Eduardo Bart
e5000fa577
encrypt password and account number
...
* the encryption uses a unique machine key, this means that if anyone steals config.otml with a saved password,
he will not be able to decrypt the password without the machine UUID key
* the encrypt uses a simple XOR encryption method, encoded with base64 and adler32 summing
2012-06-04 09:38:25 -03:00
Eduardo Bart
296f2a17c4
many modules fixes
2012-06-03 21:28:19 -03:00
Eduardo Bart
cfa7db77da
fix possible crash in older opengl driver implementations
2012-06-03 20:12:32 -03:00
Henrique Santiago
3f95d62467
fix draw square
2012-06-03 17:35:07 -03:00
Eduardo Bart
576e775494
fix initialization opengl glitch
2012-06-03 17:25:12 -03:00
Eduardo Bart
75f8b255ec
fix initialization opengl glitch
2012-06-03 17:06:05 -03:00
Henrique Santiago
fda3ae6809
fix scroll, container item size, tradewindow scroll, questlog window alignment, stop attacking same creature
2012-06-03 17:05:35 -03:00
Eduardo Bart
e4cb9b27db
fix crash in grid layout
2012-06-03 16:42:22 -03:00
Eduardo Bart
250e9ac238
more autowalk rework
2012-06-03 16:28:17 -03:00
Eduardo Bart
05d6e8c3e1
autowalk improvement, but still needs to be reworked
2012-06-03 12:49:48 -03:00
Eduardo Bart
d49cad31e2
fixes in EGL platform
2012-06-03 11:10:34 -03:00
Eduardo Bart
3a6f326a8a
attack moving creatures
2012-06-02 21:00:09 -03:00
Eduardo Bart
079b7a5c41
allow to change graphics engine in options
2012-06-02 18:41:20 -03:00
Eduardo Bart
e6d2e877f0
remove testing code
2012-06-02 16:16:50 -03:00
Eduardo Bart
257f652bb7
more opengl graphics fixes
2012-06-02 15:58:30 -03:00
Eduardo Bart
cde81666b8
fix opengl regressions
2012-06-02 12:54:35 -03:00
Eduardo Bart
1c5b906b5b
some optimizations
2012-06-02 11:43:27 -03:00
Eduardo Bart
4c143f4a33
fix splash colors regression
2012-06-01 22:52:40 -03:00
Eduardo Bart
59a80ffaf9
scroll when focusing widgets
2012-06-01 21:38:26 -03:00
Eduardo Bart
ba01909088
fix alpha blending issues
2012-06-01 20:22:10 -03:00
Henrique Santiago
6fce78d519
compile error, lua const
2012-06-01 17:53:04 -03:00
Eduardo Bart
14db1066fc
change logger
2012-06-01 17:39:23 -03:00
Eduardo Bart
bd2faabe99
graphics optimization feature inspirated by diablo3 engine
...
* the rendering now consits of two panes
- the background pane (for animated stuff like the map)
- the foreground pane (for steady stuff, like UI)
each pane has it own max FPS and works idependently
this may increase graphics performance on many platforms
2012-06-01 16:39:09 -03:00
Eduardo Bart
c01b32b032
rework log function and protocol
...
* remove some protocol ifdefs, replace with game features system
2012-05-28 19:04:44 -03:00
Eduardo Bart
4c80d783d6
rewrite and reoganize tools functions
...
* create stdext namespace which contains additional C++ algorithms
* organize stdext in string, math, cast and exception utilities
2012-05-28 10:06:26 -03:00
Henrique Santiago
2676eb4da3
fix crash with outfits
2012-05-18 22:41:22 -03:00
Henrique Santiago
b0fd5b3ec8
removed extended ifdef, its now activated serverside
2012-05-17 12:24:41 -03:00
Henrique Santiago
4f90783789
extended opcode disabled by default. current locale is sent to server on login, bot protection exception
2012-05-16 17:09:37 -03:00
Eduardo Bart
946ec64e7f
new protocol system fixes
2012-05-14 21:04:04 -03:00
Eduardo Bart
7bca3de8eb
allow usage of network messages in extended opcode
2012-05-14 20:13:48 -03:00
Eduardo Bart
2478809945
add lua flexibility for protocol
...
* use shared_ptr for InputMessage and OutputMessage and bind them
* allow sending network messages from lua
* implement extended opcode
* use own OS type for otclient to allow server side detection
* fixes in input event bot protection
* move RSA to input/output network messages
* allow to capture opcodes before GameProtocol parsing with the event GameProtocol.onOpcode
* fixes in lua std::string pop/push to allow byte buffering
2012-05-14 18:39:31 -03:00
Eduardo Bart
e7030a4995
...
2012-05-14 09:29:16 -03:00
Henrique Santiago
b9b9e47bba
isOnBotton draw changes, fixed items like mountains
2012-05-14 01:33:27 -03:00
Henrique Santiago
d33d0c2ee8
fix missiles, mapzoom, restore relwithdeb, replace 32 with tilepixels
2012-05-13 13:05:09 -03:00
Henrique Santiago
1203756baf
items draw rework, npc trade fix
2012-05-13 12:05:30 -03:00
Eduardo Bart
7b512bfa9f
fix minor bug in opengl1 framebuffer
2012-05-13 11:45:32 -03:00
Eduardo Bart
e2dd71185b
fixes for OpenGL ES platforms
2012-05-13 09:48:19 -03:00
Eduardo Bart
5e176ca6d1
fix in cmake configuration for LuaJIT and OpenGL ES
2012-05-13 09:15:30 -03:00
Eduardo Bart
b7a70dd1e3
protocol compability fixes
2012-05-12 17:16:33 -03:00
Eduardo Bart
ffa94f10b6
fix wrong RSA
2012-05-12 11:45:20 -03:00
Eduardo Bart
ee5b00c1a6
fix compile for 862
2012-05-12 11:10:47 -03:00
Eduardo Bart
469e0bbbca
make dat reader more compatible with malformed dats
2012-05-12 09:30:51 -03:00
Eduardo Bart
ae2a476872
more bindings/sends for 870-953
2012-05-12 08:55:22 -03:00
Eduardo Bart
fa9c942471
basic protocol 953 support, logging in real tibia!
2012-05-12 01:52:16 -03:00
Eduardo Bart
abbd15b1c2
basic protocol 910 support
2012-05-11 22:44:13 -03:00
Eduardo Bart
cc261931be
more otserv compatibilities fixes
2012-05-11 18:40:40 -03:00
Eduardo Bart
d586bb5e93
some protocol changes for more compatibility
2012-05-11 16:39:54 -03:00
Eduardo Bart
5584bfdd99
support for protocol854
2012-05-11 15:35:17 -03:00
Eduardo Bart
5a47e9d8a9
support for protocol 810
...
* change in protocol/network classes to make compatible with older protocols
* use filestream for reading dat
* add many ifdefs for multi-protocol support
2012-05-11 15:02:57 -03:00
Eduardo Bart
f9bae92bff
fix walk bug
2012-05-11 06:17:46 -03:00
Eduardo Bart
3f2071d097
fix possible walk crash
2012-05-11 06:17:46 -03:00
Eduardo Bart
9abac474dd
style adjustment and fixes
...
