Commit Graph

1671 Commits

Author SHA1 Message Date
Eduardo Bart 4ac3ec8344 Minor fixes for releasing otclient 2012-07-08 13:46:09 -03:00
BeniS 4453242bee Adjusted chase modes to work correctly, added new option for auto chase override. Fixed NPC speak messages to appear in the correct position. 2012-07-08 02:09:50 +12:00
Henrique Santiago 6a85c31a77 Some particle stuff, far from done 2012-07-06 02:01:13 -03:00
Eduardo Bart 8cc14c2d2d Save graphics options 2012-07-05 15:49:10 -03:00
Eduardo Bart 6bce0bd680 Imrove lua engine
* Allow bound C++ functions to return multiples values to lua with tuples
2012-07-05 09:38:48 -03:00
Henrique Santiago 0b98dca50f Changes to autowalk position on different floors, move its functions to game interface 2012-07-05 02:40:31 -03:00
Eduardo Bart 2c6b83b476 Fix issue #14, pre animate autowalks 2012-07-05 01:10:01 -03:00
Eduardo Bart 71bed49f80 Fixed issue #15 that caused lua stack to grow indefinitely 2012-07-04 09:10:05 -03:00
Henrique Santiago cfd31ef4c0 Change uiitem draw 2012-07-02 17:30:15 -03:00
Eduardo Bart 16d4729f06 Check wrong slot/skill to avoid leaks 2012-06-25 20:48:36 -03:00
Eduardo Bart 472e78d368 Make C++ exception works for lua
* Throw exception when open a file fails
2012-06-25 19:42:38 -03:00
Eduardo Bart 98a1b611bf Refactor for documentation 2012-06-25 19:19:17 -03:00
Eduardo Bart 2c7ae6e521 Now otb reader is properly working 2012-06-24 12:44:33 -03:00
Eduardo Bart e65a8456e9 Add binary tree class for reading otb 2012-06-24 10:06:02 -03:00
Eduardo Bart dbf5e8266b Rename crash file 2012-06-24 10:06:02 -03:00
Eduardo Bart eec6114b2d Optimize lua object push
* Optimize position hash
* Fix minimap reload
2012-06-24 08:20:39 -03:00
Eduardo Bart 79532cd612 Optimize minimap save/load 2012-06-23 18:30:54 -03:00
Eduardo Bart fcd6d3cfe9 Minimap fixes
* Fix infinite loop while loading minimap
* Fix errors in FileStream class
* Remake OTCM map format
* Fixes in UIMap
2012-06-23 12:03:28 -03:00
Eduardo Bart 4515e360e4 A lot of cmake changes, fix compile on win32 2012-06-22 16:04:03 -03:00
Eduardo Bart 139f389d88 fix infinite loop while saving empty minimap 2012-06-22 14:26:12 -03:00
Eduardo Bart 0c14a8e602 fix minor cmake issue 2012-06-22 13:02:16 -03:00
Eduardo Bart 170236f822 add missings files 2012-06-22 02:28:13 -03:00
Eduardo Bart d39cf361ab improve minimap 2012-06-22 02:26:22 -03:00
Eduardo Bart aed779a2c8 doc and luabinder changes 2012-06-22 00:14:13 -03:00
Eduardo Bart c5674d10ba some refactoring 2012-06-21 20:58:18 -03:00
Henrique Santiago a7c17cec2e Save miniwindows states 2012-06-21 16:31:36 -03:00
Eduardo Bart 96c363d997 changes for otb compability 2012-06-21 14:54:20 -03:00
Eduardo Bart f3499efe83 Adjust fallen changes
* Restore old map load() used in minimap
* Change tabs to 4 spaces
* Add missing cmake file
2012-06-21 00:05:44 -03:00
otfallen 6b0d922dd9 missing files 2012-06-21 04:39:40 +02:00
otfallen d139c3738b map stuff 2012-06-21 04:31:29 +02:00
Eduardo Bart 9d5d400f7a Fix cmake issue 2012-06-20 04:13:19 -03:00
Henrique db4ced65eb Fix skin and locale at first run, adding new locale to combobox, exit function double call, enable sound option 2012-06-20 03:31:52 -03:00
Eduardo Bart eb457bf9cd Fix error when exiting in win32 2012-06-20 02:41:00 -03:00
Eduardo Bart 8761220deb Refactoring and flexibility changes
* Split game module into game and game_interface
* Move core_lib to corelib
* Move miniwindow to corelib
* Introduce init.lua script for initializing the client, giving much more flexibility
* OTClient is no longer Application derived and is much simpler
2012-06-19 21:16:52 -03:00
Eduardo Bart 9e72860178 fix compile issue 2012-06-19 11:18:22 -03:00
Henrique Santiago 4bdcae2f8b improvements to skins 2012-06-19 05:46:49 -03:00
Eduardo Bart 5a048eb7ea Minor graphics fixes 2012-06-18 20:58:56 -03:00
Eduardo Bart cb58d2dcfa Compile fixes for mingw32 2012-06-18 13:05:16 -03:00
Eduardo Bart dff1564395 Fix bad usage of glDrawArrays that could lead to crash in some specific cases 2012-06-18 11:15:44 -03:00
Eduardo Bart 1c7bbaea89 Fix memory leaks
* Fix recursive reference memory leak in UIWidget
* Make Event/ScheduledEvent memory-leak safe
* Fix exit crashs by freeing graphics resources before destroying GL context
* Add many asserts to avoid any leak regression
2012-06-18 05:13:52 -03:00
Eduardo Bart f650b0e5bb Restore and fix compile warnings 2012-06-17 18:47:05 -03:00
Eduardo Bart ad04043a88 Lua binder compability changes
* A lot of changes in lua binder to compile with clang's libc++
* Add more portability to luabinder
* Remove const keyword from bound lua functions
* Deprecate std::bind usage with luabinder replace its usage with registerSingletonClass/bindSingletonFunction for binding singleton classes
* Fix a bug in lua binder where calling functions with bil object would make the client crash
* More fixes to compile with clang
2012-06-17 12:21:46 -03:00
Eduardo Bart 10b33c6124 Compile with clang and add cotire
* Add cotire cmake module to speedup compilation https://github.com/sakra/cotire
* Fix clang error and warnings
* Rename Font to BitmapFont to fix conflict with Xlib.g Font typedef
* Remove legacy PCH support
* Improve Position hash
2012-06-16 20:20:22 -03:00
Eduardo Bart 4813b7eb4b many changes
* Fixes in WIN32 platform
* Remove unused files
* Make StaticText work more like tibia
* Fix WIN32 compilation
* Fix regression in framebuffers that caused battle to disappear
* Shader fixes for DX9
* Add two new shaders: noise and heat
2012-06-15 21:46:36 -03:00
Eduardo Bart 10b60a3871 fix high CPU usage under low framerate limit 2012-06-15 08:46:55 -03:00
