Samuel
261dd40b96
Spell List: Small tweaks
...
Tweaks and formatting in spells.lua
2012-10-07 04:11:11 +02:00
Samuel
eae002ea71
Spell List module
...
Spell List similar to Flash client
http://i.imgur.com/Tyxs2.png
2012-10-07 03:24:06 +02:00
Samuel
f0e9cf070e
Important fix to uiscrollarea
...
I messed up the code and forgot to commit this.
->Check if function is set before calling it here.
2012-10-06 13:02:46 +00:00
Eduardo Bart
5756f20026
Fix orange text bug for protocol >861
2012-10-05 19:18:16 -03:00
Eduardo Bart
fa8b77f0c8
Fix issue #109
2012-10-05 16:14:05 -03:00
Eduardo Bart
526885f70d
Fix issue #14
2012-10-05 15:17:10 -03:00
Samuel
6c2539bbd4
Added support for curly braces in NPC chat
...
-Added overlay to the default consoleBuffer for highlighting
-Char 127 now is used as spacer (Width 1)
-Supports default font "verdana-11px-antialised"
http://i.imgur.com/8drWH.png
2012-10-05 17:50:54 +02:00
Eduardo Bart
394f7a7821
Fix issue #104
2012-10-04 19:50:18 -03:00
Eduardo Bart
8119428d41
Fix issue #90
2012-10-04 19:35:02 -03:00
Eduardo Bart
d1812ae695
Fix hotkeys error when selecting items from map
2012-10-04 16:08:12 -03:00
TheSumm
faa6a51ac4
Update modules/game_textwindow/textwindow.lua
...
Scrolling over empty lines fixed.
2012-10-03 19:03:56 +03:00
TheSumm
d75841e085
Update modules/game_textwindow/textwindow.lua
...
Improved behavior
- Up / Down will move the whole screen 1 line up / down
- If scrollbar is at the end and Up / Down is pressed it will move the cursor in the right direction
- You can't change the line by using Left / Right key (to remove bugs with scrollbar)
Bugs:
When editing the text (adding new lines / removing line) the scrollbar doesn't update
2012-10-03 18:51:07 +03:00
TheSumm
f514460589
Textwindow.lua update for scrollbars
2012-09-30 06:16:57 +03:00
TheSumm
d902a13e1c
Textwindow.otui update for scrollbars
2012-09-30 06:16:15 +03:00
otfallen
29ec07efb4
tiny fix to my last commit... used for testing
2012-09-15 03:53:24 +00:00
otfallen
f5cbb62eff
Fix characterlist being destroyed on ESC pressed closes #93
...
Signed-off-by: otfallen <f.fallen45@gmail.com>
2012-09-15 03:51:53 +00:00
Eduardo Bart
f491bf288f
Fix some issues in text window
2012-09-05 21:37:52 -03:00
Eduardo Bart
c2bbff5113
Fix issue #87
2012-09-05 16:53:48 -03:00
Eduardo Bart
6f2255071c
Fix issue #86
2012-09-05 16:33:36 -03:00
Eduardo Bart
a8771e86ad
Fix bug when closing character list
2012-09-04 00:42:22 -03:00
Eduardo Bart
4c3b284f0e
Fix lua error in stats module
2012-09-03 22:55:02 -03:00
Eduardo Bart
1f61929318
Fix minor issue when logging out
2012-09-03 22:16:15 -03:00
Henrique Santiago
e3cbc59cc8
Small fix to characterlist
2012-09-03 03:14:43 -03:00
Henrique Santiago
c9688551f3
Fixes to scrollbar
2012-09-01 20:16:17 -03:00
Henrique Santiago
23097980a3
Fix scrollbar slider move, outfit exact size, charlist focus
2012-08-31 20:33:51 -03:00
Henrique Santiago
18a0d7ab94
Fixes to horizontal scrollarea, improve charlist flexibility
2012-08-31 01:56:10 -03:00
Henrique Santiago
c517f7b745
Add/get table functions implemented on ext charlist
2012-08-30 02:59:27 -03:00
Eduardo Bart
9bd983ab51
Fix silly for 963 and improve walk
2012-08-29 12:41:04 -03:00
Eduardo Bart
97e1c9d5a9
Support for protocol 963
2012-08-29 12:09:16 -03:00
Henrique Santiago
fe6f6c2d20
Spinbox changes
2012-08-29 03:11:53 -03:00
BeniS
9c497f72f9
Added styling option for UISpinBox buttons.
2012-08-29 01:40:04 +12:00
Henrique Santiago
0c5479b031
Spinbox changes
2012-08-27 18:56:05 -03:00
Henrique Santiago
5a367cfe27
Some flexibility changes
2012-08-27 04:47:20 -03:00
Henrique Santiago
9b394785bb
Pt translations, flexibility changes
2012-08-26 06:11:05 -03:00
BeniS
3baf2b809d
Moved UICreatureButton class to the gamelib directory, minor market fix.
2012-08-26 21:00:50 +12:00
BeniS
b58f4aa465
Added new features to the options.
...
* Added 'enable smart walk' and 'show connection ping' options.
* Minor tidy ups.
2012-08-26 16:27:30 +12:00
Eduardo Bart
4bac36d3bc
Implement new cool features
...
* Implement walk booster (dash) as an option in settings menu
* Dash is smarter (can pre-animate)
* Implement smart walking (walk in diagonal when holding two arrow keys)
* Implement ping meter for all protocols
* Ping meter uses uses real ping packet for 9.6 and walk for others
2012-08-25 16:11:54 -03:00
BeniS
0763b266d5
Some more UI updates and fixes.
...
* Added UICreatureButton class for handling/replacing "battle buttons" (can now be used in other modules).
* Added the ability to use items on creatures via the battle window.
* Some minor cosmetics.
2012-08-26 04:05:33 +12:00
BeniS
f93d79649f
Some minor fixes.
...
* Mount options will no longer display in unsupported protocols.
* Fixed a bug with opening outfit window while its already open.
* Fixed base speed stat when using unsupported protocol.
2012-08-25 17:02:07 +12:00
Eduardo Bart
cdea3cdfaf
Incraese walk hotkey repeat delay, issue #80
2012-08-25 00:18:43 -03:00
Eduardo Bart
533d8bbbf8
Remove battle and viplist height limits
2012-08-24 20:27:37 -03:00
Henrique Santiago
beb04d8d8e
Fix container bug, miniwindow pos, creature skulls outsite map bound
2012-08-24 19:59:46 -03:00
Eduardo Bart
715f560b79
Minor fixes
2012-08-24 14:16:38 -03:00
Henrique Santiago
f97fa65d37
Many UI fixes.
