Eduardo Bart
008fa85635
revert windows and line ending sh*t
2012-04-28 22:07:47 -03:00
Eduardo Bart
df0147cf64
remove usage of libpng with custom save_png
2012-04-28 21:16:22 -03:00
Cayan
6ed0e099db
Added support for exporting the sprites as PNG files.
2012-04-28 20:47:34 -03:00
Eduardo Bart
d3665efbb2
fix some items not being rendered in npc trade
2012-04-28 12:35:15 -03:00
Eduardo Bart
53bbde0b48
add missing protocol 8.6 optbyte
2012-04-28 12:12:02 -03:00
Eduardo Bart
47bd619273
more fixes in count/subtypes
2012-04-27 21:44:55 -03:00
Eduardo Bart
519a52910e
fix in npc trade
2012-04-27 20:51:46 -03:00
Eduardo Bart
f589e6a786
fix in npc trade
2012-04-27 20:47:08 -03:00
Eduardo Bart
b75483e9bf
fixes
...
* fix filestream read
* fix transparent minimap
2012-04-27 19:17:51 -03:00
Eduardo Bart
d3c484938d
why so many readme updates?
2012-04-27 06:59:32 -03:00
Eduardo Bart
7b81a0cf3b
fix possible crash when trading and using containers
2012-04-27 04:28:06 -03:00
Eduardo Bart
ceb051cb75
finally reloadable vip, skills, inventory, chat and minimap
2012-04-27 03:30:54 -03:00
Eduardo Bart
34091bc48e
implement all needed tr() for localization
...
* implement some pt-BR translations
* remove legacy about module
2012-04-26 16:54:16 -03:00
Henrique Santiago
60495174a4
bot traceback, moveup function, chat setting default ongamestart
2012-04-25 21:15:48 -03:00
Eduardo Bart
9aa12acc22
performance improvements
...
* no more freezes because of file IO from hard disk, now we cache sound/spr file buffers
* more opengl painter tweaks
2012-04-24 18:05:46 -03:00
Henrique Santiago
dcefeb134c
remove print, fix creature name position
2012-04-21 21:45:05 -03:00
Eduardo Bart
f14706206a
continue implementing new graphics engine
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* implement OpenGL ES 1.1 and OpenGL ES 2.0 support
* new framebuffer that can run on any opengl implementation
* fixes in outfit size rendering
2012-04-20 07:16:03 -03:00
Eduardo Bart
58d76e255d
begin implementing OpenGL 1.0 engine
...
* option to pass -opengl1 or -opengl2 as argument
* note that with this commit there are a lot of graphics regressions and the master will remaing unstable for a while
* shaders disabled for a while
2012-04-18 20:03:43 -03:00
Eduardo Bart
cb7bd521d2
fix compilation on win32
2012-04-13 21:14:25 -03:00
Eduardo Bart
c4525059ce
implement basic sound engine using OpenAL
2012-04-13 16:54:08 -03:00
Eduardo Bart
0fe5491635
fix display of stackable items in shop
2012-04-11 00:37:46 -03:00
Eduardo Bart
353aa5215e
fix drawing of 2x2 items on UIItem
2012-04-09 16:33:40 -03:00
AndreFaramir
9c038e2f39
implement npc trade interface
2012-04-08 17:13:51 -03:00
Eduardo Bart
92bd1aba54
optimize graphics performance
2012-04-08 16:31:36 -03:00
Henrique Santiago
c93732a44a
close channel event
2012-04-08 01:13:52 -03:00
Henrique Santiago
9c88c525fb
fixed channels list size
2012-04-07 03:20:36 -03:00
Eduardo Bart
2e43a77d64
change mouse press behaviour
2012-04-07 00:37:29 -03:00
Eduardo Bart
2835a66bab
experimental minimap
...
