Eduardo Bart
fa9c942471
basic protocol 953 support, logging in real tibia!
12 years ago
Eduardo Bart
abbd15b1c2
basic protocol 910 support
12 years ago
Eduardo Bart
cc261931be
more otserv compatibilities fixes
12 years ago
Eduardo Bart
d586bb5e93
some protocol changes for more compatibility
12 years ago
Eduardo Bart
5584bfdd99
support for protocol854
12 years ago
Eduardo Bart
5a47e9d8a9
support for protocol 810
...
* change in protocol/network classes to make compatible with older protocols
* use filestream for reading dat
* add many ifdefs for multi-protocol support
12 years ago
Eduardo Bart
f9bae92bff
fix walk bug
12 years ago
Eduardo Bart
3f2071d097
fix possible walk crash
12 years ago
Eduardo Bart
9abac474dd
style adjustment and fixes
...
* style adjustments, now window and button style
* fix bug when logging on a tile with too many creatures
* remove deprecated onLogin and onLogout events
12 years ago
Henrique Santiago
a20a56a66c
tile max things
12 years ago
Eduardo Bart
16f991e2ed
fix float precision issue for comparing colors
12 years ago
Eduardo Bart
04eca969fa
fix compile issue for win32
12 years ago
Eduardo Bart
606fc38109
fixes and missing file
...
* fix walking on tile that has too many creatures
* add missing file
* some walk rework
12 years ago
Eduardo Bart
6495d74edd
restore outfit colors
...
* rework sprite manager and ThingType
* render colored outfits again compatible with OpenGL 1
12 years ago
Eduardo Bart
fea34a41ea
trade working
...
* use only mouse left release in checkboxes
* remvoe duplicated code in radiogroup
* implement player trade
12 years ago
Eduardo Bart
2afa80b1cd
slowly adding documentation..
12 years ago
Eduardo Bart
44cf5e20d3
begin some documentation in styles
12 years ago
Eduardo Bart
02c5e7b8ff
missing files
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* add questlog icon
* add playertrade otui
* some protocol changes for extended messages
12 years ago
Eduardo Bart
788a831f24
bug report module
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* change modules authors and website
* avoid anchors recursivity crash
* update README
12 years ago
Eduardo Bart
4f08a288ca
fix compile error, rebind trade functions
12 years ago
Eduardo Bart
2f0a151fed
questlog module complete
12 years ago
Eduardo Bart
f290d821f1
textbooks module complete
12 years ago
Eduardo Bart
00740b56f3
begin playertrade, questlog and textbooks modules
12 years ago
Eduardo Bart
5b352ac999
add missing lua functions
12 years ago
Eduardo Bart
42ba5b7a2a
bind rule violations/bug report functions
12 years ago
Eduardo Bart
beaba25af1
UI tweaks
12 years ago
Eduardo Bart
3f689e0edf
optimize UIWidget for largers NPC trades
12 years ago
Eduardo Bart
dc0ade2bd0
fix teleport incompability with some servers
12 years ago
Eduardo Bart
008fa85635
revert windows and line ending sh*t
12 years ago
Eduardo Bart
df0147cf64
remove usage of libpng with custom save_png
12 years ago
Cayan
6ed0e099db
Added support for exporting the sprites as PNG files.
12 years ago
Eduardo Bart
cc965bb77b
add libpng as dependency
...
* NOTE: you will need to download the new required libraries
12 years ago
Eduardo Bart
d3665efbb2
fix some items not being rendered in npc trade
12 years ago
Eduardo Bart
53bbde0b48
add missing protocol 8.6 optbyte
12 years ago
Eduardo Bart
47bd619273
more fixes in count/subtypes
12 years ago
Eduardo Bart
519a52910e
fix in npc trade
12 years ago
Eduardo Bart
f589e6a786
fix in npc trade
12 years ago
Eduardo Bart
b75483e9bf
fixes
...
* fix filestream read
* fix transparent minimap
12 years ago
Eduardo Bart
d3c484938d
why so many readme updates?