2012-08-24 05:18:15 -03:00
Eduardo Bart
112d584b66
Allow to set default server in entergame
2012-08-23 14:45:39 -03:00
Eduardo Bart
e25bd7fe54
Fix OpenGL ES compilation
2012-08-23 12:37:26 -03:00
Eduardo Bart
1a226f7983
Send reports periodically
2012-08-23 12:19:13 -03:00
Henrique Santiago
a306027cec
Fixed skins path
2012-08-23 04:17:38 -03:00
BeniS
621b1402c5
Fix market error when logging out, added 910 protocol support.
2012-08-23 15:02:18 +12:00
Eduardo Bart
bdbce01c97
Add uid param to stats module
2012-08-22 22:50:42 -03:00
BeniS
ecd1ec5c0d
Some overall fixes:
...
* Fix to market constraints.
* Fixed bug with skill percent not rounding.
* Dereference textEdit variable properly.
* Fix to the outfit window regarding mounts.
* Added enableResize to UIMiniWindow.
* Some minor edits.
2012-08-23 02:21:02 +12:00
Eduardo Bart
9eef114779
Update report URL
2012-08-22 05:09:46 -03:00
Henrique Santiago
05fcf740b4
Stats module
2012-08-22 05:51:31 -03:00
Henrique Santiago
c50e186fa7
Fix miniwindow height save
2012-08-22 00:33:44 -03:00
Eduardo Bart
64d607b59e
Fix issue #77 and improve findPath
2012-08-21 23:10:56 -03:00
Henrique Santiago
868abf3ef6
Miniwindow minimize fix, resizeborder cursor fix
2012-08-21 22:08:21 -03:00
Henrique Santiago
8d89d1194a
More fixes to miniwindow
2012-08-21 18:40:47 -03:00
Henrique Santiago
f27f005757
Fixed issue #79 and some miniwindows bugs
2012-08-21 17:27:44 -03:00
Eduardo Bart
ea4dd2f8e6
Support for compressed textures
2012-08-21 08:09:48 -03:00
BeniS
01a8e57a3c
Battle modules filtering buttons no longer scroll, fixed skill modules regeneration alert.
2012-08-21 18:13:16 +12:00
Henrique Santiago
2142ee765d
Fix issue #21 , but miniwindows can be a lot smarter
2012-08-21 02:35:20 -03:00
Henrique Santiago
b39623d437
UIGameMap allow clicking in black
2012-08-20 22:03:30 -03:00
Henrique Santiago
4caf5bfcac
Fixed issue #24
2012-08-20 20:56:27 -03:00
Eduardo Bart
ddd3f84ad7
Many fixes in win32 platform
2012-08-20 18:53:38 -03:00
Henrique Santiago
d1d8b79edc
Fix issue #73
2012-08-20 19:50:18 -03:00
Henrique Santiago
ac8d6891ca
Polish interface, pt translations
2012-08-20 18:58:43 -03:00
BeniS
518e123a08
Added missing talk message types, few minor fixes.
2012-08-21 01:22:47 +12:00
BeniS
4ed52059f7
Forgot to change this back in previous commit.
...
* Skills that hit 0 will be factored into setSkillBase function.
2012-08-21 00:44:30 +12:00
BeniS
1d20cc9e4b
Finalized the mount system and the recently new skills/stats.
...
* Added mount options to the thing menu.
* Reworked the mounting/dismounting.
* Fixed up some skill module bugs.
* Added alerts to stats like health, mana, capacity, and regeneration time (need to revise this one as it currently has no maximum).
2012-08-21 00:28:19 +12:00
Eduardo Bart
779f298055
Warn when no graphics is detected at startup
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Add script for building otclient snaphots
2012-08-19 11:32:30 -03:00
BeniS
8cd8829048
Some more on new skills/stats.
...
* Fixed updating issue.
* Fixed refreshing issue.
2012-08-19 23:03:44 +12:00
Eduardo Bart
ad0ed2b1a9
Bind spell functions
2012-08-19 06:46:24 -03:00
Eduardo Bart
fb1c495a4c
Fix minor tooltip bug
2012-08-19 06:13:37 -03:00
Eduardo Bart
0e3136f424
Fix stackoverflow caused by new table.copy
2012-08-19 05:48:25 -03:00
BeniS
367955615e
Minor fix for recent skill changes.
2012-08-19 20:08:20 +12:00
BeniS
4ce9c921c1
Previous commit and this commit should finish #58
2012-08-19 13:40:04 +12:00
BeniS
d237087718
Added new stats to the skills module, fixed minor market error.
...
* Added Offline Training information.
* Added Regeneration Time information.
* Added Speed information.
* Added base stats/skills information (will show the players increase in a skill e.g. magic level 43 = 40 + 3 bonus from an item).
* Fixed the game feature constants in const.lua.
* Fixed a market error when logging out.
* Added removeTooltip function.
2012-08-19 13:19:43 +12:00
Eduardo Bart
8222e85abd
Fix terminus font space width
2012-08-18 18:48:39 -03:00
Tgys
3562fc6dbe
Combobox wasn't getting destroyed on terminate
...
This caused several of those comboboxes to appear next to eachother once reloading this module (whenever you'd do anything with the *ghost* comboboxes, it errors).
2012-08-19 01:49:13 +03:00
Eduardo Bart
5e3882f87a
Add libgit2 library, new mingw32 libraries will be uploaded soon
2012-08-18 14:08:05 -03:00
Eduardo Bart
ef9a4c5d04
Fix minimap desync, old issue #10
2012-08-18 07:49:16 -03:00
Eduardo Bart
356368ddae
Restore minimap saving
2012-08-18 07:34:15 -03:00
BeniS
5812a511d8
Reduced inventory slots spacing and fixed the height.
2012-08-18 21:20:28 +12:00
BeniS
03d46baddf
Reconfigured inventory back to normal, fixed a typo.
2012-08-18 20:50:51 +12:00
Henrique Santiago
ab7400c51d
Progress on issues #60 , #24 , #21
2012-08-18 02:04:15 -03:00
Eduardo Bart
0bb991e14e
Fix auto chase override
2012-08-18 00:30:40 -03:00
Eduardo Bart
fdea7f3d66
Basic changes to support multiple charsets in the future
2012-08-17 19:45:56 -03:00
Henrique Santiago
4d2bd54f6b
Fixed #12 #28 #51 issues
2012-08-17 18:37:11 -03:00
Henrique Santiago
42ccff8596
Fix table copy function, combat controls now hideable
2012-08-17 02:31:23 -03:00
BeniS
4793908657
Added 944 to protocol support, minor market fix.
...
* Items board is now update correctly on entering market.
2012-08-16 09:25:45 +12:00
BeniS
c4c29be272
Added new market buttons: Close, Refresh Offers, and Reset Market.
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* New refresh offers function.
* Fixed Market.reset function.
2012-08-15 23:56:29 +12:00
BeniS
2bd1e0f6c4
Some optimization to the market.
...
* Market items are not cached to their categories.
* Fixed onMarketLeave issue.
* Few minor fixes.