* a lot of rework in MapView
* new APIs for UIMap
2012-04-06 20:15:52 -03:00
Eduardo Bart
43e2aeec73
fix far zoomout
2012-04-06 01:01:30 -03:00
Eduardo Bart
248ea9e8bc
fix rare crash in containers
2012-04-05 17:51:06 -03:00
Eduardo Bart
f1fda8050a
fix use with for bottom items
...
* fix hangables
2012-04-05 00:20:40 -03:00
Eduardo Bart
16acfebe3b
move clipping to painter
2012-04-04 19:46:49 -03:00
Eduardo Bart
c4693fb7b9
improve map framebuffer clear
2012-04-04 18:53:10 -03:00
Eduardo Bart
79b4136a8d
...
2012-04-04 17:32:43 -03:00
Eduardo Bart
b5a4d31fa7
more graphics optimizations
...
* avoid buffers clears
* use scisors testing instead of stencil testing for clipping
* remove stencil buffers
2012-04-04 17:18:24 -03:00
Eduardo Bart
dd875fc925
support for GL_EXT_framebuffer_object
2012-04-03 23:41:12 -03:00
Eduardo Bart
cb890e8cb1
prevent some protocol crashs
2012-04-03 19:24:15 -03:00
Eduardo Bart
d4afb71263
clean containers when relogging
2012-04-03 11:15:11 -03:00
Eduardo Bart
90d3acce2a
restore containers
...
* implemente Container class
* restore module containers
* add lua bindings for std::map
* improve grid layout
* fixes in UIItem rendering
* changes in miniwindow design
2012-04-02 20:09:47 -03:00
Eduardo Bart
231ba17ba1
remove old unused game files
...
* and fix minor allocation leak
2012-04-02 14:53:25 -03:00
Eduardo Bart
8450f1f896
add FileStream class
...
* minimize memory consumption by using FileStream for loading sprites
2012-04-02 12:51:03 -03:00
Eduardo Bart
0ddaa234af
rework on UILineEdit
...
* allow multiline text editing
* rename UILineEdit to UITextEdit
2012-03-31 10:43:01 -03:00
Eduardo Bart
95e0a41b55
remove debug message, minor battle fix
2012-03-30 07:06:33 -03:00
Eduardo Bart
fa3d60a00a
minor fixes
2012-03-30 06:51:34 -03:00
Eduardo Bart
959d9a87b0
fix focus bug, change battle events
2012-03-29 19:47:12 -03:00
Eduardo Bart
a475384b73
ui fixes
...
* fix viplist
* fix skills update
* fix mouse grabber
* minimize send interval
* add api to get world name
2012-03-29 16:25:04 -03:00
Eduardo Bart
58d9426be8
small changes
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* show protocol version on background
* make 860 the default protocol
* avoid more crashes on mapview
* activa crash handler by default
2012-03-28 16:32:18 -03:00
Eduardo Bart
a4cef0d390
fix possible mapview crash
2012-03-28 16:09:45 -03:00
Eduardo Bart
ccf55132a1
OMG the chat is finally scrolling!
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* implement UIScrollArea
* rework console to allow scrolling
* many core ui changes in the way.. so maybe we will have new bugs
* fix in UIScrollBar
2012-03-25 14:10:19 -03:00
Eduardo Bart
de0008caf1
ui and graphics changes
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* implement draw clipping using opengl stencil buffers
* allow to create Widgets by style name with g_ui.createWidgetByStyle
* styles can now have children widgets
* make proper use of the isNotPathable in pathfinding
* add scrollbar skin
2012-03-24 12:22:40 -03:00
Eduardo Bart
3aacd9d43c
console fixes
2012-03-23 19:02:58 -03:00
Eduardo Bart
fe86dc8050
real autowalking
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* smart autowalking using A* path finding algorithm
2012-03-23 17:36:58 -03:00
Eduardo Bart
8bc63e25df
simplistic autowalk
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* add simple and stupid autowalk algorithm
* fix issue in classic control
2012-03-23 11:48:00 -03:00
Eduardo Bart
239f58296e
restore inventory and healthbar
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* make inventory/healthbar work again allowing reload
* changes in top menu toggle buttons
* all modules are now reloadable by default
* fix warning when using fade in
* remove some unused files
2012-03-23 10:48:05 -03:00
Eduardo Bart
b301aa1a2b
rework splitter implementation
2012-03-23 00:06:00 -03:00
Eduardo Bart
79a1d66f3f
add splitter widget
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* add horizontal/vertical cursor
* possibildiade to resize game map with the new splitter widget
* fix reload warnings in textmessage
2012-03-22 22:52:31 -03:00
Eduardo Bart
33458a3e39
modules changes
...
