Commit Graph

674 Commits

Author SHA1 Message Date
Henrique Santiago df8dd52c25 Changes to npc trade module 2012-07-04 17:36:58 -03:00
Henrique Santiago 46e3fbe045 Resize background image to 1024, so it'll be loadeable in old hardware 2012-07-03 12:43:13 -03:00
AndreFaramir 0005119afe improving minimap 2012-06-26 02:55:33 -03:00
Eduardo Bart 98a1b611bf Refactor for documentation 2012-06-25 19:19:17 -03:00
Henrique Santiago 39403e612f Fixes to miniwindows 2012-06-24 09:41:50 -03:00
Eduardo Bart eec6114b2d Optimize lua object push
* Optimize position hash
* Fix minimap reload
2012-06-24 08:20:39 -03:00
Eduardo Bart fcd6d3cfe9 Minimap fixes
* Fix infinite loop while loading minimap
* Fix errors in FileStream class
* Remake OTCM map format
* Fixes in UIMap
2012-06-23 12:03:28 -03:00
Eduardo Bart d39cf361ab improve minimap 2012-06-22 02:26:22 -03:00
Eduardo Bart aed779a2c8 doc and luabinder changes 2012-06-22 00:14:13 -03:00
Eduardo Bart c5674d10ba some refactoring 2012-06-21 20:58:18 -03:00
Henrique Santiago a7c17cec2e Save miniwindows states 2012-06-21 16:31:36 -03:00
Eduardo Bart 96c363d997 changes for otb compability 2012-06-21 14:54:20 -03:00
Henrique 857657d8a0 Fix popupmenu style, exitting on game 2012-06-20 04:10:12 -03:00
Henrique db4ced65eb Fix skin and locale at first run, adding new locale to combobox, exit function double call, enable sound option 2012-06-20 03:31:52 -03:00
Eduardo Bart 8761220deb Refactoring and flexibility changes
* Split game module into game and game_interface
* Move core_lib to corelib
* Move miniwindow to corelib
* Introduce init.lua script for initializing the client, giving much more flexibility
* OTClient is no longer Application derived and is much simpler
2012-06-19 21:16:52 -03:00
Henrique Santiago 4bdcae2f8b improvements to skins 2012-06-19 05:46:49 -03:00
Eduardo Bart 5a048eb7ea Minor graphics fixes 2012-06-18 20:58:56 -03:00
Henrique Santiago 2d04d41f09 skins, not fully working 2012-06-18 04:47:35 -03:00
Eduardo Bart 4813b7eb4b many changes
* Fixes in WIN32 platform
* Remove unused files
* Make StaticText work more like tibia
* Fix WIN32 compilation
* Fix regression in framebuffers that caused battle to disappear
* Shader fixes for DX9
* Add two new shaders: noise and heat
2012-06-15 21:46:36 -03:00
Eduardo Bart 83f86eac64 experimental map shaders 2012-06-14 15:26:55 -03:00
Eduardo Bart 8cef6463b3 improve miniwindow moving 2012-06-11 11:10:03 -03:00
Henrique Santiago bae578a35a fix little mistake 2012-06-11 05:25:04 -03:00
Henrique Santiago c28aff1aa6 console ignore npc messages option 2012-06-11 05:17:52 -03:00
Henrique Santiago e7334566a2 improve miniwindow moving 2012-06-11 02:38:08 -03:00
Eduardo Bart 29dadb849e add EGL to win32 2012-06-10 15:52:08 -03:00
Henrique Santiago db59c73ed2 changes to progressrect 2012-06-10 04:46:00 -03:00
Henrique Santiago 52333f5d28 progress rect 2012-06-10 03:09:37 -03:00
Henrique Santiago ea70b85c8b close private msg when relogin 2012-06-09 21:12:40 -03:00
Don Daniello 11767fe421 Polish translation update
charset changed to latin1
2012-06-09 23:44:47 +02:00
Don Daniello d2bfe90303 Polish translation
Polish language file added
Still need UTF-8 support to work
2012-06-09 22:37:32 +02:00
