Commit Graph

573 Commits

Author SHA1 Message Date
Eduardo Bart 3ad97c9eab crash handler, logger and oengles changes
* save log messages to otclient.txt
* fixes in FrameBuffer and HardwareBuffer to work with OpenGLES
* possibility to get compilation information from lua (compiler version, build date, build revision, build type)
* make crash handler more informatave
* handle assert crash signals (SIGABRT)
2012-03-22 09:57:43 -03:00
Eduardo Bart 28633a9e20 fixes
* dont use realtime mipmaps by default
* fix void rendering
* fix max Z rendering
2012-03-21 14:30:57 -03:00
Eduardo Bart 57adcb38bd rework windows crash handler
* use -Ofast -fomit-frame-pointer for release
* new windows crash handler that can generate backtraces reports
* fix crash after fatal errors
2012-03-21 12:31:34 -03:00
Eduardo Bart c7469e4454 graphics fixes
* zooming without real FBOs kinda works, but with lower quality
* hardware detection for glGenerateMipmaps
* possibility to disable bilinear filtering, mipmaps, framebuffers, and realtime mipmap generation in g_graphics
* otclient works well using 3D acceleration in VirtualBox again
* many fixes regarding FBOs fallback implementation
2012-03-21 09:41:43 -03:00
Eduardo Bart 5c35938a92 many graphics performance tweaks
* use hardware vertex buffers (video memory)
* cache text drawing with vertex buffers instead of framebuffers
* avoid recalculating texture transformation matrix
2012-03-20 16:10:04 -03:00
Eduardo Bart b4261a8c7b bunch of optimizations 2012-03-20 12:17:10 -03:00
Eduardo Bart f62f507813 just fixes
* clean map when relogging
* fix otclientrc.lua reloading
* fix game disconnection messagebox
* fix animated texture
2012-03-19 14:54:47 -03:00
Eduardo Bart 4bac617fd9 some protocol 870 support 2012-03-18 17:59:00 -03:00
Eduardo Bart c0611bfe2a restore some game functionallity
* i'm gradually restoring game functionality with the new modules design, though still a lot to do
* you can reload all scripts and modules using Ctrl+R shortcut while playing (finally! this is the reason of all this rework)
* a bunch of fixes, but new regression too :P
* fix performance issue that could lead freezes in the client in older machines
* completely new game module with new design
* fix crashs in map render
* remove uigame.cpp (now every game input is via lua)
* enable DEBUG macro by default, with it you are able to view any possible lua leak while running
2012-03-18 10:35:45 -03:00
Eduardo Bart a24212d4de back to otclient dev, with new background!
* show otclient version in background
* disable about module (don't really need it)
* new function for formating strings like sprintf, Fw::formatString
* new nice background (taken from RPG maker XV)
* update contact information in README
* fix text rendering issues with opacity
2012-03-16 10:31:21 -03:00
Eduardo Bart b46d4c4d5f non relevant changes 2012-03-16 10:31:21 -03:00
Eduardo Bart e03bf33f58 BEAWARE all game functionality is disabled with this commit for a while
* rework client modules
* hide main window when loading
* remake top menu functions
* rework modules autoload
* improve path resolving for otml and lua
* move core_widgets to core_lib
* fix tooltip issues
* split some styles
* add bit32 lua library
* fix assert issues
* fix compilation on linux 32 systems
* rework gcc compile options
* renable and fix some warnings
* remove unused constants
* speedup sprite cache
* move UIGame to lua (not funcional yet)
* fix a lot of issues in x11 window
* fix crash handler
* add some warnings do uiwidget
and much more...