Eduardo Bart cae4d46a7d implement style priority with # syntax 2012-06-14 21:30:46 -03:00
Eduardo Bart 0a6470eac4 ... 2012-06-14 20:51:11 -03:00
Eduardo Bart fb36ff2da3 fix freezes from server talks spam 2012-06-14 19:27:57 -03:00
Eduardo Bart 83f86eac64 experimental map shaders 2012-06-14 15:26:55 -03:00
Eduardo Bart 318109158a changes to make development easier in QtCreator 2012-06-12 13:50:43 -03:00
Eduardo Bart 72f569c250 improve walk animation on low end hardware 2012-06-11 16:03:36 -03:00
Eduardo Bart 8cef6463b3 improve miniwindow moving 2012-06-11 11:10:03 -03:00
Eduardo Bart e91f822f62 fixes in WIN32-EGL 2012-06-10 20:48:53 -03:00
Eduardo Bart 29dadb849e add EGL to win32 2012-06-10 15:52:08 -03:00
Henrique Santiago db59c73ed2 changes to progressrect 2012-06-10 04:46:00 -03:00
Henrique Santiago 52333f5d28 progress rect 2012-06-10 03:09:37 -03:00
Eduardo Bart 1a2e97bb5e show private message on screen
* disable GL blending in some situations to speedup on older hardware
* fix wrap size in CachedText
2012-06-09 10:00:08 -03:00
Eduardo Bart 205aefe12f add missing file 2012-06-08 22:15:58 -03:00
Eduardo Bart 95cf7eb788 graphics optimizations/fixes/features
* cache text vertex for StaticText, AnimatedText and Creature names
* improved outfit rendering
* fully compatible with OpenGL 1.1
* enable mipmaping for game sprites again
* Ctrl+W hotkey clean game texts
2012-06-08 21:40:41 -03:00
Eduardo Bart 1a7f2a44fc graphics fixes and improvements 2012-06-08 21:40:41 -03:00
Henrique Santiago 4f9ca15ef0 bind clock, fixes to waiting list 2012-06-08 17:58:24 -03:00
Henrique Santiago 587db0d89f changes to uiitem 2012-06-08 00:02:06 -03:00
Eduardo Bart 486837a61d minor fixes
* change chase mode while walking and attacking
* avoid lua errors in frame counter when starting
2012-06-07 08:52:17 -03:00
Eduardo Bart a8b9dcbf17 bind new system information functions 2012-06-06 22:01:49 -03:00
Eduardo Bart 321c09e471 fix compiler flags 2012-06-06 21:12:07 -03:00
Eduardo Bart e698383538 fix addons search path 2012-06-06 19:39:42 -03:00
Eduardo Bart 70ea0361b6 new useful function, cycleEvent 2012-06-06 17:14:53 -03:00
Eduardo Bart bb1fb939c4 just fixes
* fix battle rendering
* fix rendering glitch when following creatures
* properly throw exceptions from C++ to lua and avoid exception crashs
* fixes rendering states in framebuffer
2012-06-06 11:10:35 -03:00
Eduardo Bart 7a529d23be check lua stack size to avoid possible overflows 2012-06-06 00:44:17 -03:00
Eduardo Bart 2dde63d2bc more changes in container API 2012-06-06 00:44:17 -03:00
Henrique Santiago 86cade0aa9 waiting list, u16 effects feature, protocolsend uses clientversion 2012-06-05 20:46:36 -03:00
Henrique Santiago 3cb5216858 protocol login working 2012-06-05 18:27:37 -03:00
Henrique Santiago 6b9943447a protocol login at lua 2012-06-05 16:16:57 -03:00
Eduardo Bart 8ef4716d71 some APi changes in Container 2012-06-05 14:00:39 -03:00
Eduardo Bart 023a4ebef6 performance improvements 2012-06-05 12:36:27 -03:00
Eduardo Bart 4de9787198 new gcc compile optimizations 2012-06-05 09:39:45 -03:00
Eduardo Bart e5000fa577 encrypt password and account number
* the encryption uses a unique machine key, this means that if anyone steals config.otml with a saved password,
he will not be able to decrypt the password without the machine UUID key
* the encrypt uses a simple XOR encryption method, encoded with base64 and adler32 summing
2012-06-04 09:38:25 -03:00
Eduardo Bart 296f2a17c4 many modules fixes 2012-06-03 21:28:19 -03:00
Eduardo Bart cfa7db77da fix possible crash in older opengl driver implementations 2012-06-03 20:12:32 -03:00
Henrique Santiago 3f95d62467 fix draw square 2012-06-03 17:35:07 -03:00
Eduardo Bart 576e775494 fix initialization opengl glitch 2012-06-03 17:25:12 -03:00
Eduardo Bart 75f8b255ec fix initialization opengl glitch 2012-06-03 17:06:05 -03:00
Henrique Santiago fda3ae6809 fix scroll, container item size, tradewindow scroll, questlog window alignment, stop attacking same creature 2012-06-03 17:05:35 -03:00
Eduardo Bart e4cb9b27db fix crash in grid layout 2012-06-03 16:42:22 -03:00
Eduardo Bart 250e9ac238 more autowalk rework 2012-06-03 16:28:17 -03:00
Eduardo Bart 05d6e8c3e1 autowalk improvement, but still needs to be reworked 2012-06-03 12:49:48 -03:00
Eduardo Bart d49cad31e2 fixes in EGL platform 2012-06-03 11:10:34 -03:00
Eduardo Bart 3a6f326a8a attack moving creatures 2012-06-02 21:00:09 -03:00
Eduardo Bart 079b7a5c41 allow to change graphics engine in options 2012-06-02 18:41:20 -03:00
Eduardo Bart e6d2e877f0 remove testing code 2012-06-02 16:16:50 -03:00
Eduardo Bart 257f652bb7 more opengl graphics fixes 2012-06-02 15:58:30 -03:00
Eduardo Bart cde81666b8 fix opengl regressions 2012-06-02 12:54:35 -03:00
Eduardo Bart 1c5b906b5b some optimizations 2012-06-02 11:43:27 -03:00
Eduardo Bart 4c143f4a33 fix splash colors regression 2012-06-01 22:52:40 -03:00
Eduardo Bart 59a80ffaf9 scroll when focusing widgets 2012-06-01 21:38:26 -03:00
Eduardo Bart ba01909088 fix alpha blending issues 2012-06-01 20:22:10 -03:00
Henrique Santiago 6fce78d519 compile error, lua const 2012-06-01 17:53:04 -03:00
Eduardo Bart 14db1066fc change logger 2012-06-01 17:39:23 -03:00
Eduardo Bart bd2faabe99 graphics optimization feature inspirated by diablo3 engine
* the rendering now consits of two panes
- the background pane (for animated stuff like the map)
- the foreground pane (for steady stuff, like UI)
each pane has it own max FPS and works idependently
this may increase graphics performance on many platforms
2012-06-01 16:39:09 -03:00
Eduardo Bart c01b32b032 rework log function and protocol