12 years ago
Eduardo Bart
7b81a0cf3b
fix possible crash when trading and using containers
12 years ago
Eduardo Bart
ceb051cb75
finally reloadable vip, skills, inventory, chat and minimap
12 years ago
Eduardo Bart
d0b839a4eb
fix warnings and some reloading issues
12 years ago
Eduardo Bart
34091bc48e
implement all needed tr() for localization
...
* implement some pt-BR translations
* remove legacy about module
12 years ago
Eduardo Bart
fae2cc6481
new scripting functionality
...
* dofiles functions to run all scripts inside a directory
* new style option ! that evaluates its value from a lua code
12 years ago
Eduardo Bart
243bd3a930
fix rendering of quotes
12 years ago
Henrique Santiago
60495174a4
bot traceback, moveup function, chat setting default ongamestart
12 years ago
Eduardo Bart
9aa12acc22
performance improvements
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* no more freezes because of file IO from hard disk, now we cache sound/spr file buffers
* more opengl painter tweaks
12 years ago
Eduardo Bart
ee664657fb
avoid some opengl redundant calls
12 years ago
Eduardo Bart
70f14b5ac3
improve performance on linux by removing glFinish()
12 years ago
Eduardo Bart
9cf40d7f53
fix repeated texture allocation bug
12 years ago
Eduardo Bart
efd17361f8
non relevant drawing changes
12 years ago
Eduardo Bart
dc08ba2e17
fix F10 hotkey on Windows
12 years ago
Henrique Santiago
dcefeb134c
remove print, fix creature name position
12 years ago
Eduardo Bart
dcb196d45a
minor opengl1 optimization
12 years ago
Eduardo Bart
affcd03e06
don't use hardware buffers by default
12 years ago
Eduardo Bart
d006e52c78
support for non power of two textures
12 years ago
Eduardo Bart
f14706206a
continue implementing new graphics engine
...
* implement OpenGL ES 1.1 and OpenGL ES 2.0 support
* new framebuffer that can run on any opengl implementation
* fixes in outfit size rendering
12 years ago
Eduardo Bart
58d76e255d
begin implementing OpenGL 1.0 engine
...
* option to pass -opengl1 or -opengl2 as argument
* note that with this commit there are a lot of graphics regressions and the master will remaing unstable for a while
* shaders disabled for a while
12 years ago
Eduardo Bart
a4a00a49fe
cmake option to use luajit
12 years ago
Eduardo Bart
1d558bc412
make precompiled header work again
12 years ago
Eduardo Bart
fe33614c3a
fix memory leak in sound stream
12 years ago
Henrique Santiago
341898f1d0
add cmake toolchain for crosscompiling with w64-minwg32
12 years ago
Eduardo Bart
c3eae3ba06
bind sound functions and add sample startup music
12 years ago
Eduardo Bart
8e679f2da7
get stereo audo working on linux
12 years ago
Eduardo Bart
ae67c6adbc
drop usage of threads in sound system
12 years ago
Eduardo Bart
cb7bd521d2
fix compilation on win32
12 years ago
Eduardo Bart
c4525059ce
implement basic sound engine using OpenAL
12 years ago
Eduardo Bart
9b4115a7e5
fix EGL compilation
12 years ago
Eduardo Bart
0b8d8b4595
enable ogl debug with ifdefs
12 years ago
Eduardo Bart
879827bdbc
enable opengl debugging on x11
12 years ago
Eduardo Bart
a46a16738c
performance improvement, lock free render
12 years ago
Eduardo Bart
0fe5491635
fix display of stackable items in shop
12 years ago
Eduardo Bart
4c67e57dd4
fix cmake error
12 years ago
Eduardo Bart
1d2f6c7e9f
enable text-auto-resize for width
12 years ago
Eduardo Bart
48d2027327
use counter for disabling layout updates
12 years ago
Eduardo Bart
5425d344ba
optimize widget destruction
12 years ago
Eduardo Bart
353aa5215e
fix drawing of 2x2 items on UIItem
12 years ago
Eduardo Bart
2017fb366e
some optimizations
12 years ago
Eduardo Bart
db00792351
update compile options
12 years ago
Henrique Santiago
2f3c83e858
textedit maxlength, fix charlist status height
12 years ago
AndreFaramir
9c038e2f39
implement npc trade interface
12 years ago
Eduardo Bart
92bd1aba54
optimize graphics performance
12 years ago
Henrique Santiago
c93732a44a
close channel event
12 years ago
Henrique Santiago
9c88c525fb
fixed channels list size
12 years ago
Eduardo Bart
2e43a77d64
change mouse press behaviour
12 years ago
Eduardo Bart
2835a66bab
experimental minimap
...
