Sam
b81590f297
Fixed Alt + F4 keycombo on Windows
2013-06-29 16:53:15 +02:00
BeniS
e062562888
Added sublime text 2 project file.
...
* Changed the order of the dofiles params.
2013-05-12 21:16:43 +12:00
BeniS
18d23653c4
Added some control params to dofiles lua method.
...
* File name contains string.
* Recursive file checking for deep searches.
2013-05-12 17:00:52 +12:00
Sam
cc12db0d1f
Reverted getTopMultiUseThing() change
2013-04-09 23:54:10 +02:00
Joao Pasqualini Costa
57bb6ff974
Fix #315 by @pacmanis
...
Credits go to @pacmanis
2013-04-09 18:02:43 -03:00
Eduardo Bart
b43a196eac
Minor fixes and add auto resize for images
2013-03-15 21:59:22 -03:00
Joao Pasqualini Costa
6ef3508362
Properly Fix #301
2013-03-14 20:57:02 -03:00
Eduardo Bart
a71e07f063
Restore walk optimization
2013-03-14 00:16:57 -03:00
Eduardo Bart
4bdd1e79fd
Fix compile error for win32
2013-03-13 21:18:17 -03:00
Eduardo Bart
e9e4dcd71b
Improve walk when lagging
2013-03-13 20:55:20 -03:00
Eduardo Bart
0891e2b30a
Add C++ traceback to errors
2013-03-12 01:36:36 -03:00
Eduardo Bart
24664714bd
Fix rare but serious bug in Connection
...
* Implement output pooling for writing data in connection,
this should fix rare cases where sending would fail
2013-03-12 00:18:47 -03:00
Eduardo Bart
64fc4570c9
Try to fix compilation for gcc 4.6 [3]
2013-03-06 15:47:38 -03:00
Eduardo Bart
392acc0b43
Try to fix compilation for gcc 4.6 [2]
2013-03-06 15:40:47 -03:00
Eduardo Bart
69f72b9c86
Try to fix compilation for gcc 4.6
2013-03-06 13:05:46 -03:00
Eduardo Bart
489688e9fb
Merge branch 'sql'
2013-03-06 13:00:21 -03:00
Eduardo Bart
61be2103ed
Fix linkage
2013-03-06 12:54:27 -03:00
BeniS
a7b27ef8dd
Forgot to add MySQLResult lua binding
2013-03-05 20:33:27 +13:00
Eduardo Bart
44bf4dcb6e
Fix ubuntu compile errors
2013-03-05 02:54:08 -03:00
BeniS
9305053e34
Few issues with compilation and layout
2013-03-05 17:47:43 +13:00
Eduardo Bart
1dd558d57e
Revert "Use boost::thread instead of std::thread"
...
This reverts commit 71b5c5f2e4
.
2013-03-05 01:47:23 -03:00
BeniS
15ee7962f1
Some minor clean ups
2013-03-05 17:31:19 +13:00
Eduardo Bart
8c016b143a
Fix #294
2013-03-04 23:59:37 -03:00
Eduardo Bart
71b5c5f2e4
Use boost::thread instead of std::thread
2013-03-04 23:06:00 -03:00
Henrique Santiago
5396ea6231
Fix to last commit
2013-03-04 22:46:14 -03:00
Henrique Santiago
9955de573b
Avoid infinite loop
2013-03-04 22:44:29 -03:00
Eduardo Bart
0be7bd5360
Implement async dispatcher #221
2013-03-04 18:56:22 -03:00
Eduardo Bart
c452e74e0c
Implement stdext::shared_ptr
...
It's an alternative to stdext::shared_object_ptr
with weak pointers support and some other functionallity, however
it's heavier, uses more memory, more allocation and slower,
this class should be used when really needed, prefer
stdext::shared_object_ptr
2013-03-04 13:14:35 -03:00
Eduardo Bart
bdbe065c23
Add thread safety for std::shared_object_ptr
2013-03-04 10:47:07 -03:00
BeniS
f4263384bc
Fix boost issue on Ubuntu and fix MySQL lib issue
...