* remove some protocol ifdefs, replace with game features system
2012-05-28 19:04:44 -03:00
Eduardo Bart 4c80d783d6 rewrite and reoganize tools functions
* create stdext namespace which contains additional C++ algorithms
* organize stdext in string, math, cast and exception utilities
2012-05-28 10:06:26 -03:00
Henrique Santiago 2676eb4da3 fix crash with outfits 2012-05-18 22:41:22 -03:00
Henrique Santiago b0fd5b3ec8 removed extended ifdef, its now activated serverside 2012-05-17 12:24:41 -03:00
Henrique Santiago 4f90783789 extended opcode disabled by default. current locale is sent to server on login, bot protection exception 2012-05-16 17:09:37 -03:00
Eduardo Bart 946ec64e7f new protocol system fixes 2012-05-14 21:04:04 -03:00
Eduardo Bart 7bca3de8eb allow usage of network messages in extended opcode 2012-05-14 20:13:48 -03:00
Eduardo Bart 2478809945 add lua flexibility for protocol
* use shared_ptr for InputMessage and OutputMessage and bind them
* allow sending network messages from lua
* implement extended opcode
* use own OS type  for otclient to allow server side detection
* fixes in input event bot protection
* move RSA to input/output network messages
* allow to capture opcodes before GameProtocol parsing with the event GameProtocol.onOpcode
* fixes in lua std::string pop/push to allow byte buffering
2012-05-14 18:39:31 -03:00
Eduardo Bart e7030a4995 ... 2012-05-14 09:29:16 -03:00
Henrique Santiago b9b9e47bba isOnBotton draw changes, fixed items like mountains 2012-05-14 01:33:27 -03:00
Henrique Santiago d33d0c2ee8 fix missiles, mapzoom, restore relwithdeb, replace 32 with tilepixels 2012-05-13 13:05:09 -03:00
Henrique Santiago 1203756baf items draw rework, npc trade fix 2012-05-13 12:05:30 -03:00
Eduardo Bart 7b512bfa9f fix minor bug in opengl1 framebuffer 2012-05-13 11:45:32 -03:00
Eduardo Bart e2dd71185b fixes for OpenGL ES platforms 2012-05-13 09:48:19 -03:00
Eduardo Bart 5e176ca6d1 fix in cmake configuration for LuaJIT and OpenGL ES 2012-05-13 09:15:30 -03:00
Eduardo Bart b7a70dd1e3 protocol compability fixes 2012-05-12 17:16:33 -03:00
Eduardo Bart ffa94f10b6 fix wrong RSA 2012-05-12 11:45:20 -03:00
Eduardo Bart ee5b00c1a6 fix compile for 862 2012-05-12 11:10:47 -03:00
Eduardo Bart 469e0bbbca make dat reader more compatible with malformed dats 2012-05-12 09:30:51 -03:00
Eduardo Bart ae2a476872 more bindings/sends for 870-953 2012-05-12 08:55:22 -03:00
Eduardo Bart fa9c942471 basic protocol 953 support, logging in real tibia! 2012-05-12 01:52:16 -03:00
Eduardo Bart abbd15b1c2 basic protocol 910 support 2012-05-11 22:44:13 -03:00
Eduardo Bart cc261931be more otserv compatibilities fixes 2012-05-11 18:40:40 -03:00
Eduardo Bart d586bb5e93 some protocol changes for more compatibility 2012-05-11 16:39:54 -03:00
Eduardo Bart 5584bfdd99 support for protocol854 2012-05-11 15:35:17 -03:00
Eduardo Bart 5a47e9d8a9 support for protocol 810
* change in protocol/network classes to make compatible with older protocols
* use filestream for reading dat
* add many ifdefs for multi-protocol support
2012-05-11 15:02:57 -03:00
Eduardo Bart f9bae92bff fix walk bug 2012-05-11 06:17:46 -03:00
Eduardo Bart 3f2071d097 fix possible walk crash 2012-05-11 06:17:46 -03:00
Eduardo Bart 9abac474dd style adjustment and fixes
* style adjustments, now window and button style
* fix bug when logging on a tile with too many creatures
* remove deprecated onLogin and onLogout events
2012-05-11 06:17:46 -03:00
Henrique Santiago a20a56a66c tile max things 2012-05-10 09:09:44 -03:00
Eduardo Bart 16f991e2ed fix float precision issue for comparing colors 2012-05-09 22:50:48 -03:00
Eduardo Bart 04eca969fa fix compile issue for win32 2012-05-09 20:04:09 -03:00
Eduardo Bart 606fc38109 fixes and missing file
* fix walking on tile that has too many creatures
* add missing file
* some walk rework
2012-05-09 19:19:05 -03:00
Eduardo Bart 6495d74edd restore outfit colors
* rework sprite manager and ThingType
* render colored outfits again compatible with OpenGL 1
2012-05-09 17:26:34 -03:00
Eduardo Bart fea34a41ea trade working
* use only mouse left release in checkboxes
* remvoe duplicated code in radiogroup
* implement player trade
2012-05-09 09:24:35 -03:00
Eduardo Bart 2afa80b1cd slowly adding documentation.. 2012-05-02 20:20:25 -03:00
Eduardo Bart 44cf5e20d3 begin some documentation in styles 2012-05-02 15:31:07 -03:00
Eduardo Bart 02c5e7b8ff missing files
* add questlog icon
* add playertrade otui
* some protocol changes for extended messages
2012-05-01 21:41:42 -03:00
Eduardo Bart 788a831f24 bug report module
* change modules authors and website
* avoid anchors recursivity crash
* update README
2012-05-01 10:06:38 -03:00
Eduardo Bart 4f08a288ca fix compile error, rebind trade functions 2012-04-30 23:59:17 -03:00
Eduardo Bart 2f0a151fed questlog module complete 2012-04-30 23:00:07 -03:00
Eduardo Bart f290d821f1 textbooks module complete 2012-04-30 21:53:02 -03:00
Eduardo Bart 00740b56f3 begin playertrade, questlog and textbooks modules 2012-04-30 21:20:27 -03:00
Eduardo Bart 5b352ac999 add missing lua functions 2012-04-30 19:30:54 -03:00
Eduardo Bart 42ba5b7a2a bind rule violations/bug report functions 2012-04-30 19:25:43 -03:00
Eduardo Bart beaba25af1 UI tweaks 2012-04-30 16:30:37 -03:00
Eduardo Bart 3f689e0edf optimize UIWidget for largers NPC trades 2012-04-30 03:34:29 -03:00
Eduardo Bart dc0ade2bd0 fix teleport incompability with some servers 2012-04-28 23:02:50 -03:00
Eduardo Bart 008fa85635 revert windows and line ending sh*t 2012-04-28 22:07:47 -03:00
Eduardo Bart df0147cf64 remove usage of libpng with custom save_png 2012-04-28 21:16:22 -03:00