* style adjustments, now window and button style
* fix bug when logging on a tile with too many creatures
* remove deprecated onLogin and onLogout events
2012-05-11 06:17:46 -03:00
Henrique Santiago
a20a56a66c
tile max things
2012-05-10 09:09:44 -03:00
Eduardo Bart
16f991e2ed
fix float precision issue for comparing colors
2012-05-09 22:50:48 -03:00
Eduardo Bart
04eca969fa
fix compile issue for win32
2012-05-09 20:04:09 -03:00
Eduardo Bart
606fc38109
fixes and missing file
...
* fix walking on tile that has too many creatures
* add missing file
* some walk rework
2012-05-09 19:19:05 -03:00
Eduardo Bart
6495d74edd
restore outfit colors
...
* rework sprite manager and ThingType
* render colored outfits again compatible with OpenGL 1
2012-05-09 17:26:34 -03:00
Eduardo Bart
fea34a41ea
trade working
...
* use only mouse left release in checkboxes
* remvoe duplicated code in radiogroup
* implement player trade
2012-05-09 09:24:35 -03:00
Eduardo Bart
2afa80b1cd
slowly adding documentation..
2012-05-02 20:20:25 -03:00
Eduardo Bart
44cf5e20d3
begin some documentation in styles
2012-05-02 15:31:07 -03:00
Eduardo Bart
02c5e7b8ff
missing files
...
* add questlog icon
* add playertrade otui
* some protocol changes for extended messages
2012-05-01 21:41:42 -03:00
Eduardo Bart
788a831f24
bug report module
...
* change modules authors and website
* avoid anchors recursivity crash
* update README
2012-05-01 10:06:38 -03:00
Eduardo Bart
4f08a288ca
fix compile error, rebind trade functions
2012-04-30 23:59:17 -03:00
Eduardo Bart
2f0a151fed
questlog module complete
2012-04-30 23:00:07 -03:00
Eduardo Bart
f290d821f1
textbooks module complete
2012-04-30 21:53:02 -03:00
Eduardo Bart
00740b56f3
begin playertrade, questlog and textbooks modules
2012-04-30 21:20:27 -03:00
Eduardo Bart
5b352ac999
add missing lua functions
2012-04-30 19:30:54 -03:00
Eduardo Bart
42ba5b7a2a
bind rule violations/bug report functions
2012-04-30 19:25:43 -03:00
Eduardo Bart
beaba25af1
UI tweaks
2012-04-30 16:30:37 -03:00
Eduardo Bart
3f689e0edf
optimize UIWidget for largers NPC trades
2012-04-30 03:34:29 -03:00
Eduardo Bart
dc0ade2bd0
fix teleport incompability with some servers
2012-04-28 23:02:50 -03:00
Eduardo Bart
008fa85635
revert windows and line ending sh*t
2012-04-28 22:07:47 -03:00
Eduardo Bart
df0147cf64
remove usage of libpng with custom save_png
2012-04-28 21:16:22 -03:00
Cayan
6ed0e099db
Added support for exporting the sprites as PNG files.
2012-04-28 20:47:34 -03:00
Eduardo Bart
cc965bb77b
add libpng as dependency
...
* NOTE: you will need to download the new required libraries
2012-04-28 19:02:57 -03:00
Eduardo Bart
d3665efbb2
fix some items not being rendered in npc trade
2012-04-28 12:35:15 -03:00
Eduardo Bart
53bbde0b48
add missing protocol 8.6 optbyte
2012-04-28 12:12:02 -03:00
Eduardo Bart
47bd619273
more fixes in count/subtypes
2012-04-27 21:44:55 -03:00
Eduardo Bart
519a52910e
fix in npc trade
2012-04-27 20:51:46 -03:00
Eduardo Bart
f589e6a786
fix in npc trade
2012-04-27 20:47:08 -03:00
Eduardo Bart
b75483e9bf
fixes
...
* fix filestream read
* fix transparent minimap
2012-04-27 19:17:51 -03:00
Eduardo Bart
d3c484938d
why so many readme updates?
2012-04-27 06:59:32 -03:00
Eduardo Bart
7b81a0cf3b
fix possible crash when trading and using containers
2012-04-27 04:28:06 -03:00
Eduardo Bart
ceb051cb75
finally reloadable vip, skills, inventory, chat and minimap
2012-04-27 03:30:54 -03:00
Eduardo Bart
d0b839a4eb
fix warnings and some reloading issues
2012-04-27 01:54:14 -03:00
Eduardo Bart
34091bc48e
implement all needed tr() for localization
...
* implement some pt-BR translations
* remove legacy about module
2012-04-26 16:54:16 -03:00
Eduardo Bart
fae2cc6481
new scripting functionality
...
* dofiles functions to run all scripts inside a directory
* new style option ! that evaluates its value from a lua code
2012-04-26 12:11:03 -03:00
Eduardo Bart
243bd3a930
fix rendering of quotes
2012-04-26 00:34:32 -03:00
Henrique Santiago
60495174a4
bot traceback, moveup function, chat setting default ongamestart
2012-04-25 21:15:48 -03:00
Eduardo Bart
9aa12acc22
performance improvements
...
* no more freezes because of file IO from hard disk, now we cache sound/spr file buffers
* more opengl painter tweaks
2012-04-24 18:05:46 -03:00
Eduardo Bart
ee664657fb
avoid some opengl redundant calls
2012-04-24 13:37:46 -03:00
Eduardo Bart
70f14b5ac3
improve performance on linux by removing glFinish()
2012-04-24 13:23:33 -03:00
Eduardo Bart
9cf40d7f53
fix repeated texture allocation bug
2012-04-24 13:18:45 -03:00
Eduardo Bart
efd17361f8
non relevant drawing changes
2012-04-24 09:21:48 -03:00
Eduardo Bart
dc08ba2e17
fix F10 hotkey on Windows
2012-04-24 09:21:48 -03:00
Henrique Santiago
dcefeb134c
remove print, fix creature name position
2012-04-21 21:45:05 -03:00
Eduardo Bart
dcb196d45a
minor opengl1 optimization
2012-04-20 10:32:21 -03:00
Eduardo Bart
affcd03e06
don't use hardware buffers by default
2012-04-20 10:18:33 -03:00
Eduardo Bart
d006e52c78
support for non power of two textures
2012-04-20 09:07:47 -03:00
Eduardo Bart
f14706206a
continue implementing new graphics engine
...
* implement OpenGL ES 1.1 and OpenGL ES 2.0 support
* new framebuffer that can run on any opengl implementation
* fixes in outfit size rendering
2012-04-20 07:16:03 -03:00
Eduardo Bart
58d76e255d
begin implementing OpenGL 1.0 engine
...
