Eduardo Bart
da51dd467e
Minor fix
11 years ago
Eduardo Bart
10a16169a4
Fix hotkeys reload and implement filters for console
11 years ago
Eduardo Bart
1dd558d57e
Revert "Use boost::thread instead of std::thread"
...
This reverts commit 71b5c5f2e4
.
11 years ago
Joao Pasqualini Costa
115bf08364
Fix spell cooldown timer
11 years ago
Eduardo Bart
71b5c5f2e4
Use boost::thread instead of std::thread
11 years ago
Eduardo Bart
62921dee9b
Fixes in options, hotkeys and viplist
11 years ago
Eduardo Bart
a145ad282b
Add live_sprites_reload command
11 years ago
Eduardo Bart
50b6cc69e1
Implement live_module_reload command
11 years ago
Eduardo Bart
8314b84f69
Add live_textures_reload command
11 years ago
Henrique Santiago
e85afd4b63
Platform modtime, little changes to entergame
11 years ago
Eduardo Bart
120c2b4231
Fixes in rule violations and private chat
11 years ago
Eduardo Bart
dad3026ba0
Optimize terminal buffering
11 years ago
Eduardo Bart
9312d20a0f
More terminal improvements
11 years ago
Eduardo Bart
425bfd998b
Add about_modules command
11 years ago
Eduardo Bart
b804dd6959
Fixes and new tuned terminal
11 years ago
Eduardo Bart
e528fcc8f8
Minor fixes and improvements
11 years ago
Henrique Santiago
46aa0c005f
Support to miniwindow margin, fix protocollogin connectCallback, pt translation
11 years ago
BeniS
eb46b96ffa
Fix typo from last commit
11 years ago
BeniS
ccbe491e3c
Should resolve #289 (please test and give feedback)
11 years ago
BeniS
5f26303389
Added latest protocol/client support for cipservers
11 years ago
BeniS
0bf909d52f
Fix #283 and more:
...
* Might have fixed death window issue but not confirmed
* Stop hotkey window from display while offline
* Moved some required features to >= 840 if statement
(protocol 840/842 arent supported in otclient yet)
11 years ago
Eduardo Bart
406c7bdae6
Fix #276
11 years ago
Eduardo Bart
dc3559a5c0
Fix hotkey bug and compile error on Mac
11 years ago
Eduardo Bart
d0576da69d
Implement dash walking and zoom out again
11 years ago
Eduardo Bart
2a225b99b7
Only show ping when available
11 years ago
Eduardo Bart
04f52d77d2
Walk ping is not supported anymore
11 years ago
Eduardo Bart
06e2b6eca2
Platform fixes and rework ping
11 years ago
Henrique Santiago
a8c175452b
Pt translations
11 years ago
BeniS
92228e9553
Prompt user before removing server list entry
11 years ago
BeniS
67ed9e21ad
Forget account/password when "Remember password" is unchecked
11 years ago
BeniS
01126eee62
Some fixes for the server list module
...
* Fixed an indexing issue in the settings
Note: Forgot to mention that it will store the last account/password used for that server
11 years ago
BeniS
8e9f65779c
Implemented client_serverlist module! Close #200
...
* Will store servers that are not already in the list when logging in
* Can add servers manually if required too
* Fixed a bug in table.size
11 years ago
BeniS
2296e35174
Fix issue with closing containers
...
* Wasn't clearing references properly.
11 years ago
BeniS
28e70516a4
Use full path in SpelllistSettings
...
* Fix reload errors from previous commit
11 years ago
BeniS
039c3072dc
Preload properly with g_textures.preload
...
* Thanks Baxnie for advising me of this method :)
11 years ago
BeniS
f4f9e319d8
Buffer condition/cooldown icons on module init
...
* This should hopefully avoid some lag with slow hdd computers
11 years ago
Eduardo Bart
09c937998f
Dont use boost locale anymore
11 years ago
Eduardo Bart
5b573afdfc
Change network errors message
11 years ago
Eduardo Bart
9a54bfcc90
Minimap, hotkeys and lot of other changes
...