Cayan 6ed0e099db Added support for exporting the sprites as PNG files. 2012-04-28 20:47:34 -03:00
Eduardo Bart cc965bb77b add libpng as dependency
* NOTE: you will need to download the new required libraries
2012-04-28 19:02:57 -03:00
Eduardo Bart d3665efbb2 fix some items not being rendered in npc trade 2012-04-28 12:35:15 -03:00
Eduardo Bart 53bbde0b48 add missing protocol 8.6 optbyte 2012-04-28 12:12:02 -03:00
Eduardo Bart 47bd619273 more fixes in count/subtypes 2012-04-27 21:44:55 -03:00
Eduardo Bart 519a52910e fix in npc trade 2012-04-27 20:51:46 -03:00
Eduardo Bart f589e6a786 fix in npc trade 2012-04-27 20:47:08 -03:00
Eduardo Bart b75483e9bf fixes
* fix filestream read
* fix transparent minimap
2012-04-27 19:17:51 -03:00
Eduardo Bart d3c484938d why so many readme updates? 2012-04-27 06:59:32 -03:00
Eduardo Bart 7b81a0cf3b fix possible crash when trading and using containers 2012-04-27 04:28:06 -03:00
Eduardo Bart ceb051cb75 finally reloadable vip, skills, inventory, chat and minimap 2012-04-27 03:30:54 -03:00
Eduardo Bart d0b839a4eb fix warnings and some reloading issues 2012-04-27 01:54:14 -03:00
Eduardo Bart 34091bc48e implement all needed tr() for localization
* implement some pt-BR translations
* remove legacy about module
2012-04-26 16:54:16 -03:00
Eduardo Bart fae2cc6481 new scripting functionality
* dofiles functions to run all scripts inside a directory
* new style option ! that evaluates its value from a lua code
2012-04-26 12:11:03 -03:00
Eduardo Bart 243bd3a930 fix rendering of quotes 2012-04-26 00:34:32 -03:00
Henrique Santiago 60495174a4 bot traceback, moveup function, chat setting default ongamestart 2012-04-25 21:15:48 -03:00
Eduardo Bart 9aa12acc22 performance improvements
* no more freezes because of file IO from hard disk, now we cache sound/spr file buffers
* more opengl painter tweaks
2012-04-24 18:05:46 -03:00
Eduardo Bart ee664657fb avoid some opengl redundant calls 2012-04-24 13:37:46 -03:00
Eduardo Bart 70f14b5ac3 improve performance on linux by removing glFinish() 2012-04-24 13:23:33 -03:00
Eduardo Bart 9cf40d7f53 fix repeated texture allocation bug 2012-04-24 13:18:45 -03:00
Eduardo Bart efd17361f8 non relevant drawing changes 2012-04-24 09:21:48 -03:00
Eduardo Bart dc08ba2e17 fix F10 hotkey on Windows 2012-04-24 09:21:48 -03:00
Henrique Santiago dcefeb134c remove print, fix creature name position 2012-04-21 21:45:05 -03:00
Eduardo Bart dcb196d45a minor opengl1 optimization 2012-04-20 10:32:21 -03:00
Eduardo Bart affcd03e06 don't use hardware buffers by default 2012-04-20 10:18:33 -03:00
Eduardo Bart d006e52c78 support for non power of two textures 2012-04-20 09:07:47 -03:00
Eduardo Bart f14706206a continue implementing new graphics engine
* implement OpenGL ES 1.1 and OpenGL ES 2.0 support
* new framebuffer that can run on any opengl implementation
* fixes in outfit size rendering
2012-04-20 07:16:03 -03:00
Eduardo Bart 58d76e255d begin implementing OpenGL 1.0 engine
* option to pass -opengl1 or -opengl2 as argument
* note that with this commit there are a lot of graphics regressions and the master will remaing unstable for a while
* shaders disabled for a while
2012-04-18 20:03:43 -03:00
Eduardo Bart a4a00a49fe cmake option to use luajit 2012-04-16 10:57:24 -03:00
Eduardo Bart 1d558bc412 make precompiled header work again 2012-04-15 08:00:13 -03:00
Eduardo Bart fe33614c3a fix memory leak in sound stream 2012-04-15 08:00:13 -03:00
Henrique Santiago 341898f1d0 add cmake toolchain for crosscompiling with w64-minwg32 2012-04-14 20:00:04 -03:00
Eduardo Bart c3eae3ba06 bind sound functions and add sample startup music 2012-04-14 11:19:58 -03:00
Eduardo Bart 8e679f2da7 get stereo audo working on linux 2012-04-14 10:15:51 -03:00
Eduardo Bart ae67c6adbc drop usage of threads in sound system 2012-04-14 06:53:32 -03:00
Eduardo Bart cb7bd521d2 fix compilation on win32 2012-04-13 21:14:25 -03:00
Eduardo Bart c4525059ce implement basic sound engine using OpenAL 2012-04-13 16:54:08 -03:00
Eduardo Bart 9b4115a7e5 fix EGL compilation 2012-04-12 17:00:51 -03:00
Eduardo Bart 0b8d8b4595 enable ogl debug with ifdefs 2012-04-12 16:56:05 -03:00
Eduardo Bart 879827bdbc enable opengl debugging on x11 2012-04-12 16:24:00 -03:00
Eduardo Bart a46a16738c performance improvement, lock free render 2012-04-12 11:26:56 -03:00
Eduardo Bart 0fe5491635 fix display of stackable items in shop 2012-04-11 00:37:46 -03:00
Eduardo Bart 4c67e57dd4 fix cmake error 2012-04-11 00:07:14 -03:00
Eduardo Bart 1d2f6c7e9f enable text-auto-resize for width 2012-04-10 23:59:05 -03:00
Eduardo Bart 48d2027327 use counter for disabling layout updates 2012-04-09 18:44:33 -03:00
Eduardo Bart 5425d344ba optimize widget destruction 2012-04-09 17:53:45 -03:00
Eduardo Bart 353aa5215e fix drawing of 2x2 items on UIItem 2012-04-09 16:33:40 -03:00
Eduardo Bart 2017fb366e some optimizations 2012-04-09 09:36:40 -03:00
Eduardo Bart db00792351 update compile options 2012-04-09 09:36:40 -03:00
Henrique Santiago 2f3c83e858 textedit maxlength, fix charlist status height 2012-04-08 19:10:07 -03:00
AndreFaramir 9c038e2f39 implement npc trade interface 2012-04-08 17:13:51 -03:00
Eduardo Bart 92bd1aba54 optimize graphics performance 2012-04-08 16:31:36 -03:00
Henrique Santiago c93732a44a close channel event 2012-04-08 01:13:52 -03:00
Henrique Santiago 9c88c525fb fixed channels list size 2012-04-07 03:20:36 -03:00
Eduardo Bart 2e43a77d64 change mouse press behaviour 2012-04-07 00:37:29 -03:00
Eduardo Bart 2835a66bab experimental minimap
* a lot of rework in MapView
* new APIs for UIMap
2012-04-06 20:15:52 -03:00