* option to pass -opengl1 or -opengl2 as argument
* note that with this commit there are a lot of graphics regressions and the master will remaing unstable for a while
* shaders disabled for a while
2012-04-18 20:03:43 -03:00
Eduardo Bart
a4a00a49fe
cmake option to use luajit
2012-04-16 10:57:24 -03:00
Eduardo Bart
1d558bc412
make precompiled header work again
2012-04-15 08:00:13 -03:00
Eduardo Bart
fe33614c3a
fix memory leak in sound stream
2012-04-15 08:00:13 -03:00
Henrique Santiago
341898f1d0
add cmake toolchain for crosscompiling with w64-minwg32
2012-04-14 20:00:04 -03:00
Eduardo Bart
c3eae3ba06
bind sound functions and add sample startup music
2012-04-14 11:19:58 -03:00
Eduardo Bart
8e679f2da7
get stereo audo working on linux
2012-04-14 10:15:51 -03:00
Eduardo Bart
ae67c6adbc
drop usage of threads in sound system
2012-04-14 06:53:32 -03:00
Eduardo Bart
cb7bd521d2
fix compilation on win32
2012-04-13 21:14:25 -03:00
Eduardo Bart
c4525059ce
implement basic sound engine using OpenAL
2012-04-13 16:54:08 -03:00
Eduardo Bart
9b4115a7e5
fix EGL compilation
2012-04-12 17:00:51 -03:00
Eduardo Bart
0b8d8b4595
enable ogl debug with ifdefs
2012-04-12 16:56:05 -03:00
Eduardo Bart
879827bdbc
enable opengl debugging on x11
2012-04-12 16:24:00 -03:00
Eduardo Bart
a46a16738c
performance improvement, lock free render
2012-04-12 11:26:56 -03:00
Eduardo Bart
0fe5491635
fix display of stackable items in shop
2012-04-11 00:37:46 -03:00
Eduardo Bart
4c67e57dd4
fix cmake error
2012-04-11 00:07:14 -03:00
Eduardo Bart
1d2f6c7e9f
enable text-auto-resize for width
2012-04-10 23:59:05 -03:00
Eduardo Bart
48d2027327
use counter for disabling layout updates
2012-04-09 18:44:33 -03:00
Eduardo Bart
5425d344ba
optimize widget destruction
2012-04-09 17:53:45 -03:00
Eduardo Bart
353aa5215e
fix drawing of 2x2 items on UIItem
2012-04-09 16:33:40 -03:00
Eduardo Bart
2017fb366e
some optimizations
2012-04-09 09:36:40 -03:00
Eduardo Bart
db00792351
update compile options
2012-04-09 09:36:40 -03:00
Henrique Santiago
2f3c83e858
textedit maxlength, fix charlist status height
2012-04-08 19:10:07 -03:00
AndreFaramir
9c038e2f39
implement npc trade interface
2012-04-08 17:13:51 -03:00
Eduardo Bart
92bd1aba54
optimize graphics performance
2012-04-08 16:31:36 -03:00
Henrique Santiago
c93732a44a
close channel event
2012-04-08 01:13:52 -03:00
Henrique Santiago
9c88c525fb
fixed channels list size
2012-04-07 03:20:36 -03:00
Eduardo Bart
2e43a77d64
change mouse press behaviour
2012-04-07 00:37:29 -03:00
Eduardo Bart
2835a66bab
experimental minimap
...
* a lot of rework in MapView
* new APIs for UIMap
2012-04-06 20:15:52 -03:00
Eduardo Bart
43e2aeec73
fix far zoomout
2012-04-06 01:01:30 -03:00
Eduardo Bart
218f2e4994
add API to remove widget anchors
2012-04-05 19:46:53 -03:00
Eduardo Bart
248ea9e8bc
fix rare crash in containers
2012-04-05 17:51:06 -03:00
Eduardo Bart
4f15da695c
optimizations
2012-04-05 16:08:46 -03:00
Eduardo Bart
49727c573f
platform fixes
...
* fix black cursor on win32
* fix front buffer refresh on some x11 platforms
* fix outfit framebuffer glitch
* display entergame by default
* change some icons
2012-04-05 09:18:25 -03:00
Eduardo Bart
f1fda8050a
fix use with for bottom items
...
* fix hangables
2012-04-05 00:20:40 -03:00
Eduardo Bart
f8d4ef60d9
fixes in x11 platform
...
* fix clipboard paste on x11
* fix alt tab and keyboard issues
2012-04-04 21:02:42 -03:00
Eduardo Bart
16acfebe3b
move clipping to painter
2012-04-04 19:46:49 -03:00
Eduardo Bart
1410031e02
fix issues in ctrl/shift/alt states on win32
2012-04-04 19:35:56 -03:00
Eduardo Bart
c4693fb7b9
improve map framebuffer clear
2012-04-04 18:53:10 -03:00
Eduardo Bart
79b4136a8d
...
2012-04-04 17:32:43 -03:00
Eduardo Bart
b5a4d31fa7
more graphics optimizations
...
* avoid buffers clears
* use scisors testing instead of stencil testing for clipping
* remove stencil buffers
2012-04-04 17:18:24 -03:00
Eduardo Bart
53d56259c7
fix compile error no ARM platforms
...
* and some improvements
2012-04-04 16:02:43 -03:00
Eduardo Bart
2c38dfb397
fix dumbfounding issue on win32 that caused HUGE lags
2012-04-04 13:21:02 -03:00
Eduardo Bart
034fce9147
improve clipping performance
2012-04-04 12:19:17 -03:00
Eduardo Bart
8b184d3ce8
compile fixes for gcc 4.7 in 32bit platforms
2012-04-04 12:12:25 -03:00
Eduardo Bart
27e24bda28
fixes to compile on gcc 4.7
2012-04-04 10:16:33 -03:00
Eduardo Bart
11ad1f5c5b
performance improvements
2012-04-04 09:56:22 -03:00
Eduardo Bart
c250bfcf42
fix issue
2012-04-03 23:54:56 -03:00
Eduardo Bart
dd875fc925
support for GL_EXT_framebuffer_object
2012-04-03 23:41:12 -03:00
Eduardo Bart
cb890e8cb1
prevent some protocol crashs
2012-04-03 19:24:15 -03:00
Eduardo Bart
c33741d324
display unsupported extensions
2012-04-03 17:12:05 -03:00
Eduardo Bart
d4afb71263
clean containers when relogging
2012-04-03 11:15:11 -03:00
Eduardo Bart
90d3acce2a
restore containers
...
* implemente Container class
* restore module containers
* add lua bindings for std::map
* improve grid layout
* fixes in UIItem rendering
* changes in miniwindow design
2012-04-02 20:09:47 -03:00
Eduardo Bart
231ba17ba1
remove old unused game files
...
* and fix minor allocation leak
2012-04-02 14:53:25 -03:00
Eduardo Bart
8450f1f896
add FileStream class
...
* minimize memory consumption by using FileStream for loading sprites
2012-04-02 12:51:03 -03:00
Eduardo Bart
7e6fe71b5e
new build types
...
* and remove uneeded files
2012-04-02 09:49:43 -03:00
Eduardo Bart
0ddaa234af
rework on UILineEdit
...
* allow multiline text editing
* rename UILineEdit to UITextEdit
2012-03-31 10:43:01 -03:00
Eduardo Bart
595cdc1bb4
fix some win32 hotkeys and change zoom hotkeys
2012-03-30 07:21:24 -03:00
Eduardo Bart
95e0a41b55
remove debug message, minor battle fix
2012-03-30 07:06:33 -03:00
Eduardo Bart
fa3d60a00a
minor fixes
2012-03-30 06:51:34 -03:00
Eduardo Bart
c13a5b5dab
fix crash and focus bug
2012-03-30 04:40:13 -03:00
Eduardo Bart
959d9a87b0
fix focus bug, change battle events
2012-03-29 19:47:12 -03:00
Eduardo Bart
6ace984440
fix combobox
2012-03-29 17:21:59 -03:00
Eduardo Bart
a475384b73
ui fixes
...
* fix viplist
* fix skills update
* fix mouse grabber
* minimize send interval
* add api to get world name
2012-03-29 16:25:04 -03:00
Eduardo Bart
47e7eef716
implement more functionality
...