* a lot of rework in MapView
* new APIs for UIMap
12 years ago
Eduardo Bart
43e2aeec73
fix far zoomout
12 years ago
Eduardo Bart
218f2e4994
add API to remove widget anchors
12 years ago
Eduardo Bart
248ea9e8bc
fix rare crash in containers
12 years ago
Eduardo Bart
4f15da695c
optimizations
12 years ago
Eduardo Bart
49727c573f
platform fixes
...
* fix black cursor on win32
* fix front buffer refresh on some x11 platforms
* fix outfit framebuffer glitch
* display entergame by default
* change some icons
12 years ago
Eduardo Bart
f1fda8050a
fix use with for bottom items
...
* fix hangables
12 years ago
Eduardo Bart
f8d4ef60d9
fixes in x11 platform
...
* fix clipboard paste on x11
* fix alt tab and keyboard issues
12 years ago
Eduardo Bart
16acfebe3b
move clipping to painter
12 years ago
Eduardo Bart
1410031e02
fix issues in ctrl/shift/alt states on win32
12 years ago
Eduardo Bart
c4693fb7b9
improve map framebuffer clear
12 years ago
Eduardo Bart
79b4136a8d
...
12 years ago
Eduardo Bart
b5a4d31fa7
more graphics optimizations
...
* avoid buffers clears
* use scisors testing instead of stencil testing for clipping
* remove stencil buffers
12 years ago
Eduardo Bart
53d56259c7
fix compile error no ARM platforms
...
* and some improvements
12 years ago
Eduardo Bart
2c38dfb397
fix dumbfounding issue on win32 that caused HUGE lags
12 years ago
Eduardo Bart
034fce9147
improve clipping performance
12 years ago
Eduardo Bart
8b184d3ce8
compile fixes for gcc 4.7 in 32bit platforms
12 years ago
Eduardo Bart
27e24bda28
fixes to compile on gcc 4.7
12 years ago
Eduardo Bart
11ad1f5c5b
performance improvements
12 years ago
Eduardo Bart
c250bfcf42
fix issue
12 years ago
Eduardo Bart
dd875fc925
support for GL_EXT_framebuffer_object
12 years ago
Eduardo Bart
cb890e8cb1
prevent some protocol crashs
12 years ago
Eduardo Bart
c33741d324
display unsupported extensions
12 years ago
Eduardo Bart
d4afb71263
clean containers when relogging
12 years ago
Eduardo Bart
90d3acce2a
restore containers
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* implemente Container class
* restore module containers
* add lua bindings for std::map
* improve grid layout
* fixes in UIItem rendering
* changes in miniwindow design
12 years ago
Eduardo Bart
231ba17ba1
remove old unused game files
...
* and fix minor allocation leak
12 years ago
Eduardo Bart
8450f1f896
add FileStream class
...
* minimize memory consumption by using FileStream for loading sprites
12 years ago
Eduardo Bart
7e6fe71b5e
new build types
...
* and remove uneeded files
12 years ago
Eduardo Bart
0ddaa234af
rework on UILineEdit
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* allow multiline text editing
* rename UILineEdit to UITextEdit
12 years ago
Eduardo Bart
595cdc1bb4
fix some win32 hotkeys and change zoom hotkeys
12 years ago
Eduardo Bart
95e0a41b55
remove debug message, minor battle fix
12 years ago
Eduardo Bart
fa3d60a00a
minor fixes
12 years ago
Eduardo Bart
c13a5b5dab
fix crash and focus bug
12 years ago
Eduardo Bart
959d9a87b0
fix focus bug, change battle events
12 years ago
Eduardo Bart
6ace984440
fix combobox
12 years ago
Eduardo Bart
a475384b73
ui fixes
...