Eduardo Bart 43e2aeec73 fix far zoomout 2012-04-06 01:01:30 -03:00
Eduardo Bart 218f2e4994 add API to remove widget anchors 2012-04-05 19:46:53 -03:00
Eduardo Bart 248ea9e8bc fix rare crash in containers 2012-04-05 17:51:06 -03:00
Eduardo Bart 4f15da695c optimizations 2012-04-05 16:08:46 -03:00
Eduardo Bart 49727c573f platform fixes
* fix black cursor on win32
* fix front buffer refresh on some x11 platforms
* fix outfit framebuffer glitch
* display entergame by default
* change some icons
2012-04-05 09:18:25 -03:00
Eduardo Bart f1fda8050a fix use with for bottom items
* fix hangables
2012-04-05 00:20:40 -03:00
Eduardo Bart f8d4ef60d9 fixes in x11 platform
* fix clipboard paste on x11
* fix alt tab and keyboard issues
2012-04-04 21:02:42 -03:00
Eduardo Bart 16acfebe3b move clipping to painter 2012-04-04 19:46:49 -03:00
Eduardo Bart 1410031e02 fix issues in ctrl/shift/alt states on win32 2012-04-04 19:35:56 -03:00
Eduardo Bart c4693fb7b9 improve map framebuffer clear 2012-04-04 18:53:10 -03:00
Eduardo Bart 79b4136a8d ... 2012-04-04 17:32:43 -03:00
Eduardo Bart b5a4d31fa7 more graphics optimizations
* avoid buffers clears
* use scisors testing instead of stencil testing for clipping
* remove stencil buffers
2012-04-04 17:18:24 -03:00
Eduardo Bart 53d56259c7 fix compile error no ARM platforms
* and some improvements
2012-04-04 16:02:43 -03:00
Eduardo Bart 2c38dfb397 fix dumbfounding issue on win32 that caused HUGE lags 2012-04-04 13:21:02 -03:00
Eduardo Bart 034fce9147 improve clipping performance 2012-04-04 12:19:17 -03:00
Eduardo Bart 8b184d3ce8 compile fixes for gcc 4.7 in 32bit platforms 2012-04-04 12:12:25 -03:00
Eduardo Bart 27e24bda28 fixes to compile on gcc 4.7 2012-04-04 10:16:33 -03:00
Eduardo Bart 11ad1f5c5b performance improvements 2012-04-04 09:56:22 -03:00
Eduardo Bart c250bfcf42 fix issue 2012-04-03 23:54:56 -03:00
Eduardo Bart dd875fc925 support for GL_EXT_framebuffer_object 2012-04-03 23:41:12 -03:00
Eduardo Bart cb890e8cb1 prevent some protocol crashs 2012-04-03 19:24:15 -03:00
Eduardo Bart c33741d324 display unsupported extensions 2012-04-03 17:12:05 -03:00
Eduardo Bart d4afb71263 clean containers when relogging 2012-04-03 11:15:11 -03:00
Eduardo Bart 90d3acce2a restore containers
* implemente Container class
* restore module containers
* add lua bindings for std::map
* improve grid layout
* fixes in UIItem rendering
* changes in miniwindow design
2012-04-02 20:09:47 -03:00
Eduardo Bart 231ba17ba1 remove old unused game files
* and fix minor allocation leak
2012-04-02 14:53:25 -03:00
Eduardo Bart 8450f1f896 add FileStream class
* minimize memory consumption by using FileStream for loading sprites
2012-04-02 12:51:03 -03:00
Eduardo Bart 7e6fe71b5e new build types
* and remove uneeded files
2012-04-02 09:49:43 -03:00
Eduardo Bart 0ddaa234af rework on UILineEdit
* allow multiline text editing
* rename UILineEdit to UITextEdit
2012-03-31 10:43:01 -03:00
Eduardo Bart 595cdc1bb4 fix some win32 hotkeys and change zoom hotkeys 2012-03-30 07:21:24 -03:00
Eduardo Bart 95e0a41b55 remove debug message, minor battle fix 2012-03-30 07:06:33 -03:00
Eduardo Bart fa3d60a00a minor fixes 2012-03-30 06:51:34 -03:00
Eduardo Bart c13a5b5dab fix crash and focus bug 2012-03-30 04:40:13 -03:00
Eduardo Bart 959d9a87b0 fix focus bug, change battle events 2012-03-29 19:47:12 -03:00
Eduardo Bart 6ace984440 fix combobox 2012-03-29 17:21:59 -03:00
Eduardo Bart a475384b73 ui fixes
* fix viplist
* fix skills update
* fix mouse grabber
* minimize send interval
* add api to get world name
2012-03-29 16:25:04 -03:00
Eduardo Bart 47e7eef716 implement more functionality
* update TODO
* rework UISpinBox
* restore move of stackable items and with horizontal scrollbar
* implement classic control look
2012-03-29 10:45:40 -03:00
Eduardo Bart 0e46df3f29 fix useWith mouse conflict with resize borders 2012-03-28 19:25:00 -03:00
Eduardo Bart 5201071707 fiz rare logging crash 2012-03-28 16:59:51 -03:00
Eduardo Bart 58d9426be8 small changes
* show protocol version on background
* make 860 the default protocol
* avoid more crashes on mapview
* activa crash handler by default
2012-03-28 16:32:18 -03:00
Eduardo Bart a4cef0d390 fix possible mapview crash 2012-03-28 16:09:45 -03:00
Eduardo Bart 4743763d48 remvoe blur, fix scroll issue on win32 2012-03-28 15:10:59 -03:00
Eduardo Bart 8c2a84b6be motion blur for fun 2012-03-28 14:34:07 -03:00
Eduardo Bart 56d6cc2cc0 testing bloom and motion blur 2012-03-28 14:18:21 -03:00
Eduardo Bart 8d14d9bc99 restore old modules
* partially restore vip, battle, healthbar, skills and inventory modules
* more fixes on UIWidgets
* implement UIMiniWindow close/minimize functionality
* allow drag and drop miniwindows beteween game panels
2012-03-28 11:10:21 -03:00
Eduardo Bart e2ea267703 rework mouse events propagation 2012-03-28 08:46:15 -03:00
Eduardo Bart 92d535f981 improve scrolling 2012-03-27 21:33:35 -03:00
Eduardo Bart 668c4d98d9 win32 fixes 2012-03-27 18:33:58 -03:00
Eduardo Bart 8ea154016b fix and changes
* win32 compilation fix
* add buttons to miniwindow
* dispatcher events fixes
* ui fixes
2012-03-27 15:14:40 -03:00
Eduardo Bart 060c1cf8e7 ui changes
* create UIResizeBorder
* restore miniwindow
* scroll fixes
2012-03-26 19:24:01 -03:00
Eduardo Bart ee869bb279 side panel splitter 2012-03-26 15:33:00 -03:00
Eduardo Bart 9309d6e7f3 some rework in UIWidget input 2012-03-26 10:34:43 -03:00
Eduardo Bart 532e8e3e39 chat line wrapping
* rework UIWidget text wrapping
* implement auto wrap
* fixes in console
2012-03-25 19:14:09 -03:00
Eduardo Bart ccf55132a1 OMG the chat is finally scrolling!
