Commit Graph

526 Commits

Author SHA1 Message Date
Henrique Santiago 262f54ce3b init particles, still not working 2011-12-07 18:00:28 -02:00
Eduardo Bart b5cf4ad2c4 test shader effect 2011-12-07 17:54:28 -02:00
Eduardo Bart d4a6308705 fix warning 2011-12-07 13:33:00 -02:00
Eduardo Bart a6b66e3f7e fix warning 2011-12-06 22:49:34 -02:00
Eduardo Bart 7eead50806 use GLSL shaders 2011-12-06 22:31:55 -02:00
Eduardo Bart cf0aab6d4d reorganize modules 2011-12-05 16:39:33 -02:00
Eduardo Bart ffeb34e0e7 make framework more flexible, split cmake files 2011-12-05 04:44:40 -02:00
Eduardo Bart d2d8a0097a add lua binding generator tools, changes in pch header 2011-12-04 20:26:53 -02:00
Eduardo Bart f548825faf too many changes to list, many regressions were made, master will be UNSTABLE for a few days 2011-12-03 19:52:56 -02:00
Henrique 19eb56997d add empty thing type 2011-12-02 01:01:56 -02:00
Henrique 3e27d5a79f create thing m_type 2011-12-02 00:29:05 -02:00
Eduardo Bart 9bb7332ac0 Merge branch 'revgraphics' 2011-12-01 20:33:45 -02:00
Eduardo Bart d5e15d1f06 add clock, change exceptions, add network exceptions, fix some crashes 2011-12-01 20:26:21 -02:00
Eduardo Bart 4afbe43e6f changes to prepare revgraphics 2011-12-01 17:38:46 -02:00
Henrique 1185dc9a00 small fix to sprite loading 2011-11-30 17:26:42 -02:00
Henrique 32c916ee68 fluids fixed. thanks chojrak. still needs to create some constants to fluids type. 2011-11-30 16:59:36 -02:00
Eduardo Bart 828abab6d1 small fix to compile on ARM 2011-11-28 21:10:16 -02:00
Eduardo Bart 921db724f8 resize improvments, disable direct rendering 2011-11-25 19:18:52 -02:00
Henrique c8d5ca1cfb forgot to save last changes 2011-11-23 02:33:04 -02:00
Henrique 9208bf7b5a fix aspect ratio, clicking, TODO: add setVisibleSize event, for uimap resizing 2011-11-23 02:27:58 -02:00
Henrique 6a33473a1a map class more flexible 2011-11-23 01:11:49 -02:00
Eduardo Bart 8f2ad83756 show OTC icon in the window bar on linux 2011-11-22 23:16:14 -02:00
Henrique b50cb35734 non relevant changes 2011-11-21 14:29:21 -02:00
Henrique fa3b9fd125 add uigame 2011-11-20 18:38:35 -02:00
Eduardo Bart ce681480ea fix compile error on mingw32, add lua events for channels 2011-11-18 22:12:17 -02:00
Eduardo Bart 63cbe11f7e improvments in widgets initialization 2011-11-17 15:43:41 -02:00
Eduardo Bart b736e52b29 add icon in .exe generation for win32 2011-11-17 00:53:17 -02:00
Eduardo Bart 69a70f28a5 display MessageBox in win32 on fatal errors 2011-11-17 00:31:06 -02:00
Eduardo Bart fa8291a433 configure server host and port in enter game 2011-11-16 18:07:52 -02:00
Henrique f381cb0a74 outfit changing hair 2011-11-16 16:52:59 -02:00
Henrique 558872f57d bind some functions 2011-11-16 16:52:59 -02:00
Eduardo Bart ba62863ff7 add style for colorbox in outfit window 2011-11-16 15:03:11 -02:00
Henrique c999a49dc7 outfit improvements 2011-11-16 05:20:50 -02:00
Henrique b7125738d8 outfit looktype change 2011-11-15 00:04:07 -02:00
Henrique 591f8c2c7c uiitem and outfit class fixes 2011-11-14 20:47:36 -02:00
Henrique a95d0bcc1f outfit window init 2011-11-14 20:32:55 -02:00
Henrique fd80589c7b creature square init, inventory improvements 2011-11-13 20:23:21 -02:00
Henrique 5f34648c0e outfits, item, creature, thing rework 2011-11-13 06:46:19 -02:00
Henrique 0fa61333fa thingstype rework 2011-11-12 04:24:32 -02:00
Eduardo Bart 56f7ed3dd1 add fps counter widget 2011-11-11 22:33:03 -02:00
Eduardo Bart fc65f99ead improve window moving, minor changes to enable others apps use otclient framework 2011-11-11 18:26:10 -02:00
