Commit Graph

1855 Commits

Author SHA1 Message Date
Ahmed Samy 9154c0a678 mapio: fix load on new maps 2013-12-06 23:08:08 +02:00
Ahmed Samy 772ec208c0 don't throw error on fail 2013-12-05 22:23:46 +02:00
Sam 99500c9c91 Protocol 8.40-.42 fixes, closes #272 2013-12-04 16:02:51 +01:00
Ahmed Samy b9b9a32b83 Spawns: add function to find a spawn to place a creature on 2013-12-04 14:30:26 +02:00
conde2 ba091c9f5b Indentation 2013-12-01 01:30:48 -02:00
conde2 3288711d16 Mistake 2013-12-01 01:25:34 -02:00
conde2 8b0509a5c3 Try to fix compilation 2013-12-01 01:19:29 -02:00
conde2 d7612e9304 Little mistake 2013-12-01 01:12:06 -02:00
conde2 4dcb30110f Use of clamp 2013-12-01 00:48:36 -02:00
conde2 7ff73d1064 Fix indentation 2013-11-30 23:34:21 -02:00
conde2 ca2fe9cf45 Fix compilation under MSVC
Use template for std::min and std::max
2013-11-30 23:08:43 -02:00
Sam ec012cb137 Fix 7.6 protocol issue / Typo 2013-11-19 01:09:31 +01:00
Sam 69ae324676 Tiny setPVPMode fix 2013-11-19 00:55:42 +01:00
Sam 4d656f8bd1 New pvp modes to combat controls 2013-11-19 00:50:00 +01:00
Sam c98439ae65 onOutfitChange fix 2013-11-18 23:18:48 +01:00
Sam 4f9f04206d Added enter / escape button to minimap flag window 2013-11-18 20:57:50 +01:00
Sam fc54a6e418 Full modal dialog functionality 2013-11-18 18:58:15 +01:00
Ahmed Samy 25d3019d1a force use of template version of std::min/max 2013-11-14 00:02:47 +02:00
Ahmed Samy 1711d8bdaf Revert "replace all std::min/std::max with just min/max"
This reverts commit 28d967ccce.
2013-11-13 23:53:54 +02:00
Ahmed Samy 28d967ccce replace all std::min/std::max with just min/max
This errors out in MSVC since the inclusion of winsock2.h, CL uses the
macro not the template version.
2013-11-13 23:48:10 +02:00
BrunoDCC 4bfe9b640e Fix houses and monsters 2013-11-13 18:48:37 -02:00
Eduardo Bart 28786a3570 Update make_snapshop.sh 2013-11-13 14:33:29 -02:00
Eduardo Bart b07a77f705 Changes to compile for Win64 2013-11-13 13:55:34 -02:00
Eduardo Bart dd829395e3 Merge pull request #376 from dalkon/master
Item phases & Fix party "bug" & Additions
2013-11-12 15:56:54 -08:00
dalkon 18fa54181a Format fix 2013-11-13 00:50:46 +01:00
dalkon 5b8ff29fa3 Fix party "bug" & Additions 2013-11-13 00:48:41 +01:00
dalkon 59e90e8f1e Item phases 2013-11-13 00:18:15 +01:00
Eduardo Bart fc0297d6db Fix compile errors in ubuntu 2013-11-12 20:07:46 -02:00
Eduardo Bart 1060c6f78c Compilation for MSVC2013, thanks @dalkon
OTclient now compiles in "Microsoft Visual Studio 2013 Express for Windows Desktop"
All the needed libraries you can download at https://www.dropbox.com/s/2yfb1c763io8efy/otclient-msvc13-libs.zip
NOTE: You have to change VC++ Directories to the properly directories
NOTE: Latested MSVC 2013 or greated is required
2013-11-12 16:32:39 -02:00
dalkon c9597d6682 Visual Studio 2013 Compatibility 2013-11-12 16:32:39 -02:00
Ahmed Samy 2b015d49d7 don't set bits twice 2013-11-12 20:06:59 +02:00
Ahmed Samy f04b4a0b42 small fix 2013-11-12 20:02:24 +02:00
Ahmed Samy ff5c22d4c0 Tiny fix
Saving newly made houses by the map editor is not even supported, so this
is not a bug
2013-11-12 17:15:09 +02:00
Eduardo Bart 0938e22eb9 Fixes in stdext::format 2013-11-11 23:07:25 -02:00
Eduardo Bart 1868b235cb Implement creature marks 2013-11-11 01:45:18 -02:00
Eduardo Bart 9a30050340 Fix typo 2013-11-10 23:40:29 -02:00
Eduardo Bart 9d689f0c43 Add missing changes for protocol > 1000 2013-11-10 23:31:59 -02:00
Eduardo Bart 2b34c0ea0a Fix #337
The sound buffer was not being fully preloaded because it's size was incorrect
2013-11-10 20:35:00 -02:00
Eduardo Bart d32f71c2b9 Partial support for protocol 1020 and minimize lag
I am able to login in global Tibia however there are game protocol errors
* there is a new opcode 167, which I dont know what it is
* there are changes in opcode 147 which handles text messages that I don't know too

Connection writing was optimized, playing "lag" should improve by 10ms,
and improve much more in systems with low fps
2013-11-10 20:10:04 -02:00
BrunoDCC 7d7bd00a63 minor fix :3 2013-11-09 22:48:29 -02:00
BrunoDCC c81a623c43 Fixes for creatures name
fixes on save houses (Now open most generate some error)
First 10.22 commit (open dat to edit)
Add server id for new versions
2013-11-09 20:04:48 -02:00
Sam 6f9436dd60 UISprite widget added
Display single sprites
2013-10-30 21:35:29 +01:00
Eduardo Bart 38dec168ee Fix boost::asio misuse that would cause lag
io_service::reset was not called before io_service::poll, meaning that new events would be really polled in the next Connection::poll call, this could lead to network lag in computers with low framerate (ie: a user with 10 fps would have 100ms lag just because of that)
2013-10-22 21:42:35 -02:00
Joao Pasqualini Costa b3717ceb93 Fix - Writeable / Readable items 2013-10-21 22:25:12 -02:00
Joao Pasqualini Costa 084ee45650 A little mistake 2013-10-20 20:33:44 -02:00
Joao Pasqualini Costa 7290ec3334 Some work on container pagination
Bind lua functions for containers
Update onAddItem now it have the pagination slot
Note: getSize as i see is equal to getItemsCount, but not sure thats why
I've added !