2012-08-15 16:58:56 +12:00
Henrique Santiago
e244e1975d
Format name as a feature, do not connect if dont have dat/spr
2012-08-14 20:58:48 -03:00
Henrique Santiago
4e8afab335
Fix rsa change, messagebox and remove lua variable from c++
2012-08-14 17:37:28 -03:00
Eduardo Bart
d0b3c04853
Fix text cursor in win32
2012-08-14 16:27:44 -03:00
BeniS
ec934cacdf
Some minor market fixes.
...
* Fixed a display bug (need to look into this more to find full issue)
* Removed debug prints from previous commit.
* Other minor edits.
2012-08-15 04:18:58 +12:00
BeniS
b93ea86260
Checked off some Market TODO's.
...
* Added some market offer constraints: offer creation exhaustion and now checks balance to validate sell offers.
* Fixed the depot updating issue (no longer requires updateDepotItemCount function)
* Can now silence the MarketProtocol messages.
* Few minor market fixes.
2012-08-15 03:45:26 +12:00
Henrique Santiago
abb6f59568
Rework to UIMessageBox
2012-08-12 20:27:41 -03:00
Henrique Santiago
8753f82fd0
Change cursor on textedit, remove possibility to close EnterGame window
2012-08-10 16:32:21 -03:00
Eduardo Bart
24b60bec2e
support for protocol 961
2012-08-10 01:01:12 -03:00
Henrique Santiago
47f0d7f3a6
Fix to creature name formatting and scrollarea maximum option
2012-08-09 21:36:52 -03:00
BeniS
96af3d3fcc
Minor fix to forceExit function
2012-08-10 11:21:14 +12:00
Henrique Santiago
e27423660c
Do not fatal cause of missing spr/dat anymore.
2012-08-09 19:54:03 -03:00
Henrique Santiago
b5cb4e2c93
Fix battle filter, fix walk issue, try logout when force exit
2012-08-08 16:49:02 -03:00
Henrique Santiago
56817a8678
Changes to battle windows, removed duplicated translations
2012-08-08 16:17:16 -03:00
Henrique Santiago
05bfd00d1f
Fixed a hover bug with UIItem
2012-08-08 12:08:18 -03:00
Henrique Santiago
16a3dd2b7e
Remove ; and little fix to MiniWindow
2012-08-08 11:24:59 -03:00
Henrique Santiago
93fdd2e326
Fix messagebox width, use boost in stdext net
2012-08-07 23:18:36 -03:00
Henrique Santiago
466d8e8820
Use custom upchar and lochar by default due to accents in font files.
2012-08-07 21:12:36 -03:00
Henrique Santiago
26c682c0dc
Some changes to charlist
2012-08-07 17:55:05 -03:00
Henrique Santiago
0e67bd97a5
Moved some talk code to lua
2012-08-07 13:33:17 -03:00
Henrique Santiago
a2db210012
Create stdext net, changes to outfit and exit windows.
2012-08-06 22:11:42 -03:00
Eduardo Bart
54f4e2b801
Fix console error
2012-08-06 20:54:56 -03:00
Henrique Santiago
dcde317904
Fix dragable and npcto/from and remove margintop from entergame.
2012-08-06 20:43:25 -03:00
BeniS
bd61a89675
Some fixes with layouts, NPC trade window, and market.
2012-08-07 11:13:33 +12:00
Henrique Santiago
7b1aba1fa5
Flexible entergame window, changes to logout window
2012-08-06 18:47:58 -03:00
Henrique Santiago
345e9f4926
Exit window fix, pt missing translations, remove game toggle button transparency
2012-08-06 17:19:32 -03:00
Henrique Santiago
e6bd3907e1
Background label hide function, Skins fix and combobox hide, messagebox changes, show entergame when reload
2012-08-06 16:15:20 -03:00
Henrique Santiago
9cb4cb9a58
Fixes to combobox rounded
2012-08-06 11:55:47 -03:00
Henrique Santiago
217291b486
EnterGame with unique server option, ComboboxRounded
2012-08-06 11:39:27 -03:00
Henrique Santiago
0f980ec18b
Internal change to entergame, fix image-offset-y mistake, change the way default font is set in skins.
2012-08-05 18:43:45 -03:00
Henrique Santiago
e78edad4c6
Widget text upper case option, change gimp plugin mode to executable
2012-08-05 15:26:08 -03:00
Henrique Santiago
14085a525b
Changes to Combobox
2012-08-05 12:54:31 -03:00
BeniS
26c196cdb0
Some more work on the Market.
...
* Added Finalizing TODO list for anyone that wants to work on some missing areas (I am busy with work so any help from the community will speed it up).
* Added market item key word searching.
* Removed the search tab in replace for overview tab that can be used for extended functionality later.
* Few minor additions.
2012-08-06 02:42:54 +12:00
Henrique Santiago
fb7ab21e71
Move RSA class to Crypt
2012-08-04 10:54:35 -03:00
Henrique Santiago
d939ade06d
Fix compile issue and miniwindows index
2012-08-03 10:26:04 -03:00
Eduardo Bart
325b711181
Fix some issues in battle
2012-08-03 02:58:48 -03:00
Eduardo Bart
f397e6319c
Reimplement battle using new events, no more scheduleEvents
2012-08-03 02:05:09 -03:00
BeniS
a5c3029e5b
Some minor fixes for the market.
...
* Max sell offer amount is now setting correctly.
* Items widget is now clearing properly (tidy).
* Depot will refresh when you sell items in the sell offers.
2012-08-03 02:50:40 +12:00
Eduardo Bart
5ecb890b06
New utility command: debugPosition()
2012-08-02 11:02:36 -03:00
BeniS
ac65ea5843
Fix action menu bug.
2012-08-02 22:14:29 +12:00
Eduardo Bart
76d32b5493
Fix click regression
2012-08-01 23:05:02 -03:00
Eduardo Bart
c9eaa73df5
Improve clicking on walking creatures
2012-08-01 22:47:55 -03:00
BeniS
cadf07974a
Fix to market module reloading, Changed the walk lock period when colliding with a block path object.
2012-08-02 11:04:29 +12:00
Eduardo Bart
614d1544c0
Fix market reload and a crash when exiting
2012-07-31 11:42:26 -03:00
BeniS
ce4f88b61d
Missed from last commit to fix offer creation with non stackable items.
2012-07-31 22:45:41 +12:00
BeniS
82bfdc566f
Fix market issue with non stackable items.
2012-07-31 21:47:24 +12:00
Eduardo Bart
6ef44d462d
Update todo, fix minor error
2012-07-31 02:38:22 -03:00
Eduardo Bart
90312965bc
Avoid spr loading freeze when logging
2012-07-31 01:09:55 -03:00
Eduardo Bart
49a8c750f9
Fix opened channels saving
2012-07-31 00:53:15 -03:00
Eduardo Bart
6c159333dd
Fix displaying npc messages in screen center
2012-07-30 22:45:45 -03:00
Eduardo Bart
64760f0892
Update sv and pt locales
2012-07-30 22:34:55 -03:00
Eduardo Bart
2993853fe0
Fix death message
2012-07-30 21:57:31 -03:00
Eduardo Bart
1de9faa93e
Update missing translations table
2012-07-30 20:52:31 -03:00
Eduardo Bart
3db0ae06a7
Add swedish language
2012-07-30 20:52:31 -03:00
Eduardo Bart
59b6abfa09
Implement message modes for 9.6
...