2012-02-20 00:28:13 -02:00
Eduardo Bart 1145eb7e42 fix creature draw bug 2012-02-09 05:52:52 -02:00
Eduardo Bart a8c9980a5c bind lua functions for questlog/npc trade/trade/channels/text edit/list edit/containers 2012-02-09 01:45:19 -02:00
Eduardo Bart 55fbb5f1a6 improvment in connect 2012-02-08 20:58:27 -02:00
Eduardo Bart 175f97b98f reaname and cleanup many stuff 2012-02-08 19:23:15 -02:00
Eduardo Bart f056131ae1 fix possible crash when reading border style, fix onLogin event 2012-02-08 11:44:06 -02:00
AndreFaramir b56a7e3029 bind more needs for battle window 2012-02-08 11:05:31 -02:00
AndreFaramir aff8c7717e fixes and preparations for battle window 2012-02-08 06:12:46 -02:00
Eduardo Bart 9bff1aa6ea changes in creature drawing for battle list 2012-02-08 03:13:52 -02:00
Eduardo Bart a24fe38174 fix some issues with stackpos 2012-02-08 02:20:14 -02:00
Eduardo Bart 1013ae279b fix messagebox and rename some stuff 2012-02-08 00:11:57 -02:00
Eduardo Bart 619f751371 fixes in uicreature rendering 2012-02-07 23:33:08 -02:00
Eduardo Bart 09b3aa82df add onGameStart/onGameEnd/onLogin/onLogout events 2012-02-07 21:54:33 -02:00
Eduardo Bart ee1357a848 add combat controls 2012-02-07 21:06:52 -02:00
Eduardo Bart d6ade5a8e0 fix draw of uicreature 2012-02-07 05:59:20 -02:00
Eduardo Bart 0b220e2e88 pass item id to item shader 2012-02-07 05:04:22 -02:00
Eduardo Bart e9411aa244 some cleanup 2012-02-07 01:33:50 -02:00
Eduardo Bart 85a121822e allow useWith with inventory items 2012-02-07 01:02:06 -02:00
Eduardo Bart 53ead20de5 restore map clicking 2012-02-06 23:35:46 -02:00
Eduardo Bart 46df3c7dbe some window moving 2012-02-06 22:41:53 -02:00
Eduardo Bart 88301c329a a lot of changes in modules 2012-02-06 17:19:47 -02:00
Eduardo Bart add8505a5b implement auto repeat configuration for key press events, to give more flexibility 2012-02-06 10:53:28 -02:00
Eduardo Bart a55e138002 some cleanup in modules, fixes in tooltip, uiwidget warnings, disable map saving for a while 2012-02-05 20:42:35 -02:00
Eduardo Bart d83804f2cb fiz win32 window positioning/moving issues 2012-02-03 22:43:51 -02:00
Eduardo Bart 444d3a4fcb fix possible draw bug 2012-02-03 11:21:28 -02:00
AndreFaramir 1615bf7a36 -add tibia chat commands like #w, #y and private command.
-fixed redundant onEnter/onReturn on chat panel
2012-02-03 07:59:04 -02:00
Eduardo Bart 710f105675 fix more compile issues on 861 2012-02-03 03:10:55 -02:00
Eduardo Bart 94a128da5e fix compile issue 2012-02-03 02:46:45 -02:00
Eduardo Bart 7bb828faee merge revgraphics 2012-02-03 02:21:36 -02:00
Eduardo Bart 411ac72fdc change some comments 2012-02-03 02:18:54 -02:00
Eduardo Bart 05f649cdeb rework speak types 2012-02-02 22:25:18 -02:00
Eduardo Bart fa915e088c animate idle creatures 2012-02-02 21:23:51 -02:00
Eduardo Bart 30330d1d2e fix some elevation issues 2012-02-02 21:01:57 -02:00
Eduardo Bart 8c8749520d fix bookcase draw 2012-02-02 20:52:15 -02:00
Eduardo Bart 496efc44ce bind all channels/chat lua functions 2012-02-02 20:29:44 -02:00
Eduardo Bart a4546942d2 draw yells outside screen range 2012-02-02 19:28:53 -02:00
Eduardo Bart 82dc42dc26 restore drawing elevation for creature names 2012-02-02 19:20:34 -02:00
Eduardo Bart 3a83666b9f restore missiles 2012-02-02 18:54:49 -02:00
Eduardo Bart 614d34b382 fix corpses drawing 2012-02-02 18:10:14 -02:00
Eduardo Bart 2eec08d091 fix drawing of hangable objects 2012-02-02 14:55:42 -02:00