2013-10-20 20:21:20 -02:00
Joao Pasqualini Costa 971d90a596 Fix protocol error #362
TODO:
Handle the helpers in LUA, it could be added into Battle Window i think,
if someone know where should this be comment here !
2013-10-20 18:31:20 -02:00
Sam 8230bf2af4 Merge branch 'master' of https://github.com/edubart/otclient 2013-10-20 17:15:30 +02:00
Sam 241b54262a Updated lua consts 2013-10-20 17:15:24 +02:00
Ahmed Samy 63ce68b449 mapio: make sure we read the house tile flag 2013-10-12 11:38:30 +02:00
BrunoDCC de3160c90d Save houses and spawns fix 2013-10-11 02:35:31 -03:00
Sam 778559c7b9 Protocol 10.10 fixed containers 2013-10-09 17:58:58 +02:00
Sam 3aac0ac0ec Reverting mapio.cpp change
Should not have been commited.
2013-10-07 21:38:55 +02:00
Sam 4adfafc67e Fix for Client 8.5 2013-10-07 21:32:13 +02:00
Sam 1b27a095a9 Hotkeys for Fluid Containers
Hotkeys now save subType for fluid containers instead of always trying
to use item with subType 0.
2013-10-05 18:08:49 +02:00
Sam 5843b78e87 Support for client version 7.6
Tell me if there are parts which I should change.

- Not everything is tested yet, feel free to report bugs in 7.6
- the data send in between login opcode and account data might not be
correct, but I could not find any documents showing the right protocol
yet
- Hotkeys working
2013-10-04 04:09:54 +02:00
Ahmed Samy 7cf645e715 Woops, fix operator less than 2013-09-02 19:12:12 +00:00
Ahmed Samy 537508021e Make g_map.findItemsById return a map instead of a vector 2013-09-02 17:53:32 +00:00
Ahmed Samy e741a62ce9 g_map.findItemsByid 2013-08-31 01:18:17 +00:00
Ahmed Samy 56d6ef6642 Introduce 4 new functions:
- g_map.beginGhostMode(float opacity)
- g_map.endGhostMode()
- UIMap::movePixels(int x, int y)
- MapView::move(int x, int y)
2013-08-30 01:54:36 +00:00
Ahmed Samy 3db8f54aa9 Introduce 2 new functions to g_things
- g_things.findItemTypesByName
- g_things.findItemTypesByString
2013-08-29 17:53:21 +00:00
Ahmed Samy 9234030c1b Zone colors: add more tile flags to be checked for 2013-08-27 15:49:48 +00:00
Ahmed Samy 520baa28ea Move "getNPC" that was introduced in commit
00729bbc2e
from Spawn to CreatureType

I didn't have a closer look at how his code was structured, what he
basically did
is that he set all creatures in a spawn as NPC's even if it's a monster
which is
so erroneous.

Highlights:
- Add branch prediction macros
- Minor code style fixes & some others

Hopefully the branch prediction thing will speed up OTB since it's
awfully slow.
2013-08-27 03:40:18 +02:00
KnopersPL 1f914351bb Update protocolcodes.cpp
Fix for server messages on 850
2013-08-25 12:24:18 +02:00
KnopersPL eb68504dc1 Update protocolgameparse.cpp
Fix the slow animation move effect, some opcodes error and logging in as GM
2013-08-25 12:20:54 +02:00
Ahmed Samy 32647f11bf Introduce 2 new functions to Map
- g_map.colorizeThing
- g_map.removeThingColor
2013-08-24 00:09:56 +02:00
Ahmed Samy 644d4daeea More cleanups 2013-08-23 02:12:36 +02:00
Ahmed Samy b27352c321 Merge branch 'master' of https://github.com/BrunoDCC/otclient
* 'master' of https://github.com/BrunoDCC/otclient:
  Add full npc read (it not cause bug)
  Fixed a npcs save Fixed a spawns and npcs load
2013-08-23 02:03:40 +02:00
BrunoDCC a6be9ae525 Add full npc read (it not cause bug) 2013-08-22 21:00:48 -03:00
Ahmed Samy 5df3ec8cf2 More cleanups
Also, bind map descriptions auxiliar functions
2013-08-23 01:55:15 +02:00
BrunoDCC 00729bbc2e Fixed a npcs save
Fixed a spawns and npcs load
2013-08-22 20:54:09 -03:00
Ahmed Samy 3b2d8a2b5e Fix build 2013-08-22 23:20:44 +02:00
Ahmed Samy d5298c1011 Cleanups 2013-08-22 21:15:17 +02:00
Allan Ference aaad8ab8a0 Fix spawn loading and saving, thanks to @BrunoDCC 2013-08-20 12:14:52 +02:00
Allan Ference efbd9ab693 Attempt to fix spawn loader 2013-08-19 18:57:25 +02:00
Allan Ference 092209c0bb Attempt to fix houses and spawns save 2013-08-19 10:38:22 +02:00
Allan Ference 05f7f6a4cf Introduce Item::getName() 2013-08-18 18:29:20 +02:00
Joao Pasqualini Costa 96bb28e806 Fix Mount frame issue
This will fix mount for all protocols
2013-08-17 22:19:24 -03:00
Allan Ference e7137c2535 Rework NPCs loader with g_resources (Untested) 2013-08-17 23:36:44 +02:00
Allan Ference 5eabf6f518 Optional and configurable zone colors 2013-08-17 23:06:58 +02:00
Allan Ference 5849136526 Introduce g_things.findItemTypeByName 2013-08-17 15:09:10 +02:00
Allan Ference 0451fd6b58 OTBM saver: don't escape version check for waypoints 2013-08-15 11:20:22 +02:00
Allan Ference 9cf878335a Minor changes
Mainly code style
2013-08-14 18:58:53 +02:00
Allan Ference 1ea2b380ca Disregard progressbar 2013-08-09 17:35:56 +02:00
BrunoDCC 4d498ed0d8 Fix OTBM save
Remove if(version > 1) { (it causes bug)
2013-08-07 20:04:21 -03:00
Allan Ference 9aa667da26 MapEditor: more changes for ease of use 2013-08-04 14:21:12 +02:00
Allan Ference e6db43ac3a MapEditor specific: Use colors for tile states 2013-08-04 14:19:10 +02:00
Mark Samman 4a04a18835 Fix login with 9.83-10.10
This only adds protocol compatibility, the features aren't actually
implemented yet
2013-07-28 07:05:46 +02:00
Mark Samman 261642190b Fix compiling on OS X 2013-07-28 04:30:52 +02:00
BeniS 95abf2a1d2 Fix a bug with autowalking & add prompt param for tryLogout.