* update TODO
* rework UISpinBox
* restore move of stackable items and with horizontal scrollbar
* implement classic control look
2012-03-29 10:45:40 -03:00
Eduardo Bart
0e46df3f29
fix useWith mouse conflict with resize borders
2012-03-28 19:25:00 -03:00
Eduardo Bart
5201071707
fiz rare logging crash
2012-03-28 16:59:51 -03:00
Eduardo Bart
58d9426be8
small changes
...
* show protocol version on background
* make 860 the default protocol
* avoid more crashes on mapview
* activa crash handler by default
2012-03-28 16:32:18 -03:00
Eduardo Bart
a4cef0d390
fix possible mapview crash
2012-03-28 16:09:45 -03:00
Eduardo Bart
4743763d48
remvoe blur, fix scroll issue on win32
2012-03-28 15:10:59 -03:00
Eduardo Bart
8c2a84b6be
motion blur for fun
2012-03-28 14:34:07 -03:00
Eduardo Bart
56d6cc2cc0
testing bloom and motion blur
2012-03-28 14:18:21 -03:00
Eduardo Bart
8d14d9bc99
restore old modules
...
* partially restore vip, battle, healthbar, skills and inventory modules
* more fixes on UIWidgets
* implement UIMiniWindow close/minimize functionality
* allow drag and drop miniwindows beteween game panels
2012-03-28 11:10:21 -03:00
Eduardo Bart
e2ea267703
rework mouse events propagation
2012-03-28 08:46:15 -03:00
Eduardo Bart
92d535f981
improve scrolling
2012-03-27 21:33:35 -03:00
Eduardo Bart
668c4d98d9
win32 fixes
2012-03-27 18:33:58 -03:00
Eduardo Bart
8ea154016b
fix and changes
...
* win32 compilation fix
* add buttons to miniwindow
* dispatcher events fixes
* ui fixes
2012-03-27 15:14:40 -03:00
Eduardo Bart
060c1cf8e7
ui changes
...
* create UIResizeBorder
* restore miniwindow
* scroll fixes
2012-03-26 19:24:01 -03:00
Eduardo Bart
ee869bb279
side panel splitter
2012-03-26 15:33:00 -03:00
Eduardo Bart
9309d6e7f3
some rework in UIWidget input
2012-03-26 10:34:43 -03:00
Eduardo Bart
532e8e3e39
chat line wrapping
...
* rework UIWidget text wrapping
* implement auto wrap
* fixes in console
2012-03-25 19:14:09 -03:00
Eduardo Bart
ccf55132a1
OMG the chat is finally scrolling!
...
* implement UIScrollArea
* rework console to allow scrolling
* many core ui changes in the way.. so maybe we will have new bugs
* fix in UIScrollBar
2012-03-25 14:10:19 -03:00
Eduardo Bart
179e53bb77
scrollbar, options and widgets changes
...
* complete scrollbar skin
* implement scrollbar functionality (scrolling with mouse)
* fix onMouseClick issues
* add tabs in options (graphics and general tab)
* add new option for limiting frame rate using scrollbar
* add new widget property "clipping" that will be used on scrollable areas
2012-03-25 11:10:15 -03:00
Eduardo Bart
de0008caf1
ui and graphics changes
...
* implement draw clipping using opengl stencil buffers
* allow to create Widgets by style name with g_ui.createWidgetByStyle
* styles can now have children widgets
* make proper use of the isNotPathable in pathfinding
* add scrollbar skin
2012-03-24 12:22:40 -03:00
Eduardo Bart
efa9811342
dragging fixes
2012-03-23 19:48:18 -03:00
Eduardo Bart
3aacd9d43c
console fixes
2012-03-23 19:02:58 -03:00
Eduardo Bart
fe86dc8050
real autowalking
...
* smart autowalking using A* path finding algorithm
2012-03-23 17:36:58 -03:00
Eduardo Bart
8bc63e25df
simplistic autowalk
...
* add simple and stupid autowalk algorithm
* fix issue in classic control
2012-03-23 11:48:00 -03:00
Eduardo Bart
239f58296e
restore inventory and healthbar
...
* make inventory/healthbar work again allowing reload
* changes in top menu toggle buttons
* all modules are now reloadable by default
* fix warning when using fade in
* remove some unused files
2012-03-23 10:48:05 -03:00
Eduardo Bart
b301aa1a2b
rework splitter implementation
2012-03-23 00:06:00 -03:00
Eduardo Bart
79a1d66f3f
add splitter widget
...
* add horizontal/vertical cursor
* possibildiade to resize game map with the new splitter widget
* fix reload warnings in textmessage
2012-03-22 22:52:31 -03:00
Eduardo Bart
33458a3e39
modules changes
...
* speedup widget destruction checks
* rework outfit module using grid layout and the new design
* fixes in console, terminal, textmessage modules
2012-03-22 18:47:52 -03:00
Eduardo Bart
159eb98df2
introduce startup options
...
* startup options with -help and -version
* many startup options for graphics
2012-03-22 13:10:12 -03:00
Eduardo Bart
3ad97c9eab
crash handler, logger and oengles changes
...
* save log messages to otclient.txt
* fixes in FrameBuffer and HardwareBuffer to work with OpenGLES
* possibility to get compilation information from lua (compiler version, build date, build revision, build type)
* make crash handler more informatave
* handle assert crash signals (SIGABRT)
2012-03-22 09:57:43 -03:00
Eduardo Bart
28633a9e20
fixes
...
* dont use realtime mipmaps by default
* fix void rendering
* fix max Z rendering
2012-03-21 14:30:57 -03:00
Eduardo Bart
57adcb38bd
rework windows crash handler
...
* use -Ofast -fomit-frame-pointer for release
* new windows crash handler that can generate backtraces reports
* fix crash after fatal errors
2012-03-21 12:31:34 -03:00
Eduardo Bart
c7469e4454
graphics fixes
...
* zooming without real FBOs kinda works, but with lower quality
* hardware detection for glGenerateMipmaps
* possibility to disable bilinear filtering, mipmaps, framebuffers, and realtime mipmap generation in g_graphics
* otclient works well using 3D acceleration in VirtualBox again
* many fixes regarding FBOs fallback implementation
2012-03-21 09:41:43 -03:00
Eduardo Bart
01d5fad315
support for OpenGL 2.0
...
* use OpenGL 2.0 auxiliary buffers when FBO is not supported, thus this means that OpenGL 3 is not a requirement anymore, so otclient might work in older video cards
* map zooming will never work well with Opengl 2.0 because of glCopyTexSubImage2D limitation
2012-03-20 19:26:07 -03:00
Eduardo Bart
5c35938a92
many graphics performance tweaks
...
* use hardware vertex buffers (video memory)
* cache text drawing with vertex buffers instead of framebuffers
* avoid recalculating texture transformation matrix
2012-03-20 16:10:04 -03:00
Eduardo Bart
b4261a8c7b
bunch of optimizations
2012-03-20 12:17:10 -03:00
Eduardo Bart
3cd31bcd1e
rework Color to optimize render
2012-03-19 18:56:07 -03:00
Eduardo Bart
f62f507813
just fixes
...
* clean map when relogging
* fix otclientrc.lua reloading
* fix game disconnection messagebox
* fix animated texture
2012-03-19 14:54:47 -03:00
Eduardo Bart
4bac617fd9
some protocol 870 support
2012-03-18 17:59:00 -03:00
Eduardo Bart
c0611bfe2a
restore some game functionallity
...