* implement UIScrollArea
* rework console to allow scrolling
* many core ui changes in the way.. so maybe we will have new bugs
* fix in UIScrollBar
2012-03-25 14:10:19 -03:00
Eduardo Bart 179e53bb77 scrollbar, options and widgets changes
* complete scrollbar skin
* implement scrollbar functionality (scrolling with mouse)
* fix onMouseClick issues
* add tabs in options (graphics and general tab)
* add new option for limiting frame rate using scrollbar
* add new widget property "clipping" that will be used on scrollable areas
2012-03-25 11:10:15 -03:00
Eduardo Bart de0008caf1 ui and graphics changes
* implement draw clipping using opengl stencil buffers
* allow to create Widgets by style name with g_ui.createWidgetByStyle
* styles can now have children widgets
* make proper use of the isNotPathable in pathfinding
* add scrollbar skin
2012-03-24 12:22:40 -03:00
Eduardo Bart efa9811342 dragging fixes 2012-03-23 19:48:18 -03:00
Eduardo Bart 3aacd9d43c console fixes 2012-03-23 19:02:58 -03:00
Eduardo Bart fe86dc8050 real autowalking
* smart autowalking using A* path finding algorithm
2012-03-23 17:36:58 -03:00
Eduardo Bart 8bc63e25df simplistic autowalk
* add simple and stupid autowalk algorithm
* fix issue in classic control
2012-03-23 11:48:00 -03:00
Eduardo Bart 239f58296e restore inventory and healthbar
* make inventory/healthbar work again allowing reload
* changes in top menu toggle buttons
* all modules are now reloadable by default
* fix warning when using fade in
* remove some unused files
2012-03-23 10:48:05 -03:00
Eduardo Bart b301aa1a2b rework splitter implementation 2012-03-23 00:06:00 -03:00
Eduardo Bart 79a1d66f3f add splitter widget
* add horizontal/vertical cursor
* possibildiade to resize game map with the new splitter widget
* fix reload warnings in textmessage
2012-03-22 22:52:31 -03:00
Eduardo Bart 33458a3e39 modules changes
* speedup widget destruction checks
* rework outfit module using grid layout and the new design
* fixes in console, terminal, textmessage modules
2012-03-22 18:47:52 -03:00
Eduardo Bart 159eb98df2 introduce startup options
* startup options with -help and -version
* many startup options for graphics
2012-03-22 13:10:12 -03:00
Eduardo Bart 3ad97c9eab crash handler, logger and oengles changes
* save log messages to otclient.txt
* fixes in FrameBuffer and HardwareBuffer to work with OpenGLES
* possibility to get compilation information from lua (compiler version, build date, build revision, build type)
* make crash handler more informatave
* handle assert crash signals (SIGABRT)
2012-03-22 09:57:43 -03:00
Eduardo Bart 28633a9e20 fixes
* dont use realtime mipmaps by default
* fix void rendering
* fix max Z rendering
2012-03-21 14:30:57 -03:00
Eduardo Bart 57adcb38bd rework windows crash handler
* use -Ofast -fomit-frame-pointer for release
* new windows crash handler that can generate backtraces reports
* fix crash after fatal errors
2012-03-21 12:31:34 -03:00
Eduardo Bart c7469e4454 graphics fixes
* zooming without real FBOs kinda works, but with lower quality
* hardware detection for glGenerateMipmaps
* possibility to disable bilinear filtering, mipmaps, framebuffers, and realtime mipmap generation in g_graphics
* otclient works well using 3D acceleration in VirtualBox again
* many fixes regarding FBOs fallback implementation
2012-03-21 09:41:43 -03:00
Eduardo Bart 01d5fad315 support for OpenGL 2.0
* use OpenGL 2.0 auxiliary buffers when FBO is not supported, thus this means that OpenGL 3 is not a requirement anymore, so otclient might work in older video cards
* map zooming will never work well with Opengl 2.0 because of glCopyTexSubImage2D limitation
2012-03-20 19:26:07 -03:00
Eduardo Bart 5c35938a92 many graphics performance tweaks
* use hardware vertex buffers (video memory)
* cache text drawing with vertex buffers instead of framebuffers
* avoid recalculating texture transformation matrix
2012-03-20 16:10:04 -03:00
Eduardo Bart b4261a8c7b bunch of optimizations 2012-03-20 12:17:10 -03:00
Eduardo Bart 3cd31bcd1e rework Color to optimize render 2012-03-19 18:56:07 -03:00
Eduardo Bart f62f507813 just fixes
* clean map when relogging
* fix otclientrc.lua reloading
* fix game disconnection messagebox
* fix animated texture
2012-03-19 14:54:47 -03:00
Eduardo Bart 4bac617fd9 some protocol 870 support 2012-03-18 17:59:00 -03:00
Eduardo Bart c0611bfe2a restore some game functionallity
* i'm gradually restoring game functionality with the new modules design, though still a lot to do
* you can reload all scripts and modules using Ctrl+R shortcut while playing (finally! this is the reason of all this rework)
* a bunch of fixes, but new regression too :P
* fix performance issue that could lead freezes in the client in older machines
* completely new game module with new design
* fix crashs in map render
* remove uigame.cpp (now every game input is via lua)
* enable DEBUG macro by default, with it you are able to view any possible lua leak while running
2012-03-18 10:35:45 -03:00
Eduardo Bart a24212d4de back to otclient dev, with new background!
* show otclient version in background
* disable about module (don't really need it)
* new function for formating strings like sprintf, Fw::formatString
* new nice background (taken from RPG maker XV)
* update contact information in README
* fix text rendering issues with opacity
2012-03-16 10:31:21 -03:00
Eduardo Bart b46d4c4d5f non relevant changes 2012-03-16 10:31:21 -03:00
Eduardo Bart 27b83fa722 some optimizations and compilation changes
* speedup render of widget images on low end devices using mipmaps
* changes in CMakeLists.txt to allow usage of distcc and crosscompiling
2012-02-20 11:10:54 -02:00
Eduardo Bart ba24e7ce39 fix compile issue 2012-02-20 00:40:01 -02:00
Eduardo Bart e03bf33f58 BEAWARE all game functionality is disabled with this commit for a while
* rework client modules
* hide main window when loading
* remake top menu functions
* rework modules autoload
* improve path resolving for otml and lua
* move core_widgets to core_lib
* fix tooltip issues
* split some styles
* add bit32 lua library
* fix assert issues
* fix compilation on linux 32 systems
* rework gcc compile options
* renable and fix some warnings
* remove unused constants
* speedup sprite cache
* move UIGame to lua (not funcional yet)
* fix a lot of issues in x11 window
* fix crash handler
* add some warnings do uiwidget
and much more...
2012-02-20 00:28:13 -02:00
Eduardo Bart 96358b317d drag fixes 2012-02-09 16:38:50 -02:00
Eduardo Bart 1145eb7e42 fix creature draw bug 2012-02-09 05:52:52 -02:00
Eduardo Bart c707f990bf fix popupmenu, fix mouserelease events, fix connect 2012-02-09 04:42:07 -02:00
Eduardo Bart a8c9980a5c bind lua functions for questlog/npc trade/trade/channels/text edit/list edit/containers 2012-02-09 01:45:19 -02:00
Eduardo Bart 55fbb5f1a6 improvment in connect 2012-02-08 20:58:27 -02:00
Eduardo Bart 175f97b98f reaname and cleanup many stuff 2012-02-08 19:23:15 -02:00
Eduardo Bart d4ce3c5354 fix issue on onMouseRelease 2012-02-08 18:46:25 -02:00
Eduardo Bart f056131ae1 fix possible crash when reading border style, fix onLogin event 2012-02-08 11:44:06 -02:00
AndreFaramir b56a7e3029 bind more needs for battle window 2012-02-08 11:05:31 -02:00
AndreFaramir aff8c7717e fixes and preparations for battle window 2012-02-08 06:12:46 -02:00
Eduardo Bart 9bff1aa6ea changes in creature drawing for battle list 2012-02-08 03:13:52 -02:00
Eduardo Bart a24fe38174 fix some issues with stackpos 2012-02-08 02:20:14 -02:00
Eduardo Bart 1013ae279b fix messagebox and rename some stuff 2012-02-08 00:11:57 -02:00
Eduardo Bart 619f751371 fixes in uicreature rendering 2012-02-07 23:33:08 -02:00
Eduardo Bart 09b3aa82df add onGameStart/onGameEnd/onLogin/onLogout events 2012-02-07 21:54:33 -02:00
Eduardo Bart ee1357a848 add combat controls 2012-02-07 21:06:52 -02:00
Eduardo Bart e51789378a make hover, dragging, press and mouse release work in a proper way 2012-02-07 17:21:53 -02:00
Eduardo Bart d6ade5a8e0 fix draw of uicreature 2012-02-07 05:59:20 -02:00
Eduardo Bart 0b220e2e88 pass item id to item shader 2012-02-07 05:04:22 -02:00
Eduardo Bart e2203799dc clean table fields on widget destruction 2012-02-07 04:33:20 -02:00
Eduardo Bart 37f3f904c7 some fixes in MainWindow move 2012-02-07 02:55:20 -02:00
Eduardo Bart e9411aa244 some cleanup 2012-02-07 01:33:50 -02:00
Eduardo Bart 85a121822e allow useWith with inventory items 2012-02-07 01:02:06 -02:00
Eduardo Bart 71c706157a drag fixes 2012-02-07 00:06:48 -02:00
Eduardo Bart 53ead20de5 restore map clicking 2012-02-06 23:35:46 -02:00
Eduardo Bart 46df3c7dbe some window moving 2012-02-06 22:41:53 -02:00
Eduardo Bart 88301c329a a lot of changes in modules 2012-02-06 17:19:47 -02:00
Eduardo Bart add8505a5b implement auto repeat configuration for key press events, to give more flexibility 2012-02-06 10:53:28 -02:00
Eduardo Bart f97104f12e replace require with dofile, rename Hotkeys to Keyboard 2012-02-06 02:39:52 -02:00
Eduardo Bart 64c9e4f1d5 add modulemanager module 2012-02-05 23:44:47 -02:00
Eduardo Bart a55e138002 some cleanup in modules, fixes in tooltip, uiwidget warnings, disable map saving for a while 2012-02-05 20:42:35 -02:00
Eduardo Bart cc081d8151 update TODO, rename onMouseDoubleClick to onDoubleClick 2012-02-04 15:04:44 -02:00
Eduardo Bart 2b206a74a9 some key codes changes 2012-02-04 00:43:43 -02:00
Eduardo Bart aafe219532 fix numpad keys on win32 2012-02-04 00:11:18 -02:00
Eduardo Bart d83804f2cb fiz win32 window positioning/moving issues 2012-02-03 22:43:51 -02:00
Eduardo Bart 3277c050c5 fix in OpenGL ES code 2012-02-03 12:02:59 -02:00
Eduardo Bart 444d3a4fcb fix possible draw bug 2012-02-03 11:21:28 -02:00
Henrique Santiago d931b03fed spinbox improvements 2012-02-03 09:59:55 -02:00
AndreFaramir 1615bf7a36 -add tibia chat commands like #w, #y and private command.