Henrique 3f4ad7977c using items, just test, almost nothing done yet 2011-11-10 04:53:16 -02:00
Henrique 7487931b87 inventory module 2011-11-10 03:29:25 -02:00
Henrique 6a17173d08 swap map to array 2011-11-08 00:12:23 -02:00
Henrique a3c65f3a7e missiles and some reworking 2011-11-07 23:44:43 -02:00
Eduardo Bart ce67fd1733 change effects animation calculation 2011-11-07 15:20:13 -02:00
Henrique 4e0ca24cb7 creature direction fix 2011-11-06 19:45:42 -02:00
Henrique aa682355fa thing fix, no jump walk, but a little slow 2011-11-06 19:08:36 -02:00
Henrique 7db6b8b5e6 walk changes, nothing special 2011-11-06 02:12:13 -02:00
Eduardo Bart 4208e40c76 walk animation improv 2011-11-05 19:43:13 -02:00
Eduardo Bart d2c3e554dc remove walk updates from render loop to fix some issues and have better performance 2011-11-05 19:37:36 -02:00
Eduardo Bart 63652bd3a3 changes the way that walk calculates 2011-11-05 19:01:41 -02:00
Henrique fbda996b76 walk improvements, but not great yet 2011-11-05 18:34:49 -02:00
Henrique 2ec3ad40a1 fixed creature names outside map 2011-11-04 02:53:00 -02:00
Eduardo Bart 39c62942cf add chat buffer 2011-11-03 21:35:43 -02:00
Henrique 5d54971568 healthmana module 2011-11-03 21:10:12 -02:00
Henrique 667ff41ad9 skills 2011-11-03 20:14:56 -02:00
Eduardo Bart b216b00a32 add chat panel, send text messages, guard forbidden functions with an ifdef 2011-11-03 18:54:53 -02:00
Henrique dbbfe0b3ea parse player stats 2011-11-03 17:27:05 -02:00
Henrique 4fb59e25f4 talk functions on game class 2011-11-03 14:26:17 -02:00
Henrique e171d72f40 talk function 2011-11-03 14:07:51 -02:00
Henrique 8808587b35 Revert "talk funktion"
This reverts commit f887d39d7e.
2011-11-03 14:01:44 -02:00
Henrique f887d39d7e talk funktion 2011-11-03 13:57:56 -02:00
Eduardo Bart b345a6d783 create in game interface panels and renable about and options windows 2011-11-03 07:59:11 -02:00
Henrique b05bb7818d remove POKE and improve item animation 2011-11-02 22:55:50 -02:00
Henrique 1406e23c23 item animation sync fixed 2011-11-02 22:36:05 -02:00
Eduardo Bart 59017205b0 change interface style, add top menu 2011-11-01 14:41:15 -02:00
Eduardo Bart 999fa731c0 new font files, fixed some font issues 2011-11-01 00:35:50 -02:00
Eduardo Bart 21b355a012 change console binding, now its Ctrl+F8, fix console focus issues 2011-10-31 04:04:08 -02:00
Eduardo Bart 6c200bd764 fix compile issues 2011-10-26 20:19:41 -02:00
Henrique da10f16a64 thingfixes 2011-09-15 22:02:16 -03:00
Henrique b69dc5487f textmessage 2011-09-04 14:21:42 -03:00
Henrique bdbfa5b6ac vip improvements 2011-09-02 19:52:40 -03:00
Henrique 3928db1c4d viplist 2011-09-02 01:43:51 -03:00
Henrique 80e4bb59d2 death fix 2011-09-01 21:28:24 -03:00
Eduardo Bart 9ca98dd00e change comments 2011-09-01 21:00:29 -03:00
Eduardo Bart bc19e5e783 change comment 2011-09-01 19:02:54 -03:00
Eduardo Bart e37efe7e65 new render, look through windows/doors 2011-09-01 19:00:46 -03:00
Eduardo Bart ff2e248e40 fix typo 2011-09-01 14:55:50 -03:00
Eduardo Bart 3a4bd50665 walk displacment 2011-09-01 14:47:38 -03:00
Eduardo Bart 361b28c6d6 walk perfect? 2011-09-01 11:49:51 -03:00
Eduardo Bart ee5180b9c5 diagonal walk improv 2011-08-31 23:56:01 -03:00
Eduardo Bart d6a29b7cb7 walk almost like tibia 2011-08-31 22:45:11 -03:00
Eduardo Bart 825502d184 poke ifdef 2011-08-31 21:44:33 -03:00
Eduardo Bart ffa4a06c4b creatures walk almost there 2011-08-31 19:42:52 -03:00
Eduardo Bart afe095e292 fix a walk glitch 2011-08-31 19:08:55 -03:00
Eduardo Bart 3b5dd3ecf9 stack/render order working more like tibia 2011-08-31 18:41:04 -03:00