Eduardo Bart ef96215421 rename item count to countOrSubType, rework and improve things animation/drawing 2012-02-02 14:37:52 -02:00
Eduardo Bart edeee80631 speedup sprite loading 2012-02-02 12:07:02 -02:00
Eduardo Bart 4584ce5b86 bind Game.turn 2012-02-02 00:38:46 -02:00
Eduardo Bart 289efe34cf fix tcp congestion 2012-02-01 20:46:31 -02:00
Eduardo Bart 20390d6684 bind g_map.getSpectators 2012-02-01 17:37:40 -02:00
Eduardo Bart 2a62159a61 rename item data to count, add function to get current class name in lua 2012-02-01 13:20:13 -02:00
Eduardo Bart 266917cc3c introduce virtual items for UIItem 2012-02-01 05:36:32 -02:00
Eduardo Bart 3e841cd7b6 fix covered issues 2012-02-01 01:47:00 -02:00
Eduardo Bart 7a12312220 .. 2012-01-31 19:25:05 -02:00
Eduardo Bart aa1a10afbc improve map far view rendering 2012-01-31 18:50:35 -02:00
Eduardo Bart 51b0822267 zoom out much more smoother 2012-01-31 15:06:55 -02:00
Eduardo Bart deedef235d resize changes 2012-01-31 02:12:54 -02:00
Eduardo Bart 7b965a27af render walking creatures in the correct way 2012-01-30 19:28:08 -02:00
Eduardo Bart cf18b0c36f many changes 2012-01-30 16:18:10 -02:00
Eduardo Bart 437f515e7c fix outfit problems 2012-01-30 04:27:21 -02:00
Eduardo Bart 7d8d214324 simpli map load/save 2012-01-30 01:11:05 -02:00
Eduardo Bart 9db7bd2602 rework map rendering 2012-01-29 22:00:12 -02:00
Eduardo Bart d3a403eb93 fix issue in move window, allow 861 protocols, update todo, remove wrong code from spinbox 2012-01-28 16:33:12 -02:00
Eduardo Bart e8767d3971 fix possible crash when disconnecting, fix status small message 2012-01-26 15:23:47 -02:00
Eduardo Bart cfcc3fd428 fix death issues, improve text messages 2012-01-25 12:56:17 -02:00
Eduardo Bart 29f99ee9b3 fix double walks on teleport 2012-01-25 00:16:04 -02:00
Eduardo Bart 99ff5ce24c implement line wrap for text messages 2012-01-24 22:58:57 -02:00
Henrique Santiago dd457b2b2f complete fluidsdescription 2012-01-24 22:00:16 -02:00
Eduardo Bart 24aab00431 fix use with, improve move, change icons, improve topbar 2012-01-24 16:39:16 -02:00
Eduardo Bart d500de9aa0 change in topmenu and some fixes 2012-01-23 11:47:15 -02:00
Henrique Santiago e3096c1648 fix move on different floors, dragqueen border on uiitem 2012-01-20 23:01:11 -02:00
Eduardo Bart 820f94a1d9 fix stop walk 2012-01-20 14:48:26 -02:00
Eduardo Bart a5b4ee2c19 fix walk up/down with parcels 2012-01-20 13:00:46 -02:00
Henrique Santiago 7fef0809cb fix usewith, mana null 2012-01-20 03:45:56 -02:00
Henrique Santiago b17cc43fc6 fix container update item 2012-01-20 02:27:48 -02:00
Henrique Santiago bd63bde722 fix dragqueen and containers 2012-01-20 00:33:19 -02:00
Eduardo Bart 759b7f43b3 dran and drop for UIWidget 2012-01-19 23:16:22 -02:00
Henrique Santiago 733039e50e init move items 2012-01-19 23:12:26 -02:00
Eduardo Bart 9450fab9e7 fix walk freeze, fix some texts displaying in pink 2012-01-19 14:23:45 -02:00
Henrique Santiago 3725577aac little change to support mapeditor again 2012-01-19 14:02:13 -02:00
Eduardo Bart ad310e2baf fix diagonal walking regression 2012-01-19 02:50:48 -02:00
Eduardo Bart 950730a77f fix walk interval regression 2012-01-19 02:32:37 -02:00
Eduardo Bart 6ce92a1a64 rework walk 2012-01-19 02:12:53 -02:00
Eduardo Bart a1cee1e855 rename useHotkey to useInventoryItem 2012-01-17 20:53:06 -02:00
Eduardo Bart cb1e833e6e use items on creatures 2012-01-17 20:48:31 -02:00