* speedup widget destruction checks
* rework outfit module using grid layout and the new design
* fixes in console, terminal, textmessage modules
2012-03-22 18:47:52 -03:00
Eduardo Bart
159eb98df2
introduce startup options
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* startup options with -help and -version
* many startup options for graphics
2012-03-22 13:10:12 -03:00
Eduardo Bart
3ad97c9eab
crash handler, logger and oengles changes
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* save log messages to otclient.txt
* fixes in FrameBuffer and HardwareBuffer to work with OpenGLES
* possibility to get compilation information from lua (compiler version, build date, build revision, build type)
* make crash handler more informatave
* handle assert crash signals (SIGABRT)
2012-03-22 09:57:43 -03:00
Eduardo Bart
28633a9e20
fixes
...
* dont use realtime mipmaps by default
* fix void rendering
* fix max Z rendering
2012-03-21 14:30:57 -03:00
Eduardo Bart
57adcb38bd
rework windows crash handler
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* use -Ofast -fomit-frame-pointer for release
* new windows crash handler that can generate backtraces reports
* fix crash after fatal errors
2012-03-21 12:31:34 -03:00
Eduardo Bart
c7469e4454
graphics fixes
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* zooming without real FBOs kinda works, but with lower quality
* hardware detection for glGenerateMipmaps
* possibility to disable bilinear filtering, mipmaps, framebuffers, and realtime mipmap generation in g_graphics
* otclient works well using 3D acceleration in VirtualBox again
* many fixes regarding FBOs fallback implementation
2012-03-21 09:41:43 -03:00
Eduardo Bart
5c35938a92
many graphics performance tweaks
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* use hardware vertex buffers (video memory)
* cache text drawing with vertex buffers instead of framebuffers
* avoid recalculating texture transformation matrix
2012-03-20 16:10:04 -03:00
Eduardo Bart
b4261a8c7b
bunch of optimizations
2012-03-20 12:17:10 -03:00
Eduardo Bart
f62f507813
just fixes
...
* clean map when relogging
* fix otclientrc.lua reloading
* fix game disconnection messagebox
* fix animated texture
2012-03-19 14:54:47 -03:00
Eduardo Bart
4bac617fd9
some protocol 870 support
2012-03-18 17:59:00 -03:00
Eduardo Bart
c0611bfe2a
restore some game functionallity
...
* i'm gradually restoring game functionality with the new modules design, though still a lot to do
* you can reload all scripts and modules using Ctrl+R shortcut while playing (finally! this is the reason of all this rework)
* a bunch of fixes, but new regression too :P
* fix performance issue that could lead freezes in the client in older machines
* completely new game module with new design
* fix crashs in map render
* remove uigame.cpp (now every game input is via lua)
* enable DEBUG macro by default, with it you are able to view any possible lua leak while running
2012-03-18 10:35:45 -03:00
Eduardo Bart
a24212d4de
back to otclient dev, with new background!
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* show otclient version in background
* disable about module (don't really need it)
* new function for formating strings like sprintf, Fw::formatString
* new nice background (taken from RPG maker XV)
* update contact information in README
* fix text rendering issues with opacity
2012-03-16 10:31:21 -03:00
Eduardo Bart
b46d4c4d5f
non relevant changes
2012-03-16 10:31:21 -03:00
Eduardo Bart
e03bf33f58
BEAWARE all game functionality is disabled with this commit for a while
...