(We don't want to be prompted when pressing Ctrl + Q or  Ctrl + L).
2013-07-07 05:36:56 +12:00
Sam 987c6d6c91 Mount display issue
fixes #275
Not really needed but enables some cool stuff
2013-07-02 23:16:11 +02:00
Sam b81590f297 Fixed Alt + F4 keycombo on Windows 2013-06-29 16:53:15 +02:00
BeniS e062562888 Added sublime text 2 project file.
* Changed the order of the dofiles params.
2013-05-12 21:16:43 +12:00
BeniS 18d23653c4 Added some control params to dofiles lua method.
* File name contains string.
* Recursive file checking for deep searches.
2013-05-12 17:00:52 +12:00
Sam cc12db0d1f Reverted getTopMultiUseThing() change 2013-04-09 23:54:10 +02:00
Joao Pasqualini Costa 57bb6ff974 Fix #315 by @pacmanis
Credits go to @pacmanis
2013-04-09 18:02:43 -03:00
Eduardo Bart b43a196eac Minor fixes and add auto resize for images 2013-03-15 21:59:22 -03:00
Joao Pasqualini Costa 6ef3508362 Properly Fix #301 2013-03-14 20:57:02 -03:00
Eduardo Bart a71e07f063 Restore walk optimization 2013-03-14 00:16:57 -03:00
Eduardo Bart 4bdd1e79fd Fix compile error for win32 2013-03-13 21:18:17 -03:00
Eduardo Bart e9e4dcd71b Improve walk when lagging 2013-03-13 20:55:20 -03:00
Eduardo Bart 0891e2b30a Add C++ traceback to errors 2013-03-12 01:36:36 -03:00
Eduardo Bart 24664714bd Fix rare but serious bug in Connection
* Implement output pooling for writing data in connection,
this should fix rare cases where sending would fail
2013-03-12 00:18:47 -03:00
Eduardo Bart 64fc4570c9 Try to fix compilation for gcc 4.6 [3] 2013-03-06 15:47:38 -03:00
Eduardo Bart 392acc0b43 Try to fix compilation for gcc 4.6 [2] 2013-03-06 15:40:47 -03:00
Eduardo Bart 69f72b9c86 Try to fix compilation for gcc 4.6 2013-03-06 13:05:46 -03:00
Eduardo Bart 489688e9fb Merge branch 'sql' 2013-03-06 13:00:21 -03:00
Eduardo Bart 61be2103ed Fix linkage 2013-03-06 12:54:27 -03:00
BeniS a7b27ef8dd Forgot to add MySQLResult lua binding 2013-03-05 20:33:27 +13:00
Eduardo Bart 44bf4dcb6e Fix ubuntu compile errors 2013-03-05 02:54:08 -03:00
BeniS 9305053e34 Few issues with compilation and layout 2013-03-05 17:47:43 +13:00
Eduardo Bart 1dd558d57e Revert "Use boost::thread instead of std::thread"
This reverts commit 71b5c5f2e4.
