features to >= 840 if statement
  (protocol 840/842 arent supported in otclient yet)
2013-02-28 01:01:51 +13:00
Eduardo Bart d0576da69d Implement dash walking and zoom out again 2013-02-26 16:37:02 -03:00
Eduardo Bart 04f52d77d2 Walk ping is not supported anymore 2013-02-24 22:39:25 -03:00
Eduardo Bart 06e2b6eca2 Platform fixes and rework ping 2013-02-24 22:16:45 -03:00
Eduardo Bart 04c4943fa8 Remove boost::filesystem dependency 2013-02-22 19:29:58 -03:00
Eduardo Bart 5b573afdfc Change network errors message 2013-02-22 16:53:49 -03:00
Henrique Santiago 90d2032e9e More changes to painter 2013-02-22 03:31:13 -03:00
Henrique Santiago 3eeb5ae890 Painter became PainterOGL, new Painter generic class 2013-02-22 02:55:35 -03:00
Eduardo Bart 9a54bfcc90 Minimap, hotkeys and lot of other changes
* Begin working on a new layout system for UIMinimap and later UIMap,
this new layout system allows to add widgets to the minimap
* Add option to disable motd
* Rework hotkey binding
* Lots of fixes in hotkeys manager
* Add fullmap view using Ctrl+Shift+M
* Prevent some crashs in ThingType draw
* Add function to load minimap from PNG files
* Fixes in minimap saving
* Fixes in Tile::isClickable
* Add UIMapAnchorLayout, new layout for maps
* Fix freezes in win32 when pressing alt key
2013-02-21 17:03:05 -03:00
Henrique Santiago f8b078ea91 Little fixes 2013-02-20 21:50:45 -03:00
Eduardo Bart 67fc77d507 Add sell all button to NPC trade 2013-02-15 16:38:57 -02:00
Henrique Santiago ffcb65f365 Draw minimap background without map 2013-02-13 18:40:15 -02:00
BeniS adc01ab9e3 Proper fix for autowalk lag issue 2013-02-13 18:05:08 +13:00
BeniS 725a16e38e Fix a lag issue with auto walking
* Auto walking on unwalkable objects was still being processed
  by the findPath algorithm. Ed, if this algorithm shouldn't be causing
  lag spikes for the client, perhaps I should find the cause in findPath.
  For now this will fix the issue however.
2013-02-13 15:06:22 +13:00
Henrique Santiago 4f3be92208 Refix last commit 2013-02-07 03:37:57 -02:00
Henrique Santiago 3c3ba9ef4c Fix crash when clientid is invalid 2013-02-07 03:13:08 -02:00
Henrique Santiago 2f7a06e93e Full ground option in otml 2013-02-07 02:19:19 -02:00
Henrique Santiago 7f918a12a2 Old light method restored, it can be changed in lua now 2013-02-06 20:47:17 -02:00
Eduardo Bart 7f6a4bbbe5 Lightning is not additive anymore
Now otclient lightning may look like more tibia lights,
before this too many lights together would increase
brightness a lot, this won't happen anymore in cards
with OpenGL 1.4 or newer
2013-02-06 19:49:40 -02:00
Eduardo Bart 7ece0ed8c7 Buttons for client options 2013-02-06 17:35:59 -02:00
Eduardo Bart 717832b791 Other minor fixes 2013-02-04 19:40:12 -02:00
Eduardo Bart 0fc56c73cc Fix health colors 2013-02-04 15:50:15 -02:00
BeniS 6cd71ea02e Closes #236 2013-02-02 03:38:17 +13:00
BeniS e7012031eb Fix auto walking bug 2013-02-01 12:46:44 +13:00
Eduardo Bart cb7f855fd8 Fix minimap crash 2013-01-31 13:39:56 -02:00
Eduardo Bart a0b2504f11 More fixes in minimap 2013-01-31 04:15:10 -02:00
Eduardo Bart 89c012e81f Improvements in minimap drawing 2013-01-31 03:38:06 -02:00
Eduardo Bart 654f71e75f Fix autowalk sometimes not being canceled 2013-01-31 00:50:20 -02:00