* i'm gradually restoring game functionality with the new modules design, though still a lot to do
* you can reload all scripts and modules using Ctrl+R shortcut while playing (finally! this is the reason of all this rework)
* a bunch of fixes, but new regression too :P
* fix performance issue that could lead freezes in the client in older machines
* completely new game module with new design
* fix crashs in map render
* remove uigame.cpp (now every game input is via lua)
* enable DEBUG macro by default, with it you are able to view any possible lua leak while running
2012-03-18 10:35:45 -03:00
Eduardo Bart
a24212d4de
back to otclient dev, with new background!
...
* show otclient version in background
* disable about module (don't really need it)
* new function for formating strings like sprintf, Fw::formatString
* new nice background (taken from RPG maker XV)
* update contact information in README
* fix text rendering issues with opacity
2012-03-16 10:31:21 -03:00
Eduardo Bart
b46d4c4d5f
non relevant changes
2012-03-16 10:31:21 -03:00
Eduardo Bart
27b83fa722
some optimizations and compilation changes
...
* speedup render of widget images on low end devices using mipmaps
* changes in CMakeLists.txt to allow usage of distcc and crosscompiling
2012-02-20 11:10:54 -02:00
Eduardo Bart
ba24e7ce39
fix compile issue
2012-02-20 00:40:01 -02:00
Eduardo Bart
e03bf33f58
BEAWARE all game functionality is disabled with this commit for a while
...
* rework client modules
* hide main window when loading
* remake top menu functions
* rework modules autoload
* improve path resolving for otml and lua
* move core_widgets to core_lib
* fix tooltip issues
* split some styles
* add bit32 lua library
* fix assert issues
* fix compilation on linux 32 systems
* rework gcc compile options
* renable and fix some warnings
* remove unused constants
* speedup sprite cache
* move UIGame to lua (not funcional yet)
* fix a lot of issues in x11 window
* fix crash handler
* add some warnings do uiwidget
and much more...
2012-02-20 00:28:13 -02:00
Eduardo Bart
96358b317d
drag fixes
2012-02-09 16:38:50 -02:00
Eduardo Bart
1145eb7e42
fix creature draw bug
2012-02-09 05:52:52 -02:00
Eduardo Bart
c707f990bf
fix popupmenu, fix mouserelease events, fix connect
2012-02-09 04:42:07 -02:00
Eduardo Bart
a8c9980a5c
bind lua functions for questlog/npc trade/trade/channels/text edit/list edit/containers
2012-02-09 01:45:19 -02:00
Eduardo Bart
55fbb5f1a6
improvment in connect
2012-02-08 20:58:27 -02:00
Eduardo Bart
175f97b98f
reaname and cleanup many stuff
2012-02-08 19:23:15 -02:00
Eduardo Bart
d4ce3c5354
fix issue on onMouseRelease
2012-02-08 18:46:25 -02:00
Eduardo Bart
f056131ae1
fix possible crash when reading border style, fix onLogin event
2012-02-08 11:44:06 -02:00
AndreFaramir
b56a7e3029
bind more needs for battle window
2012-02-08 11:05:31 -02:00
AndreFaramir
aff8c7717e
fixes and preparations for battle window
2012-02-08 06:12:46 -02:00
Eduardo Bart
9bff1aa6ea
changes in creature drawing for battle list
2012-02-08 03:13:52 -02:00
Eduardo Bart
a24fe38174
fix some issues with stackpos
2012-02-08 02:20:14 -02:00
Eduardo Bart
1013ae279b
fix messagebox and rename some stuff
2012-02-08 00:11:57 -02:00
Eduardo Bart
619f751371
fixes in uicreature rendering
2012-02-07 23:33:08 -02:00
Eduardo Bart
09b3aa82df
add onGameStart/onGameEnd/onLogin/onLogout events
2012-02-07 21:54:33 -02:00
Eduardo Bart
ee1357a848
add combat controls
2012-02-07 21:06:52 -02:00
Eduardo Bart
e51789378a
make hover, dragging, press and mouse release work in a proper way
2012-02-07 17:21:53 -02:00
Eduardo Bart
d6ade5a8e0
fix draw of uicreature
2012-02-07 05:59:20 -02:00
Eduardo Bart
0b220e2e88
pass item id to item shader
2012-02-07 05:04:22 -02:00
Eduardo Bart
e2203799dc
clean table fields on widget destruction
2012-02-07 04:33:20 -02:00
Eduardo Bart
37f3f904c7
some fixes in MainWindow move
2012-02-07 02:55:20 -02:00
Eduardo Bart
e9411aa244
some cleanup
2012-02-07 01:33:50 -02:00
Eduardo Bart
85a121822e
allow useWith with inventory items
2012-02-07 01:02:06 -02:00
Eduardo Bart
71c706157a
drag fixes
2012-02-07 00:06:48 -02:00
Eduardo Bart
53ead20de5
restore map clicking
2012-02-06 23:35:46 -02:00
Eduardo Bart
46df3c7dbe
some window moving
2012-02-06 22:41:53 -02:00
Eduardo Bart
88301c329a
a lot of changes in modules
2012-02-06 17:19:47 -02:00
Eduardo Bart
add8505a5b
implement auto repeat configuration for key press events, to give more flexibility
2012-02-06 10:53:28 -02:00
Eduardo Bart
f97104f12e
replace require with dofile, rename Hotkeys to Keyboard
2012-02-06 02:39:52 -02:00
Eduardo Bart
64c9e4f1d5
add modulemanager module
2012-02-05 23:44:47 -02:00
Eduardo Bart
a55e138002
some cleanup in modules, fixes in tooltip, uiwidget warnings, disable map saving for a while
2012-02-05 20:42:35 -02:00
Eduardo Bart
cc081d8151
update TODO, rename onMouseDoubleClick to onDoubleClick
2012-02-04 15:04:44 -02:00
Eduardo Bart
2b206a74a9
some key codes changes
2012-02-04 00:43:43 -02:00
Eduardo Bart
aafe219532
fix numpad keys on win32
2012-02-04 00:11:18 -02:00
Eduardo Bart
d83804f2cb
fiz win32 window positioning/moving issues
2012-02-03 22:43:51 -02:00
Eduardo Bart
3277c050c5
fix in OpenGL ES code
2012-02-03 12:02:59 -02:00
Eduardo Bart
444d3a4fcb
fix possible draw bug
2012-02-03 11:21:28 -02:00
Henrique Santiago
d931b03fed
spinbox improvements
2012-02-03 09:59:55 -02:00
AndreFaramir
1615bf7a36
-add tibia chat commands like #w, #y and private command.
...