* Add framework options for configuration
* libboost_chrono-mt.a dependency issue (with clock_gettime)
* MySQL lib must be added before zlib
2013-03-04 18:03:04 +13:00
BeniS
f50c63e9e5
Removed singleton instance & added more lua bindings
...
* Some tidying up
2013-03-04 04:11:29 +13:00
BeniS
48ac91d173
A few clean ups and also tested, its working fine
2013-03-04 01:27:07 +13:00
BeniS
8db85e4e3a
Use stdext::millis not g_clock.millis
2013-03-03 19:43:25 +13:00
BeniS
02d32565e9
Work on sql framework classes
2013-03-03 19:19:22 +13:00
BeniS
3980f859b7
Forgot to remove header includes
2013-03-03 19:17:48 +13:00
Eduardo Bart
c392bcca90
Fix win32 alt bug
2013-03-03 00:00:13 -03:00
Eduardo Bart
62921dee9b
Fixes in options, hotkeys and viplist
2013-03-02 17:01:52 -03:00
BeniS
3ca85cbe87
Removed Position dependencies inside the framework
2013-03-02 18:33:14 +13:00
Eduardo Bart
32df317163
Fix luajit on Mac OS X
2013-03-01 17:14:18 -03:00
Samuel
884102833e
OTB loading fix
2013-03-01 15:30:50 +01:00
Eduardo Bart
8314b84f69
Add live_textures_reload command
2013-03-01 05:46:55 -03:00
Henrique Santiago
e85afd4b63
Platform modtime, little changes to entergame
2013-03-01 05:08:40 -03:00
Eduardo Bart
dad3026ba0
Optimize terminal buffering
2013-02-28 21:35:35 -03:00
Eduardo Bart
9312d20a0f
More terminal improvements
2013-02-28 20:10:36 -03:00
Eduardo Bart
b804dd6959
Fixes and new tuned terminal
2013-02-28 18:46:42 -03:00
Eduardo Bart
69e762385e
Warn when shared_object_ptr misused
2013-02-28 12:19:42 -03:00
Eduardo Bart
e528fcc8f8
Minor fixes and improvements
2013-02-28 02:43:26 -03:00
Henrique Santiago
46aa0c005f
Support to miniwindow margin, fix protocollogin connectCallback, pt translation
2013-02-27 23:45:03 -03:00
Henrique Santiago
864ac3fdd9
Pt translations, #286
2013-02-27 15:57:13 -03:00
BeniS
5f26303389
Added latest protocol/client support for cipservers
2013-02-28 04:38:48 +13:00
BeniS
0bf909d52f
Fix #283 and more:
...
* Might have fixed death window issue but not confirmed
* Stop hotkey window from display while offline
* Moved some required features to >= 840 if statement
(protocol 840/842 arent supported in otclient yet)
2013-02-28 01:01:51 +13:00
Eduardo Bart
ef20f59a98
Fix new line in utf8 conversion
2013-02-26 18:31:09 -03:00
Eduardo Bart
dc3559a5c0
Fix hotkey bug and compile error on Mac
2013-02-26 17:50:08 -03:00
Eduardo Bart
d0576da69d
Implement dash walking and zoom out again
2013-02-26 16:37:02 -03:00
Eduardo Bart
04f52d77d2
Walk ping is not supported anymore
2013-02-24 22:39:25 -03:00
Eduardo Bart
06e2b6eca2
Platform fixes and rework ping
2013-02-24 22:16:45 -03:00
Henrique Santiago
a8c175452b
Pt translations
2013-02-23 20:15:12 -03:00
Eduardo Bart
035ce26728
Fix link error in Mac OS X
2013-02-22 19:42:28 -03:00
Eduardo Bart
04c4943fa8
Remove boost::filesystem dependency
2013-02-22 19:29:58 -03:00
Eduardo Bart
09c937998f
Dont use boost locale anymore
2013-02-22 18:49:36 -03:00
Eduardo Bart
e4e3d7d053
New platform APIs and new OpenAL cmake
2013-02-22 16:53:49 -03:00
Eduardo Bart
5b573afdfc
Change network errors message
2013-02-22 16:53:49 -03:00
Henrique Santiago
90d2032e9e
More changes to painter
2013-02-22 03:31:13 -03:00
Henrique Santiago
3eeb5ae890
Painter became PainterOGL, new Painter generic class
2013-02-22 02:55:35 -03:00
Eduardo Bart
9a54bfcc90
Minimap, hotkeys and lot of other changes
...