Eduardo Bart cc5b36b1cb Game.useOnCreature lua api 2012-01-17 20:28:55 -02:00
Eduardo Bart 452d1a76b0 fix key events for win32 2012-01-17 04:24:58 -02:00
Eduardo Bart 7bcf7f536e cache rendering of UILabel 2012-01-17 03:36:25 -02:00
Eduardo Bart a21b4dc4f1 merge pull request #2 from AndreFaramir/otclient 2012-01-16 07:37:02 -02:00
Eduardo Bart 186e3dc86b add numpad keys in lua const 2012-01-16 03:54:53 -02:00
Eduardo Bart de0e4a1acf fix release keys on x11, remove ping addon, fix minor issue in outfit render, fix emblem updates 2012-01-15 23:55:14 -02:00
Eduardo Bart 44a20222bb walk and key event system rework with some regressions 2012-01-15 19:19:52 -02:00
Eduardo Bart 5e5ddae167 some UI changes 2012-01-14 17:31:20 -02:00
Eduardo Bart c6013dfeda implement more chat... 2012-01-14 03:54:20 -02:00
Eduardo Bart 61aa710d1c some chat functionality 2012-01-13 23:37:15 -02:00
Eduardo Bart aae784468b fix some keyboard issues, chat tab, fix loadScript exception 2012-01-13 18:37:44 -02:00
Eduardo Bart f57d46de0e fix minor connection leak 2012-01-13 13:41:57 -02:00
Eduardo Bart eb308997d4 fix chat and grid layout 2012-01-13 04:32:47 -02:00
Eduardo Bart 4590c1b894 move network lua bindings to the correct place 2012-01-13 00:07:14 -02:00
Andre (Notebook) 8f466b432c add lua functions to support packet manipulation/send 2012-01-13 09:51:43 +08:00
Henrique Santiago ea70f90e92 improve containers 2012-01-12 22:31:50 -02:00
Henrique Santiago b812d60690 init container 2012-01-12 22:31:50 -02:00
Eduardo Bart 830ebdbea9 implement some chat functionality, but not complete yet 2012-01-12 21:47:31 -02:00
Eduardo Bart c1cf53829e implement grid layout 2012-01-12 17:20:18 -02:00
Henrique Santiago c1787c2a50 use with 2012-01-11 21:10:59 -02:00
Eduardo Bart bb768f43c0 improvments for shaders 2012-01-11 21:01:20 -02:00
Henrique Santiago 5bc939a091 fix viplist sort, shared exp blink 2012-01-11 20:31:23 -02:00
Eduardo Bart cc432f784b fix multiple signals for onHealthChange, etc 2012-01-11 19:21:52 -02:00
Eduardo Bart 0d11871298 update TODO 2012-01-11 11:42:53 -02:00
Eduardo Bart dba03d69f6 fix protocol 860 death, fix progress bar 2012-01-11 10:48:34 -02:00
Henrique Santiago e714f9e149 party improvements, still need to fix shared exp 2012-01-10 21:38:44 -02:00
Eduardo Bart a1374baee1 major UIWidget rewrite with new features 2012-01-10 20:13:40 -02:00
Eduardo Bart 044213c6cd fix parsing GM actions 2012-01-10 01:12:54 -02:00
Eduardo Bart 3e903a6113 fix gm actions parse 2012-01-10 01:01:39 -02:00
Eduardo Bart 4f4f306cd7 fix gm actions parse 2012-01-10 00:55:56 -02:00
Eduardo Bart bc7f22d395 fix map padding, parse rule violations protocol opts 2012-01-10 00:46:20 -02:00
Henrique Santiago ab4dc91d90 invisible creatures 2012-01-09 22:36:30 -02:00
Eduardo Bart b18f85d6fd fix dat 2012-01-09 19:17:16 -02:00
Henrique Santiago 4de5e45d52 rework and classic controls 2012-01-09 18:54:37 -02:00
Eduardo Bart ada5c031d6 fix critial network delay issue 2012-01-09 16:46:15 -02:00
Henrique Santiago 4bfd335c98 remove code from uimap to lua 2012-01-09 16:06:16 -02:00
Eduardo Bart b00076bcb9 addon to show walk ping 2012-01-09 04:46:44 -02:00
Eduardo Bart 81e378cc22 some rework on gameprotocol class 2012-01-09 03:23:55 -02:00
Henrique Santiago 4c539cbbe3 icons enum, fix animated msg, fix trade with on menu 2012-01-08 22:43:36 -02:00