Eduardo Bart 1a2e97bb5e show private message on screen
* disable GL blending in some situations to speedup on older hardware
* fix wrap size in CachedText
2012-06-09 10:00:08 -03:00
Eduardo Bart 95cf7eb788 graphics optimizations/fixes/features
* cache text vertex for StaticText, AnimatedText and Creature names
* improved outfit rendering
* fully compatible with OpenGL 1.1
* enable mipmaping for game sprites again
* Ctrl+W hotkey clean game texts
2012-06-08 21:40:41 -03:00
Eduardo Bart 1a7f2a44fc graphics fixes and improvements 2012-06-08 21:40:41 -03:00
Henrique Santiago 4f9ca15ef0 bind clock, fixes to waiting list 2012-06-08 17:58:24 -03:00
Henrique Santiago 587db0d89f changes to uiitem 2012-06-08 00:02:06 -03:00
Eduardo Bart 066ffead08 more fixes
* add default key combos to Hotkeys
* impement moving countable items holding Ctrl or Shift
* fix messagebox incorrent size
* implement API in Keyboard to get modifiers key states
* minor UI layout fixes
* add Ctrl+L logout hotkey
2012-06-07 12:11:52 -03:00
Eduardo Bart 486837a61d minor fixes
* change chase mode while walking and attacking
* avoid lua errors in frame counter when starting
2012-06-07 08:52:17 -03:00
Eduardo Bart 48d243a11d disable vsync by default 2012-06-07 00:50:09 -03:00
AndreFaramir 362ab0e1c6 fix conditions on reload 2012-06-06 23:16:40 -03:00
Eduardo Bart 70ea0361b6 new useful function, cycleEvent 2012-06-06 17:14:53 -03:00
Henrique Santiago 86cade0aa9 waiting list, u16 effects feature, protocolsend uses clientversion 2012-06-05 20:46:36 -03:00
Henrique Santiago 3cb5216858 protocol login working 2012-06-05 18:27:37 -03:00
Henrique Santiago 6b9943447a protocol login at lua 2012-06-05 16:16:57 -03:00
AndreFaramir 3f18ffa475 no more prints plx -.-' 2012-06-05 13:47:12 -03:00
AndreFaramir 0d34af972e fix on ruleviolation reason indexes 2012-06-05 13:03:59 -03:00
Eduardo Bart 023a4ebef6 performance improvements 2012-06-05 12:36:27 -03:00
Eduardo Bart e5000fa577 encrypt password and account number
* the encryption uses a unique machine key, this means that if anyone steals config.otml with a saved password,
he will not be able to decrypt the password without the machine UUID key
* the encrypt uses a simple XOR encryption method, encoded with base64 and adler32 summing
2012-06-04 09:38:25 -03:00
Eduardo Bart 296f2a17c4 many modules fixes 2012-06-03 21:28:19 -03:00
Henrique Santiago 9548ce78c6 fix lua error, add pt translations 2012-06-03 19:55:26 -03:00
Henrique Santiago fda3ae6809 fix scroll, container item size, tradewindow scroll, questlog window alignment, stop attacking same creature 2012-06-03 17:05:35 -03:00
Eduardo Bart d49cad31e2 fixes in EGL platform 2012-06-03 11:10:34 -03:00
Eduardo Bart 079b7a5c41 allow to change graphics engine in options 2012-06-02 18:41:20 -03:00
Eduardo Bart 257f652bb7 more opengl graphics fixes 2012-06-02 15:58:30 -03:00
Eduardo Bart 59a80ffaf9 scroll when focusing widgets 2012-06-01 21:38:26 -03:00
Eduardo Bart ba01909088 fix alpha blending issues 2012-06-01 20:22:10 -03:00
Henrique Santiago 6fce78d519 compile error, lua const 2012-06-01 17:53:04 -03:00
Eduardo Bart bd2faabe99 graphics optimization feature inspirated by diablo3 engine
* the rendering now consits of two panes
- the background pane (for animated stuff like the map)