-fixed redundant onEnter/onReturn on chat panel
2012-02-03 07:59:04 -02:00
Eduardo Bart
1340699b01
implement onMouseDoubleClick event in UIWidget
2012-02-03 03:47:26 -02:00
Eduardo Bart
710f105675
fix more compile issues on 861
2012-02-03 03:10:55 -02:00
Eduardo Bart
94a128da5e
fix compile issue
2012-02-03 02:46:45 -02:00
Eduardo Bart
7bb828faee
merge revgraphics
2012-02-03 02:21:36 -02:00
Eduardo Bart
411ac72fdc
change some comments
2012-02-03 02:18:54 -02:00
Eduardo Bart
f1cba66b1e
fix possible issue when disconnecting from the server
2012-02-03 00:54:33 -02:00
Eduardo Bart
05f649cdeb
rework speak types
2012-02-02 22:25:18 -02:00
Eduardo Bart
fa915e088c
animate idle creatures
2012-02-02 21:23:51 -02:00
Eduardo Bart
30330d1d2e
fix some elevation issues
2012-02-02 21:01:57 -02:00
Eduardo Bart
8c8749520d
fix bookcase draw
2012-02-02 20:52:15 -02:00
Eduardo Bart
496efc44ce
bind all channels/chat lua functions
2012-02-02 20:29:44 -02:00
Eduardo Bart
a4546942d2
draw yells outside screen range
2012-02-02 19:28:53 -02:00
Eduardo Bart
82dc42dc26
restore drawing elevation for creature names
2012-02-02 19:20:34 -02:00
Eduardo Bart
3a83666b9f
restore missiles
2012-02-02 18:54:49 -02:00
Eduardo Bart
614d34b382
fix corpses drawing
2012-02-02 18:10:14 -02:00
Eduardo Bart
2eec08d091
fix drawing of hangable objects
2012-02-02 14:55:42 -02:00
Eduardo Bart
ef96215421
rename item count to countOrSubType, rework and improve things animation/drawing
2012-02-02 14:37:52 -02:00
Eduardo Bart
edeee80631
speedup sprite loading
2012-02-02 12:07:02 -02:00
Eduardo Bart
4584ce5b86
bind Game.turn
2012-02-02 00:38:46 -02:00
Eduardo Bart
5f6dd5aff1
remove dump line
2012-02-01 22:40:43 -02:00
Eduardo Bart
e88774728e
otml node cast fixes
2012-02-01 22:38:42 -02:00
Eduardo Bart
34f9ecb6c8
fixes in Settings/g_configs
2012-02-01 22:10:55 -02:00
Eduardo Bart
98ef0e4574
allow setting/getting nodes in g_configs
2012-02-01 21:37:40 -02:00
Eduardo Bart
289efe34cf
fix tcp congestion
2012-02-01 20:46:31 -02:00
Eduardo Bart
20390d6684
bind g_map.getSpectators
2012-02-01 17:37:40 -02:00
Eduardo Bart
2a62159a61
rename item data to count, add function to get current class name in lua
2012-02-01 13:20:13 -02:00
Eduardo Bart
266917cc3c
introduce virtual items for UIItem
2012-02-01 05:36:32 -02:00
Eduardo Bart
3e841cd7b6
fix covered issues
2012-02-01 01:47:00 -02:00
Eduardo Bart
7a12312220
..
2012-01-31 19:25:05 -02:00
Eduardo Bart
aa1a10afbc
improve map far view rendering
2012-01-31 18:50:35 -02:00
Eduardo Bart
51b0822267
zoom out much more smoother
2012-01-31 15:06:55 -02:00
Eduardo Bart
deedef235d
resize changes
2012-01-31 02:12:54 -02:00
Eduardo Bart
7b965a27af
render walking creatures in the correct way
2012-01-30 19:28:08 -02:00
Eduardo Bart
cf18b0c36f
many changes
2012-01-30 16:18:10 -02:00
Eduardo Bart
437f515e7c
fix outfit problems
2012-01-30 04:27:21 -02:00
Eduardo Bart
87236ee780
add missing shader
2012-01-30 01:27:25 -02:00
Eduardo Bart
7d8d214324
simpli map load/save
2012-01-30 01:11:05 -02:00
Eduardo Bart
9db7bd2602
rework map rendering
2012-01-29 22:00:12 -02:00
Eduardo Bart
d3a403eb93
fix issue in move window, allow 861 protocols, update todo, remove wrong code from spinbox
2012-01-28 16:33:12 -02:00
Eduardo Bart
4276bd680d
allow use of mipmaps in framebuffers
2012-01-28 16:29:03 -02:00
Eduardo Bart
e8767d3971
fix possible crash when disconnecting, fix status small message
2012-01-26 15:23:47 -02:00
Henrique Santiago
1983a08cbe
move window
2012-01-25 23:11:05 -02:00
Eduardo Bart
cfcc3fd428
fix death issues, improve text messages
2012-01-25 12:56:17 -02:00
Eduardo Bart
29f99ee9b3
fix double walks on teleport
2012-01-25 00:16:04 -02:00
Eduardo Bart
99ff5ce24c
implement line wrap for text messages
2012-01-24 22:58:57 -02:00
Henrique Santiago
dd457b2b2f
complete fluidsdescription
2012-01-24 22:00:16 -02:00
Eduardo Bart
24aab00431
fix use with, improve move, change icons, improve topbar
2012-01-24 16:39:16 -02:00
Eduardo Bart
fb386b3845
fk39HHDJJF
2012-01-23 23:38:38 -02:00
Eduardo Bart
d500de9aa0
change in topmenu and some fixes
2012-01-23 11:47:15 -02:00
Henrique Santiago
e3096c1648
fix move on different floors, dragqueen border on uiitem
2012-01-20 23:01:11 -02:00
Eduardo Bart
820f94a1d9
fix stop walk
2012-01-20 14:48:26 -02:00
Eduardo Bart
a5b4ee2c19
fix walk up/down with parcels
2012-01-20 13:00:46 -02:00
Henrique Santiago
7fef0809cb
fix usewith, mana null
2012-01-20 03:45:56 -02:00
Henrique Santiago
b17cc43fc6
fix container update item
2012-01-20 02:27:48 -02:00
Eduardo Bart
f21927e8d9
implement cursor change for win32
2012-01-20 00:48:56 -02:00
Henrique Santiago
bd63bde722
fix dragqueen and containers
2012-01-20 00:33:19 -02:00
Eduardo Bart
9b9e837e97
fix drag bug
2012-01-19 23:30:08 -02:00
Eduardo Bart
759b7f43b3
dran and drop for UIWidget
2012-01-19 23:16:22 -02:00
Henrique Santiago
733039e50e
init move items
2012-01-19 23:12:26 -02:00
Eduardo Bart
380a13ef83
fix dup wheel events on x11
2012-01-19 17:08:15 -02:00
Eduardo Bart
490eae7814
fix paste of text with accents in win32
2012-01-19 16:50:56 -02:00
Eduardo Bart
9b8043cf31
fix paste oftexts with accents in x11
2012-01-19 15:56:52 -02:00
Henrique Santiago
3a4ed78b30
borders fix
2012-01-19 15:08:52 -02:00
Eduardo Bart
9450fab9e7
fix walk freeze, fix some texts displaying in pink
2012-01-19 14:23:45 -02:00
Henrique Santiago
3725577aac
little change to support mapeditor again
2012-01-19 14:02:13 -02:00
Eduardo Bart
ad310e2baf
fix diagonal walking regression
2012-01-19 02:50:48 -02:00
Eduardo Bart
950730a77f
fix walk interval regression
2012-01-19 02:32:37 -02:00
Eduardo Bart
6ce92a1a64
rework walk
2012-01-19 02:12:53 -02:00
Eduardo Bart
4491ee8bdd
fix realese crash on win32
2012-01-17 21:14:10 -02:00
Eduardo Bart
dddfdbc0d5
fix realese crash on win32
2012-01-17 21:07:22 -02:00
Eduardo Bart
a1cee1e855
rename useHotkey to useInventoryItem
2012-01-17 20:53:06 -02:00
Eduardo Bart
cb1e833e6e
use items on creatures
2012-01-17 20:48:31 -02:00
Eduardo Bart
cc5b36b1cb
Game.useOnCreature lua api
2012-01-17 20:28:55 -02:00
Eduardo Bart
0b08552bbc
fix a loading error crash, command to debug containers items ids
2012-01-17 06:26:13 -02:00
Eduardo Bart
9997b258b9
fix combobox style
2012-01-17 04:43:48 -02:00
Eduardo Bart
452d1a76b0
fix key events for win32
2012-01-17 04:24:58 -02:00
Eduardo Bart
7bcf7f536e
cache rendering of UILabel
2012-01-17 03:36:25 -02:00
Eduardo Bart
e701cce5fd
fire onTextChange for UILineEdit
2012-01-17 02:43:54 -02:00
Eduardo Bart
a21b4dc4f1
merge pull request #2 from AndreFaramir/otclient
2012-01-16 07:37:02 -02:00
Eduardo Bart
e6cb3de637
add options style for UIComboBox, fix push values of otml nodes
2012-01-16 06:26:57 -02:00
Eduardo Bart
186e3dc86b
add numpad keys in lua const
2012-01-16 03:54:53 -02:00
Eduardo Bart
de0e4a1acf
fix release keys on x11, remove ping addon, fix minor issue in outfit render, fix emblem updates
2012-01-15 23:55:14 -02:00
Eduardo Bart
44a20222bb
walk and key event system rework with some regressions
2012-01-15 19:19:52 -02:00
Eduardo Bart
9ec40f016d
implement API to save lists in configs file and terminal history
2012-01-15 13:13:22 -02:00
Eduardo Bart
a238111c07
add horizontal box layout, enter keypress fix
2012-01-15 11:57:42 -02:00
Eduardo Bart
5e5ddae167
some UI changes
2012-01-14 17:31:20 -02:00
Eduardo Bart
c6013dfeda
implement more chat...