* Begin working on a new layout system for UIMinimap and later UIMap,
this new layout system allows to add widgets to the minimap
* Add option to disable motd
* Rework hotkey binding
* Lots of fixes in hotkeys manager
* Add fullmap view using Ctrl+Shift+M
* Prevent some crashs in ThingType draw
* Add function to load minimap from PNG files
* Fixes in minimap saving
* Fixes in Tile::isClickable
* Add UIMapAnchorLayout, new layout for maps
* Fix freezes in win32 when pressing alt key
11 years ago
Henrique Santiago
f8b078ea91
Little fixes
11 years ago
Henrique
bb304f9f4e
Fixes to npc trade, begin native directx support
11 years ago
BeniS
cb3f06358c
Missed existing onInventoryChange hook
11 years ago
BeniS
3b91c4d509
Minor quantity fix from previous commit
11 years ago
BeniS
f4c7d98bd5
Fixes to trade npc module:
...
* Will now update player goods on inventory change
* Sell all no longer shows inventory items when ignore is checked
* Sell all tooltip now updates properly
* Will tell you the sell all total
11 years ago
BeniS
88c59afb8c
Added 'sell all' tooltip to show items you can sell
...
* Now 'sell all' button with enable/disable
* Fixed display issue with 'sell all' button
* Also changed spinbox button click
11 years ago
BeniS
b61094c053
Minor fix to scroll bar
11 years ago
BeniS
3b9acab7a1
Fixed Market laoding and 'search all' issue.
11 years ago
Henrique Santiago
6d456994f4
Fix scrollbar
11 years ago
BeniS
e87e669c87
Few market UI fixes
11 years ago
Henrique Santiago
59a5b8115a
Fix locale send, spelllist reload, few changes
11 years ago
Eduardo Bart
67fc77d507
Add sell all button to NPC trade
11 years ago
Eduardo Bart
28cdd6aa53
Fix minor walk delay
11 years ago
Henrique Santiago
4f423432fa
Missing change for hotkeys
11 years ago
Eduardo Bart
62f38d678d
Fix for chat commands #s #w #y
...
* Some progressbar changes
11 years ago
Henrique Santiago
07dd78002b
Save console messages #263 , change settings names
11 years ago
Henrique Santiago
5fc1ac8051
Save gamemap height #207 . UISplitter needs a rework.
11 years ago
BeniS
adc01ab9e3
Proper fix for autowalk lag issue
11 years ago
BeniS
725a16e38e
Fix a lag issue with auto walking
...
* Auto walking on unwalkable objects was still being processed
by the findPath algorithm. Ed, if this algorithm shouldn't be causing
lag spikes for the client, perhaps I should find the cause in findPath.
For now this will fix the issue however.
11 years ago
BeniS
0b29a4b466
Fixed market selling 'amounts'
11 years ago
BeniS
cb42481edd
Market fix, and a few other things:
...
* Added 'button' param to g_mouse.bindPress
* Added 'lower' param to table.contains
* UIComboBox:onOptionChange should signalcall?
* Changed the experience bar color
* Market buy/sell 'amount' window will now show the cost
of the amount you are selecting
11 years ago
Henrique Santiago
8f9055f48b
Fixed mouse bug, allow locales list
11 years ago
Henrique Santiago
dfb0150a7d
Fix signalCall, healthinfo tooltips
11 years ago
Henrique Santiago
11cb287a21
Changes to UIProgressBar, simplified healthinfo module
11 years ago
Henrique Santiago
6f37361df0
Merge pull request #268 from ricardoianelli/master
...
Added experience bar to healthinfo
11 years ago
Ricardo Ianelli
9c0c19b5b2
Exp bar on healthinfo module
11 years ago
Ricardo Ianelli
71c2ec5293
One more fix
11 years ago
Ricardo Ianelli
72d63673ca
Identation Fixes
11 years ago
Ricardo Ianelli
cbeab6f9b0
Moving start messages to lua
...
Moved start log messages to lua, to make easier to enable/disable those
messages.
11 years ago
Henrique Santiago
25841e9c77
Merge pull request #267 from ricardoianelli/master
...
Rework on init/exit log messages.
11 years ago
Eduardo Bart
ea0d5f3d81
Fix compile error for OpenGL ES
11 years ago
Eduardo Bart
7ece0ed8c7
Buttons for client options
11 years ago
Henrique Santiago
d4fb6127fc
Add blink effect
11 years ago
Eduardo Bart
717832b791
Other minor fixes
11 years ago
Eduardo Bart
4c51009ed9
Minor fixes
...