* rework client modules
* hide main window when loading
* remake top menu functions
* rework modules autoload
* improve path resolving for otml and lua
* move core_widgets to core_lib
* fix tooltip issues
* split some styles
* add bit32 lua library
* fix assert issues
* fix compilation on linux 32 systems
* rework gcc compile options
* renable and fix some warnings
* remove unused constants
* speedup sprite cache
* move UIGame to lua (not funcional yet)
* fix a lot of issues in x11 window
* fix crash handler
* add some warnings do uiwidget
and much more...
2012-02-20 00:28:13 -02:00
Eduardo Bart
1145eb7e42
fix creature draw bug
2012-02-09 05:52:52 -02:00
Eduardo Bart
a8c9980a5c
bind lua functions for questlog/npc trade/trade/channels/text edit/list edit/containers
2012-02-09 01:45:19 -02:00
Eduardo Bart
55fbb5f1a6
improvment in connect
2012-02-08 20:58:27 -02:00
Eduardo Bart
175f97b98f
reaname and cleanup many stuff
2012-02-08 19:23:15 -02:00
Eduardo Bart
f056131ae1
fix possible crash when reading border style, fix onLogin event
2012-02-08 11:44:06 -02:00
AndreFaramir
b56a7e3029
bind more needs for battle window
2012-02-08 11:05:31 -02:00
AndreFaramir
aff8c7717e
fixes and preparations for battle window
2012-02-08 06:12:46 -02:00
Eduardo Bart
9bff1aa6ea
changes in creature drawing for battle list
2012-02-08 03:13:52 -02:00
Eduardo Bart
a24fe38174
fix some issues with stackpos
2012-02-08 02:20:14 -02:00
Eduardo Bart
1013ae279b
fix messagebox and rename some stuff
2012-02-08 00:11:57 -02:00
Eduardo Bart
619f751371
fixes in uicreature rendering
2012-02-07 23:33:08 -02:00
Eduardo Bart
09b3aa82df
add onGameStart/onGameEnd/onLogin/onLogout events
2012-02-07 21:54:33 -02:00
Eduardo Bart
ee1357a848
add combat controls
2012-02-07 21:06:52 -02:00
Eduardo Bart
d6ade5a8e0
fix draw of uicreature
2012-02-07 05:59:20 -02:00
Eduardo Bart
0b220e2e88
pass item id to item shader
2012-02-07 05:04:22 -02:00
Eduardo Bart
e9411aa244
some cleanup
2012-02-07 01:33:50 -02:00
Eduardo Bart
85a121822e
allow useWith with inventory items
2012-02-07 01:02:06 -02:00
Eduardo Bart
53ead20de5
restore map clicking
2012-02-06 23:35:46 -02:00
Eduardo Bart
46df3c7dbe
some window moving
2012-02-06 22:41:53 -02:00
Eduardo Bart
88301c329a
a lot of changes in modules
2012-02-06 17:19:47 -02:00
Eduardo Bart
add8505a5b
implement auto repeat configuration for key press events, to give more flexibility
2012-02-06 10:53:28 -02:00
Eduardo Bart
a55e138002
some cleanup in modules, fixes in tooltip, uiwidget warnings, disable map saving for a while
2012-02-05 20:42:35 -02:00
Eduardo Bart
d83804f2cb
fiz win32 window positioning/moving issues
2012-02-03 22:43:51 -02:00
Eduardo Bart
444d3a4fcb
fix possible draw bug
2012-02-03 11:21:28 -02:00
AndreFaramir
1615bf7a36
-add tibia chat commands like #w, #y and private command.
...