Eduardo Bart e06692db96 fix messages in 862 protocol 2012-01-08 21:52:47 -02:00
Eduardo Bart fdc9087870 implement chat colors, rework on UI layout update system 2012-01-08 20:32:55 -02:00
Eduardo Bart 23ebcd9048 protocol 860 fixes 2012-01-08 18:11:50 -02:00
Eduardo Bart c7619316bb display 'you are dead message' on death, support speak/text messages in multiprotocol 2012-01-08 16:29:41 -02:00
Eduardo Bart fbaa7c8c43 changes to wotk with protocol 860 2012-01-08 13:42:23 -02:00
Henrique Santiago d04596c5fd target rework, improved map clicking 2012-01-07 20:24:42 -02:00
Eduardo Bart 4a179cd212 dont reset password on connection errors 2012-01-07 20:25:35 -02:00
Eduardo Bart ef0c625c41 add option custom user script, otclientrc.lua 2012-01-07 19:10:06 -02:00
Eduardo Bart a3721b3a11 handle close event in lua 2012-01-07 03:35:50 -02:00
Eduardo Bart 806fb5995f disconnect on death 2012-01-07 03:10:02 -02:00
Eduardo Bart 56aa416fee classic control option 2012-01-06 23:48:16 -02:00
Henrique Santiago 132f9a00e4 fix walk again 2012-01-06 22:49:43 -02:00
Henrique Santiago 14c517d7a6 skulls, shields and emblems are now rendered, thanks to joao 2012-01-06 21:54:30 -02:00
Eduardo Bart cd0d2cb642 fix win32 key input and implement fullscreen/maximize/minsize 2012-01-06 21:26:29 -02:00
Eduardo Bart aca082f228 check spr and dat signatures 2012-01-06 18:28:57 -02:00
Eduardo Bart f3c0260ea2 change bot protection 2012-01-06 17:29:51 -02:00
Henrique Santiago 9909ffed35 fix walk 2012-01-06 15:29:18 -02:00
Henrique Santiago c6c71a3426 fix object menu order 2012-01-06 14:16:47 -02:00
Eduardo Bart 028441831d save window position and size 2012-01-06 06:49:23 -02:00
Eduardo Bart 0cb5facd7a lua binder improvments 2012-01-06 01:29:52 -02:00
Henrique Santiago b9e5a4e463 show item count on inventory 2012-01-05 17:28:32 -02:00
Henrique Santiago 1b83126ed5 separator fix, fix draw outside map 2012-01-05 16:34:53 -02:00
Henrique Santiago 7e7050929d attack and follow 2012-01-05 12:24:38 -02:00
Henrique Santiago 320b67e292 copy name, invite to party 2012-01-05 10:48:10 -02:00
Eduardo Bart c9280ecf9d invert widget event propagation order 2012-01-05 00:42:17 -02:00
Eduardo Bart 30ce5e2ba9 reorganize some stuff 2012-01-04 23:28:29 -02:00
Henrique Santiago a73908fbbe addremove vip and look improvements 2012-01-04 12:30:28 -02:00
Henrique Santiago f16318e80a fix look 2012-01-04 11:39:08 -02:00
Henrique Santiago 478e55e658 thing menu improvements 2012-01-04 11:02:50 -02:00
Eduardo Bart b8150d160e implement combobox and do some ui rework 2012-01-04 08:26:58 -02:00
Henrique Santiago 7c4191b1e6 menu working, still need to fix size and add events 2012-01-03 20:27:31 -02:00
Henrique Santiago 01a2e3a636 restore set outfit 2012-01-03 18:41:00 -02:00
Henrique Santiago 8ad16fec18 protocol send functions 2012-01-03 11:13:54 -02:00
Henrique Santiago 9fbdf3f5cb look on items 2012-01-02 22:10:39 -02:00
Henrique Santiago 7c28297397 menu open or use for backpacks 2012-01-02 21:08:17 -02:00
Henrique Santiago 41c2d18b93 some missing protocol send messages 2012-01-02 20:24:03 -02:00
Henrique Santiago a52ff707fe look improvements 2012-01-02 17:02:05 -02:00
Eduardo Bart 9104305f37 update copyright notice 2012-01-02 14:59:24 -02:00
Henrique Santiago 1ca825a4b6 creature distinction, look, remove textmessage bug 2011-12-30 16:14:50 -02:00
Henrique Santiago 88f36b0455 some rework 2011-12-30 12:15:23 -02:00