* Begin working on a new layout system for UIMinimap and later UIMap,
this new layout system allows to add widgets to the minimap
* Add option to disable motd
* Rework hotkey binding
* Lots of fixes in hotkeys manager
* Add fullmap view using Ctrl+Shift+M
* Prevent some crashs in ThingType draw
* Add function to load minimap from PNG files
* Fixes in minimap saving
* Fixes in Tile::isClickable
* Add UIMapAnchorLayout, new layout for maps
* Fix freezes in win32 when pressing alt key
2013-02-21 17:03:05 -03:00
Henrique Santiago
f8b078ea91
Little fixes
2013-02-20 21:50:45 -03:00
Henrique
33ce0aa704
A few more changes to dx9
2013-02-20 19:12:52 -03:00
Henrique
bb304f9f4e
Fixes to npc trade, begin native directx support
2013-02-20 15:41:28 -03:00
Eduardo Bart
67fc77d507
Add sell all button to NPC trade
2013-02-15 16:38:57 -02:00
Henrique Santiago
ffcb65f365
Draw minimap background without map
2013-02-13 18:40:15 -02:00
BeniS
adc01ab9e3
Proper fix for autowalk lag issue
2013-02-13 18:05:08 +13:00
BeniS
725a16e38e
Fix a lag issue with auto walking
...
* Auto walking on unwalkable objects was still being processed
by the findPath algorithm. Ed, if this algorithm shouldn't be causing
lag spikes for the client, perhaps I should find the cause in findPath.
For now this will fix the issue however.
2013-02-13 15:06:22 +13:00
Henrique Santiago
b1bab32618
Fixes to lua
2013-02-10 02:05:02 -02:00
Henrique Santiago
dfb0150a7d
Fix signalCall, healthinfo tooltips
2013-02-10 01:17:20 -02:00
Henrique Santiago
11cb287a21
Changes to UIProgressBar, simplified healthinfo module
2013-02-09 19:57:37 -02:00
Henrique Santiago
25841e9c77
Merge pull request #267 from ricardoianelli/master
...
Rework on init/exit log messages.
2013-02-08 21:03:08 -08:00
Ricardo Ianelli
cbeab6f9b0
Moving start messages to lua
...
Moved start log messages to lua, to make easier to enable/disable those
messages.
2013-02-10 02:28:47 -02:00
Eduardo Bart
ea0d5f3d81
Fix compile error for OpenGL ES
2013-02-07 03:56:21 -02:00
Henrique Santiago
4f3be92208
Refix last commit
2013-02-07 03:37:57 -02:00
Henrique Santiago
3c3ba9ef4c
Fix crash when clientid is invalid
2013-02-07 03:13:08 -02:00
Henrique Santiago
2f7a06e93e
Full ground option in otml
2013-02-07 02:19:19 -02:00
Henrique Santiago
7f918a12a2
Old light method restored, it can be changed in lua now
2013-02-06 20:47:17 -02:00
Eduardo Bart
7f6a4bbbe5
Lightning is not additive anymore
...