2013-03-05 01:47:23 -03:00
BeniS 15ee7962f1 Some minor clean ups 2013-03-05 17:31:19 +13:00
Eduardo Bart 8c016b143a Fix #294 2013-03-04 23:59:37 -03:00
Eduardo Bart 71b5c5f2e4 Use boost::thread instead of std::thread 2013-03-04 23:06:00 -03:00
Henrique Santiago 5396ea6231 Fix to last commit 2013-03-04 22:46:14 -03:00
Henrique Santiago 9955de573b Avoid infinite loop 2013-03-04 22:44:29 -03:00
Eduardo Bart 0be7bd5360 Implement async dispatcher #221 2013-03-04 18:56:22 -03:00
Eduardo Bart c452e74e0c Implement stdext::shared_ptr
It's an alternative to stdext::shared_object_ptr
with weak pointers support and some other functionallity, however
it's heavier, uses more memory, more allocation and slower,
this class should be used when really needed, prefer
stdext::shared_object_ptr
2013-03-04 13:14:35 -03:00
Eduardo Bart bdbe065c23 Add thread safety for std::shared_object_ptr 2013-03-04 10:47:07 -03:00
BeniS f4263384bc Fix boost issue on Ubuntu and fix MySQL lib issue
* Add framework options for configuration
* libboost_chrono-mt.a dependency issue (with clock_gettime)
* MySQL lib must be added before zlib
2013-03-04 18:03:04 +13:00
BeniS f50c63e9e5 Removed singleton instance & added more lua bindings
* Some tidying up
2013-03-04 04:11:29 +13:00
BeniS 48ac91d173 A few clean ups and also tested, its working fine 2013-03-04 01:27:07 +13:00
BeniS 8db85e4e3a Use stdext::millis not g_clock.millis 2013-03-03 19:43:25 +13:00
BeniS 02d32565e9 Work on sql framework classes 2013-03-03 19:19:22 +13:00
BeniS 3980f859b7 Forgot to remove header includes 2013-03-03 19:17:48 +13:00
Eduardo Bart c392bcca90 Fix win32 alt bug 2013-03-03 00:00:13 -03:00
Eduardo Bart 62921dee9b Fixes in options, hotkeys and viplist 2013-03-02 17:01:52 -03:00
BeniS 3ca85cbe87 Removed Position dependencies inside the framework 2013-03-02 18:33:14 +13:00
Eduardo Bart 32df317163 Fix luajit on Mac OS X 2013-03-01 17:14:18 -03:00
Samuel 884102833e OTB loading fix 2013-03-01 15:30:50 +01:00
Eduardo Bart 8314b84f69 Add live_textures_reload command 2013-03-01 05:46:55 -03:00
Henrique Santiago e85afd4b63 Platform modtime, little changes to entergame 2013-03-01 05:08:40 -03:00
Eduardo Bart dad3026ba0 Optimize terminal buffering 2013-02-28 21:35:35 -03:00
Eduardo Bart 9312d20a0f More terminal improvements 2013-02-28 20:10:36 -03:00
Eduardo Bart b804dd6959 Fixes and new tuned terminal 2013-02-28 18:46:42 -03:00
Eduardo Bart 69e762385e Warn when shared_object_ptr misused 2013-02-28 12:19:42 -03:00
Eduardo Bart e528fcc8f8 Minor fixes and improvements 2013-02-28 02:43:26 -03:00
Henrique Santiago 46aa0c005f Support to miniwindow margin, fix protocollogin connectCallback, pt translation 2013-02-27 23:45:03 -03:00
Henrique Santiago 864ac3fdd9 Pt translations, #286 2013-02-27 15:57:13 -03:00
BeniS 5f26303389 Added latest protocol/client support for cipservers 2013-02-28 04:38:48 +13:00
BeniS 0bf909d52f Fix #283 and more:
* Might have fixed death window issue but not confirmed
* Stop hotkey window from display while offline
* Moved some required features to >= 840 if statement
  (protocol 840/842 arent supported in otclient yet)
2013-02-28 01:01:51 +13:00
Eduardo Bart ef20f59a98 Fix new line in utf8 conversion 2013-02-26 18:31:09 -03:00
Eduardo Bart dc3559a5c0 Fix hotkey bug and compile error on Mac 2013-02-26 17:50:08 -03:00
Eduardo Bart d0576da69d Implement dash walking and zoom out again 2013-02-26 16:37:02 -03:00
Eduardo Bart 04f52d77d2 Walk ping is not supported anymore 2013-02-24 22:39:25 -03:00
Eduardo Bart 06e2b6eca2 Platform fixes and rework ping 2013-02-24 22:16:45 -03:00
Henrique Santiago a8c175452b Pt translations 2013-02-23 20:15:12 -03:00
Eduardo Bart 035ce26728 Fix link error in Mac OS X 2013-02-22 19:42:28 -03:00
Eduardo Bart 04c4943fa8 Remove boost::filesystem dependency 2013-02-22 19:29:58 -03:00
Eduardo Bart 09c937998f Dont use boost locale anymore 2013-02-22 18:49:36 -03:00
Eduardo Bart e4e3d7d053 New platform APIs and new OpenAL cmake 2013-02-22 16:53:49 -03:00
Eduardo Bart 5b573afdfc Change network errors message 2013-02-22 16:53:49 -03:00
Henrique Santiago 90d2032e9e More changes to painter 2013-02-22 03:31:13 -03:00
Henrique Santiago 3eeb5ae890 Painter became PainterOGL, new Painter generic class 2013-02-22 02:55:35 -03:00
Eduardo Bart 9a54bfcc90 Minimap, hotkeys and lot of other changes
* Begin working on a new layout system for UIMinimap and later UIMap,
this new layout system allows to add widgets to the minimap
* Add option to disable motd
* Rework hotkey binding
* Lots of fixes in hotkeys manager
* Add fullmap view using Ctrl+Shift+M
* Prevent some crashs in ThingType draw
* Add function to load minimap from PNG files
* Fixes in minimap saving
* Fixes in Tile::isClickable
* Add UIMapAnchorLayout, new layout for maps
* Fix freezes in win32 when pressing alt key
2013-02-21 17:03:05 -03:00
Henrique Santiago f8b078ea91 Little fixes 2013-02-20 21:50:45 -03:00
Henrique 33ce0aa704 A few more changes to dx9 2013-02-20 19:12:52 -03:00
Henrique bb304f9f4e Fixes to npc trade, begin native directx support 2013-02-20 15:41:28 -03:00
Eduardo Bart 67fc77d507 Add sell all button to NPC trade 2013-02-15 16:38:57 -02:00
Henrique Santiago ffcb65f365 Draw minimap background without map 2013-02-13 18:40:15 -02:00
BeniS adc01ab9e3 Proper fix for autowalk lag issue 2013-02-13 18:05:08 +13:00
BeniS 725a16e38e Fix a lag issue with auto walking
* Auto walking on unwalkable objects was still being processed
  by the findPath algorithm. Ed, if this algorithm shouldn't be causing
  lag spikes for the client, perhaps I should find the cause in findPath.
  For now this will fix the issue however.