* fix viplist
* fix skills update
* fix mouse grabber
* minimize send interval
* add api to get world name
12 years ago
Eduardo Bart
47e7eef716
implement more functionality
...
* update TODO
* rework UISpinBox
* restore move of stackable items and with horizontal scrollbar
* implement classic control look
12 years ago
Eduardo Bart
0e46df3f29
fix useWith mouse conflict with resize borders
12 years ago
Eduardo Bart
5201071707
fiz rare logging crash
12 years ago
Eduardo Bart
58d9426be8
small changes
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* show protocol version on background
* make 860 the default protocol
* avoid more crashes on mapview
* activa crash handler by default
12 years ago
Eduardo Bart
a4cef0d390
fix possible mapview crash
12 years ago
Eduardo Bart
4743763d48
remvoe blur, fix scroll issue on win32
12 years ago
Eduardo Bart
8c2a84b6be
motion blur for fun
12 years ago
Eduardo Bart
56d6cc2cc0
testing bloom and motion blur
12 years ago
Eduardo Bart
8d14d9bc99
restore old modules
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* partially restore vip, battle, healthbar, skills and inventory modules
* more fixes on UIWidgets
* implement UIMiniWindow close/minimize functionality
* allow drag and drop miniwindows beteween game panels
12 years ago
Eduardo Bart
e2ea267703
rework mouse events propagation
12 years ago
Eduardo Bart
92d535f981
improve scrolling
12 years ago
Eduardo Bart
668c4d98d9
win32 fixes
12 years ago
Eduardo Bart
8ea154016b
fix and changes
...
* win32 compilation fix
* add buttons to miniwindow
* dispatcher events fixes
* ui fixes
12 years ago
Eduardo Bart
060c1cf8e7
ui changes
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* create UIResizeBorder
* restore miniwindow
* scroll fixes
12 years ago
Eduardo Bart
ee869bb279
side panel splitter
12 years ago
Eduardo Bart
9309d6e7f3
some rework in UIWidget input
12 years ago
Eduardo Bart
532e8e3e39
chat line wrapping
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* rework UIWidget text wrapping
* implement auto wrap
* fixes in console
12 years ago
Eduardo Bart
ccf55132a1
OMG the chat is finally scrolling!
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* implement UIScrollArea
* rework console to allow scrolling
* many core ui changes in the way.. so maybe we will have new bugs
* fix in UIScrollBar
12 years ago
Eduardo Bart
179e53bb77
scrollbar, options and widgets changes
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* complete scrollbar skin
* implement scrollbar functionality (scrolling with mouse)
* fix onMouseClick issues
* add tabs in options (graphics and general tab)
* add new option for limiting frame rate using scrollbar
* add new widget property "clipping" that will be used on scrollable areas
12 years ago
Eduardo Bart
de0008caf1
ui and graphics changes
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* implement draw clipping using opengl stencil buffers
* allow to create Widgets by style name with g_ui.createWidgetByStyle
* styles can now have children widgets
* make proper use of the isNotPathable in pathfinding
* add scrollbar skin
12 years ago
Eduardo Bart
efa9811342
dragging fixes
12 years ago
Eduardo Bart
3aacd9d43c
console fixes
12 years ago
Eduardo Bart
fe86dc8050
real autowalking
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* smart autowalking using A* path finding algorithm
12 years ago
Eduardo Bart
8bc63e25df
simplistic autowalk
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* add simple and stupid autowalk algorithm
* fix issue in classic control
12 years ago
Eduardo Bart
239f58296e
restore inventory and healthbar
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* make inventory/healthbar work again allowing reload
* changes in top menu toggle buttons
* all modules are now reloadable by default
* fix warning when using fade in
* remove some unused files
12 years ago
Eduardo Bart
b301aa1a2b
rework splitter implementation
12 years ago
Eduardo Bart
79a1d66f3f
add splitter widget
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* add horizontal/vertical cursor
* possibildiade to resize game map with the new splitter widget
* fix reload warnings in textmessage
12 years ago
Eduardo Bart
33458a3e39
modules changes
...