-fixed redundant onEnter/onReturn on chat panel
2012-02-03 07:59:04 -02:00
Eduardo Bart 1340699b01 implement onMouseDoubleClick event in UIWidget 2012-02-03 03:47:26 -02:00
Eduardo Bart 710f105675 fix more compile issues on 861 2012-02-03 03:10:55 -02:00
Eduardo Bart 94a128da5e fix compile issue 2012-02-03 02:46:45 -02:00
Eduardo Bart 7bb828faee merge revgraphics 2012-02-03 02:21:36 -02:00
Eduardo Bart 411ac72fdc change some comments 2012-02-03 02:18:54 -02:00
Eduardo Bart f1cba66b1e fix possible issue when disconnecting from the server 2012-02-03 00:54:33 -02:00
Eduardo Bart 05f649cdeb rework speak types 2012-02-02 22:25:18 -02:00
Eduardo Bart fa915e088c animate idle creatures 2012-02-02 21:23:51 -02:00
Eduardo Bart 30330d1d2e fix some elevation issues 2012-02-02 21:01:57 -02:00
Eduardo Bart 8c8749520d fix bookcase draw 2012-02-02 20:52:15 -02:00
Eduardo Bart 496efc44ce bind all channels/chat lua functions 2012-02-02 20:29:44 -02:00
Eduardo Bart a4546942d2 draw yells outside screen range 2012-02-02 19:28:53 -02:00
Eduardo Bart 82dc42dc26 restore drawing elevation for creature names 2012-02-02 19:20:34 -02:00
Eduardo Bart 3a83666b9f restore missiles 2012-02-02 18:54:49 -02:00
Eduardo Bart 614d34b382 fix corpses drawing 2012-02-02 18:10:14 -02:00
Eduardo Bart 2eec08d091 fix drawing of hangable objects 2012-02-02 14:55:42 -02:00
Eduardo Bart ef96215421 rename item count to countOrSubType, rework and improve things animation/drawing 2012-02-02 14:37:52 -02:00
Eduardo Bart edeee80631 speedup sprite loading 2012-02-02 12:07:02 -02:00
Eduardo Bart 4584ce5b86 bind Game.turn 2012-02-02 00:38:46 -02:00
Eduardo Bart 5f6dd5aff1 remove dump line 2012-02-01 22:40:43 -02:00
Eduardo Bart e88774728e otml node cast fixes 2012-02-01 22:38:42 -02:00
Eduardo Bart 34f9ecb6c8 fixes in Settings/g_configs 2012-02-01 22:10:55 -02:00
Eduardo Bart 98ef0e4574 allow setting/getting nodes in g_configs 2012-02-01 21:37:40 -02:00
Eduardo Bart 289efe34cf fix tcp congestion 2012-02-01 20:46:31 -02:00
Eduardo Bart 20390d6684 bind g_map.getSpectators 2012-02-01 17:37:40 -02:00
Eduardo Bart 2a62159a61 rename item data to count, add function to get current class name in lua 2012-02-01 13:20:13 -02:00
Eduardo Bart 266917cc3c introduce virtual items for UIItem 2012-02-01 05:36:32 -02:00
Eduardo Bart 3e841cd7b6 fix covered issues 2012-02-01 01:47:00 -02:00
Eduardo Bart 7a12312220 .. 2012-01-31 19:25:05 -02:00
Eduardo Bart aa1a10afbc improve map far view rendering 2012-01-31 18:50:35 -02:00
Eduardo Bart 51b0822267 zoom out much more smoother 2012-01-31 15:06:55 -02:00
Eduardo Bart deedef235d resize changes 2012-01-31 02:12:54 -02:00
Eduardo Bart 7b965a27af render walking creatures in the correct way 2012-01-30 19:28:08 -02:00
Eduardo Bart cf18b0c36f many changes 2012-01-30 16:18:10 -02:00
Eduardo Bart 437f515e7c fix outfit problems 2012-01-30 04:27:21 -02:00
Eduardo Bart 87236ee780 add missing shader 2012-01-30 01:27:25 -02:00
Eduardo Bart 7d8d214324 simpli map load/save 2012-01-30 01:11:05 -02:00
Eduardo Bart 9db7bd2602 rework map rendering 2012-01-29 22:00:12 -02:00
Eduardo Bart d3a403eb93 fix issue in move window, allow 861 protocols, update todo, remove wrong code from spinbox 2012-01-28 16:33:12 -02:00
Eduardo Bart 4276bd680d allow use of mipmaps in framebuffers 2012-01-28 16:29:03 -02:00
Eduardo Bart e8767d3971 fix possible crash when disconnecting, fix status small message 2012-01-26 15:23:47 -02:00
Henrique Santiago 1983a08cbe move window 2012-01-25 23:11:05 -02:00
Eduardo Bart cfcc3fd428 fix death issues, improve text messages 2012-01-25 12:56:17 -02:00
Eduardo Bart 29f99ee9b3 fix double walks on teleport 2012-01-25 00:16:04 -02:00
Eduardo Bart 99ff5ce24c implement line wrap for text messages 2012-01-24 22:58:57 -02:00
Henrique Santiago dd457b2b2f complete fluidsdescription 2012-01-24 22:00:16 -02:00
Eduardo Bart 24aab00431 fix use with, improve move, change icons, improve topbar 2012-01-24 16:39:16 -02:00
Eduardo Bart fb386b3845 fk39HHDJJF 2012-01-23 23:38:38 -02:00
Eduardo Bart d500de9aa0 change in topmenu and some fixes 2012-01-23 11:47:15 -02:00
Henrique Santiago e3096c1648 fix move on different floors, dragqueen border on uiitem 2012-01-20 23:01:11 -02:00
Eduardo Bart 820f94a1d9 fix stop walk 2012-01-20 14:48:26 -02:00
Eduardo Bart a5b4ee2c19 fix walk up/down with parcels 2012-01-20 13:00:46 -02:00
Henrique Santiago 7fef0809cb fix usewith, mana null 2012-01-20 03:45:56 -02:00
Henrique Santiago b17cc43fc6 fix container update item 2012-01-20 02:27:48 -02:00
Eduardo Bart f21927e8d9 implement cursor change for win32 2012-01-20 00:48:56 -02:00
Henrique Santiago bd63bde722 fix dragqueen and containers 2012-01-20 00:33:19 -02:00
Eduardo Bart 9b9e837e97 fix drag bug 2012-01-19 23:30:08 -02:00