- the foreground pane (for steady stuff, like UI)
each pane has it own max FPS and works idependently
this may increase graphics performance on many platforms
2012-06-01 16:39:09 -03:00
Eduardo Bart 4c80d783d6 rewrite and reoganize tools functions
* create stdext namespace which contains additional C++ algorithms
* organize stdext in string, math, cast and exception utilities
2012-05-28 10:06:26 -03:00
Henrique Santiago b0fd5b3ec8 removed extended ifdef, its now activated serverside 2012-05-17 12:24:41 -03:00
Henrique Santiago 4f90783789 extended opcode disabled by default. current locale is sent to server on login, bot protection exception 2012-05-16 17:09:37 -03:00
Henrique Santiago 6162d51958 gamelib_extended 2012-05-15 17:37:09 -03:00
Henrique Santiago 1203756baf items draw rework, npc trade fix 2012-05-13 12:05:30 -03:00
Eduardo Bart fa9c942471 basic protocol 953 support, logging in real tibia! 2012-05-12 01:52:16 -03:00
Eduardo Bart abbd15b1c2 basic protocol 910 support 2012-05-11 22:44:13 -03:00
Eduardo Bart e1fad92110 terminal tweaks 2012-05-11 06:17:46 -03:00
Eduardo Bart 3f2071d097 fix possible walk crash 2012-05-11 06:17:46 -03:00
Eduardo Bart 9abac474dd style adjustment and fixes
* style adjustments, now window and button style
* fix bug when logging on a tile with too many creatures
* remove deprecated onLogin and onLogout events
2012-05-11 06:17:46 -03:00
Henrique Santiago c0b6608453 fix npctrade buy with bps and ignorecapacity 2012-05-11 06:00:30 -03:00
Eduardo Bart 6495d74edd restore outfit colors
* rework sprite manager and ThingType
* render colored outfits again compatible with OpenGL 1
2012-05-09 17:26:34 -03:00
Eduardo Bart fea34a41ea trade working
* use only mouse left release in checkboxes
* remvoe duplicated code in radiogroup
* implement player trade
2012-05-09 09:24:35 -03:00
Eduardo Bart 44cf5e20d3 begin some documentation in styles 2012-05-02 15:31:07 -03:00
Eduardo Bart 02c5e7b8ff missing files
* add questlog icon
* add playertrade otui
* some protocol changes for extended messages
2012-05-01 21:41:42 -03:00
Eduardo Bart 788a831f24 bug report module
* change modules authors and website
* avoid anchors recursivity crash
* update README
2012-05-01 10:06:38 -03:00
AndreFaramir 69614da8cb New module and changes
* Implementing rule violation interface
* New popup menu on console text messages
* Terminal and Console will no longer history double command/messages
2012-05-01 03:49:48 -03:00
Eduardo Bart 2f0a151fed questlog module complete 2012-04-30 23:00:07 -03:00
Eduardo Bart f290d821f1 textbooks module complete 2012-04-30 21:53:02 -03:00
Eduardo Bart 00740b56f3 begin playertrade, questlog and textbooks modules 2012-04-30 21:20:27 -03:00
Henrique Santiago 45d3097504 case insensitive to npc trade, private channels are now closing 2012-04-30 18:57:17 -03:00
Eduardo Bart beaba25af1 UI tweaks 2012-04-30 16:30:37 -03:00
Eduardo Bart 3f689e0edf optimize UIWidget for largers NPC trades 2012-04-30 03:34:29 -03:00
Eduardo Bart ec9ea9e33d minor warning fix 2012-04-30 02:30:54 -03:00
Henrique Santiago 96e35eeb1d npctrade hooked events are now local, fixed extra disconnect 2012-04-29 21:53:46 -03:00
Henrique Santiago 37d943fc28 npctrade closing trade and focusing window 2012-04-29 20:06:23 -03:00