Fix possible crash when closing otclient
Fix private messages
Fix messages in 9.6
2012-07-30 09:33:52 -03:00
BeniS
1281b04a6a
Some small fixes.
2012-07-31 00:33:10 +12:00
Eduardo Bart
52f81c53f9
More fixes for 9.6
...
And add ping bindings :D
2012-07-30 07:59:08 -03:00
Eduardo Bart
05436e135a
Fix some bugs
2012-07-30 05:51:03 -03:00
BeniS
70fba12d6c
Some more market fixes and ascetics
2012-07-30 20:02:02 +12:00
BeniS
a914d31afb
Finished accepting buy/sell market item offers, few minor fixes.
2012-07-30 02:07:55 +12:00
Eduardo Bart
68ebcb559f
Fixes for compiling with clang
2012-07-29 09:04:47 -03:00
Eduardo Bart
e0431021b5
Huge engine change, replace all std::shared_ptrs
...
Create a new shared pointer type stdext::shared_object_ptr and stdext::shared_obj
using boost::intrusive_ptr
Advantages:
* half memory usage
* faster and lightweight
Disadvantages:
* using weak_ptr is not supported anymore
* compiling seems slower
2012-07-29 00:34:40 -03:00
BeniS
6c281a828c
Market fixes for creating offers, got Tibia working properly with market, fixes to statistics.
2012-07-29 01:41:10 +12:00
Eduardo Bart
20314de00a
Fix corelib tr
2012-07-28 02:29:26 -03:00
Eduardo Bart
d85dd3e20f
Normalize source code
...
Add .gitattributes
Remove trailing whitespaces
2012-07-28 02:07:57 -03:00
BeniS
7aba117cf2
More market work (getting close to completion)
...
* Can now create market offers with fully working UI.
* All filtering is now completed (just need to finish word searching).
* Added some user friendly features to offer selections and item displays (show amount in depot).
* Some more UI ascetics.
* Some other minor market fixes.
TODO:
* Finishing applying changes for latest module updates by edubart.
* Finish buying/selling existing offers.
* Word searching items.
* Offer management.
* Full cipsoft tibia testing.
2012-07-27 15:53:42 +12:00
Eduardo Bart
2b2f5b33ff
Fix hidden npc messages
2012-07-26 20:36:51 -03:00
Eduardo Bart
964c73a6ad
Debug unknown message modes
...
Fix broadcast message mode
2012-07-26 19:32:23 -03:00
Eduardo Bart
d2b85bdba8
More modules fixes
2012-07-26 19:13:47 -03:00
Eduardo Bart
9ad9d88e10
Fix npc trade and npc chat
2012-07-26 12:42:15 -03:00
Eduardo Bart
0a49f58e50
Fix crash when InputMessage is too large
2012-07-26 11:03:57 -03:00
Eduardo Bart
0eb7c166c0
Fix console blue messages
2012-07-26 09:19:30 -03:00
Eduardo Bart
657640c270
Mounts
...
Show creature mounts
Fix outfit window
Fix some 9.6 protocol issues
2012-07-26 09:19:30 -03:00
BeniS
5419eece66
Some minor fixes
...
* UISpinBox bug with minimum/maximum
* Some fixes to UITable
* Fixed force exit bug.
* Added new next/previous ui buttons.
2012-07-26 22:22:53 +12:00
Eduardo Bart
36c029fc69
Multiprotocol 8.1-9.6 finally working
...
Still have many minor issues, tests are needed
No recompilation needed anymore
9.60 messages is not fully implemented
2012-07-26 06:12:20 -03:00
Eduardo Bart
c795eb91ab
More multiprotocol support
2012-07-26 03:10:28 -03:00
niczkx
e393bc245d
BeniS made tests, loop is faster.
2012-07-24 17:02:56 -06:00
niczkx
45d55b63d9
typo
2012-07-24 14:00:38 -06:00
niczkx
1e2af86d16
http://lua-users.org/wiki/StringsTutorial learn plz *facepalm*
2012-07-24 13:49:19 -06:00
Eduardo Bart
bb52608cda
Fixes for last commit
2012-07-24 02:41:59 -03:00
Eduardo Bart
c54cd1fdf1
Use new coding style in game modules
...
Lots of refactoring and changes
Remove docs folder
2012-07-24 02:30:08 -03:00
Eduardo Bart
1c3e630237
Improve modules and sandbox system
2012-07-23 21:22:38 -03:00
BeniS
19dd96fd02
Market item filtering improvements and other some minor improvements
...
* Can now filter market items by vocation, level, slot type, and depot items.
* Added new bitwise lib for handling flag operations.
* Can now get/set local player vocation/premium (TODO: spell list).
2012-07-24 03:11:53 +12:00
Eduardo Bart
dc8ef845ab
Warn redefined key bindings
2012-07-23 01:44:15 -03:00
BeniS
bacb324f9e
Work on the Market Interface (feel free to test it out so far, can't purchase items through the UI yet), More on UITable (needs work on headers still).
...
* Tables can now have headers (the layouts will require some more work before read to be used formally).
* Finished Market offers display, Item details display, and Item statistics display.
* Added getSelectedWidget to UIRadioGroup class.
Market TODO:
* Create buy/sell offer.
* Purchase sale offer or accept purchase offer.
* More item filtering features (weapons, types, depot only, vocation, etc).
* Item searching feature.
* View your offers (history/current).
* UI touch ups and optimizations.
2012-07-23 02:02:01 +12:00
BeniS
76c7bf45bd
More on UITable and the Market.
2012-07-22 05:17:03 +12:00
BeniS
9c8134c8a6
Some performance fixes, added UITable widget for easy tables (needs more work still), Worked on Market order displaying.
2012-07-22 00:15:29 +12:00
niczkx
8a49d09b75
stop using pairs instead of index loops, please, it's so much slower
2012-07-20 20:56:08 +02:00
BeniS
483487ab09
More work on Market functionality and UI
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* Now loads all market items.
* Can filter market items.
* Will load market offers on items.
* Edited some UI images.
2012-07-21 06:20:06 +12:00
Eduardo Bart
09b4705a33
Fixes errors in textmessage
2012-07-19 16:47:55 -03:00
BeniS
6293a49f8f
More on Market (far from done), Minor Fixes, Edited Outfits Module, Some Cosmetics.
...
* Started building the market UI.
* More work on the market functionality.
* Fixes to the market protocol. (Known issue: if I use safeSend method from Market (like so: MarketProtocol.send~) is thinks it is a bot).