Henrique Santiago 17d09f41be Rework UIMinimap 2013-01-30 23:44:57 -02:00
Henrique Santiago 60986eb80f Minimap fix and remove option 2013-01-29 18:36:27 -02:00
Eduardo Bart ff9f82d0c8 Fix other compile errors 2013-01-29 16:56:50 -02:00
Eduardo Bart 80a7ecb3a4 Speed up compilation time for luafunctions
* Other compile fixes for gcc
2013-01-29 15:27:59 -02:00
Eduardo Bart 8d6ccb8d83 Fixes to compile with clang 2013-01-29 14:35:20 -02:00
Eduardo Bart b7eef97239 Add flexibility in login packets
* It's now possible to add custom data in the login packet
* Add utility funciton to generate RSA keys
* Make the protocol able to use RSA keys with 2048 bits or more
2013-01-28 20:52:03 -02:00
Eduardo Bart 773837da98 Minor changes in file type handling 2013-01-27 23:23:53 -02:00
Eduardo Bart 6966221e39 Fixes and improvements in find path 2013-01-27 16:58:44 -02:00
Henrique Santiago 2bd86d0695 Fix minimap zoom, blue name 2013-01-27 14:53:16 -02:00
Eduardo Bart bcb3db4cdc Fix #250 2013-01-27 14:25:44 -02:00
Eduardo Bart e81dd31ae3 New lightweight minimap format, finish #15 2013-01-27 14:06:47 -02:00
Eduardo Bart 9aca1644e6 Implement rule violations, closes #218 2013-01-27 07:54:50 -02:00
Eduardo Bart 07959ddc04 Fix a vulnerability in password encryption
* There was an error in the encryption used to save passwords,
  now it's really harder to decrypt the password from the config file
* Other minor changes
2013-01-26 14:38:48 -02:00
Eduardo Bart 90f1244ab4 Fix #194 2013-01-25 18:28:44 -02:00
Eduardo Bart 32c5f4285b Closes #210
* And minor adjustments
2013-01-25 17:26:51 -02:00
Eduardo Bart 0a91fff82a Textedit improvements 2013-01-25 11:17:59 -02:00
Eduardo Bart d5b4e0929f Improvements in textedit and hotkey manager
* Set textedit's cursor position to the end of text in some situations
* Send hotkey messages to the current channel instead of default channel
* Allow to overwrite sprites using otml and pngs
2013-01-24 18:36:04 -02:00
Eduardo Bart a8fbd6cdfc Improve game map view modes 2013-01-24 17:15:07 -02:00
Eduardo Bart 5b65088426 Improve tab navigation and scrolling
* Fix with use with over creatures when you are over force use objects
* Fix textedit wrapping
2013-01-24 15:46:02 -02:00
Eduardo Bart 3f882d9e6c Disable path find debugging 2013-01-23 13:15:02 -02:00
BeniS a2ddb472f5 Fixed up movement controls again and fixed a typo.
* You can change direction while already moving
(There could be a better way for walking control, but this works fine for now)
2013-01-23 20:31:28 +13:00
BeniS caf86a9fc6 Fixes! Closes #235 and more:
* Hotkeys now save by server & player rather than just player
* Added double clicking to module dialog options
* Fixed a bug in the modal dialog for > pv970 (protocol changed)
* Fixed a login bug for pv970.
WARNING: Will remove all your current hotkeys.
2013-01-23 13:15:46 +13:00
Eduardo Bart 27d5506262 Some fixes in entergame and widget clipping 2013-01-22 19:48:25 -02:00
Eduardo Bart fa8971498f Fix old bug #149 2013-01-22 17:28:44 -02:00
Eduardo Bart e900a7679a Improve autowalk 2013-01-22 16:04:36 -02:00
BeniS 01e48fbcc8 More work towards autowalking (needs more work).
* Added tile minimap color override.
* Changed zoom in and out of minimap from inverted control.