Henrique Santiago 170d4fd365 fixes to npctrade 2012-04-29 19:43:23 -03:00
Henrique Santiago 8d0f07255d npctrade reworked, still need skin changes, and grey shader for items 2012-04-29 06:08:55 -03:00
Eduardo Bart cc965bb77b add libpng as dependency
* NOTE: you will need to download the new required libraries
2012-04-28 19:02:57 -03:00
Eduardo Bart 1c12bc3fb2 fix minor channels lua error 2012-04-28 17:18:36 -03:00
Eduardo Bart b75483e9bf fixes
* fix filestream read
* fix transparent minimap
2012-04-27 19:17:51 -03:00
Eduardo Bart 220701e90f clean inventory when relogging 2012-04-27 17:35:39 -03:00
Eduardo Bart a329deb8c5 fix a vip warning 2012-04-27 17:21:11 -03:00
Eduardo Bart b1082121d4 add spanish locale, thanks Shaday 2012-04-27 13:23:51 -03:00
Eduardo Bart b1e5fdc9ae some cleanup in locales 2012-04-27 03:52:49 -03:00
Eduardo Bart ceb051cb75 finally reloadable vip, skills, inventory, chat and minimap 2012-04-27 03:30:54 -03:00
Eduardo Bart d0b839a4eb fix warnings and some reloading issues 2012-04-27 01:54:14 -03:00
Henrique Santiago da1baf9673 add more pt-br translations 2012-04-26 19:28:31 -03:00
Eduardo Bart 34091bc48e implement all needed tr() for localization
* implement some pt-BR translations
* remove legacy about module
2012-04-26 16:54:16 -03:00
Henrique Santiago ca0e1bd38b more locales changes 2012-04-26 13:45:25 -03:00
Eduardo Bart fae2cc6481 new scripting functionality
* dofiles functions to run all scripts inside a directory
* new style option ! that evaluates its value from a lua code
2012-04-26 12:11:03 -03:00
Henrique Santiago 12d75a765b init locales module 2012-04-25 23:57:56 -03:00
Henrique Santiago 60495174a4 bot traceback, moveup function, chat setting default ongamestart 2012-04-25 21:15:48 -03:00
Henrique Santiago c89665848d some changes to npctrade. still needs another rev 2012-04-24 20:04:37 -03:00
Henrique Santiago 9afe4e012b request trade 2012-04-24 19:09:48 -03:00
Henrique Santiago 49fbbf6506 move up menu, still need a higher level function 2012-04-24 18:15:58 -03:00
Eduardo Bart 7526315d12 new shortcuts
* Ctrl+Q logout from game
* Ctrl+Shift+R reload scripts, instead of Ctrl+R that is now reserved for rule report
* Ctrl+A clean the chat text box
* Ctrl+F toggles fullscreen mode
2012-04-24 09:21:48 -03:00
AndreFaramir 6db87aa78b fixing my mistakes =x 2012-04-24 08:39:45 -03:00
AndreFaramir 50145ec6b8 implementing private chat channel basics 2012-04-24 08:20:14 -03:00
AndreFaramir 6d6534f57e fix guild channel chat 2012-04-24 01:01:59 -03:00
AndreFaramir c903cc7ec4 Some fixes
* Scrollbar on hotkeys window
* Guild channel will appears on channel list but not yet working properly
2012-04-24 00:19:01 -03:00
Henrique Santiago dcefeb134c remove print, fix creature name position 2012-04-21 21:45:05 -03:00
Eduardo Bart f14706206a continue implementing new graphics engine
* implement OpenGL ES 1.1 and OpenGL ES 2.0 support
* new framebuffer that can run on any opengl implementation
* fixes in outfit size rendering
2012-04-20 07:16:03 -03:00
Eduardo Bart 58d76e255d begin implementing OpenGL 1.0 engine
* option to pass -opengl1 or -opengl2 as argument
* note that with this commit there are a lot of graphics regressions and the master will remaing unstable for a while