Now otclient lightning may look like more tibia lights,
before this too many lights together would increase
brightness a lot, this won't happen anymore in cards
with OpenGL 1.4 or newer
2013-02-06 19:49:40 -02:00
Eduardo Bart
86c462eb4d
Fix win32 compile errors
2013-02-06 18:48:23 -02:00
Eduardo Bart
7ece0ed8c7
Buttons for client options
2013-02-06 17:35:59 -02:00
Eduardo Bart
cf77df05ca
Fix possible leaks in stdext::format
2013-02-05 20:00:28 -02:00
Eduardo Bart
dcd6249e8f
Link ICU in Mac OS
2013-02-05 19:21:15 -02:00
Eduardo Bart
f0ac63eb5c
Disable crash handler in Mac OS
2013-02-05 19:10:22 -02:00
Eduardo Bart
637b6ceca2
Trying to get it compiling on Mac OS X
2013-02-05 19:03:18 -02:00
Eduardo Bart
86d06057ca
Fixes to compile with libc++
2013-02-05 18:30:16 -02:00
Eduardo Bart
717832b791
Other minor fixes
2013-02-04 19:40:12 -02:00
Eduardo Bart
0fc56c73cc
Fix health colors
2013-02-04 15:50:15 -02:00
BeniS
6cd71ea02e
Closes #236
2013-02-02 03:38:17 +13:00
BeniS
e7012031eb
Fix auto walking bug
2013-02-01 12:46:44 +13:00
Eduardo Bart
36a60419ec
Fix some issues when reloading entergame
2013-01-31 14:19:41 -02:00
Henrique Santiago
546007f1df
UIImageView, fixes to minimap
2013-01-31 14:20:04 -02:00
Eduardo Bart
cb7f855fd8
Fix minimap crash
2013-01-31 13:39:56 -02:00
Eduardo Bart
a0b2504f11
More fixes in minimap
2013-01-31 04:15:10 -02:00
Eduardo Bart
89c012e81f
Improvements in minimap drawing
2013-01-31 03:38:06 -02:00
Eduardo Bart
654f71e75f
Fix autowalk sometimes not being canceled
2013-01-31 00:50:20 -02:00
Eduardo Bart
1bf77c35c6
Fix some minor bugs in widgets events
2013-01-31 00:21:39 -02:00
Henrique Santiago
17d09f41be
Rework UIMinimap
2013-01-30 23:44:57 -02:00
Eduardo Bart
5bf03c50d6
Rework hotkeys manager, fix many issues on it
2013-01-30 18:28:54 -02:00
Henrique Santiago
60986eb80f
Minimap fix and remove option
2013-01-29 18:36:27 -02:00
Eduardo Bart
ff9f82d0c8
Fix other compile errors
2013-01-29 16:56:50 -02:00
Eduardo Bart
80a7ecb3a4
Speed up compilation time for luafunctions
...
* Other compile fixes for gcc
2013-01-29 15:27:59 -02:00
Eduardo Bart
8d6ccb8d83
Fixes to compile with clang
2013-01-29 14:35:20 -02:00
Eduardo Bart
4751941e4f
Improve encrypt/decrypt algorithms
2013-01-29 11:51:15 -02:00
Eduardo Bart
26c6217bc3
Fix change of RSA keys
2013-01-29 10:37:15 -02:00
Eduardo Bart
b7eef97239
Add flexibility in login packets
...
* It's now possible to add custom data in the login packet
* Add utility funciton to generate RSA keys
* Make the protocol able to use RSA keys with 2048 bits or more
2013-01-28 20:52:03 -02:00
Eduardo Bart
d6e8e92a45
Some fixes in hotkeys and other improvements
...