* Fix focusing opened channel on login
* Add missing options to rule violation window
* Send rule violations messages in default channel
* Enable show private messages in console by default
* Fix battle issues with invisible creatures
* Allow to use hotkeys while trading
11 years ago
Henrique Santiago
db73bbdea2
Pt translations, uicombobox, options
11 years ago
BeniS
6cd71ea02e
Closes #236
11 years ago
BeniS
7f5dda5c8f
Re-add destroying for unloading, other clean up:
...
* Cleaned some module terminate code
* Fixed "reload all" issues
11 years ago
BeniS
35e5dd8af8
Topmenu fix
...
* Will no longer duplicate topmenu buttons (no need to destroy in the module now)
* Menu items will no longer change position when reloaded.
11 years ago
BeniS
b34cc18f98
Fix #259
11 years ago
BeniS
469df27d9b
Implement #261
11 years ago
BeniS
e7012031eb
Fix auto walking bug
11 years ago
Henrique Santiago
4c3c945bab
Fix tooltip, minimap
11 years ago
Henrique Santiago
e370ffdb0f
More changes to minimap
11 years ago
Eduardo Bart
36a60419ec
Fix some issues when reloading entergame
11 years ago
Henrique Santiago
546007f1df
UIImageView, fixes to minimap
11 years ago
BeniS
859cb31f5d
Fix #257
11 years ago
BeniS
de353e3b72
Should resolve #256 (please test, works for me)
11 years ago
BeniS
9e208fa792
Fix 255 also another cooldown bug:
...
* If you use the cooldown during the ping delay time it wouldn't init
the cooldown again.
11 years ago
Eduardo Bart
89c012e81f
Improvements in minimap drawing
11 years ago
Eduardo Bart
abcc95634e
Redirect violations msgs to default channel
11 years ago
Henrique Santiago
8a2d2cd5ac
Fixes to minimap
11 years ago
Henrique Santiago
17d09f41be
Rework UIMinimap
11 years ago
Henrique Santiago
ca9c33ff54
Fix getColor, add/get position
11 years ago
Eduardo Bart
da050a5630
Fix trade/use bug from previous commit
11 years ago
Eduardo Bart
5bf03c50d6
Rework hotkeys manager, fix many issues on it
11 years ago
BeniS
377c013dfe
Cooldown particles! lol
...
* Changed some ui details in cooldown module.
11 years ago
Henrique Santiago
60986eb80f
Minimap fix and remove option
11 years ago
Eduardo Bart
8d6ccb8d83
Fixes to compile with clang
11 years ago
Eduardo Bart
4751941e4f
Improve encrypt/decrypt algorithms
11 years ago
BeniS
f492d291eb
More fixes to spell cooldown module:
...
* Fixed duration issues.
* Fixed referencing after destroyed issue.
* Using callbacks for progress rect now.
11 years ago
BeniS
ec30567d6b
Some fixes to spells/cooldowns.
...
* Fixed 'progress' bug for spells in the cooldown module.
* Fixed a bug with GameForceFirstAutoWalkStep feature.
* Moved the spells ID to its SpellInfo row.
* Lower cased table functions (consistant).
11 years ago
Eduardo Bart
b7eef97239
Add flexibility in login packets
...
* It's now possible to add custom data in the login packet
* Add utility funciton to generate RSA keys
* Make the protocol able to use RSA keys with 2048 bits or more
11 years ago
Eduardo Bart
6c7a163197
Add missing file
11 years ago
Eduardo Bart
d6e8e92a45
Some fixes in hotkeys and other improvements
...
* Save last logged character and world instead of character name
* Make focused label always visible in character list and hotkeys
* Other fixes in hotkeys
11 years ago
BeniS
197a379933
Some minor things.
...