Henrique Santiago ded2133e7c fix particle removal, static messages colors 2011-12-30 06:19:43 -02:00
Eduardo Bart fd88ba773a ... 2011-12-29 21:00:37 -02:00
Eduardo Bart 00c5481dd0 fix for cmake 2.6 compatibility 2011-12-29 20:50:36 -02:00
Eduardo Bart 7c0ad7a356 fix EGL 2011-12-29 17:36:43 -02:00
Eduardo Bart d597335135 make work on win32 again using GLEW 2011-12-29 16:21:58 -02:00
Henrique Santiago d67442dc49 introduce statictext 2011-12-29 15:45:59 -02:00
Henrique Santiago ad82c549b8 walk fixed, animated text changes 2011-12-29 05:08:02 -02:00
Eduardo Bart 400afa9981 fix outfit glitches, init combobox, move shaders, remove unused particles files, create timer utility 2011-12-28 17:38:29 -02:00
Henrique Santiago 11bb365dce crash fix, add server beat 2011-12-28 09:26:52 -02:00
Henrique Santiago 5faa903e18 creatures walk and outift fixes 2011-12-28 09:00:09 -02:00
Henrique Santiago df0f2febe6 more rework 2011-12-27 00:18:15 -02:00
Henrique Santiago 5830a3dc3e animated text 2011-12-26 09:53:16 -02:00
Henrique Santiago 37a6a38ca6 some reworks 2011-12-26 04:14:57 -02:00
Eduardo Bart 3abbf5255e introduce matrix class and use it 2011-12-24 21:14:12 -02:00
Henrique Santiago 67df3a0723 skill bar improvements 2011-12-22 02:06:00 -02:00
Henrique Santiago e6d1252b34 creature names font fix 2011-12-21 02:44:08 -02:00
Henrique Santiago 56a392f681 particle system with exori flam 2011-12-19 01:24:35 -02:00
Henrique Santiago ab9efe5a95 particles test 2011-12-18 21:44:49 -02:00
Eduardo Bart a4eed64709 fix ctrl+g 2011-12-16 19:48:01 -02:00
Henrique Santiago f67770ed00 particles from file 2011-12-15 16:20:09 -02:00
Henrique Santiago 24022317be particles improvements 2011-12-13 18:06:22 -02:00
Eduardo Bart 8638c980ec fix some issues 2011-12-09 13:01:04 -02:00
Eduardo Bart 2030a4da29 Merge branch 'revgraphics'
Conflicts:
	src/framework/CMakeLists.txt
	src/framework/application.cpp
	src/framework/graphics/graphics.cpp
2011-12-09 12:23:32 -02:00
Henrique Santiago a679f258ee particles improve 2011-12-09 03:44:44 -02:00
Eduardo Bart 04ee85dc92 experiment shaders in outfit 2011-12-08 15:28:29 -02:00
Henrique Santiago 34617091bc particles works, but really early state, need pointers fix 2011-12-08 05:28:52 -02:00
Eduardo Bart 5ec386b35f bloom shader 2011-12-07 21:43:12 -02:00
Henrique Santiago 262f54ce3b init particles, still not working 2011-12-07 18:00:28 -02:00
Eduardo Bart b5cf4ad2c4 test shader effect 2011-12-07 17:54:28 -02:00
Eduardo Bart d4a6308705 fix warning 2011-12-07 13:33:00 -02:00
Eduardo Bart a6b66e3f7e fix warning 2011-12-06 22:49:34 -02:00
Eduardo Bart 7eead50806 use GLSL shaders 2011-12-06 22:31:55 -02:00
Eduardo Bart cf0aab6d4d reorganize modules 2011-12-05 16:39:33 -02:00
Eduardo Bart ffeb34e0e7 make framework more flexible, split cmake files 2011-12-05 04:44:40 -02:00
Eduardo Bart d2d8a0097a add lua binding generator tools, changes in pch header 2011-12-04 20:26:53 -02:00
Eduardo Bart f548825faf too many changes to list, many regressions were made, master will be UNSTABLE for a few days 2011-12-03 19:52:56 -02:00
Henrique 19eb56997d add empty thing type 2011-12-02 01:01:56 -02:00
Henrique 3e27d5a79f create thing m_type 2011-12-02 00:29:05 -02:00
Eduardo Bart 9bb7332ac0 Merge branch 'revgraphics' 2011-12-01 20:33:45 -02:00
Eduardo Bart d5e15d1f06 add clock, change exceptions, add network exceptions, fix some crashes 2011-12-01 20:26:21 -02:00