-fixed redundant onEnter/onReturn on chat panel
2012-02-03 07:59:04 -02:00
Eduardo Bart
710f105675
fix more compile issues on 861
2012-02-03 03:10:55 -02:00
Eduardo Bart
94a128da5e
fix compile issue
2012-02-03 02:46:45 -02:00
Eduardo Bart
7bb828faee
merge revgraphics
2012-02-03 02:21:36 -02:00
Eduardo Bart
411ac72fdc
change some comments
2012-02-03 02:18:54 -02:00
Eduardo Bart
05f649cdeb
rework speak types
2012-02-02 22:25:18 -02:00
Eduardo Bart
fa915e088c
animate idle creatures
2012-02-02 21:23:51 -02:00
Eduardo Bart
30330d1d2e
fix some elevation issues
2012-02-02 21:01:57 -02:00
Eduardo Bart
8c8749520d
fix bookcase draw
2012-02-02 20:52:15 -02:00
Eduardo Bart
496efc44ce
bind all channels/chat lua functions
2012-02-02 20:29:44 -02:00
Eduardo Bart
a4546942d2
draw yells outside screen range
2012-02-02 19:28:53 -02:00
Eduardo Bart
82dc42dc26
restore drawing elevation for creature names
2012-02-02 19:20:34 -02:00
Eduardo Bart
3a83666b9f
restore missiles
2012-02-02 18:54:49 -02:00
Eduardo Bart
614d34b382
fix corpses drawing
2012-02-02 18:10:14 -02:00
Eduardo Bart
2eec08d091
fix drawing of hangable objects
2012-02-02 14:55:42 -02:00
Eduardo Bart
ef96215421
rename item count to countOrSubType, rework and improve things animation/drawing
2012-02-02 14:37:52 -02:00
Eduardo Bart
edeee80631
speedup sprite loading
2012-02-02 12:07:02 -02:00
Eduardo Bart
4584ce5b86
bind Game.turn
2012-02-02 00:38:46 -02:00
Eduardo Bart
289efe34cf
fix tcp congestion
2012-02-01 20:46:31 -02:00
Eduardo Bart
20390d6684
bind g_map.getSpectators
2012-02-01 17:37:40 -02:00
Eduardo Bart
2a62159a61
rename item data to count, add function to get current class name in lua
2012-02-01 13:20:13 -02:00
Eduardo Bart
266917cc3c
introduce virtual items for UIItem
2012-02-01 05:36:32 -02:00
Eduardo Bart
3e841cd7b6
fix covered issues
2012-02-01 01:47:00 -02:00
Eduardo Bart
7a12312220
..
2012-01-31 19:25:05 -02:00
Eduardo Bart
aa1a10afbc
improve map far view rendering
2012-01-31 18:50:35 -02:00
Eduardo Bart
51b0822267
zoom out much more smoother
2012-01-31 15:06:55 -02:00
Eduardo Bart
deedef235d
resize changes
2012-01-31 02:12:54 -02:00
Eduardo Bart
7b965a27af
render walking creatures in the correct way
2012-01-30 19:28:08 -02:00
Eduardo Bart
cf18b0c36f
many changes
2012-01-30 16:18:10 -02:00
Eduardo Bart
437f515e7c
fix outfit problems
2012-01-30 04:27:21 -02:00
Eduardo Bart
7d8d214324
simpli map load/save
2012-01-30 01:11:05 -02:00
Eduardo Bart
9db7bd2602
rework map rendering
2012-01-29 22:00:12 -02:00
Eduardo Bart
d3a403eb93
fix issue in move window, allow 861 protocols, update todo, remove wrong code from spinbox
2012-01-28 16:33:12 -02:00
Eduardo Bart