2013-01-23 01:02:25 +13:00
BeniS 5a278ef4ec Few minor fixes.
* Fixed count window.
* Other small things.
2013-01-22 13:40:46 +13:00
Eduardo Bart 71cccac3da Many changes
* IMPORTANT: dat/spr should now be placed in /data/things/
* Rename game_tibiafiles to game_things
* Make battle list algorithm much faster
* Split UITabBar into UITabBar and UIMoveableTabBar
* Fix other minor issues
2013-01-21 19:41:03 -02:00
Eduardo Bart 0729e35b50 Minor fixes 2013-01-21 14:15:36 -02:00
Henrique Santiago 2a2214991c Small changes 2013-01-21 00:40:47 +00:00
Eduardo Bart ae731ddefc Rework minimap rendering 2013-01-20 21:17:56 -02:00
Eduardo Bart 18a37393c5 Limit path finding max complexity 2013-01-20 14:30:53 -02:00
BeniS 8c6d5a0f5c Finalizing auto walk enhancements, closes #63, also other fixes:
* Can now auto walk up to 1000 steps!
* Re-added sexy topmenu buttons :)
* Tooltip for logout/edit will now change
* Changed xxStackpos to xxStackPos
2013-01-21 05:09:14 +13:00
Eduardo Bart f389c3b3fe Widgets can now rotate :O 2013-01-19 14:44:07 -02:00
Eduardo Bart 2fcaf2cc40 Fix rotate,translate,rotate in ogl painters 2013-01-19 13:44:27 -02:00
Henrique Santiago 8e9d137608 Rotate, translate and scale added to ogl2 2013-01-19 02:18:29 +00:00
BeniS 1500c1d2f2 Few minor fixes here and there:
* Fixed miniwindow cancelling (sorry Summ! :D)
* Fixed pathFind to check floor change tiles
* Fixed buying/selling stackable items in pv < 860
* Added force walk to the first step of auto walking for open tibia
2013-01-18 18:27:29 +13:00
Eduardo Bart 7e52c4e449 Make otclient login into cipsoft servers again 2013-01-17 18:24:41 -02:00
Eduardo Bart ada2c9efe9 Fix buy/sell of stackable items on 8.6 2013-01-17 16:10:55 -02:00
BeniS b68df8336a Minor fixes to some previous commits.
* Fixed a bug with storing the protocol version.
* Fixed an issue with text windows cancelling.
* Fixed a typo in the source.
2013-01-18 03:23:01 +13:00
Eduardo Bart d2712fa218 Try to fix travis build 2013-01-16 12:42:06 -02:00
BeniS 913cc801b6 Few minor fixes:
* Fix to tab margins when a tab is closed
* Changed the life bar colors of UICreatureButtons
* Added onDeath to Creatures class
2013-01-13 00:41:27 +13:00
Henrique Santiago adba4b0da9 Refix items on UIItem, cancel button to hotkeys 2013-01-10 16:45:35 -02:00
BeniS 00a574fe10 Fixed #178, and some others:
* Fixed a small issue in the ignore module (also please remember to use 2 spaces for tabulation and not tabs)
* Changed the order of count window buttons
* Added new player functions.
2013-01-11 06:25:32 +13:00
Eduardo Bart cce2976156 Many enhancements in client API
* Fix issues in item use
* Stack animated texts values
* Add utility functions for changing creature color and jumping
* Add some new extended functionality
* Improve map shader API
2013-01-09 17:29:58 -02:00
Eduardo Bart aeb31f0669 Fix boost locale linkage 2013-01-09 14:57:34 -02:00
Eduardo Bart 0120b7554c Restore support for animated png files
* Rework resource manager
* Add missing files
* Improve some graphics classes
2013-01-08 19:31:41 -02:00
Eduardo Bart 9d5abb0243 Fix minor issues in item drawing
* Add some utilities functions
2013-01-08 17:40:25 -02:00
Eduardo Bart 122577a916 Just rename some files
* Fix a server ping issue
2013-01-08 16:32:05 -02:00