2012-01-14 03:54:20 -02:00
Eduardo Bart
61aa710d1c
some chat functionality
2012-01-13 23:37:15 -02:00
Eduardo Bart
aae784468b
fix some keyboard issues, chat tab, fix loadScript exception
2012-01-13 18:37:44 -02:00
Eduardo Bart
f57d46de0e
fix minor connection leak
2012-01-13 13:41:57 -02:00
Eduardo Bart
eb308997d4
fix chat and grid layout
2012-01-13 04:32:47 -02:00
Eduardo Bart
4590c1b894
move network lua bindings to the correct place
2012-01-13 00:07:14 -02:00
Andre (Notebook)
8f466b432c
add lua functions to support packet manipulation/send
2012-01-13 09:51:43 +08:00
Eduardo Bart
8cace32ce7
fix win32 error
2012-01-12 23:07:01 -02:00
Henrique Santiago
ea70f90e92
improve containers
2012-01-12 22:31:50 -02:00
Henrique Santiago
b812d60690
init container
2012-01-12 22:31:50 -02:00
Eduardo Bart
830ebdbea9
implement some chat functionality, but not complete yet
2012-01-12 21:47:31 -02:00
Eduardo Bart
c1cf53829e
implement grid layout
2012-01-12 17:20:18 -02:00
Eduardo Bart
34af633b47
implement mouse cursor set in x11 platform
2012-01-11 23:12:36 -02:00
Henrique Santiago
c1787c2a50
use with
2012-01-11 21:10:59 -02:00
Eduardo Bart
bb768f43c0
improvments for shaders
2012-01-11 21:01:20 -02:00
Henrique Santiago
5bc939a091
fix viplist sort, shared exp blink
2012-01-11 20:31:23 -02:00
Eduardo Bart
cc432f784b
fix multiple signals for onHealthChange, etc
2012-01-11 19:21:52 -02:00
Eduardo Bart
0d11871298
update TODO
2012-01-11 11:42:53 -02:00
Eduardo Bart
dba03d69f6
fix protocol 860 death, fix progress bar
2012-01-11 10:48:34 -02:00
Henrique Santiago
e714f9e149
party improvements, still need to fix shared exp
2012-01-10 21:38:44 -02:00
Eduardo Bart
8ad88c4070
move UIWindow to lua
2012-01-10 21:13:38 -02:00
Eduardo Bart
a1374baee1
major UIWidget rewrite with new features
2012-01-10 20:13:40 -02:00
Eduardo Bart
044213c6cd
fix parsing GM actions
2012-01-10 01:12:54 -02:00
Eduardo Bart
3e903a6113
fix gm actions parse
2012-01-10 01:01:39 -02:00
Eduardo Bart
4f4f306cd7
fix gm actions parse
2012-01-10 00:55:56 -02:00
Eduardo Bart
bc7f22d395
fix map padding, parse rule violations protocol opts
2012-01-10 00:46:20 -02:00
Henrique Santiago
ab4dc91d90
invisible creatures
2012-01-09 22:36:30 -02:00
Eduardo Bart
b18f85d6fd
fix dat
2012-01-09 19:17:16 -02:00
Henrique Santiago
4de5e45d52
rework and classic controls
2012-01-09 18:54:37 -02:00
Eduardo Bart
911584e816
fix x11 keyboard modifiers
2012-01-09 17:00:53 -02:00
Eduardo Bart
3230095cea
add ui padding
2012-01-09 16:46:15 -02:00
Eduardo Bart
ada5c031d6
fix critial network delay issue
2012-01-09 16:46:15 -02:00
Henrique Santiago
4bfd335c98
remove code from uimap to lua
2012-01-09 16:06:16 -02:00
Eduardo Bart
b00076bcb9
addon to show walk ping
2012-01-09 04:46:44 -02:00
Eduardo Bart
81e378cc22
some rework on gameprotocol class
2012-01-09 03:23:55 -02:00
Henrique Santiago
4c539cbbe3
icons enum, fix animated msg, fix trade with on menu
2012-01-08 22:43:36 -02:00
Eduardo Bart
e06692db96
fix messages in 862 protocol
2012-01-08 21:52:47 -02:00
Eduardo Bart
90900e44a7
console options
2012-01-08 21:28:49 -02:00
Eduardo Bart
fdc9087870
implement chat colors, rework on UI layout update system
2012-01-08 20:32:55 -02:00
Eduardo Bart
23ebcd9048
protocol 860 fixes
2012-01-08 18:11:50 -02:00
Eduardo Bart
e46f5fcb69
fix resource path priority
2012-01-08 16:37:35 -02:00
Eduardo Bart
c7619316bb
display 'you are dead message' on death, support speak/text messages in multiprotocol
2012-01-08 16:29:41 -02:00
Eduardo Bart
fbaa7c8c43
changes to wotk with protocol 860
2012-01-08 13:42:23 -02:00
Henrique Santiago
d04596c5fd
target rework, improved map clicking
2012-01-07 20:24:42 -02:00
Eduardo Bart
4a179cd212
dont reset password on connection errors
2012-01-07 20:25:35 -02:00
Eduardo Bart
ef0c625c41
add option custom user script, otclientrc.lua
2012-01-07 19:10:06 -02:00
Eduardo Bart
c4b2dd18d6
restore terminal, rework console
2012-01-07 15:36:58 -02:00
Eduardo Bart
a3721b3a11
handle close event in lua
2012-01-07 03:35:50 -02:00
Eduardo Bart
806fb5995f
disconnect on death
2012-01-07 03:10:02 -02:00
Eduardo Bart
56aa416fee
classic control option
2012-01-06 23:48:16 -02:00
Eduardo Bart
b0f8e495c9
changes in number conversion
2012-01-06 22:53:15 -02:00
Henrique Santiago
132f9a00e4
fix walk again
2012-01-06 22:49:43 -02:00
Eduardo Bart
5d0d1432ed
lua fixes
2012-01-06 22:46:41 -02:00
Eduardo Bart
3c62ce97db
fixes in Settings
2012-01-06 22:34:40 -02:00
Henrique Santiago
14c517d7a6
skulls, shields and emblems are now rendered, thanks to joao
2012-01-06 21:54:30 -02:00
Eduardo Bart
cd0d2cb642
fix win32 key input and implement fullscreen/maximize/minsize
2012-01-06 21:26:29 -02:00
Eduardo Bart
acd720e249
add missing lua casts
2012-01-06 18:42:28 -02:00
Eduardo Bart
aca082f228