e8767d3971
fix possible crash when disconnecting, fix status small message
2012-01-26 15:23:47 -02:00
Eduardo Bart
cfcc3fd428
fix death issues, improve text messages
2012-01-25 12:56:17 -02:00
Eduardo Bart
29f99ee9b3
fix double walks on teleport
2012-01-25 00:16:04 -02:00
Eduardo Bart
99ff5ce24c
implement line wrap for text messages
2012-01-24 22:58:57 -02:00
Henrique Santiago
dd457b2b2f
complete fluidsdescription
2012-01-24 22:00:16 -02:00
Eduardo Bart
24aab00431
fix use with, improve move, change icons, improve topbar
2012-01-24 16:39:16 -02:00
Eduardo Bart
d500de9aa0
change in topmenu and some fixes
2012-01-23 11:47:15 -02:00
Henrique Santiago
e3096c1648
fix move on different floors, dragqueen border on uiitem
2012-01-20 23:01:11 -02:00
Eduardo Bart
820f94a1d9
fix stop walk
2012-01-20 14:48:26 -02:00
Eduardo Bart
a5b4ee2c19
fix walk up/down with parcels
2012-01-20 13:00:46 -02:00
Henrique Santiago
7fef0809cb
fix usewith, mana null
2012-01-20 03:45:56 -02:00
Henrique Santiago
b17cc43fc6
fix container update item
2012-01-20 02:27:48 -02:00
Henrique Santiago
bd63bde722
fix dragqueen and containers
2012-01-20 00:33:19 -02:00
Eduardo Bart
759b7f43b3
dran and drop for UIWidget
2012-01-19 23:16:22 -02:00
Henrique Santiago
733039e50e
init move items
2012-01-19 23:12:26 -02:00
Eduardo Bart
9450fab9e7
fix walk freeze, fix some texts displaying in pink
2012-01-19 14:23:45 -02:00
Henrique Santiago
3725577aac
little change to support mapeditor again
2012-01-19 14:02:13 -02:00
Eduardo Bart
ad310e2baf
fix diagonal walking regression
2012-01-19 02:50:48 -02:00
Eduardo Bart
950730a77f
fix walk interval regression
2012-01-19 02:32:37 -02:00
Eduardo Bart
6ce92a1a64
rework walk
2012-01-19 02:12:53 -02:00
Eduardo Bart
a1cee1e855
rename useHotkey to useInventoryItem
2012-01-17 20:53:06 -02:00
Eduardo Bart
cb1e833e6e
use items on creatures
2012-01-17 20:48:31 -02:00
Eduardo Bart
cc5b36b1cb
Game.useOnCreature lua api
2012-01-17 20:28:55 -02:00
Eduardo Bart
452d1a76b0
fix key events for win32
2012-01-17 04:24:58 -02:00
Eduardo Bart
7bcf7f536e
cache rendering of UILabel
2012-01-17 03:36:25 -02:00
Eduardo Bart
a21b4dc4f1
merge pull request #2 from AndreFaramir/otclient
2012-01-16 07:37:02 -02:00
Eduardo Bart
186e3dc86b
add numpad keys in lua const
2012-01-16 03:54:53 -02:00
Eduardo Bart
de0e4a1acf
fix release keys on x11, remove ping addon, fix minor issue in outfit render, fix emblem updates
2012-01-15 23:55:14 -02:00
Eduardo Bart
44a20222bb
walk and key event system rework with some regressions
2012-01-15 19:19:52 -02:00
Eduardo Bart
5e5ddae167
some UI changes
2012-01-14 17:31:20 -02:00
Eduardo Bart
c6013dfeda
implement more chat...