Just got back today, awesome progress ed :)
11 years ago
Eduardo Bart
773837da98
Minor changes in file type handling
11 years ago
Eduardo Bart
4536c68f00
Fix #249
11 years ago
Henrique Santiago
2bd86d0695
Fix minimap zoom, blue name
11 years ago
Eduardo Bart
e81dd31ae3
New lightweight minimap format, finish #15
11 years ago
Henrique Santiago
cf0ecf418d
Pt translations, small fix in console tabbar
11 years ago
Eduardo Bart
9aca1644e6
Implement rule violations, closes #218
11 years ago
Eduardo Bart
6c59124cb2
Reimplement smartwalk without events
11 years ago
Eduardo Bart
7c06a00f82
Improve logout speed via Ctrl+G
11 years ago
Eduardo Bart
9f69c71b6d
Minimap navigation with Alt hotkeys
11 years ago
Eduardo Bart
4351f3c63f
More improvements in walk
11 years ago
Eduardo Bart
4b1db2bcd6
Fix #235 and other changes
11 years ago
Eduardo Bart
2fd3c643c4
Rework smart walk, fix #247
11 years ago
Eduardo Bart
4f8f02acad
Rework auto focus behavior, closes #222
11 years ago
Eduardo Bart
7e01306fc6
Improvements to popupmenus, fix #245 and #246
11 years ago
Eduardo Bart
4d0d62e364
Fix #244
11 years ago
Eduardo Bart
07959ddc04
Fix a vulnerability in password encryption
...
* There was an error in the encryption used to save passwords,
now it's really harder to decrypt the password from the config file
* Other minor changes
11 years ago
Eduardo Bart
18af9a45ee
Fix #166
11 years ago
Eduardo Bart
90f1244ab4
Fix #194
11 years ago
Eduardo Bart
9e4a9433ca
Fix #243
11 years ago
Eduardo Bart
32c5f4285b
Closes #210
...
* And minor adjustments
11 years ago
Henrique Santiago
c982ca81a5
Rework options visual
11 years ago
Eduardo Bart
a144174c41
Use push/pop mechanism for cursors
11 years ago
Eduardo Bart
3a47c4f2e1
Remake cursors, closes #219 and #237
11 years ago
Eduardo Bart
0a91fff82a
Textedit improvements
11 years ago
Henrique Santiago
95f79b45dc
Configure default hotkey, fix map release
11 years ago
Henrique Santiago
839495fa9b
Another sort function for hotkeys
11 years ago
Henrique Santiago
42b05df717
Hotkeys order, minimap mark windw changes
11 years ago
Eduardo Bart
d5b4e0929f
Improvements in textedit and hotkey manager
...
* Set textedit's cursor position to the end of text in some situations
* Send hotkey messages to the current channel instead of default channel
* Allow to overwrite sprites using otml and pngs
11 years ago
Eduardo Bart
a8fbd6cdfc
Improve game map view modes
11 years ago
Eduardo Bart
5b65088426
Improve tab navigation and scrolling
...
* Fix with use with over creatures when you are over force use objects
* Fix textedit wrapping
11 years ago
Henrique Santiago
bc55cbbbd1
Pt translations, some helper functions
11 years ago
Henrique Santiago
c3eede9872
Changes to translations
11 years ago
Eduardo Bart
311bc220a8
Fix a warning
11 years ago
Eduardo Bart
992acd8873
Fix translations, there were all broken
11 years ago
BeniS
c7ff744dcd
Fix to spin box button fit and npc trade:
...
* Fit spin box buttons properly
* NPC trade you can now look at items you can sell/buy
(Waiting for ed to implement a way to set item image color before its completed)
11 years ago
BeniS
a2ddb472f5
Fixed up movement controls again and fixed a typo.
...
* You can change direction while already moving
(There could be a better way for walking control, but this works fine for now)
11 years ago
BeniS
caf86a9fc6
Fixes! Closes #235 and more:
...
* Hotkeys now save by server & player rather than just player
* Added double clicking to module dialog options
* Fixed a bug in the modal dialog for > pv970 (protocol changed)
* Fixed a login bug for pv970.
WARNING: Will remove all your current hotkeys.
11 years ago
Eduardo Bart
27d5506262
Some fixes in entergame and widget clipping
11 years ago
Eduardo Bart
ca4caf7991
Fix text highlighting again
11 years ago
Eduardo Bart
dabc7548fe
Fix keyword highlighting in chat
11 years ago
BeniS
01e48fbcc8
More work towards autowalking (needs more work).
...
* Added tile minimap color override.
* Changed zoom in and out of minimap from inverted control.
11 years ago
BeniS
5a278ef4ec
Few minor fixes.
...
* Fixed count window.
* Other small things.
11 years ago
Eduardo Bart
befe480ec3
Fixes #232
11 years ago
Eduardo Bart
71cccac3da
Many changes
...