* speedup widget destruction checks
* rework outfit module using grid layout and the new design
* fixes in console, terminal, textmessage modules
12 years ago
Eduardo Bart
159eb98df2
introduce startup options
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* startup options with -help and -version
* many startup options for graphics
12 years ago
Eduardo Bart
3ad97c9eab
crash handler, logger and oengles changes
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* save log messages to otclient.txt
* fixes in FrameBuffer and HardwareBuffer to work with OpenGLES
* possibility to get compilation information from lua (compiler version, build date, build revision, build type)
* make crash handler more informatave
* handle assert crash signals (SIGABRT)
12 years ago
Eduardo Bart
28633a9e20
fixes
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* dont use realtime mipmaps by default
* fix void rendering
* fix max Z rendering
12 years ago
Eduardo Bart
57adcb38bd
rework windows crash handler
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* use -Ofast -fomit-frame-pointer for release
* new windows crash handler that can generate backtraces reports
* fix crash after fatal errors
12 years ago
Eduardo Bart
c7469e4454
graphics fixes
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* zooming without real FBOs kinda works, but with lower quality
* hardware detection for glGenerateMipmaps
* possibility to disable bilinear filtering, mipmaps, framebuffers, and realtime mipmap generation in g_graphics
* otclient works well using 3D acceleration in VirtualBox again
* many fixes regarding FBOs fallback implementation
12 years ago
Eduardo Bart
01d5fad315
support for OpenGL 2.0
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* use OpenGL 2.0 auxiliary buffers when FBO is not supported, thus this means that OpenGL 3 is not a requirement anymore, so otclient might work in older video cards
* map zooming will never work well with Opengl 2.0 because of glCopyTexSubImage2D limitation
12 years ago
Eduardo Bart
5c35938a92
many graphics performance tweaks
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* use hardware vertex buffers (video memory)
* cache text drawing with vertex buffers instead of framebuffers
* avoid recalculating texture transformation matrix
12 years ago
Eduardo Bart
b4261a8c7b
bunch of optimizations
12 years ago
Eduardo Bart
3cd31bcd1e
rework Color to optimize render
12 years ago
Eduardo Bart
f62f507813
just fixes
...
* clean map when relogging
* fix otclientrc.lua reloading
* fix game disconnection messagebox
* fix animated texture
12 years ago
Eduardo Bart
4bac617fd9
some protocol 870 support
12 years ago
Eduardo Bart
c0611bfe2a
restore some game functionallity
...
* i'm gradually restoring game functionality with the new modules design, though still a lot to do
* you can reload all scripts and modules using Ctrl+R shortcut while playing (finally! this is the reason of all this rework)
* a bunch of fixes, but new regression too :P
* fix performance issue that could lead freezes in the client in older machines
* completely new game module with new design
* fix crashs in map render
* remove uigame.cpp (now every game input is via lua)
* enable DEBUG macro by default, with it you are able to view any possible lua leak while running
12 years ago
Eduardo Bart
a24212d4de
back to otclient dev, with new background!
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* show otclient version in background
* disable about module (don't really need it)
* new function for formating strings like sprintf, Fw::formatString
* new nice background (taken from RPG maker XV)
* update contact information in README
* fix text rendering issues with opacity
12 years ago
Eduardo Bart
b46d4c4d5f
non relevant changes
12 years ago
Eduardo Bart
27b83fa722
some optimizations and compilation changes
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* speedup render of widget images on low end devices using mipmaps
* changes in CMakeLists.txt to allow usage of distcc and crosscompiling
12 years ago
Eduardo Bart
ba24e7ce39
fix compile issue
12 years ago
Eduardo Bart
e03bf33f58
BEAWARE all game functionality is disabled with this commit for a while
...