Eduardo Bart 4afbe43e6f changes to prepare revgraphics 2011-12-01 17:38:46 -02:00
Henrique 1185dc9a00 small fix to sprite loading 2011-11-30 17:26:42 -02:00
Henrique 32c916ee68 fluids fixed. thanks chojrak. still needs to create some constants to fluids type. 2011-11-30 16:59:36 -02:00
Eduardo Bart 828abab6d1 small fix to compile on ARM 2011-11-28 21:10:16 -02:00
Eduardo Bart 921db724f8 resize improvments, disable direct rendering 2011-11-25 19:18:52 -02:00
Henrique c8d5ca1cfb forgot to save last changes 2011-11-23 02:33:04 -02:00
Henrique 9208bf7b5a fix aspect ratio, clicking, TODO: add setVisibleSize event, for uimap resizing 2011-11-23 02:27:58 -02:00
Henrique 6a33473a1a map class more flexible 2011-11-23 01:11:49 -02:00
Eduardo Bart 8f2ad83756 show OTC icon in the window bar on linux 2011-11-22 23:16:14 -02:00
Henrique b50cb35734 non relevant changes 2011-11-21 14:29:21 -02:00
Henrique fa3b9fd125 add uigame 2011-11-20 18:38:35 -02:00
Eduardo Bart ce681480ea fix compile error on mingw32, add lua events for channels 2011-11-18 22:12:17 -02:00
Eduardo Bart 63cbe11f7e improvments in widgets initialization 2011-11-17 15:43:41 -02:00
Eduardo Bart b736e52b29 add icon in .exe generation for win32 2011-11-17 00:53:17 -02:00
Eduardo Bart 69a70f28a5 display MessageBox in win32 on fatal errors 2011-11-17 00:31:06 -02:00
Eduardo Bart fa8291a433 configure server host and port in enter game 2011-11-16 18:07:52 -02:00
Henrique f381cb0a74 outfit changing hair 2011-11-16 16:52:59 -02:00
Henrique 558872f57d bind some functions 2011-11-16 16:52:59 -02:00
Eduardo Bart ba62863ff7 add style for colorbox in outfit window 2011-11-16 15:03:11 -02:00
Henrique c999a49dc7 outfit improvements 2011-11-16 05:20:50 -02:00
Henrique b7125738d8 outfit looktype change 2011-11-15 00:04:07 -02:00
Henrique 591f8c2c7c uiitem and outfit class fixes 2011-11-14 20:47:36 -02:00
Henrique a95d0bcc1f outfit window init 2011-11-14 20:32:55 -02:00
Henrique fd80589c7b creature square init, inventory improvements 2011-11-13 20:23:21 -02:00
Henrique 5f34648c0e outfits, item, creature, thing rework 2011-11-13 06:46:19 -02:00
Henrique 0fa61333fa thingstype rework 2011-11-12 04:24:32 -02:00
Eduardo Bart 56f7ed3dd1 add fps counter widget 2011-11-11 22:33:03 -02:00
Eduardo Bart fc65f99ead improve window moving, minor changes to enable others apps use otclient framework 2011-11-11 18:26:10 -02:00
Henrique 3f4ad7977c using items, just test, almost nothing done yet 2011-11-10 04:53:16 -02:00
Henrique 7487931b87 inventory module 2011-11-10 03:29:25 -02:00
Henrique 6a17173d08 swap map to array 2011-11-08 00:12:23 -02:00
Henrique a3c65f3a7e missiles and some reworking 2011-11-07 23:44:43 -02:00
Eduardo Bart ce67fd1733 change effects animation calculation 2011-11-07 15:20:13 -02:00
Henrique 4e0ca24cb7 creature direction fix 2011-11-06 19:45:42 -02:00
Henrique aa682355fa thing fix, no jump walk, but a little slow 2011-11-06 19:08:36 -02:00
Henrique 7db6b8b5e6 walk changes, nothing special 2011-11-06 02:12:13 -02:00
Eduardo Bart 4208e40c76 walk animation improv 2011-11-05 19:43:13 -02:00
Eduardo Bart d2c3e554dc remove walk updates from render loop to fix some issues and have better performance 2011-11-05 19:37:36 -02:00
Eduardo Bart 63652bd3a3 changes the way that walk calculates 2011-11-05 19:01:41 -02:00
Henrique fbda996b76 walk improvements, but not great yet 2011-11-05 18:34:49 -02:00