* IMPORTANT: dat/spr should now be placed in /data/things/
* Rename game_tibiafiles to game_things
* Make battle list algorithm much faster
* Split UITabBar into UITabBar and UIMoveableTabBar
* Fix other minor issues
11 years ago
Eduardo Bart
0729e35b50
Minor fixes
11 years ago
Eduardo Bart
ae731ddefc
Rework minimap rendering
11 years ago
BeniS
8c6d5a0f5c
Finalizing auto walk enhancements, closes #63 , also other fixes:
...
* Can now auto walk up to 1000 steps!
* Re-added sexy topmenu buttons :)
* Tooltip for logout/edit will now change
* Changed xxStackpos to xxStackPos
11 years ago
Eduardo Bart
c28596292f
Text selection in chat
...
* Remove fancy stuff from background
* Improve text windows
* More improvements to textedit
11 years ago
Eduardo Bart
9907e9e5c7
Fix particles and some fun in the background LOL
11 years ago
Samuel
e8d0996817
Ignoremodule lowercase | German locale file
11 years ago
Henrique Santiago
8e9d137608
Rotate, translate and scale added to ogl2
11 years ago
Eduardo Bart
36e95b2f48
Fix minor mistake in client topmenu
11 years ago
Eduardo Bart
4f6c987d77
Fix regression in market
11 years ago
Eduardo Bart
28b5fc1d5a
Refactor modules, closes #223
...
* All modules are sandboxed now
* All images,sounds,fonts,translations and styles were moved to "data" folder
* Reorganize image files folders
* Remove unmaintained modules: client_particles, client_shaders
* Implement new automatic way to load styles and fonts
* Add hide/show offline option in VipList
* Add invite/exclude to/from private channel in players menus
* Many other minor changes
11 years ago
Eduardo Bart
20d9176d10
Fixes #172
11 years ago
Samuel
806f543302
Premium time colored red <= 7 days #205
11 years ago
Henrique Santiago
ddaff8a46a
Remove exit module, logout no longer at miniwindow side, always visible
11 years ago
BeniS
1500c1d2f2
Few minor fixes here and there:
...
* Fixed miniwindow cancelling (sorry Summ! :D)
* Fixed pathFind to check floor change tiles
* Fixed buying/selling stackable items in pv < 860
* Added force walk to the first step of auto walking for open tibia
11 years ago
Henrique Santiago
6ad7269e5a
Fix skull blink
12 years ago
Eduardo Bart
7e52c4e449
Make otclient login into cipsoft servers again
12 years ago
Eduardo Bart
ada2c9efe9
Fix buy/sell of stackable items on 8.6
12 years ago
BeniS
b68df8336a
Minor fixes to some previous commits.
...
* Fixed a bug with storing the protocol version.
* Fixed an issue with text windows cancelling.
* Fixed a typo in the source.
12 years ago
Eduardo Bart
cf77c2baf3
Fix text edits wrapping
12 years ago
BeniS
74ebd7f903
Finalizing #198
...
* Also changed the 'use with crosshair' hotkey color.
12 years ago
Eduardo Bart
95593964bb
Fix audio enable/disable checkbox
12 years ago
Eduardo Bart
8b14a91ed9
Fix save of MiniWindow positions, issue #163
12 years ago
Eduardo Bart
62cd3d04e1
Update sound engine with some sound fixes
...
* Refactor client module
12 years ago
Eduardo Bart
52ede065fc
Make text windows stackable, fix #152
12 years ago
Eduardo Bart
a80e758e32
Improve tabs move in console chat, looks nice now
12 years ago
Eduardo Bart
2e75380218
Reimplement text edit scrolling in C++
...
* And update some corelib APIs
12 years ago
Jeffrey
47d5e1d5e6
Fix for battle list sorting
...
All creatures were being removed and re-added, only add ones we don't
have, and then remove ones we shouldn't have.
12 years ago
BeniS
913cc801b6
Few minor fixes:
...
* Fix to tab margins when a tab is closed
* Changed the life bar colors of UICreatureButtons
* Added onDeath to Creatures class
12 years ago
BeniS
1b6be92cad
Minor fix to previous commit and added mouse scroll option to UIScrollBar class.
12 years ago
BeniS
914b4bd5f3
Applied #189
...
* There was a bug in OTML saving hotkeys per player because of the way they are storing children and not a straight value. Perhaps you want to look at it ed.
Note: Your hotkeys will reset in this revision.