2013-02-13 15:06:22 +13:00
Henrique Santiago b1bab32618 Fixes to lua 2013-02-10 02:05:02 -02:00
Henrique Santiago dfb0150a7d Fix signalCall, healthinfo tooltips 2013-02-10 01:17:20 -02:00
Henrique Santiago 11cb287a21 Changes to UIProgressBar, simplified healthinfo module 2013-02-09 19:57:37 -02:00
Henrique Santiago 25841e9c77 Merge pull request #267 from ricardoianelli/master
Rework on init/exit log messages.
2013-02-08 21:03:08 -08:00
Ricardo Ianelli cbeab6f9b0 Moving start messages to lua
Moved start log messages to lua, to make easier to enable/disable those
messages.
2013-02-10 02:28:47 -02:00
Eduardo Bart ea0d5f3d81 Fix compile error for OpenGL ES 2013-02-07 03:56:21 -02:00
Henrique Santiago 4f3be92208 Refix last commit 2013-02-07 03:37:57 -02:00
Henrique Santiago 3c3ba9ef4c Fix crash when clientid is invalid 2013-02-07 03:13:08 -02:00
Henrique Santiago 2f7a06e93e Full ground option in otml 2013-02-07 02:19:19 -02:00
Henrique Santiago 7f918a12a2 Old light method restored, it can be changed in lua now 2013-02-06 20:47:17 -02:00
Eduardo Bart 7f6a4bbbe5 Lightning is not additive anymore
Now otclient lightning may look like more tibia lights,
before this too many lights together would increase
brightness a lot, this won't happen anymore in cards
with OpenGL 1.4 or newer
2013-02-06 19:49:40 -02:00
Eduardo Bart 86c462eb4d Fix win32 compile errors 2013-02-06 18:48:23 -02:00
Eduardo Bart 7ece0ed8c7 Buttons for client options 2013-02-06 17:35:59 -02:00
Eduardo Bart cf77df05ca Fix possible leaks in stdext::format 2013-02-05 20:00:28 -02:00
Eduardo Bart dcd6249e8f Link ICU in Mac OS 2013-02-05 19:21:15 -02:00
Eduardo Bart f0ac63eb5c Disable crash handler in Mac OS 2013-02-05 19:10:22 -02:00
Eduardo Bart 637b6ceca2 Trying to get it compiling on Mac OS X 2013-02-05 19:03:18 -02:00
Eduardo Bart 86d06057ca Fixes to compile with libc++ 2013-02-05 18:30:16 -02:00
Eduardo Bart 717832b791 Other minor fixes 2013-02-04 19:40:12 -02:00
Eduardo Bart 0fc56c73cc Fix health colors 2013-02-04 15:50:15 -02:00
BeniS 6cd71ea02e Closes #236 2013-02-02 03:38:17 +13:00
BeniS e7012031eb Fix auto walking bug 2013-02-01 12:46:44 +13:00
Eduardo Bart 36a60419ec Fix some issues when reloading entergame 2013-01-31 14:19:41 -02:00
Henrique Santiago 546007f1df UIImageView, fixes to minimap 2013-01-31 14:20:04 -02:00
Eduardo Bart cb7f855fd8 Fix minimap crash 2013-01-31 13:39:56 -02:00
Eduardo Bart a0b2504f11 More fixes in minimap 2013-01-31 04:15:10 -02:00
Eduardo Bart 89c012e81f Improvements in minimap drawing 2013-01-31 03:38:06 -02:00
Eduardo Bart 654f71e75f Fix autowalk sometimes not being canceled 2013-01-31 00:50:20 -02:00
Eduardo Bart 1bf77c35c6 Fix some minor bugs in widgets events 2013-01-31 00:21:39 -02:00
Henrique Santiago 17d09f41be Rework UIMinimap 2013-01-30 23:44:57 -02:00
Eduardo Bart 5bf03c50d6 Rework hotkeys manager, fix many issues on it 2013-01-30 18:28:54 -02:00
Henrique Santiago 60986eb80f Minimap fix and remove option 2013-01-29 18:36:27 -02:00
Eduardo Bart ff9f82d0c8 Fix other compile errors 2013-01-29 16:56:50 -02:00
Eduardo Bart 80a7ecb3a4 Speed up compilation time for luafunctions
* Other compile fixes for gcc
2013-01-29 15:27:59 -02:00
Eduardo Bart 8d6ccb8d83 Fixes to compile with clang 2013-01-29 14:35:20 -02:00
Eduardo Bart 4751941e4f Improve encrypt/decrypt algorithms 2013-01-29 11:51:15 -02:00
Eduardo Bart 26c6217bc3 Fix change of RSA keys 2013-01-29 10:37:15 -02:00
Eduardo Bart b7eef97239 Add flexibility in login packets
* It's now possible to add custom data in the login packet
* Add utility funciton to generate RSA keys
* Make the protocol able to use RSA keys with 2048 bits or more
2013-01-28 20:52:03 -02:00
Eduardo Bart d6e8e92a45 Some fixes in hotkeys and other improvements
* Save last logged character and world instead of character name
* Make focused label always visible in character list and hotkeys
* Other fixes in hotkeys
2013-01-28 16:33:35 -02:00
Eduardo Bart 773837da98 Minor changes in file type handling 2013-01-27 23:23:53 -02:00
Eduardo Bart 4536c68f00 Fix #249 2013-01-27 18:26:48 -02:00
Eduardo Bart 6966221e39 Fixes and improvements in find path 2013-01-27 16:58:44 -02:00