* shaders disabled for a while
2012-04-18 20:03:43 -03:00
Eduardo Bart 1d558bc412 make precompiled header work again 2012-04-15 08:00:13 -03:00
Eduardo Bart c3eae3ba06 bind sound functions and add sample startup music 2012-04-14 11:19:58 -03:00
AndreFaramir 04c2e1d245 moving report to addons 2012-04-11 14:13:25 -03:00
AndreFaramir 6a0677fc26 report client info to server 2012-04-11 05:05:27 -03:00
AndreFaramir 057727f5af hide npctrade on game end 2012-04-10 22:45:40 -03:00
AndreFaramir 638cce5081 some fixes and utils 2012-04-10 22:05:05 -03:00
AndreFaramir 94984e0795 new npc trade feature, show only holding items for sell tab 2012-04-10 22:05:04 -03:00
Eduardo Bart 1d2f6c7e9f enable text-auto-resize for width 2012-04-10 23:59:05 -03:00
Eduardo Bart 2c53d0b1dc hide minimap by default 2012-04-09 18:47:29 -03:00
AndreFaramir 685c730dda removing debug line 2012-04-09 18:30:16 -03:00
AndreFaramir dae7a8b5ad optimizations and bug fixes on npc trade 2012-04-09 18:27:25 -03:00
AndreFaramir b4940a6b33 fixing npc items on both lists 2012-04-09 18:02:11 -03:00
Eduardo Bart 5425d344ba optimize widget destruction 2012-04-09 17:53:45 -03:00
Henrique Santiago 2f3c83e858 textedit maxlength, fix charlist status height 2012-04-08 19:10:07 -03:00
AndreFaramir 9ca09d9849 remove unnecessary file 2012-04-08 17:19:58 -03:00
AndreFaramir 9c038e2f39 implement npc trade interface 2012-04-08 17:13:51 -03:00
Eduardo Bart 92bd1aba54 optimize graphics performance 2012-04-08 16:31:36 -03:00
Henrique Santiago c93732a44a close channel event 2012-04-08 01:13:52 -03:00
Eduardo Bart 2e43a77d64 change mouse press behaviour 2012-04-07 00:37:29 -03:00
Eduardo Bart 2835a66bab experimental minimap
* a lot of rework in MapView
* new APIs for UIMap
2012-04-06 20:15:52 -03:00
Henrique Santiago fba5f188d7 items movement fixed, spinbox style changed 2012-04-06 19:31:45 -03:00
Henrique Santiago 8cc0aaae23 add scrollbar to channel list, closing channels fixed 2012-04-06 19:14:39 -03:00
Eduardo Bart 4f15da695c optimizations 2012-04-05 16:08:46 -03:00
Eduardo Bart 49727c573f platform fixes
* fix black cursor on win32
* fix front buffer refresh on some x11 platforms
* fix outfit framebuffer glitch
* display entergame by default
* change some icons
2012-04-05 09:18:25 -03:00
Eduardo Bart 6b020b94a4 left+right look for UIItem 2012-04-04 20:04:42 -03:00
Eduardo Bart c33741d324 display unsupported extensions 2012-04-03 17:12:05 -03:00
Eduardo Bart 3a6bd8341d open private messages by default 2012-04-03 11:18:45 -03:00
Eduardo Bart d4afb71263 clean containers when relogging 2012-04-03 11:15:11 -03:00
Eduardo Bart 4b7e0e8e58 hide miniwindow scrollbar 2012-04-02 20:19:27 -03:00
Eduardo Bart 90d3acce2a restore containers
* implemente Container class
* restore module containers
* add lua bindings for std::map
* improve grid layout
* fixes in UIItem rendering
* changes in miniwindow design
2012-04-02 20:09:47 -03:00
Eduardo Bart 231ba17ba1 remove old unused game files
* and fix minor allocation leak
2012-04-02 14:53:25 -03:00
Eduardo Bart 7e6fe71b5e new build types
* and remove uneeded files
2012-04-02 09:49:43 -03:00
Eduardo Bart 0ddaa234af rework on UILineEdit
* allow multiline text editing