12 years ago
Henrique Santiago
adba4b0da9
Refix items on UIItem, cancel button to hotkeys
12 years ago
BeniS
00a574fe10
Fixed #178 , and some others:
...
* Fixed a small issue in the ignore module (also please remember to use 2 spaces for tabulation and not tabs)
* Changed the order of count window buttons
* Added new player functions.
12 years ago
Jeffrey
c43a97395a
Fixed a Typo
...
Function name was misspelled
12 years ago
Jeffrey
c6ab6bc484
Ignore/Unignore options in right click menus
...
Added both Ignore and Unignore options in the right click menu for the
Game Window (which also added it for the Battle list), and in the right
click menu for the console (chat window).
12 years ago
Jeffrey
8de7873635
Fix spacing in NPC Trade Windows
...
Adjusted Text offset of the NPCItemBox for the NPC Trade Window so that
the text is no longer partially hidden behind the item.
12 years ago
Jeffrey
b72c1d2921
Fix whitespace
...
Forgot to replace tabs with spaces
12 years ago
Jeffrey
74d3214f74
Fix Ignore Module warning
...
Ignore list label was destroyed when removed, giving a warning when
closing the Ignore Window.
12 years ago
Samuel
59594b4ac2
Fix Ignore Module / NPC highlighting
...
Edu removed the spacer character.
Don't know if it was intentional or not, I will just add it here again.
12 years ago
Samuel
1784bd9f26
Ignore Window in Console / Fixes
...
Ignore List:
- Ignore Private Messages
- Ignore Yelling
- Ignore added Players fully
Fixes:
- Fixed cutoff text in spelllist module
- You cannot open a private chat channel with yourself now
12 years ago
Eduardo Bart
cce2976156
Many enhancements in client API
...
* Fix issues in item use
* Stack animated texts values
* Add utility functions for changing creature color and jumping
* Add some new extended functionality
* Improve map shader API
12 years ago
Eduardo Bart
aeb31f0669
Fix boost locale linkage
12 years ago
Jeffrey
607a6a13bc
Fix Sell tab of NPC Trade
...
If an item had both a sell and buy price, it was only being added to the
buy list.
12 years ago
BeniS
8d07f8eaf6
New sexy 'move stackable item' window!
12 years ago
BeniS
a1a8d28f5c
Auto walker update must be done from C++ not lua due to bot protection.
...
* Moved the auto walk checker to the source.
* Implemented a temporary fix for findPath method (will now choose other tiles over null tiles).
12 years ago
Jeffrey
52f0b21ea6
Fixed error in the NPC Trade system error message
...
item[1] was user data, so the error message now prints out the item
name.
12 years ago
Jeffrey
a1f5a88fe7
Minor Edits to UIMiniWindow
...
Allow for a double click on the Top Bar of a UIMiniWindow to function
the same as pessing the minimize/maximize button.
12 years ago
Jeffrey
9610106088
Merge remote-tracking branch 'upstream/master'
...
Conflicts:
modules/game_viplist/viplist.lua
12 years ago
BeniS
702fce0be8
Fixed #169 Thanks Quintinon and #170 ! Also some other fixes:
...
* Fixed calling local in an if statement where it is not required (lol).
* Fixed an issue with the auto walk checker.
12 years ago
Jeffrey
5921c8e420
Fixed Exit button not being created
...
It will now show/hide appropriately instead of not being created and
thus throwing errors.
12 years ago
Jeffrey
4c0c6e635e
Fix Vip List sorting
...
Fixes Vip list sorting issues for both alphabetical sorting and
online/offline sorting. Fixes Issue #169
Tested in 8.61
12 years ago
BeniS
bb139955dc
More fixes and edits!
...
* Fixed a bug with client_exit module button appearing on full reload.
* Fixed the battle window to work properly now (left click: attack, right click: menu).
* Added auto walk checker for more accurate aut walking:
- It will always find the path now, except in rare occasions gets stuck running back and forward
- Re-calculates path every 10 steps and also when you hit an object that cancels your step.
- Right now this is just a temporary method.
- Cancels the checker when you move or press escape (has to be done client-side).
* Added a new setting to UIComboBox class 'mouse-scroll' to enable/disable mouse wheel scrolling.
* Added support for no ping in cooldowns.
* Added missing PlayerStates (hungry and bleeding).
12 years ago