* Save last logged character and world instead of character name
* Make focused label always visible in character list and hotkeys
* Other fixes in hotkeys
2013-01-28 16:33:35 -02:00
Eduardo Bart
773837da98
Minor changes in file type handling
2013-01-27 23:23:53 -02:00
Eduardo Bart
4536c68f00
Fix #249
2013-01-27 18:26:48 -02:00
Eduardo Bart
6966221e39
Fixes and improvements in find path
2013-01-27 16:58:44 -02:00
Henrique Santiago
2bd86d0695
Fix minimap zoom, blue name
2013-01-27 14:53:16 -02:00
Eduardo Bart
bcb3db4cdc
Fix #250
2013-01-27 14:25:44 -02:00
Eduardo Bart
e81dd31ae3
New lightweight minimap format, finish #15
2013-01-27 14:06:47 -02:00
Eduardo Bart
9aca1644e6
Implement rule violations, closes #218
2013-01-27 07:54:50 -02:00
Eduardo Bart
4351f3c63f
More improvements in walk
2013-01-26 20:12:00 -02:00
Eduardo Bart
4b1db2bcd6
Fix #235 and other changes
2013-01-26 18:40:03 -02:00
Eduardo Bart
4f8f02acad
Rework auto focus behavior, closes #222
2013-01-26 17:06:25 -02:00
Eduardo Bart
835adfb4ce
Fix a compile error
2013-01-26 15:17:32 -02:00
Eduardo Bart
6594b2d090
Fix #7
2013-01-26 14:54:19 -02:00
Eduardo Bart
07959ddc04
Fix a vulnerability in password encryption
...
* There was an error in the encryption used to save passwords,
now it's really harder to decrypt the password from the config file
* Other minor changes
2013-01-26 14:38:48 -02:00
Eduardo Bart
90f1244ab4
Fix #194
2013-01-25 18:28:44 -02:00
Eduardo Bart
32c5f4285b
Closes #210
...
* And minor adjustments
2013-01-25 17:26:51 -02:00
Eduardo Bart
a144174c41
Use push/pop mechanism for cursors
2013-01-25 11:47:51 -02:00
Eduardo Bart
3a47c4f2e1
Remake cursors, closes #219 and #237
2013-01-25 11:19:40 -02:00
Eduardo Bart
0a91fff82a
Textedit improvements
2013-01-25 11:17:59 -02:00
Eduardo Bart
d5b4e0929f
Improvements in textedit and hotkey manager
...
* Set textedit's cursor position to the end of text in some situations
* Send hotkey messages to the current channel instead of default channel
* Allow to overwrite sprites using otml and pngs
2013-01-24 18:36:04 -02:00
Eduardo Bart
a8fbd6cdfc
Improve game map view modes
2013-01-24 17:15:07 -02:00
Eduardo Bart
5b65088426
Improve tab navigation and scrolling
...
* Fix with use with over creatures when you are over force use objects
* Fix textedit wrapping
2013-01-24 15:46:02 -02:00
Eduardo Bart
50c2db100e
Use boost::chrono instead of std::chrono
2013-01-23 19:31:14 -02:00
Eduardo Bart
311bc220a8
Fix a warning
2013-01-23 16:55:10 -02:00
Eduardo Bart
992acd8873
Fix translations, there were all broken
2013-01-23 15:35:43 -02:00
Eduardo Bart
1674575dc0
Minor fix
2013-01-23 13:47:26 -02:00
Eduardo Bart
3f882d9e6c
Disable path find debugging
2013-01-23 13:15:02 -02:00
BeniS
a2ddb472f5
Fixed up movement controls again and fixed a typo.
...
* You can change direction while already moving
(There could be a better way for walking control, but this works fine for now)
2013-01-23 20:31:28 +13:00
BeniS
caf86a9fc6
Fixes! Closes #235 and more:
...
* Hotkeys now save by server & player rather than just player
* Added double clicking to module dialog options
* Fixed a bug in the modal dialog for > pv970 (protocol changed)
* Fixed a login bug for pv970.
WARNING: Will remove all your current hotkeys.
2013-01-23 13:15:46 +13:00
Eduardo Bart
27d5506262
Some fixes in entergame and widget clipping
2013-01-22 19:48:25 -02:00
Eduardo Bart
ca4caf7991
Fix text highlighting again
2013-01-22 18:29:18 -02:00
Eduardo Bart
fa8971498f
Fix old bug #149
2013-01-22 17:28:44 -02:00
Eduardo Bart
e900a7679a
Improve autowalk
2013-01-22 16:04:36 -02:00
BeniS
01e48fbcc8
More work towards autowalking (needs more work).