2012-01-14 03:54:20 -02:00
Eduardo Bart
61aa710d1c
some chat functionality
2012-01-13 23:37:15 -02:00
Eduardo Bart
aae784468b
fix some keyboard issues, chat tab, fix loadScript exception
2012-01-13 18:37:44 -02:00
Eduardo Bart
f57d46de0e
fix minor connection leak
2012-01-13 13:41:57 -02:00
Eduardo Bart
eb308997d4
fix chat and grid layout
2012-01-13 04:32:47 -02:00
Eduardo Bart
4590c1b894
move network lua bindings to the correct place
2012-01-13 00:07:14 -02:00
Andre (Notebook)
8f466b432c
add lua functions to support packet manipulation/send
2012-01-13 09:51:43 +08:00
Henrique Santiago
ea70f90e92
improve containers
2012-01-12 22:31:50 -02:00
Henrique Santiago
b812d60690
init container
2012-01-12 22:31:50 -02:00
Eduardo Bart
830ebdbea9
implement some chat functionality, but not complete yet
2012-01-12 21:47:31 -02:00
Eduardo Bart
c1cf53829e
implement grid layout
2012-01-12 17:20:18 -02:00
Henrique Santiago
c1787c2a50
use with
2012-01-11 21:10:59 -02:00
Eduardo Bart
bb768f43c0
improvments for shaders
2012-01-11 21:01:20 -02:00
Henrique Santiago
5bc939a091
fix viplist sort, shared exp blink
2012-01-11 20:31:23 -02:00
Eduardo Bart
cc432f784b
fix multiple signals for onHealthChange, etc
2012-01-11 19:21:52 -02:00
Eduardo Bart
0d11871298
update TODO
2012-01-11 11:42:53 -02:00
Eduardo Bart
dba03d69f6
fix protocol 860 death, fix progress bar
2012-01-11 10:48:34 -02:00
Henrique Santiago
e714f9e149
party improvements, still need to fix shared exp
2012-01-10 21:38:44 -02:00
Eduardo Bart
a1374baee1
major UIWidget rewrite with new features
2012-01-10 20:13:40 -02:00
Eduardo Bart
044213c6cd
fix parsing GM actions
2012-01-10 01:12:54 -02:00
Eduardo Bart
3e903a6113
fix gm actions parse
2012-01-10 01:01:39 -02:00
Eduardo Bart
4f4f306cd7
fix gm actions parse
2012-01-10 00:55:56 -02:00
Eduardo Bart
bc7f22d395
fix map padding, parse rule violations protocol opts
2012-01-10 00:46:20 -02:00
Henrique Santiago
ab4dc91d90
invisible creatures
2012-01-09 22:36:30 -02:00
Eduardo Bart
b18f85d6fd
fix dat
2012-01-09 19:17:16 -02:00
Henrique Santiago
4de5e45d52
rework and classic controls
2012-01-09 18:54:37 -02:00
Eduardo Bart
ada5c031d6
fix critial network delay issue
2012-01-09 16:46:15 -02:00
Henrique Santiago
4bfd335c98
remove code from uimap to lua
2012-01-09 16:06:16 -02:00
Eduardo Bart
b00076bcb9
addon to show walk ping
2012-01-09 04:46:44 -02:00
Eduardo Bart
81e378cc22
some rework on gameprotocol class
2012-01-09 03:23:55 -02:00
Henrique Santiago
4c539cbbe3
icons enum, fix animated msg, fix trade with on menu
2012-01-08 22:43:36 -02:00
Eduardo Bart
e06692db96
fix messages in 862 protocol
2012-01-08 21:52:47 -02:00
Eduardo Bart
fdc9087870
implement chat colors, rework on UI layout update system
2012-01-08 20:32:55 -02:00
Eduardo Bart
23ebcd9048
protocol 860 fixes
2012-01-08 18:11:50 -02:00
Eduardo Bart
c7619316bb
display 'you are dead message' on death, support speak/text messages in multiprotocol
2012-01-08 16:29:41 -02:00
Eduardo Bart
fbaa7c8c43
changes to wotk with protocol 860
2012-01-08 13:42:23 -02:00
Henrique Santiago
d04596c5fd
target rework, improved map clicking
2012-01-07 20:24:42 -02:00
Eduardo Bart
4a179cd212
dont reset password on connection errors
2012-01-07 20:25:35 -02:00
Eduardo Bart
ef0c625c41
add option custom user script, otclientrc.lua
2012-01-07 19:10:06 -02:00
Eduardo Bart
a3721b3a11
handle close event in lua
2012-01-07 03:35:50 -02:00
Eduardo Bart
806fb5995f
disconnect on death
2012-01-07 03:10:02 -02:00
Eduardo Bart
56aa416fee
classic control option
2012-01-06 23:48:16 -02:00
Henrique Santiago
132f9a00e4
fix walk again
2012-01-06 22:49:43 -02:00