Henrique Santiago 2bd86d0695 Fix minimap zoom, blue name 2013-01-27 14:53:16 -02:00
Eduardo Bart bcb3db4cdc Fix #250 2013-01-27 14:25:44 -02:00
Eduardo Bart e81dd31ae3 New lightweight minimap format, finish #15 2013-01-27 14:06:47 -02:00
Eduardo Bart 9aca1644e6 Implement rule violations, closes #218 2013-01-27 07:54:50 -02:00
Eduardo Bart 4351f3c63f More improvements in walk 2013-01-26 20:12:00 -02:00
Eduardo Bart 4b1db2bcd6 Fix #235 and other changes 2013-01-26 18:40:03 -02:00
Eduardo Bart 4f8f02acad Rework auto focus behavior, closes #222 2013-01-26 17:06:25 -02:00
Eduardo Bart 835adfb4ce Fix a compile error 2013-01-26 15:17:32 -02:00
Eduardo Bart 6594b2d090 Fix #7 2013-01-26 14:54:19 -02:00
Eduardo Bart 07959ddc04 Fix a vulnerability in password encryption
* There was an error in the encryption used to save passwords,
  now it's really harder to decrypt the password from the config file
* Other minor changes
2013-01-26 14:38:48 -02:00
Eduardo Bart 90f1244ab4 Fix #194 2013-01-25 18:28:44 -02:00
Eduardo Bart 32c5f4285b Closes #210
* And minor adjustments
2013-01-25 17:26:51 -02:00
Eduardo Bart a144174c41 Use push/pop mechanism for cursors 2013-01-25 11:47:51 -02:00
Eduardo Bart 3a47c4f2e1 Remake cursors, closes #219 and #237 2013-01-25 11:19:40 -02:00
Eduardo Bart 0a91fff82a Textedit improvements 2013-01-25 11:17:59 -02:00
Eduardo Bart d5b4e0929f Improvements in textedit and hotkey manager
* Set textedit's cursor position to the end of text in some situations
* Send hotkey messages to the current channel instead of default channel
* Allow to overwrite sprites using otml and pngs
2013-01-24 18:36:04 -02:00
Eduardo Bart a8fbd6cdfc Improve game map view modes 2013-01-24 17:15:07 -02:00
Eduardo Bart 5b65088426 Improve tab navigation and scrolling
* Fix with use with over creatures when you are over force use objects
* Fix textedit wrapping
2013-01-24 15:46:02 -02:00
Eduardo Bart 50c2db100e Use boost::chrono instead of std::chrono 2013-01-23 19:31:14 -02:00
Eduardo Bart 311bc220a8 Fix a warning 2013-01-23 16:55:10 -02:00
Eduardo Bart 992acd8873 Fix translations, there were all broken 2013-01-23 15:35:43 -02:00
Eduardo Bart 1674575dc0 Minor fix 2013-01-23 13:47:26 -02:00
Eduardo Bart 3f882d9e6c Disable path find debugging 2013-01-23 13:15:02 -02:00
BeniS a2ddb472f5 Fixed up movement controls again and fixed a typo.
* You can change direction while already moving
(There could be a better way for walking control, but this works fine for now)
2013-01-23 20:31:28 +13:00
BeniS caf86a9fc6 Fixes! Closes #235 and more:
* Hotkeys now save by server & player rather than just player
* Added double clicking to module dialog options
* Fixed a bug in the modal dialog for > pv970 (protocol changed)
* Fixed a login bug for pv970.
WARNING: Will remove all your current hotkeys.
2013-01-23 13:15:46 +13:00
Eduardo Bart 27d5506262 Some fixes in entergame and widget clipping 2013-01-22 19:48:25 -02:00
Eduardo Bart ca4caf7991 Fix text highlighting again 2013-01-22 18:29:18 -02:00
Eduardo Bart fa8971498f Fix old bug #149 2013-01-22 17:28:44 -02:00
Eduardo Bart e900a7679a Improve autowalk 2013-01-22 16:04:36 -02:00
BeniS 01e48fbcc8 More work towards autowalking (needs more work).
* Added tile minimap color override.
* Changed zoom in and out of minimap from inverted control.
2013-01-23 01:02:25 +13:00
Henrique Santiago f470cba09e Fix compile on non window applications 2013-01-21 23:17:40 +00:00
BeniS 5a278ef4ec Few minor fixes.
* Fixed count window.
* Other small things.
2013-01-22 13:40:46 +13:00
Eduardo Bart 71cccac3da Many changes
* IMPORTANT: dat/spr should now be placed in /data/things/
* Rename game_tibiafiles to game_things
* Make battle list algorithm much faster
* Split UITabBar into UITabBar and UIMoveableTabBar
* Fix other minor issues
2013-01-21 19:41:03 -02:00
Eduardo Bart 0729e35b50 Minor fixes 2013-01-21 14:15:36 -02:00
Henrique Santiago 2a2214991c Small changes 2013-01-21 00:40:47 +00:00
Eduardo Bart ae731ddefc Rework minimap rendering 2013-01-20 21:17:56 -02:00
Eduardo Bart 18a37393c5 Limit path finding max complexity 2013-01-20 14:30:53 -02:00
BeniS 8c6d5a0f5c Finalizing auto walk enhancements, closes #63, also other fixes:
* Can now auto walk up to 1000 steps!