* rework client modules
* hide main window when loading
* remake top menu functions
* rework modules autoload
* improve path resolving for otml and lua
* move core_widgets to core_lib
* fix tooltip issues
* split some styles
* add bit32 lua library
* fix assert issues
* fix compilation on linux 32 systems
* rework gcc compile options
* renable and fix some warnings
* remove unused constants
* speedup sprite cache
* move UIGame to lua (not funcional yet)
* fix a lot of issues in x11 window
* fix crash handler
* add some warnings do uiwidget
and much more...
12 years ago
Eduardo Bart
96358b317d
drag fixes
12 years ago
Eduardo Bart
1145eb7e42
fix creature draw bug
12 years ago
Eduardo Bart
c707f990bf
fix popupmenu, fix mouserelease events, fix connect
12 years ago
Eduardo Bart
a8c9980a5c
bind lua functions for questlog/npc trade/trade/channels/text edit/list edit/containers
12 years ago
Eduardo Bart
55fbb5f1a6
improvment in connect
12 years ago
Eduardo Bart
175f97b98f
reaname and cleanup many stuff
12 years ago
Eduardo Bart
d4ce3c5354
fix issue on onMouseRelease
12 years ago
Eduardo Bart
f056131ae1
fix possible crash when reading border style, fix onLogin event
12 years ago
AndreFaramir
b56a7e3029
bind more needs for battle window
12 years ago
AndreFaramir
aff8c7717e
fixes and preparations for battle window
12 years ago
Eduardo Bart
9bff1aa6ea
changes in creature drawing for battle list
12 years ago
Eduardo Bart
a24fe38174
fix some issues with stackpos
12 years ago
Eduardo Bart
1013ae279b
fix messagebox and rename some stuff
12 years ago
Eduardo Bart
619f751371
fixes in uicreature rendering
12 years ago
Eduardo Bart
09b3aa82df
add onGameStart/onGameEnd/onLogin/onLogout events
12 years ago
Eduardo Bart
ee1357a848
add combat controls
12 years ago
Eduardo Bart
e51789378a
make hover, dragging, press and mouse release work in a proper way
12 years ago
Eduardo Bart
d6ade5a8e0
fix draw of uicreature
12 years ago
Eduardo Bart
0b220e2e88
pass item id to item shader
12 years ago
Eduardo Bart
e2203799dc
clean table fields on widget destruction
12 years ago
Eduardo Bart
37f3f904c7
some fixes in MainWindow move
12 years ago
Eduardo Bart
e9411aa244
some cleanup
12 years ago
Eduardo Bart
85a121822e
allow useWith with inventory items
12 years ago
Eduardo Bart
71c706157a
drag fixes
12 years ago
Eduardo Bart
53ead20de5
restore map clicking
12 years ago
Eduardo Bart
46df3c7dbe
some window moving
12 years ago
Eduardo Bart
88301c329a
a lot of changes in modules
12 years ago
Eduardo Bart
add8505a5b
implement auto repeat configuration for key press events, to give more flexibility
12 years ago
Eduardo Bart
f97104f12e
replace require with dofile, rename Hotkeys to Keyboard
12 years ago
Eduardo Bart
64c9e4f1d5
add modulemanager module
12 years ago
Eduardo Bart
a55e138002
some cleanup in modules, fixes in tooltip, uiwidget warnings, disable map saving for a while
12 years ago
Eduardo Bart
cc081d8151
update TODO, rename onMouseDoubleClick to onDoubleClick
12 years ago
Eduardo Bart
2b206a74a9
some key codes changes
12 years ago
Eduardo Bart
aafe219532
fix numpad keys on win32
12 years ago
Eduardo Bart
d83804f2cb
fiz win32 window positioning/moving issues
12 years ago
Eduardo Bart
3277c050c5
fix in OpenGL ES code
12 years ago
Eduardo Bart
444d3a4fcb
fix possible draw bug
12 years ago
Henrique Santiago
d931b03fed
spinbox improvements
12 years ago
AndreFaramir
1615bf7a36
-add tibia chat commands like #w, #y and private command.