...
* Added tile minimap color override.
* Changed zoom in and out of minimap from inverted control.
2013-01-23 01:02:25 +13:00
Henrique Santiago
f470cba09e
Fix compile on non window applications
2013-01-21 23:17:40 +00:00
BeniS
5a278ef4ec
Few minor fixes.
...
* Fixed count window.
* Other small things.
2013-01-22 13:40:46 +13:00
Eduardo Bart
71cccac3da
Many changes
...
* IMPORTANT: dat/spr should now be placed in /data/things/
* Rename game_tibiafiles to game_things
* Make battle list algorithm much faster
* Split UITabBar into UITabBar and UIMoveableTabBar
* Fix other minor issues
2013-01-21 19:41:03 -02:00
Eduardo Bart
0729e35b50
Minor fixes
2013-01-21 14:15:36 -02:00
Henrique Santiago
2a2214991c
Small changes
2013-01-21 00:40:47 +00:00
Eduardo Bart
ae731ddefc
Rework minimap rendering
2013-01-20 21:17:56 -02:00
Eduardo Bart
18a37393c5
Limit path finding max complexity
2013-01-20 14:30:53 -02:00
BeniS
8c6d5a0f5c
Finalizing auto walk enhancements, closes #63 , also other fixes:
...
* Can now auto walk up to 1000 steps!
* Re-added sexy topmenu buttons :)
* Tooltip for logout/edit will now change
* Changed xxStackpos to xxStackPos
2013-01-21 05:09:14 +13:00
Eduardo Bart
c28596292f
Text selection in chat
...
* Remove fancy stuff from background
* Improve text windows
* More improvements to textedit
2013-01-20 13:40:40 -02:00
Eduardo Bart
84dfd4f7f3
UITextEdit selection, closes #55
2013-01-20 11:38:02 -02:00
Eduardo Bart
9907e9e5c7
Fix particles and some fun in the background LOL
2013-01-19 18:24:59 -02:00
Eduardo Bart
f389c3b3fe
Widgets can now rotate :O
2013-01-19 14:44:07 -02:00
Eduardo Bart
2fcaf2cc40
Fix rotate,translate,rotate in ogl painters
2013-01-19 13:44:27 -02:00
Eduardo Bart
0f9cacdde5
Implement missing matrix operations
2013-01-19 12:21:00 -02:00
Henrique Santiago
8e9d137608
Rotate, translate and scale added to ogl2
2013-01-19 02:18:29 +00:00
Eduardo Bart
28b5fc1d5a
Refactor modules, closes #223
...
* All modules are sandboxed now
* All images,sounds,fonts,translations and styles were moved to "data" folder
* Reorganize image files folders
* Remove unmaintained modules: client_particles, client_shaders
* Implement new automatic way to load styles and fonts
* Add hide/show offline option in VipList
* Add invite/exclude to/from private channel in players menus
* Many other minor changes
2013-01-18 20:46:36 -02:00
BeniS
1500c1d2f2
Few minor fixes here and there:
...
* Fixed miniwindow cancelling (sorry Summ! :D)
* Fixed pathFind to check floor change tiles
* Fixed buying/selling stackable items in pv < 860
* Added force walk to the first step of auto walking for open tibia
2013-01-18 18:27:29 +13:00
Eduardo Bart
7e52c4e449
Make otclient login into cipsoft servers again
2013-01-17 18:24:41 -02:00
Eduardo Bart
ada2c9efe9
Fix buy/sell of stackable items on 8.6
2013-01-17 16:10:55 -02:00
BeniS
b68df8336a
Minor fixes to some previous commits.
...
* Fixed a bug with storing the protocol version.
* Fixed an issue with text windows cancelling.
* Fixed a typo in the source.