* rename UILineEdit to UITextEdit
2012-03-31 10:43:01 -03:00
Eduardo Bart 595cdc1bb4 fix some win32 hotkeys and change zoom hotkeys 2012-03-30 07:21:24 -03:00
Eduardo Bart 95e0a41b55 remove debug message, minor battle fix 2012-03-30 07:06:33 -03:00
Eduardo Bart fa3d60a00a minor fixes 2012-03-30 06:51:34 -03:00
Eduardo Bart c13a5b5dab fix crash and focus bug 2012-03-30 04:40:13 -03:00
AndreFaramir 20e32ad2a0 fixes on battle and buff condition tooltip 2012-03-30 01:10:55 -03:00
AndreFaramir e0325c4c3b removing debug messages =S 2012-03-29 19:38:19 -03:00
AndreFaramir 8a22b98d01 Fixes
* poison condition
* battle target outside screen view
2012-03-29 19:36:55 -03:00
AndreFaramir fd2bc9fb77 add conditions viewer below healthbar, fix hotkeys autosend 2012-03-29 18:47:03 -03:00
Eduardo Bart 6ace984440 fix combobox 2012-03-29 17:21:59 -03:00
Eduardo Bart a475384b73 ui fixes
* fix viplist
* fix skills update
* fix mouse grabber
* minimize send interval
* add api to get world name
2012-03-29 16:25:04 -03:00
Eduardo Bart 47e7eef716 implement more functionality
* update TODO
* rework UISpinBox
* restore move of stackable items and with horizontal scrollbar
* implement classic control look
2012-03-29 10:45:40 -03:00
AndreFaramir 15fce6d4cf fix and remove lock 2012-03-28 23:03:34 -03:00
Eduardo Bart f3e9fc7cd4 fix viplist issues 2012-03-28 20:48:59 -03:00
AndreFaramir 09e831ddc0 restoring use with functionality and hotkeys manager module 2012-03-28 20:19:28 -03:00
Eduardo Bart fdba1379a7 fix 2012-03-28 19:42:02 -03:00
Eduardo Bart 0e46df3f29 fix useWith mouse conflict with resize borders 2012-03-28 19:25:00 -03:00
Eduardo Bart 58d9426be8 small changes
* show protocol version on background
* make 860 the default protocol
* avoid more crashes on mapview
* activa crash handler by default
2012-03-28 16:32:18 -03:00
Eduardo Bart a4cef0d390 fix possible mapview crash 2012-03-28 16:09:45 -03:00
Eduardo Bart 8c2a84b6be motion blur for fun 2012-03-28 14:34:07 -03:00
Eduardo Bart 56d6cc2cc0 testing bloom and motion blur 2012-03-28 14:18:21 -03:00
Eduardo Bart 81dcd42fd1 some fixes 2012-03-28 13:20:07 -03:00
Eduardo Bart 8d14d9bc99 restore old modules
* partially restore vip, battle, healthbar, skills and inventory modules
* more fixes on UIWidgets
* implement UIMiniWindow close/minimize functionality
* allow drag and drop miniwindows beteween game panels
2012-03-28 11:10:21 -03:00
Eduardo Bart e2ea267703 rework mouse events propagation 2012-03-28 08:46:15 -03:00
Eduardo Bart 92d535f981 improve scrolling 2012-03-27 21:33:35 -03:00
Eduardo Bart 668c4d98d9 win32 fixes 2012-03-27 18:33:58 -03:00
Eduardo Bart 8ea154016b fix and changes
* win32 compilation fix
* add buttons to miniwindow
* dispatcher events fixes
* ui fixes
2012-03-27 15:14:40 -03:00
Eduardo Bart 060c1cf8e7 ui changes
* create UIResizeBorder
* restore miniwindow
* scroll fixes
2012-03-26 19:24:01 -03:00
Eduardo Bart ee869bb279 side panel splitter 2012-03-26 15:33:00 -03:00
Eduardo Bart 9309d6e7f3 some rework in UIWidget input 2012-03-26 10:34:43 -03:00
Eduardo Bart 532e8e3e39 chat line wrapping
* rework UIWidget text wrapping
* implement auto wrap
* fixes in console
2012-03-25 19:14:09 -03:00
Eduardo Bart ccf55132a1 OMG the chat is finally scrolling!