Eduardo Bart 0b4d7ace05 change how tile stack works 2011-08-31 17:22:57 -03:00
Eduardo Bart 8e08decd25 enums for protocol opcodes 2011-08-31 13:49:51 -03:00
Eduardo Bart e69a6d1140 move datmanager to thingstype 2011-08-31 12:03:33 -03:00
Eduardo Bart 427dd91d79 improv animation draw 2011-08-31 11:33:23 -03:00
Eduardo Bart 1a080dbf15 more dat renaming 2011-08-31 10:58:01 -03:00
Eduardo Bart 6187bdbbdb dat comments and enum changes 2011-08-31 10:16:56 -03:00
Eduardo Bart 1da42f9a3b just some renaming 2011-08-31 02:15:59 -03:00
Henrique c3deadf916 dat opts solved 2011-08-31 01:08:16 -03:00
Eduardo Bart 8a179ea585 remvoe update cache since no much fps increase 2011-08-30 21:28:23 -03:00
Henrique 8ca0500712 stackable items fix 2011-08-30 21:22:02 -03:00
Eduardo Bart 2d61466263 creature names fix 2011-08-30 20:51:09 -03:00
Eduardo Bart 4d10b0dd49 render improvments using some cache 2011-08-30 20:39:14 -03:00
Eduardo Bart 27ccb472d2 implement status messages 2011-08-30 12:12:57 -03:00
Henrique 4d90b674ac walk changes, not done yet 2011-08-30 11:42:05 -03:00
Eduardo Bart 9bae47a40c walk animation improvments 2011-08-30 10:26:18 -03:00
Henrique 33573e957d map position, skills 2011-08-29 22:34:17 -03:00
Eduardo Bart 00484b96c8 keep map aspect ratio 2011-08-29 22:22:12 -03:00
Eduardo Bart 608e5a0331 alternate walk animation 2011-08-29 21:40:52 -03:00
Eduardo Bart 4d47bb9ecf walk animation 2011-08-29 20:57:00 -03:00
Eduardo Bart 12661c1b1b map losing focus fix 2011-08-29 20:40:56 -03:00
Eduardo Bart 67d8112ed0 logout improvments 2011-08-29 20:20:30 -03:00
Eduardo Bart eb4b83faaf fix a crash 2011-08-29 19:27:22 -03:00
Eduardo Bart f05c048f6d straightforward signal and slots system for lua events 2011-08-29 16:35:58 -03:00
Eduardo Bart f41fd0576c login/logout/ctrl+g working correctly 2011-08-29 15:38:01 -03:00
Eduardo Bart 8b2cb410c2 ctrl+g kinda working, but login/logout events still need a remake 2011-08-29 11:14:21 -03:00
Henrique b859f66952 diagonal walking, there is a map bug 2011-08-29 02:54:28 -03:00
Eduardo Bart 9de3bfb8b0 logout works 2011-08-29 00:44:26 -03:00
Henrique 1bb89e053a improved fps 2011-08-29 00:06:02 -03:00
Eduardo Bart a8afbf9b3f UIMap just got in 2011-08-29 00:04:49 -03:00
Henrique fe9591ca8d walk back? 2011-08-28 23:46:42 -03:00
Henrique d3cd4feee5 walking improvements 2011-08-28 21:38:26 -03:00
Eduardo Bart 8aadea2a96 rework key input handling, add more script events for UI and implement console history 2011-08-28 18:32:43 -03:00
Henrique 7242dfc9ee cpp functions order changed 2011-08-28 16:51:34 -03:00
Henrique 4bd701f94c some render improvements 2011-08-28 16:47:23 -03:00
Eduardo Bart 65dca53c0f make ctrl+v works in lineEdits 2011-08-28 15:26:57 -03:00
Eduardo Bart ba8f8b889e simplify outfit render 2011-08-28 15:06:47 -03:00
Eduardo Bart fbabe6b3ed change color constants 2011-08-28 14:49:15 -03:00
Eduardo Bart 05edcc218d add some typedefs 2011-08-28 13:31:01 -03:00
Eduardo Bart e87297c1b5 reorganize all constants and place them into namespaces 2011-08-28 13:02:26 -03:00
Eduardo Bart dab483caab TODO file 2011-08-28 10:45:56 -03:00
Eduardo Bart f7eac377e7 restore copyright notice 2011-08-28 10:17:58 -03:00
Eduardo Bart 7962fbec19 change some deque to vectors 2011-08-27 21:07:38 -03:00
Henrique 4d9c974c34 creatures name fix 2011-08-26 18:34:16 -03:00
Eduardo Bart c60b677baa basic charlist 2011-08-26 15:00:22 -03:00
Henrique b58a1aa7d4 remove garbage 2011-08-26 12:48:23 -03:00
Henrique 8f27ff60ac Merge branch 'master' of github.com:edubart/otclient 2011-08-26 12:45:02 -03:00