2013-01-18 03:23:01 +13:00
Eduardo Bart
cf77c2baf3
Fix text edits wrapping
2013-01-17 09:34:45 -02:00
Eduardo Bart
2fd8d4e580
Fix error in OTML casting from Lua, may fix #198
2013-01-17 08:38:44 -02:00
Eduardo Bart
67c5b31225
Fix ICU linkage on ubuntu
2013-01-16 17:13:10 -02:00
Eduardo Bart
20231c1fc5
Fix ICU linkage on ubuntu
2013-01-16 17:01:02 -02:00
Eduardo Bart
773d093e68
Add missing file
2013-01-16 16:54:20 -02:00
Eduardo Bart
62cd3d04e1
Update sound engine with some sound fixes
...
* Refactor client module
2013-01-16 16:46:42 -02:00
Eduardo Bart
a80e758e32
Improve tabs move in console chat, looks nice now
2013-01-16 15:41:12 -02:00
Eduardo Bart
2e75380218
Reimplement text edit scrolling in C++
...
* And update some corelib APIs
2013-01-16 14:20:17 -02:00
Eduardo Bart
a3fcf2e8e7
Fix error in FindICU cmake
2013-01-16 12:51:03 -02:00
Eduardo Bart
d2712fa218
Try to fix travis build
2013-01-16 12:42:06 -02:00
BeniS
913cc801b6
Few minor fixes:
...
* Fix to tab margins when a tab is closed
* Changed the life bar colors of UICreatureButtons
* Added onDeath to Creatures class
2013-01-13 00:41:27 +13:00
BeniS
914b4bd5f3
Applied #189
...
* There was a bug in OTML saving hotkeys per player because of the way they are storing children and not a straight value. Perhaps you want to look at it ed.
Note: Your hotkeys will reset in this revision.
2013-01-11 17:03:48 +13:00
Henrique Santiago
adba4b0da9
Refix items on UIItem, cancel button to hotkeys
2013-01-10 16:45:35 -02:00
BeniS
00a574fe10
Fixed #178 , and some others:
...
* Fixed a small issue in the ignore module (also please remember to use 2 spaces for tabulation and not tabs)
* Changed the order of count window buttons
* Added new player functions.
2013-01-11 06:25:32 +13:00
Samuel
59594b4ac2
Fix Ignore Module / NPC highlighting
...
Edu removed the spacer character.
Don't know if it was intentional or not, I will just add it here again.
2013-01-09 23:54:57 +01:00
Eduardo Bart
cce2976156
Many enhancements in client API
...
* Fix issues in item use
* Stack animated texts values
* Add utility functions for changing creature color and jumping
* Add some new extended functionality
* Improve map shader API
2013-01-09 17:29:58 -02:00
Eduardo Bart
aeb31f0669
Fix boost locale linkage
2013-01-09 14:57:34 -02:00
Eduardo Bart
0120b7554c
Restore support for animated png files
...
* Rework resource manager
* Add missing files
* Improve some graphics classes
2013-01-08 19:31:41 -02:00
Eduardo Bart
fdcad184f9
Fix platform issues regarding charsets
...
* IMPORTANT: A new dependency is required, boost_locale, comes with boost 1.50.0 or later
* Copying and pasting special characters should now work
* Running otclient from filepaths with special characters should work now too
2013-01-08 18:45:27 -02:00
Eduardo Bart
b52c52cd36
Fix possible crashs when using server class
2013-01-08 18:05:24 -02:00
Eduardo Bart
5344a179a4
Many UI improvements and minor fixes
2013-01-08 18:01:47 -02:00
Eduardo Bart
a8d3bb97ea
Minor changes in sql classes
2013-01-08 17:44:05 -02:00
Eduardo Bart
9d5abb0243
Fix minor issues in item drawing
...
* Add some utilities functions
2013-01-08 17:40:25 -02:00
Eduardo Bart
122577a916
Just rename some files
...
* Fix a server ping issue
2013-01-08 16:32:05 -02:00
BeniS
8d07f8eaf6
New sexy 'move stackable item' window!