* Re-added sexy topmenu buttons :)
* Tooltip for logout/edit will now change
* Changed xxStackpos to xxStackPos
2013-01-21 05:09:14 +13:00
Eduardo Bart c28596292f Text selection in chat
* Remove fancy stuff from background
* Improve text windows
* More improvements to textedit
2013-01-20 13:40:40 -02:00
Eduardo Bart 84dfd4f7f3 UITextEdit selection, closes #55 2013-01-20 11:38:02 -02:00
Eduardo Bart 9907e9e5c7 Fix particles and some fun in the background LOL 2013-01-19 18:24:59 -02:00
Eduardo Bart f389c3b3fe Widgets can now rotate :O 2013-01-19 14:44:07 -02:00
Eduardo Bart 2fcaf2cc40 Fix rotate,translate,rotate in ogl painters 2013-01-19 13:44:27 -02:00
Eduardo Bart 0f9cacdde5 Implement missing matrix operations 2013-01-19 12:21:00 -02:00
Henrique Santiago 8e9d137608 Rotate, translate and scale added to ogl2 2013-01-19 02:18:29 +00:00
Eduardo Bart 28b5fc1d5a Refactor modules, closes #223
* All modules are sandboxed now
* All images,sounds,fonts,translations and styles were moved to "data" folder
* Reorganize image files folders
* Remove unmaintained modules: client_particles, client_shaders
* Implement new automatic way to load styles and fonts
* Add hide/show offline option in VipList
* Add invite/exclude to/from private channel in players menus
* Many other minor changes
2013-01-18 20:46:36 -02:00
BeniS 1500c1d2f2 Few minor fixes here and there:
* Fixed miniwindow cancelling (sorry Summ! :D)
* Fixed pathFind to check floor change tiles
* Fixed buying/selling stackable items in pv < 860
* Added force walk to the first step of auto walking for open tibia
2013-01-18 18:27:29 +13:00
Eduardo Bart 7e52c4e449 Make otclient login into cipsoft servers again 2013-01-17 18:24:41 -02:00
Eduardo Bart ada2c9efe9 Fix buy/sell of stackable items on 8.6 2013-01-17 16:10:55 -02:00
BeniS b68df8336a Minor fixes to some previous commits.
* Fixed a bug with storing the protocol version.
* Fixed an issue with text windows cancelling.
* Fixed a typo in the source.
2013-01-18 03:23:01 +13:00
Eduardo Bart cf77c2baf3 Fix text edits wrapping 2013-01-17 09:34:45 -02:00
Eduardo Bart 2fd8d4e580 Fix error in OTML casting from Lua, may fix #198 2013-01-17 08:38:44 -02:00
Eduardo Bart 67c5b31225 Fix ICU linkage on ubuntu 2013-01-16 17:13:10 -02:00
Eduardo Bart 20231c1fc5 Fix ICU linkage on ubuntu 2013-01-16 17:01:02 -02:00
Eduardo Bart 773d093e68 Add missing file 2013-01-16 16:54:20 -02:00
Eduardo Bart 62cd3d04e1 Update sound engine with some sound fixes
* Refactor client module
2013-01-16 16:46:42 -02:00
Eduardo Bart a80e758e32 Improve tabs move in console chat, looks nice now 2013-01-16 15:41:12 -02:00
Eduardo Bart 2e75380218 Reimplement text edit scrolling in C++
* And update some corelib APIs
2013-01-16 14:20:17 -02:00
Eduardo Bart a3fcf2e8e7 Fix error in FindICU cmake 2013-01-16 12:51:03 -02:00
Eduardo Bart d2712fa218 Try to fix travis build 2013-01-16 12:42:06 -02:00
BeniS 913cc801b6 Few minor fixes:
* Fix to tab margins when a tab is closed
* Changed the life bar colors of UICreatureButtons
* Added onDeath to Creatures class
2013-01-13 00:41:27 +13:00
BeniS 914b4bd5f3 Applied #189
* There was a bug in OTML saving hotkeys per player because of the way they are storing children and not a straight value. Perhaps you want to look at it ed.
Note: Your hotkeys will reset in this revision.
2013-01-11 17:03:48 +13:00
Henrique Santiago adba4b0da9 Refix items on UIItem, cancel button to hotkeys 2013-01-10 16:45:35 -02:00
BeniS 00a574fe10 Fixed #178, and some others:
* Fixed a small issue in the ignore module (also please remember to use 2 spaces for tabulation and not tabs)
* Changed the order of count window buttons
* Added new player functions.
2013-01-11 06:25:32 +13:00
Samuel 59594b4ac2 Fix Ignore Module / NPC highlighting
Edu removed the spacer character.
Don't know if it was intentional or not, I will just add it here again.
2013-01-09 23:54:57 +01:00
Eduardo Bart cce2976156 Many enhancements in client API
* Fix issues in item use
* Stack animated texts values
* Add utility functions for changing creature color and jumping
* Add some new extended functionality
* Improve map shader API
2013-01-09 17:29:58 -02:00
Eduardo Bart aeb31f0669 Fix boost locale linkage 2013-01-09 14:57:34 -02:00
Eduardo Bart 0120b7554c Restore support for animated png files
* Rework resource manager
* Add missing files
* Improve some graphics classes
2013-01-08 19:31:41 -02:00
Eduardo Bart fdcad184f9 Fix platform issues regarding charsets
* IMPORTANT: A new dependency is required, boost_locale, comes with boost 1.50.0 or later
* Copying and pasting special characters should now work
* Running otclient from filepaths with special characters should work now too
2013-01-08 18:45:27 -02:00
Eduardo Bart b52c52cd36 Fix possible crashs when using server class 2013-01-08 18:05:24 -02:00
Eduardo Bart 5344a179a4 Many UI improvements and minor fixes 2013-01-08 18:01:47 -02:00
Eduardo Bart a8d3bb97ea Minor changes in sql classes 2013-01-08 17:44:05 -02:00
Eduardo Bart 9d5abb0243 Fix minor issues in item drawing
* Add some utilities functions
2013-01-08 17:40:25 -02:00
Eduardo Bart 122577a916 Just rename some files
* Fix a server ping issue
2013-01-08 16:32:05 -02:00
BeniS 8d07f8eaf6 New sexy 'move stackable item' window! 2013-01-09 06:59:03 +13:00
BeniS a1a8d28f5c Auto walker update must be done from C++ not lua due to bot protection.
* Moved the auto walk checker to the source.
* Implemented a temporary fix for findPath method (will now choose other tiles over null tiles).
2013-01-09 04:32:37 +13:00
BeniS 702fce0be8 Fixed #169 Thanks Quintinon and #170! Also some other fixes:
* Fixed calling local in an if statement where it is not required (lol).
* Fixed an issue with the auto walk checker.
2013-01-08 15:55:41 +13:00
BeniS 3ed2eeb104 Oops fixing this from last commit. 2013-01-08 06:17:58 +13:00
BeniS bb139955dc More fixes and edits!