* Fixes to the market offer class.
* Outfit window will no longer display the mount box if you are using protocol < 870.
* Added getFeature to playermount module.
* Added isMarketable and getMarketData to the lua binding.
* Added lua casts for MarketData.
* Fixed typo in the module manager.
* Added new 'light flat panel' for more variation (can change later) will require some graphics for market.
* Added new functions to table lib.
* Fixed some styling issues from previous commits.
2012-07-20 06:54:24 +12:00
Eduardo Bart
f289db3a9e
Module sandboxing system
...
Sandboxing makes module scripts run inside an isolated lua environments,
making more easier and secure to script
Move and rework TextMessage using the new sandbox system
2012-07-19 06:15:23 -03:00
Eduardo Bart
b0e6b3b8fb
Update item OTBM attributes reader
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* Fix some lua errors generated by playMusic
* Fix possible crash when starting otcliet without dat loaded
2012-07-18 05:34:17 -03:00
Eduardo Bart
7cd49712f8
Add missing file
2012-07-18 04:49:44 -03:00
Eduardo Bart
cf9f57736f
More multiprotocol progress
2012-07-18 03:04:57 -03:00
Eduardo Bart
eb24d6776e
Multi-protocol
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Lots of chagnes to add multi protocol flexibility, not really
completed yet, still have to rework text messages opcodes and other stuff,
so this still a working in progress feature
* Rework dat reader, the dat reader can now
* dinamically detect dat version
* Split game into gamelib and game_interface
* Lots of other minor changes
2012-07-17 20:53:19 -03:00
BeniS
6fc11d2fa9
Forgot to make private functions local.
2012-07-18 11:31:32 +12:00
BeniS
b7ac6ce6d5
Added Market/MarketProtocol module to begin the construction of the Market! Fixed some Minor Issues, and Some Cosmetics
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* Added new protocol lib.
* Added missing Game Features to game/const.lua
* Added new Market module that will handle the market/market protocols too.
* Finished Market protocol and begun on the market structure (MarketOffer etc).
* Removed any traces of market protocol in the core (I think).
* Moved minimap images to /images.
* Removed old zoom images for minimap.
* Fixed a bug with randomize outfit.
2012-07-18 02:36:27 +12:00
Eduardo Bart
59fc3d5f77
Rename 'addons' folder to 'mods' to avoid
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Use onRun event to play startup music
2012-07-16 20:07:42 -03:00
Eduardo Bart
bc81c9c8bf
Packages system with .otpkg files
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When otclient initializes it tries to find all .otpkg files inside the
current search paths (./ ./modules ./addons) and then add them
to the front of current search paths. This way .otpkg can contains
many modules/addons and modifications in a single file that otclient
can recognize.
otpkg files can be compressed files supported by PhysFS, which
are ZIP (.zip) and LZMA (.7z).
2012-07-16 16:35:14 -03:00
BeniS
09425eba31
Fixed crash issue with outfit window with protocols <= 860
2012-07-17 02:39:08 +12:00
BeniS
f73b3bbece
Fix for Issue #41
2012-07-17 00:21:34 +12:00
BeniS
92e3c2cbd6
Fixes to mounting, outfit randomizing, and added creature getSpeed to the lua binding.
2012-07-16 11:08:27 +12:00
Eduardo Bart
f47a947bf3
Fixes for last commits
2012-07-15 11:29:05 -03:00
BeniS
5520501673
Implemented the mount interface, Fixed some interface stuff, Some cosmetics, and Updated the outfits window
...
* Added new arrow buttons.
* Fixed the vertical separator.
* Added new game_playermount module to handle player mounting.
* Moved the battle icons to /images.
* Outfit window accommodates for mounts, loads addons more efficiently and keeps addons set on update, added new Outfit.randomize function that allows you to randomize your outfit colors, and set up a new layout.
2012-07-15 23:49:28 +12:00
Eduardo Bart
ec5106e7ce
Fix skin texture caching
2012-07-14 18:30:00 -03:00
Eduardo Bart
70115e391d
Merge fallen changes
2012-07-14 14:22:18 -03:00
BeniS
694a69e1bf
Changed/Fixed Text Windows, Text Message, Hotkeys Manager, Game Interface and Quest Log
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* Renamed game_textbooks to game_textwindow.
* Fixed text window from opening multiple times, and is destroyed correctly.
* Added new game_playerdeath module (moved death message and window here).
* Hotkey window will hide on game end.
* Logout/Exit/Stackable Items/Questlog/Hotkeys windows will now close on game end.
2012-07-14 22:59:32 +12:00
Eduardo Bart
e3298d561c
Rework application class and framework
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Make otclient's framework flexible enough to run console apps like
servers, so this mean is possible to build otclient versions without
graphical interface and use it's framework to code servers
2012-07-13 22:23:11 -03:00
BeniS
810816b4a3
Changes/Fixes to Character List, Hotkey Manager, Exit Window and Text Message.
...
*Fixed typo in character list string.
* Hotkey text edit will now focus when you select a list item.
* Fix to the exit window layout.
* Added a death window for player deaths.
2012-07-13 20:24:52 +12:00
BeniS
3ebb997c37
Fixed/Changed Minimap and Game Interface Window Issue.
...
* Changed minimap navigation to hold right click.
* Added MAX_FLOOR_UP and MAX_FLOOR_DOWN for floor changing in the minimap.
* Fixed issues with exit window, logout window and count window to stop multiple instances of the window.
2012-07-13 18:31:05 +12:00
Eduardo Bart
9bfd2617e9
Fix some lua errors
2012-07-12 22:26:08 -03:00
Eduardo Bart
e8abf56b28
Change inventory items order
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Update miniwindow buttons image
2012-07-12 22:04:16 -03:00
Eduardo Bart
ebc88b8354
Tweak modules interface
...
Minimize miniwindows space usage
Implement easier minimap navigation
Redesign inventory, minimap and healthinfo layout
2012-07-12 20:40:55 -03:00
Eduardo Bart
c0c2411854
Improve minimap
2012-07-12 16:16:23 -03:00
BeniS
935ca87d16
Few minor fixes from previous commit.
2012-07-13 05:29:44 +12:00
BeniS
8850528091
Updated Top Menu, Health Info, Combat Controls, Console (Channels), Game Toggle Buttons, Minimap Layout, Game Interface Prompts, and Creature Draw Info.
...
* Added new left and right game button panels.
* Relocated main game toggle buttons to the right side of the screen to make it easier to toggle miniwindows.
* Added table.empty(t) function to table lib.
* Renamed module game_healthbar to game_healthinfo.
* Combat controls now save per character (e.g. Fight mode, chase mode, safe fight mode)
* Last channels open now save per character.
* Fixed typo in containers.lua.
* Added logout prompting window message when you logout via the logout button.
* Added exit promting window message when you attempt to exit the client.
* Repositioned some minimap buttons.