2013-01-09 06:59:03 +13:00
BeniS
a1a8d28f5c
Auto walker update must be done from C++ not lua due to bot protection.
...
* Moved the auto walk checker to the source.
* Implemented a temporary fix for findPath method (will now choose other tiles over null tiles).
2013-01-09 04:32:37 +13:00
BeniS
702fce0be8
Fixed #169 Thanks Quintinon and #170 ! Also some other fixes:
...
* Fixed calling local in an if statement where it is not required (lol).
* Fixed an issue with the auto walk checker.
2013-01-08 15:55:41 +13:00
BeniS
3ed2eeb104
Oops fixing this from last commit.
2013-01-08 06:17:58 +13:00
BeniS
bb139955dc
More fixes and edits!
...
* Fixed a bug with client_exit module button appearing on full reload.
* Fixed the battle window to work properly now (left click: attack, right click: menu).
* Added auto walk checker for more accurate aut walking:
- It will always find the path now, except in rare occasions gets stuck running back and forward
- Re-calculates path every 10 steps and also when you hit an object that cancels your step.
- Right now this is just a temporary method.
- Cancels the checker when you move or press escape (has to be done client-side).
* Added a new setting to UIComboBox class 'mouse-scroll' to enable/disable mouse wheel scrolling.
* Added support for no ping in cooldowns.
* Added missing PlayerStates (hungry and bleeding).
2013-01-08 06:17:01 +13:00
BeniS
fddbafebd3
Fixed #165 , Fine tune fixes!
...
* Fixed an issue with the cooldown timing.
* Fixed issue with 'right click' using items under players.
* Some changes to the minimap control (ctrl + mouse wheel to
change floors and tweaked the zoom/move speeds).
* Fixed some bugs in the trade module.
* Added new Spells table for spell related functions
(Also added getSpellByName and getSpellByWords).
* Fixed an issue with follow/attack cancelling (wasn't calling
onFollowChanged for updates in battle, etc).
2013-01-07 04:04:49 +13:00
BeniS
3fa5993177
Changed scrollbar style, and some other changes:
...
* Changed the scrollbar style to look a bit nicer.
* Fixed a typo in the EventDispatcher class.
* Added PlayerStates to player.lua.
* Minor tweak to console tab spacing.
* Add unbinding key 'Ctrl+Shift+D' in the options.
2013-01-05 20:57:31 +13:00
BeniS
ca46b5033e
More progress on cipserver login for pv973 and a few fixes.
...
* Fixed the "options" module hotkey (changed boost walker to Ctrl+Shift+D).
* Fixed a small issue with UIMiniWindow:setup() function (was setting parent before its pos).
* Pic signature has changed for cipsoft client.
* Fixed 'client type' byte position in the login packet.
* Changed the ping function to execute every 4 seconds rather than 2.
* Changed some protocolgame for pv973 support.
2013-01-04 11:42:02 +13:00
BeniS
c47641d7e1
Merge branch 'master' of https://github.com/edubart/otclient
2013-01-03 21:25:00 +13:00
BeniS
fc55c6b524
Interface edits, additions, and fixes:
...
* Added a new module for exiting the client (client_exit).
* Added tab spacing to the UITabBar class.
* Added tab popup menus for things like channel tabs.
* Impelemented channel tab popup menus (still need to be finished).
* Fixed UITabBar tab draging (will now change after dragged half way over the
next tab, not 2 pixels).
* Fixes to the client_options module.
* Edited some UI settings.
* Changed game_cooldown and game_spelllist menu button icons.
* Fixed some typos.
2013-01-03 21:24:07 +13:00
Henrique Santiago
2aeec22ef8
Fix items draw inside uiitem
2013-01-03 04:24:07 -02:00
BeniS
8cdab5c814
Tested and fixed #155
...
* Also fixed a typo in the game_tibiafiles module.
2012-12-31 00:32:09 +13:00