Henrique 0c4d0632c2 walk improvements, still have some bugs 2011-08-26 12:44:29 -03:00
Eduardo Bart 73f942c337 Merge branch 'master' of github.com:edubart/otclient 2011-08-26 12:07:02 -03:00
Eduardo Bart 7359370251 new layout system, new UI state/styles system 2011-08-26 12:06:52 -03:00
Henrique 94cdfb1856 walk in early stages, many fixes in todo 2011-08-26 02:07:23 -03:00
Henrique 63f6c38394 items animation 2011-08-25 10:30:46 -03:00
Henrique 9088bad0b0 addons, item count, stackpos fix 2011-08-24 00:58:23 -03:00
Eduardo Bart 10ea2e5de1 Merge branch 'master' of github.com:edubart/otclient 2011-08-22 09:44:36 -03:00
Eduardo Bart 8fb07afc10 change ui event handling 2011-08-22 09:44:26 -03:00
Henrique 24c45bde50 fix merge 2011-08-21 22:12:37 -03:00
Henrique 877cd6440e name adjusts 2011-08-21 22:01:59 -03:00
Eduardo Bart 30de60c562 mend 2011-08-21 18:51:13 -03:00
Eduardo Bart 8007e37796 console max lines 2011-08-21 18:49:31 -03:00
Henrique 80211b9985 health bar improvement, drawOffset bug fix 2011-08-21 16:09:23 -03:00
Henrique 377a249f52 remove text draw on tiles 2011-08-21 00:24:43 -03:00
Henrique 1a2dcd08ed Merge branch 'master' of github.com:edubart/otclient 2011-08-21 00:22:00 -03:00
Henrique 06a72ffb7e stack fix, creature names and health bar, still buggy 2011-08-21 00:21:35 -03:00
Eduardo Bart b410921e32 fix focus bugs in UI 2011-08-20 22:01:46 -03:00
Eduardo Bart 7584c806f4 Merge branch 'master' of github.com:edubart/otclient 2011-08-20 17:30:51 -03:00
Eduardo Bart 38529ea837 lua console and some changes 2011-08-20 17:30:41 -03:00
Henrique 9b112b1daf map tile render rework, not done yet 2011-08-19 23:08:27 -03:00
Eduardo Bart 033f14780d make otml simpler and easier to use, improve error handling/exceptions 2011-08-19 15:53:23 -03:00
Henrique f9e7d52ac0 protocol speak fix 2011-08-19 13:25:39 -03:00
Eduardo Bart 09548488fa cache sprites masks 2011-08-19 11:23:02 -03:00
Eduardo Bart 0df7e2ed6a cache sprites masks 2011-08-19 11:18:24 -03:00
Eduardo Bart 7b13161036 draw health bars but still incorrect 2011-08-19 10:23:35 -03:00
Eduardo Bart 817234a660 head outfit color fix 2011-08-19 09:49:29 -03:00
Eduardo Bart 66e58c5914 missing param 2011-08-19 09:32:08 -03:00
Eduardo Bart c6dd25ed99 outfit colors 2011-08-19 09:26:26 -03:00
Henrique 8b2bceaef3 effect delete restored 2011-08-17 02:04:45 -03:00
Henrique 16a187b014 creature walk, fps fix (map duplicate items fix with clean), some protocol parses 2011-08-17 01:45:55 -03:00
Henrique d4244be464 effect fix, spr assert 2011-08-16 10:25:21 -03:00
Eduardo Bart 7d419d49e4 git ignore more files 2011-08-16 10:09:35 -03:00
Eduardo Bart be21321393 ... 2011-08-16 10:06:16 -03:00
Eduardo Bart e51c29702c fix crash 2011-08-16 09:58:49 -03:00
Eduardo Bart 758b4b5dfb display motd message only once, remove update loop, use g_platform.getTicks() instead 2011-08-16 09:47:30 -03:00
Henrique 99d677913a Merge branch 'master' of github.com:edubart/otclient 2011-08-16 02:49:15 -03:00
Henrique 97d2c30a81 effects working, map on higher levels too 2011-08-16 02:47:35 -03:00
Eduardo Bart 65c1867f55 login protocol cancel 2011-08-16 01:24:20 -03:00
Eduardo Bart 3d4cfb793e net improvments 2011-08-16 00:27:46 -03:00
Eduardo Bart f87b475f49 revise network system 2011-08-15 21:30:31 -03:00
Eduardo Bart be15b1820d more refactoring 2011-08-15 18:02:52 -03:00
Eduardo Bart 2e1a96c2df rework on dat and spr loader 2011-08-15 16:15:49 -03:00
Eduardo Bart b21ccd16f9 fix gitignore and add missing sources 2011-08-15 11:11:24 -03:00