* implement UIScrollArea
* rework console to allow scrolling
* many core ui changes in the way.. so maybe we will have new bugs
* fix in UIScrollBar
2012-03-25 14:10:19 -03:00
Eduardo Bart 179e53bb77 scrollbar, options and widgets changes
* complete scrollbar skin
* implement scrollbar functionality (scrolling with mouse)
* fix onMouseClick issues
* add tabs in options (graphics and general tab)
* add new option for limiting frame rate using scrollbar
* add new widget property "clipping" that will be used on scrollable areas
2012-03-25 11:10:15 -03:00
Eduardo Bart de0008caf1 ui and graphics changes
* implement draw clipping using opengl stencil buffers
* allow to create Widgets by style name with g_ui.createWidgetByStyle
* styles can now have children widgets
* make proper use of the isNotPathable in pathfinding
* add scrollbar skin
2012-03-24 12:22:40 -03:00
Eduardo Bart d10a68613b bind zoom hotkeys 2012-03-23 19:19:53 -03:00
Eduardo Bart 3aacd9d43c console fixes 2012-03-23 19:02:58 -03:00
Eduardo Bart fe86dc8050 real autowalking
* smart autowalking using A* path finding algorithm
2012-03-23 17:36:58 -03:00
Eduardo Bart 8bc63e25df simplistic autowalk
* add simple and stupid autowalk algorithm
* fix issue in classic control
2012-03-23 11:48:00 -03:00
Eduardo Bart 239f58296e restore inventory and healthbar
* make inventory/healthbar work again allowing reload
* changes in top menu toggle buttons
* all modules are now reloadable by default
* fix warning when using fade in
* remove some unused files
2012-03-23 10:48:05 -03:00
Eduardo Bart b301aa1a2b rework splitter implementation 2012-03-23 00:06:00 -03:00
Eduardo Bart 79a1d66f3f add splitter widget
* add horizontal/vertical cursor
* possibildiade to resize game map with the new splitter widget
* fix reload warnings in textmessage
2012-03-22 22:52:31 -03:00
Eduardo Bart 33458a3e39 modules changes
* speedup widget destruction checks
* rework outfit module using grid layout and the new design
* fixes in console, terminal, textmessage modules
2012-03-22 18:47:52 -03:00
Eduardo Bart 159eb98df2 introduce startup options
* startup options with -help and -version
* many startup options for graphics
2012-03-22 13:10:12 -03:00
Eduardo Bart f62f507813 just fixes
* clean map when relogging
* fix otclientrc.lua reloading
* fix game disconnection messagebox
* fix animated texture
2012-03-19 14:54:47 -03:00
Eduardo Bart 4bac617fd9 some protocol 870 support 2012-03-18 17:59:00 -03:00
Eduardo Bart c0611bfe2a restore some game functionallity
* i'm gradually restoring game functionality with the new modules design, though still a lot to do
* you can reload all scripts and modules using Ctrl+R shortcut while playing (finally! this is the reason of all this rework)
* a bunch of fixes, but new regression too :P
* fix performance issue that could lead freezes in the client in older machines
* completely new game module with new design
* fix crashs in map render
* remove uigame.cpp (now every game input is via lua)
* enable DEBUG macro by default, with it you are able to view any possible lua leak while running
2012-03-18 10:35:45 -03:00
Eduardo Bart 26629cf77c woops! 2012-03-16 10:35:27 -03:00
Eduardo Bart a24212d4de back to otclient dev, with new background!
* show otclient version in background
* disable about module (don't really need it)
* new function for formating strings like sprintf, Fw::formatString
* new nice background (taken from RPG maker XV)
* update contact information in README
* fix text rendering issues with opacity
2012-03-16 10:31:21 -03:00
Eduardo Bart b46d4c4d5f non relevant changes 2012-03-16 10:31:21 -03:00
Eduardo Bart e03bf33f58 BEAWARE all game functionality is disabled with this commit for a while
* rework client modules
* hide main window when loading
* remake top menu functions
* rework modules autoload
* improve path resolving for otml and lua
* move core_widgets to core_lib
* fix tooltip issues
* split some styles
* add bit32 lua library
* fix assert issues
* fix compilation on linux 32 systems
* rework gcc compile options
* renable and fix some warnings
* remove unused constants
* speedup sprite cache
* move UIGame to lua (not funcional yet)
* fix a lot of issues in x11 window
* fix crash handler
* add some warnings do uiwidget
and much more...
2012-02-20 00:28:13 -02:00
Eduardo Bart 96358b317d drag fixes 2012-02-09 16:38:50 -02:00
AndreFaramir d0a5f27fcf improving battle window and fixes 2012-02-09 05:26:52 -02:00
Eduardo Bart c707f990bf fix popupmenu, fix mouserelease events, fix connect 2012-02-09 04:42:07 -02:00
AndreFaramir 8545d15304 implementing battle window, need some improvements but its working 2012-02-09 03:28:38 -02:00
Eduardo Bart a8c9980a5c bind lua functions for questlog/npc trade/trade/channels/text edit/list edit/containers 2012-02-09 01:45:19 -02:00
Eduardo Bart 55fbb5f1a6 improvment in connect 2012-02-08 20:58:27 -02:00
Eduardo Bart 175f97b98f reaname and cleanup many stuff 2012-02-08 19:23:15 -02:00