...
-fixed redundant onEnter/onReturn on chat panel
12 years ago
Eduardo Bart
1340699b01
implement onMouseDoubleClick event in UIWidget
12 years ago
Eduardo Bart
710f105675
fix more compile issues on 861
12 years ago
Eduardo Bart
94a128da5e
fix compile issue
12 years ago
Eduardo Bart
7bb828faee
merge revgraphics
12 years ago
Eduardo Bart
411ac72fdc
change some comments
12 years ago
Eduardo Bart
f1cba66b1e
fix possible issue when disconnecting from the server
12 years ago
Eduardo Bart
05f649cdeb
rework speak types
12 years ago
Eduardo Bart
fa915e088c
animate idle creatures
12 years ago
Eduardo Bart
30330d1d2e
fix some elevation issues
12 years ago
Eduardo Bart
8c8749520d
fix bookcase draw
12 years ago
Eduardo Bart
496efc44ce
bind all channels/chat lua functions
12 years ago
Eduardo Bart
a4546942d2
draw yells outside screen range
12 years ago
Eduardo Bart
82dc42dc26
restore drawing elevation for creature names
12 years ago
Eduardo Bart
3a83666b9f
restore missiles
12 years ago
Eduardo Bart
614d34b382
fix corpses drawing
12 years ago
Eduardo Bart
2eec08d091
fix drawing of hangable objects
12 years ago
Eduardo Bart
ef96215421
rename item count to countOrSubType, rework and improve things animation/drawing
12 years ago
Eduardo Bart
edeee80631
speedup sprite loading
12 years ago
Eduardo Bart
4584ce5b86
bind Game.turn
12 years ago
Eduardo Bart
5f6dd5aff1
remove dump line
12 years ago
Eduardo Bart
e88774728e
otml node cast fixes
12 years ago
Eduardo Bart
34f9ecb6c8
fixes in Settings/g_configs
12 years ago
Eduardo Bart
98ef0e4574
allow setting/getting nodes in g_configs
12 years ago
Eduardo Bart
289efe34cf
fix tcp congestion
12 years ago
Eduardo Bart
20390d6684
bind g_map.getSpectators
12 years ago
Eduardo Bart
2a62159a61
rename item data to count, add function to get current class name in lua
12 years ago
Eduardo Bart
266917cc3c
introduce virtual items for UIItem
12 years ago
Eduardo Bart
3e841cd7b6
fix covered issues
12 years ago
Eduardo Bart
7a12312220
..
12 years ago
Eduardo Bart
aa1a10afbc
improve map far view rendering
12 years ago
Eduardo Bart
51b0822267
zoom out much more smoother
12 years ago
Eduardo Bart
deedef235d
resize changes
12 years ago
Eduardo Bart
7b965a27af
render walking creatures in the correct way
12 years ago
Eduardo Bart
cf18b0c36f
many changes
12 years ago
Eduardo Bart
437f515e7c
fix outfit problems
12 years ago
Eduardo Bart
87236ee780
add missing shader
12 years ago
Eduardo Bart
7d8d214324
simpli map load/save
12 years ago
Eduardo Bart
9db7bd2602
rework map rendering
12 years ago
Eduardo Bart
d3a403eb93
fix issue in move window, allow 861 protocols, update todo, remove wrong code from spinbox
12 years ago
Eduardo Bart
4276bd680d
allow use of mipmaps in framebuffers
12 years ago
Eduardo Bart
e8767d3971
fix possible crash when disconnecting, fix status small message
12 years ago
Henrique Santiago
1983a08cbe
move window
12 years ago
Eduardo Bart
cfcc3fd428
fix death issues, improve text messages
12 years ago
Eduardo Bart
29f99ee9b3
fix double walks on teleport
12 years ago
Eduardo Bart
99ff5ce24c
implement line wrap for text messages
12 years ago