* Fixed a bug with client_exit module button appearing on full reload.
* Fixed the battle window to work properly now (left click: attack, right click: menu).
* Added auto walk checker for more accurate aut walking:
  - It will always find the path now, except in rare occasions gets stuck running back and forward
  - Re-calculates path every 10 steps and also when you hit an object that cancels your step.
  - Right now this is just a temporary method.
  - Cancels the checker when you move or press escape (has to be done client-side).
* Added a new setting to UIComboBox class 'mouse-scroll' to enable/disable mouse wheel scrolling.
* Added support for no ping in cooldowns.
* Added missing PlayerStates (hungry and bleeding).
2013-01-08 06:17:01 +13:00
BeniS fddbafebd3 Fixed #165, Fine tune fixes!
* Fixed an issue with the cooldown timing.
* Fixed issue with 'right click' using items under players.
* Some changes to the minimap control (ctrl + mouse wheel to
  change floors and tweaked the zoom/move speeds).
* Fixed some bugs in the trade module.
* Added new Spells table for spell related functions
  (Also added getSpellByName and getSpellByWords).
* Fixed an issue with follow/attack cancelling (wasn't calling
  onFollowChanged for updates in battle, etc).
2013-01-07 04:04:49 +13:00
BeniS 3fa5993177 Changed scrollbar style, and some other changes:
* Changed the scrollbar style to look a bit nicer.
* Fixed a typo in the EventDispatcher class.
* Added PlayerStates to player.lua.
* Minor tweak to console tab spacing.
* Add unbinding key 'Ctrl+Shift+D' in the options.
2013-01-05 20:57:31 +13:00
BeniS ca46b5033e More progress on cipserver login for pv973 and a few fixes.
* Fixed the "options" module hotkey (changed boost walker to Ctrl+Shift+D).
* Fixed a small issue with UIMiniWindow:setup() function (was setting parent before its pos).
* Pic signature has changed for cipsoft client.
* Fixed 'client type' byte position in the login packet.
* Changed the ping function to execute every 4 seconds rather than 2.
* Changed some protocolgame for pv973 support.
2013-01-04 11:42:02 +13:00
BeniS c47641d7e1 Merge branch 'master' of https://github.com/edubart/otclient 2013-01-03 21:25:00 +13:00
BeniS fc55c6b524 Interface edits, additions, and fixes:
* Added a new module for exiting the client (client_exit).
* Added tab spacing to the UITabBar class.
* Added tab popup menus for things like channel tabs.
* Impelemented channel tab popup menus (still need to be finished).
* Fixed UITabBar tab draging (will now change after dragged half way over the
  next tab, not 2 pixels).
* Fixes to the client_options module.
* Edited some UI settings.
* Changed game_cooldown and game_spelllist menu button icons.
* Fixed some typos.
2013-01-03 21:24:07 +13:00
Henrique Santiago 2aeec22ef8 Fix items draw inside uiitem 2013-01-03 04:24:07 -02:00
BeniS 8cdab5c814 Tested and fixed #155
* Also fixed a typo in the game_tibiafiles module.
2012-12-31 00:32:09 +13:00
BeniS fcdf2286b6 Fix issue #155 (only tested on pv973)
Please let me know if pv870+ works now.
Note:
 * pv = protocol version,
 * cv = client version
For people wondering.
2012-12-30 20:53:24 +13:00
BeniS abf0ee4303 More walk control optimization and fixes:
* Finished off the walking control optimization! (Should be smooth controlling now).
* Fixed issue #151
* Fixed an issue with the character list.
* Fixed a bug in the g_keyboard.isKeySetPressed function.
2012-12-30 19:14:49 +13:00
BeniS 1782de7336 Game control precision edits and many other fixes:
* Updated the walking(mouse/keys) control to be a lot more responsive/smooth!
* Updated creature diagonal steps to animate faster (due to demand).
* Added a warning popup for boost walker option in cipsoft servers.
* Added KeyUp event controls in the g_keyboard class.
* Fixed an issue with the minimap not reconfiguring.
* Fixed a bug with creature lights drawing properly.
* Fixed refreshContainer method.
* Some layout edits.
* Some minor typo fixes.

TODO:
* Add walk event stack.
* Test new walking edits extensively.
* Finish pending state feature.
2012-12-30 06:41:14 +13:00
BeniS 034c768994 Compatibility fix to cv981 new speed law.
* Also a minor fix to setting client version.
2012-12-29 02:34:36 +13:00
BeniS 44e428bccb Progress updating to cv981/pv973:
* Implemented the new client AND protocol version methods.
* Implemented the new speed laws added in cv980 (http://www.tibia.com/news/?subtopic=newsarchive&id=2251).
* Added more missing bytea to login packets (client version/type and some unknown bytes).
* Fixed the InputMessage::getDouble method.
* Cleaned up some of the const values.
* Started on the pending state features.

TODO:
* Pending game state feature.
* Ensure version compatibility hasn't been compromised.
2012-12-29 00:05:45 +13:00
BeniS 619285069c Started updating to 9.8+ features, not yet finished (unsafe version).
Need to finish:
* Pending login state
* New creature speed changes
* Vip state displays

Fixed:
* Creature light
* Missing lua constants

If someone can finish this off that would be good,
I will be busy for a while :)
2012-12-27 02:56:06 +13:00
Eduardo Bart ec8d50497b Fix http://otland.net/f494/otclient-error-171679/ 2012-12-08 16:14:10 -02:00
Eduardo Bart 7c48a98b67 Minor fixes
* Fix auto openning channels with id 0 (guild chats)
* Minor fix in print
* Fix use of items behind creatures with classic control
* Fix teleports of 1sqm
2012-12-08 16:08:54 -02:00
Eduardo Bart 5de031fb8b Workaround for issue #146 2012-12-03 21:26:58 -02:00