* Fixed so when creatures health percent is < 1 it will not draw the creature information.
Known Issues:
* If you move a container widget into the map rect if you move an item onto itself it will allow this to execute still dropping the item on the ground.
* The server is calling to open channels after onGameStart is executed causing it to focus the last tab opened. Fix: Don't save channels to the settings that are opened by the server.
2012-07-13 04:45:22 +12:00
Kamil
8f492f7e06
Fixed bug with adding Vip from console or map, who is already on viplist.
2012-07-12 13:21:51 +02:00
Kamil
de873448b5
Updated.
2012-07-11 05:43:33 -03:00
Kamil
4aeb9edfae
Reopen last channels on login.
2012-07-11 05:43:33 -03:00
kilouco
104785818b
Now Soul Points are shown in the bottom of the HealthBar widget.
2012-07-11 00:47:53 -03:00
Eduardo Bart
d39ca7de10
Restore periodicalEvent function
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* and typo fixes
2012-07-10 14:36:18 -03:00
Eduardo Bart
351115d9d9
Fix login error message
2012-07-10 09:32:13 -03:00
BeniS
54e061f2f7
Minor fix in the hotkeys from previous commit.
2012-07-11 00:27:29 +12:00
BeniS
82233dc655
Changes/Fixes to Channels/Hotkeys/Inventory Slots.
...
- Fixed issue with opening multiple instances of the same message channels (will focus the channel if already exists).
- Added tooltip to the 'Clear message window' button.
- Added keyboard Up/Down press for hotkeys.
- Added inventory slots/images.
- Started on adding soul
2012-07-11 00:15:31 +12:00
Eduardo Bart
e7691b873b
Add error code to onError protocol event
2012-07-09 19:45:34 -03:00
Eduardo Bart
59f75d996e
Fix crash when logging without specifing a port or host
2012-07-09 15:06:58 -03:00
Eduardo Bart
2c5fdc88d1
restore music at startup
2012-07-09 14:53:05 -03:00
Eduardo Bart
23fee49456
Merge pull request #6 from sn4ke/master
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Fixed bug with adding Vip from console or map, who is already on viplist.
2012-07-09 09:19:23 -03:00
BeniS
902ce06e88
Fixed an issue with the battle list filter.
...
More work on the minimap, interface changes, fixed direction controls, fixed reseting, fixed some draw things (needs some more work to finish).
Fixed a bug in the battle list causing Battle.onFollow(creature) to execute when there was no follow.
2012-07-09 09:19:02 -03:00
Kamil
85786efbd3
Fixed bug with adding Vip from console or map, who is already on viplist.
2012-07-09 08:59:16 +02:00
Eduardo Bart
4ac3ec8344
Minor fixes for releasing otclient
2012-07-08 13:46:09 -03:00
Eduardo Bart
7e96c3bec6
Disable particles module
2012-07-08 10:38:01 -03:00
Eduardo Bart
c05a7f6403
Add clear channel icon
2012-07-08 10:21:12 -03:00
Kamil
f533e739c9
Added clear button to game console (in commit I didn't add icon).
2012-07-08 11:50:24 +02:00
BeniS
69cc53d7f3
Minor fix from last commit.
2012-07-08 02:44:53 +12:00
BeniS
4453242bee
Adjusted chase modes to work correctly, added new option for auto chase override. Fixed NPC speak messages to appear in the correct position.
2012-07-08 02:09:50 +12:00
Henrique Santiago
6a85c31a77
Some particle stuff, far from done
2012-07-06 02:01:13 -03:00
Eduardo Bart
6f12261aef
Move otclientrc.lua to top dir
...
* Use markdown for README
2012-07-05 17:03:57 -03:00
Eduardo Bart
8cc14c2d2d
Save graphics options
2012-07-05 15:49:10 -03:00
Eduardo Bart
6bce0bd680
Imrove lua engine
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* Allow bound C++ functions to return multiples values to lua with tuples
2012-07-05 09:38:48 -03:00
Henrique Santiago
0b98dca50f
Changes to autowalk position on different floors, move its functions to game interface
2012-07-05 02:40:31 -03:00
Henrique Santiago
df8dd52c25
Changes to npc trade module
2012-07-04 17:36:58 -03:00
Henrique Santiago
46e3fbe045
Resize background image to 1024, so it'll be loadeable in old hardware
2012-07-03 12:43:13 -03:00
AndreFaramir
0005119afe
improving minimap
2012-06-26 02:55:33 -03:00
Eduardo Bart
98a1b611bf
Refactor for documentation
2012-06-25 19:19:17 -03:00
Henrique Santiago
39403e612f
Fixes to miniwindows
2012-06-24 09:41:50 -03:00
Eduardo Bart
eec6114b2d
Optimize lua object push
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* Optimize position hash
* Fix minimap reload
2012-06-24 08:20:39 -03:00
Eduardo Bart
fcd6d3cfe9
Minimap fixes
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* Fix infinite loop while loading minimap
* Fix errors in FileStream class
* Remake OTCM map format
* Fixes in UIMap
2012-06-23 12:03:28 -03:00
Eduardo Bart
d39cf361ab
improve minimap
2012-06-22 02:26:22 -03:00
Eduardo Bart
aed779a2c8
doc and luabinder changes
2012-06-22 00:14:13 -03:00
Eduardo Bart
c5674d10ba
some refactoring
2012-06-21 20:58:18 -03:00
Henrique Santiago
a7c17cec2e
Save miniwindows states
2012-06-21 16:31:36 -03:00
Eduardo Bart
96c363d997
changes for otb compability
2012-06-21 14:54:20 -03:00
Henrique
857657d8a0
Fix popupmenu style, exitting on game
2012-06-20 04:10:12 -03:00
Henrique
db4ced65eb
Fix skin and locale at first run, adding new locale to combobox, exit function double call, enable sound option
2012-06-20 03:31:52 -03:00
Eduardo Bart
8761220deb
Refactoring and flexibility changes
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* Split game module into game and game_interface
* Move core_lib to corelib
* Move miniwindow to corelib
* Introduce init.lua script for initializing the client, giving much more flexibility
* OTClient is no longer Application derived and is much simpler
2012-06-19 21:16:52 -03:00
Henrique Santiago
4bdcae2f8b
improvements to skins
2012-06-19 05:46:49 -03:00
Eduardo Bart
5a048eb7ea
Minor graphics fixes
2012-06-18 20:58:56 -03:00
Henrique Santiago
2d04d41f09
skins, not fully working
2012-06-18 04:47:35 -03:00
Eduardo Bart
4813b7eb4b
many changes
...