check spr and dat signatures
2012-01-06 18:28:57 -02:00
Eduardo Bart
f41e1e75cd
fix fatal error messages
2012-01-06 18:15:41 -02:00
Eduardo Bart
f3c0260ea2
change bot protection
2012-01-06 17:29:51 -02:00
Henrique Santiago
9909ffed35
fix walk
2012-01-06 15:29:18 -02:00
Henrique Santiago
c6c71a3426
fix object menu order
2012-01-06 14:16:47 -02:00
Eduardo Bart
d25228fc1c
organize TODO file
2012-01-06 07:35:48 -02:00
Eduardo Bart
7206f7aad9
implement fullscreen for x11
2012-01-06 07:10:55 -02:00
Eduardo Bart
028441831d
save window position and size
2012-01-06 06:49:23 -02:00
Eduardo Bart
0cb5facd7a
lua binder improvments
2012-01-06 01:29:52 -02:00
Henrique Santiago
b9e5a4e463
show item count on inventory
2012-01-05 17:28:32 -02:00
Eduardo Bart
0230540c07
fix dead keys on x11
2012-01-05 16:39:43 -02:00
Henrique Santiago
1b83126ed5
separator fix, fix draw outside map
2012-01-05 16:34:53 -02:00
Eduardo Bart
fb20ad1ba1
improve combobox and menu design
2012-01-05 16:02:27 -02:00
Henrique Santiago
7e7050929d
attack and follow
2012-01-05 12:24:38 -02:00
Henrique Santiago
320b67e292
copy name, invite to party
2012-01-05 10:48:10 -02:00
Eduardo Bart
c9280ecf9d
invert widget event propagation order
2012-01-05 00:42:17 -02:00
Eduardo Bart
30ce5e2ba9
reorganize some stuff
2012-01-04 23:28:29 -02:00
Henrique Santiago
a73908fbbe
addremove vip and look improvements
2012-01-04 12:30:28 -02:00
Henrique Santiago
f16318e80a
fix look
2012-01-04 11:39:08 -02:00
Henrique Santiago
478e55e658
thing menu improvements
2012-01-04 11:02:50 -02:00
Eduardo Bart
215d426b42
restore clearText binding, don't display menu if its empty
2012-01-04 09:29:59 -02:00
Eduardo Bart
b8150d160e
implement combobox and do some ui rework
2012-01-04 08:26:58 -02:00
Henrique Santiago
7c4191b1e6
menu working, still need to fix size and add events
2012-01-03 20:27:31 -02:00
Henrique Santiago
01a2e3a636
restore set outfit
2012-01-03 18:41:00 -02:00
Henrique Santiago
8ad16fec18
protocol send functions
2012-01-03 11:13:54 -02:00
Eduardo Bart
7172d2251a
display window on screen center
2012-01-02 23:32:34 -02:00
Eduardo Bart
05230f44e4
new lua function for creating widgets: createWidget
2012-01-02 22:42:53 -02:00
Henrique Santiago
9fbdf3f5cb
look on items
2012-01-02 22:10:39 -02:00
Henrique Santiago
7c28297397
menu open or use for backpacks
2012-01-02 21:08:17 -02:00
Eduardo Bart
7fc4ebd89e
add new style states (first,middle,last,alternate)
2012-01-02 20:51:36 -02:00
Henrique Santiago
41c2d18b93
some missing protocol send messages
2012-01-02 20:24:03 -02:00
Eduardo Bart
90600bbd69
make menu work
2012-01-02 20:09:49 -02:00
Eduardo Bart
43c16a1643
init menu
2012-01-02 18:47:02 -02:00
Henrique Santiago
a52ff707fe
look improvements
2012-01-02 17:02:05 -02:00
Eduardo Bart
9104305f37
update copyright notice
2012-01-02 14:59:24 -02:00
Henrique Santiago
1ca825a4b6
creature distinction, look, remove textmessage bug
2011-12-30 16:14:50 -02:00
Henrique Santiago
88f36b0455
some rework
2011-12-30 12:15:23 -02:00
Henrique Santiago
ded2133e7c
fix particle removal, static messages colors
2011-12-30 06:19:43 -02:00
Eduardo Bart
f7dd35f0dd
fix warnign in release mode
2011-12-30 04:52:43 -02:00
Eduardo Bart
d6e818e648
fixes for ARM
2011-12-30 04:05:32 -02:00
Eduardo Bart
238c66f26c
more changes to work on ARM
2011-12-30 02:53:34 -02:00
Eduardo Bart
e95973174c
more changes to work on ARM
2011-12-30 02:50:19 -02:00
Eduardo Bart
a394033872
fix crash handler for ARM
2011-12-30 01:49:36 -02:00
Eduardo Bart
fd9b9a85ce
fix maximize on win32
2011-12-29 23:30:09 -02:00
Eduardo Bart
808eb8cd80
fix compile issue in mingw32
2011-12-29 22:30:09 -02:00
Eduardo Bart
212bcf9379
remove duplicate file sources
2011-12-29 21:01:42 -02:00
Eduardo Bart
fd88ba773a
...
2011-12-29 21:00:37 -02:00
Eduardo Bart
00c5481dd0
fix for cmake 2.6 compatibility
2011-12-29 20:50:36 -02:00
Eduardo Bart
7c0ad7a356
fix EGL
2011-12-29 17:36:43 -02:00
Eduardo Bart
d597335135
make work on win32 again using GLEW
2011-12-29 16:21:58 -02:00
Henrique Santiago
d67442dc49
introduce statictext
2011-12-29 15:45:59 -02:00
Henrique Santiago
ad82c549b8
walk fixed, animated text changes
2011-12-29 05:08:02 -02:00
Eduardo Bart
400afa9981
fix outfit glitches, init combobox, move shaders, remove unused particles files, create timer utility
2011-12-28 17:38:29 -02:00
Henrique Santiago
11bb365dce
crash fix, add server beat
2011-12-28 09:26:52 -02:00
Henrique Santiago
5faa903e18
creatures walk and outift fixes
2011-12-28 09:00:09 -02:00
Henrique Santiago
df0f2febe6
more rework
2011-12-27 00:18:15 -02:00
Henrique Santiago
5830a3dc3e
animated text
2011-12-26 09:53:16 -02:00
Henrique Santiago
37a6a38ca6
some reworks
2011-12-26 04:14:57 -02:00
Eduardo Bart
3abbf5255e
introduce matrix class and use it
2011-12-24 21:14:12 -02:00