* Fixes in WIN32 platform
* Remove unused files
* Make StaticText work more like tibia
* Fix WIN32 compilation
* Fix regression in framebuffers that caused battle to disappear
* Shader fixes for DX9
* Add two new shaders: noise and heat
2012-06-15 21:46:36 -03:00
Eduardo Bart
83f86eac64
experimental map shaders
2012-06-14 15:26:55 -03:00
Eduardo Bart
8cef6463b3
improve miniwindow moving
2012-06-11 11:10:03 -03:00
Henrique Santiago
bae578a35a
fix little mistake
2012-06-11 05:25:04 -03:00
Henrique Santiago
c28aff1aa6
console ignore npc messages option
2012-06-11 05:17:52 -03:00
Henrique Santiago
e7334566a2
improve miniwindow moving
2012-06-11 02:38:08 -03:00
Eduardo Bart
29dadb849e
add EGL to win32
2012-06-10 15:52:08 -03:00
Henrique Santiago
db59c73ed2
changes to progressrect
2012-06-10 04:46:00 -03:00
Henrique Santiago
52333f5d28
progress rect
2012-06-10 03:09:37 -03:00
Henrique Santiago
ea70b85c8b
close private msg when relogin
2012-06-09 21:12:40 -03:00
Don Daniello
11767fe421
Polish translation update
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charset changed to latin1
2012-06-09 23:44:47 +02:00
Don Daniello
d2bfe90303
Polish translation
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Polish language file added
Still need UTF-8 support to work
2012-06-09 22:37:32 +02:00
Eduardo Bart
1a2e97bb5e
show private message on screen
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* disable GL blending in some situations to speedup on older hardware
* fix wrap size in CachedText
2012-06-09 10:00:08 -03:00
Eduardo Bart
95cf7eb788
graphics optimizations/fixes/features
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* cache text vertex for StaticText, AnimatedText and Creature names
* improved outfit rendering
* fully compatible with OpenGL 1.1
* enable mipmaping for game sprites again
* Ctrl+W hotkey clean game texts
2012-06-08 21:40:41 -03:00
Eduardo Bart
1a7f2a44fc
graphics fixes and improvements
2012-06-08 21:40:41 -03:00
Henrique Santiago
4f9ca15ef0
bind clock, fixes to waiting list
2012-06-08 17:58:24 -03:00
Henrique Santiago
587db0d89f
changes to uiitem
2012-06-08 00:02:06 -03:00
Eduardo Bart
066ffead08
more fixes
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* add default key combos to Hotkeys
* impement moving countable items holding Ctrl or Shift
* fix messagebox incorrent size
* implement API in Keyboard to get modifiers key states
* minor UI layout fixes
* add Ctrl+L logout hotkey
2012-06-07 12:11:52 -03:00
Eduardo Bart
486837a61d
minor fixes
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* change chase mode while walking and attacking
* avoid lua errors in frame counter when starting
2012-06-07 08:52:17 -03:00
Eduardo Bart
48d243a11d
disable vsync by default
2012-06-07 00:50:09 -03:00
AndreFaramir
362ab0e1c6
fix conditions on reload
2012-06-06 23:16:40 -03:00
Eduardo Bart
70ea0361b6
new useful function, cycleEvent
2012-06-06 17:14:53 -03:00
Henrique Santiago
86cade0aa9
waiting list, u16 effects feature, protocolsend uses clientversion
2012-06-05 20:46:36 -03:00
Henrique Santiago
3cb5216858
protocol login working
2012-06-05 18:27:37 -03:00
Henrique Santiago
6b9943447a
protocol login at lua
2012-06-05 16:16:57 -03:00
AndreFaramir
3f18ffa475
no more prints plx -.-'
2012-06-05 13:47:12 -03:00
AndreFaramir
0d34af972e
fix on ruleviolation reason indexes
2012-06-05 13:03:59 -03:00
Eduardo Bart
023a4ebef6
performance improvements
2012-06-05 12:36:27 -03:00
Eduardo Bart
e5000fa577
encrypt password and account number
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* the encryption uses a unique machine key, this means that if anyone steals config.otml with a saved password,
he will not be able to decrypt the password without the machine UUID key
* the encrypt uses a simple XOR encryption method, encoded with base64 and adler32 summing
2012-06-04 09:38:25 -03:00
Eduardo Bart
296f2a17c4
many modules fixes
2012-06-03 21:28:19 -03:00
Henrique Santiago
9548ce78c6
fix lua error, add pt translations
2012-06-03 19:55:26 -03:00
Henrique Santiago
fda3ae6809
fix scroll, container item size, tradewindow scroll, questlog window alignment, stop attacking same creature
2012-06-03 17:05:35 -03:00
Eduardo Bart
d49cad31e2
fixes in EGL platform
2012-06-03 11:10:34 -03:00
Eduardo Bart
079b7a5c41
allow to change graphics engine in options
2012-06-02 18:41:20 -03:00
Eduardo Bart
257f652bb7
more opengl graphics fixes
2012-06-02 15:58:30 -03:00
Eduardo Bart
59a80ffaf9
scroll when focusing widgets
2012-06-01 21:38:26 -03:00
Eduardo Bart
ba01909088
fix alpha blending issues
2012-06-01 20:22:10 -03:00
Henrique Santiago
6fce78d519
compile error, lua const
2012-06-01 17:53:04 -03:00
Eduardo Bart
bd2faabe99
graphics optimization feature inspirated by diablo3 engine
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* the rendering now consits of two panes
- the background pane (for animated stuff like the map)
- the foreground pane (for steady stuff, like UI)
each pane has it own max FPS and works idependently
this may increase graphics performance on many platforms
2012-06-01 16:39:09 -03:00
Eduardo Bart
4c80d783d6
rewrite and reoganize tools functions
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* create stdext namespace which contains additional C++ algorithms
* organize stdext in string, math, cast and exception utilities
2012-05-28 10:06:26 -03:00
Henrique Santiago
b0fd5b3ec8
removed extended ifdef, its now activated serverside
2012-05-17 12:24:41 -03:00
Henrique Santiago
4f90783789
extended opcode disabled by default. current locale is sent to server on login, bot protection exception
2012-05-16 17:09:37 -03:00
Henrique Santiago
6162d51958
gamelib_extended
2012-05-15 17:37:09 -03:00
Henrique Santiago
1203756baf
items draw rework, npc trade fix
2012-05-13 12:05:30 -03:00
Eduardo Bart
fa9c942471
basic protocol 953 support, logging in real tibia!
2012-05-12 01:52:16 -03:00
Eduardo Bart
abbd15b1c2
basic protocol 910 support
2012-05-11 22:44:13 -03:00
Eduardo Bart
e1fad92110
terminal tweaks
2012-05-11 06:17:46 -03:00
Eduardo Bart
3f2071d097
fix possible walk crash
2012-05-11 06:17:46 -03:00
Eduardo Bart
9abac474dd
style adjustment and fixes
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* style adjustments, now window and button style
* fix bug when logging on a tile with too many creatures
* remove deprecated onLogin and onLogout events
2012-05-11 06:17:46 -03:00
Henrique Santiago
c0b6608453
fix npctrade buy with bps and ignorecapacity
2012-05-11 06:00:30 -03:00
Eduardo Bart
6495d74edd
restore outfit colors
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* rework sprite manager and ThingType
* render colored outfits again compatible with OpenGL 1
2012-05-09 17:26:34 -03:00
Eduardo Bart
fea34a41ea
trade working
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* use only mouse left release in checkboxes
* remvoe duplicated code in radiogroup
* implement player trade
2012-05-09 09:24:35 -03:00
Eduardo Bart
44cf5e20d3
begin some documentation in styles
2012-05-02 15:31:07 -03:00
Eduardo Bart
02c5e7b8ff
missing files
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* add questlog icon
* add playertrade otui
* some protocol changes for extended messages
2012-05-01 21:41:42 -03:00
Eduardo Bart
788a831f24
bug report module
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* change modules authors and website
* avoid anchors recursivity crash
* update README
2012-05-01 10:06:38 -03:00
AndreFaramir
69614da8cb
New module and changes
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* Implementing rule violation interface
* New popup menu on console text messages
* Terminal and Console will no longer history double command/messages
2012-05-01 03:49:48 -03:00
Eduardo Bart
2f0a151fed
questlog module complete
2012-04-30 23:00:07 -03:00
Eduardo Bart
f290d821f1
textbooks module complete
2012-04-30 21:53:02 -03:00
Eduardo Bart
00740b56f3
begin playertrade, questlog and textbooks modules
2012-04-30 21:20:27 -03:00
Henrique Santiago
45d3097504
case insensitive to npc trade, private channels are now closing
2012-04-30 18:57:17 -03:00
Eduardo Bart
beaba25af1
UI tweaks
2012-04-30 16:30:37 -03:00
Eduardo Bart
3f689e0edf
optimize UIWidget for largers NPC trades
2012-04-30 03:34:29 -03:00
Eduardo Bart
ec9ea9e33d
minor warning fix
2012-04-30 02:30:54 -03:00
Henrique Santiago
96e35eeb1d
npctrade hooked events are now local, fixed extra disconnect
2012-04-29 21:53:46 -03:00
Henrique Santiago
37d943fc28
npctrade closing trade and focusing window
2012-04-29 20:06:23 -03:00
Henrique Santiago
170d4fd365
fixes to npctrade
2012-04-29 19:43:23 -03:00
Henrique Santiago
8d0f07255d
npctrade reworked, still need skin changes, and grey shader for items
2012-04-29 06:08:55 -03:00
Eduardo Bart
cc965bb77b
add libpng as dependency
...
* NOTE: you will need to download the new required libraries
2012-04-28 19:02:57 -03:00
Eduardo Bart
1c12bc3fb2
fix minor channels lua error
2012-04-28 17:18:36 -03:00
Eduardo Bart
b75483e9bf
fixes
...
* fix filestream read
* fix transparent minimap
2012-04-27 19:17:51 -03:00
Eduardo Bart
220701e90f
clean inventory when relogging
2012-04-27 17:35:39 -03:00
Eduardo Bart
a329deb8c5
fix a vip warning
2012-04-27 17:21:11 -03:00
Eduardo Bart
b1082121d4
add spanish locale, thanks Shaday
2012-04-27 13:23:51 -03:00
Eduardo Bart
b1e5fdc9ae
some cleanup in locales
2012-04-27 03:52:49 -03:00
Eduardo Bart
ceb051cb75
finally reloadable vip, skills, inventory, chat and minimap
2012-04-27 03:30:54 -03:00
Eduardo Bart
d0b839a4eb
fix warnings and some reloading issues
2012-04-27 01:54:14 -03:00
Henrique Santiago
da1baf9673
add more pt-br translations
2012-04-26 19:28:31 -03:00
Eduardo Bart
34091bc48e
implement all needed tr() for localization
...
* implement some pt-BR translations
* remove legacy about module
2012-04-26 16:54:16 -03:00
Henrique Santiago
ca0e1bd38b
more locales changes
2012-04-26 13:45:25 -03:00
Eduardo Bart
fae2cc6481
new scripting functionality
...
* dofiles functions to run all scripts inside a directory
* new style option ! that evaluates its value from a lua code
2012-04-26 12:11:03 -03:00
Henrique Santiago
12d75a765b
init locales module
2012-04-25 23:57:56 -03:00
Henrique Santiago
60495174a4
bot traceback, moveup function, chat setting default ongamestart
2012-04-25 21:15:48 -03:00
Henrique Santiago
c89665848d
some changes to npctrade. still needs another rev
2012-04-24 20:04:37 -03:00
Henrique Santiago
9afe4e012b
request trade
2012-04-24 19:09:48 -03:00
Henrique Santiago
49fbbf6506
move up menu, still need a higher level function
2012-04-24 18:15:58 -03:00
Eduardo Bart
7526315d12
new shortcuts
...
* Ctrl+Q logout from game
* Ctrl+Shift+R reload scripts, instead of Ctrl+R that is now reserved for rule report
* Ctrl+A clean the chat text box
* Ctrl+F toggles fullscreen mode
2012-04-24 09:21:48 -03:00
AndreFaramir
6db87aa78b
fixing my mistakes =x
2012-04-24 08:39:45 -03:00
AndreFaramir
50145ec6b8
implementing private chat channel basics
2012-04-24 08:20:14 -03:00
AndreFaramir
6d6534f57e
fix guild channel chat
2012-04-24 01:01:59 -03:00
AndreFaramir
c903cc7ec4
Some fixes
...
* Scrollbar on hotkeys window
* Guild channel will appears on channel list but not yet working properly
2012-04-24 00:19:01 -03:00
Henrique Santiago
dcefeb134c
remove print, fix creature name position
2012-04-21 21:45:05 -03:00
Eduardo Bart
f14706206a
continue implementing new graphics engine
...
* implement OpenGL ES 1.1 and OpenGL ES 2.0 support
* new framebuffer that can run on any opengl implementation
* fixes in outfit size rendering
2012-04-20 07:16:03 -03:00
Eduardo Bart
58d76e255d
begin implementing OpenGL 1.0 engine
...
* option to pass -opengl1 or -opengl2 as argument
* note that with this commit there are a lot of graphics regressions and the master will remaing unstable for a while
* shaders disabled for a while
2012-04-18 20:03:43 -03:00
Eduardo Bart
1d558bc412
make precompiled header work again
2012-04-15 08:00:13 -03:00
Eduardo Bart
c3eae3ba06
bind sound functions and add sample startup music
2012-04-14 11:19:58 -03:00
AndreFaramir
04c2e1d245
moving report to addons
2012-04-11 14:13:25 -03:00
AndreFaramir
6a0677fc26
report client info to server
2012-04-11 05:05:27 -03:00
AndreFaramir
057727f5af
hide npctrade on game end
2012-04-10 22:45:40 -03:00
AndreFaramir
638cce5081
some fixes and utils
2012-04-10 22:05:05 -03:00