Eduardo Bart 759b7f43b3 dran and drop for UIWidget 2012-01-19 23:16:22 -02:00
Henrique Santiago 733039e50e init move items 2012-01-19 23:12:26 -02:00
Eduardo Bart 380a13ef83 fix dup wheel events on x11 2012-01-19 17:08:15 -02:00
Eduardo Bart 490eae7814 fix paste of text with accents in win32 2012-01-19 16:50:56 -02:00
Eduardo Bart 9b8043cf31 fix paste oftexts with accents in x11 2012-01-19 15:56:52 -02:00
Henrique Santiago 3a4ed78b30 borders fix 2012-01-19 15:08:52 -02:00
Eduardo Bart 9450fab9e7 fix walk freeze, fix some texts displaying in pink 2012-01-19 14:23:45 -02:00
Henrique Santiago 3725577aac little change to support mapeditor again 2012-01-19 14:02:13 -02:00
Eduardo Bart ad310e2baf fix diagonal walking regression 2012-01-19 02:50:48 -02:00
Eduardo Bart 950730a77f fix walk interval regression 2012-01-19 02:32:37 -02:00
Eduardo Bart 6ce92a1a64 rework walk 2012-01-19 02:12:53 -02:00
Eduardo Bart 4491ee8bdd fix realese crash on win32 2012-01-17 21:14:10 -02:00
Eduardo Bart dddfdbc0d5 fix realese crash on win32 2012-01-17 21:07:22 -02:00
Eduardo Bart a1cee1e855 rename useHotkey to useInventoryItem 2012-01-17 20:53:06 -02:00
Eduardo Bart cb1e833e6e use items on creatures 2012-01-17 20:48:31 -02:00
Eduardo Bart cc5b36b1cb Game.useOnCreature lua api 2012-01-17 20:28:55 -02:00
Eduardo Bart 0b08552bbc fix a loading error crash, command to debug containers items ids 2012-01-17 06:26:13 -02:00
Eduardo Bart 9997b258b9 fix combobox style 2012-01-17 04:43:48 -02:00
Eduardo Bart 452d1a76b0 fix key events for win32 2012-01-17 04:24:58 -02:00
Eduardo Bart 7bcf7f536e cache rendering of UILabel 2012-01-17 03:36:25 -02:00
Eduardo Bart e701cce5fd fire onTextChange for UILineEdit 2012-01-17 02:43:54 -02:00
Eduardo Bart a21b4dc4f1 merge pull request #2 from AndreFaramir/otclient 2012-01-16 07:37:02 -02:00
Eduardo Bart e6cb3de637 add options style for UIComboBox, fix push values of otml nodes 2012-01-16 06:26:57 -02:00
Eduardo Bart 186e3dc86b add numpad keys in lua const 2012-01-16 03:54:53 -02:00
Eduardo Bart de0e4a1acf fix release keys on x11, remove ping addon, fix minor issue in outfit render, fix emblem updates 2012-01-15 23:55:14 -02:00
Eduardo Bart 44a20222bb walk and key event system rework with some regressions 2012-01-15 19:19:52 -02:00
Eduardo Bart 9ec40f016d implement API to save lists in configs file and terminal history 2012-01-15 13:13:22 -02:00
Eduardo Bart a238111c07 add horizontal box layout, enter keypress fix 2012-01-15 11:57:42 -02:00
Eduardo Bart 5e5ddae167 some UI changes 2012-01-14 17:31:20 -02:00
Eduardo Bart c6013dfeda implement more chat... 2012-01-14 03:54:20 -02:00
Eduardo Bart 61aa710d1c some chat functionality 2012-01-13 23:37:15 -02:00
Eduardo Bart aae784468b fix some keyboard issues, chat tab, fix loadScript exception 2012-01-13 18:37:44 -02:00
Eduardo Bart f57d46de0e fix minor connection leak 2012-01-13 13:41:57 -02:00
Eduardo Bart eb308997d4 fix chat and grid layout 2012-01-13 04:32:47 -02:00
Eduardo Bart 4590c1b894 move network lua bindings to the correct place 2012-01-13 00:07:14 -02:00
Andre (Notebook) 8f466b432c add lua functions to support packet manipulation/send 2012-01-13 09:51:43 +08:00
Eduardo Bart 8cace32ce7 fix win32 error 2012-01-12 23:07:01 -02:00
Henrique Santiago ea70f90e92 improve containers 2012-01-12 22:31:50 -02:00
Henrique Santiago b812d60690 init container 2012-01-12 22:31:50 -02:00
Eduardo Bart 830ebdbea9 implement some chat functionality, but not complete yet 2012-01-12 21:47:31 -02:00
Eduardo Bart c1cf53829e implement grid layout 2012-01-12 17:20:18 -02:00
Eduardo Bart 34af633b47 implement mouse cursor set in x11 platform 2012-01-11 23:12:36 -02:00
Henrique Santiago c1787c2a50 use with 2012-01-11 21:10:59 -02:00
Eduardo Bart bb768f43c0 improvments for shaders 2012-01-11 21:01:20 -02:00
Henrique Santiago 5bc939a091 fix viplist sort, shared exp blink 2012-01-11 20:31:23 -02:00
Eduardo Bart cc432f784b fix multiple signals for onHealthChange, etc 2012-01-11 19:21:52 -02:00
Eduardo Bart 0d11871298 update TODO 2012-01-11 11:42:53 -02:00
Eduardo Bart dba03d69f6 fix protocol 860 death, fix progress bar 2012-01-11 10:48:34 -02:00
Henrique Santiago e714f9e149 party improvements, still need to fix shared exp 2012-01-10 21:38:44 -02:00
Eduardo Bart 8ad88c4070 move UIWindow to lua 2012-01-10 21:13:38 -02:00
Eduardo Bart a1374baee1 major UIWidget rewrite with new features 2012-01-10 20:13:40 -02:00
Eduardo Bart 044213c6cd fix parsing GM actions 2012-01-10 01:12:54 -02:00
Eduardo Bart 3e903a6113 fix gm actions parse 2012-01-10 01:01:39 -02:00
Eduardo Bart 4f4f306cd7 fix gm actions parse 2012-01-10 00:55:56 -02:00
Eduardo Bart bc7f22d395 fix map padding, parse rule violations protocol opts 2012-01-10 00:46:20 -02:00
Henrique Santiago ab4dc91d90 invisible creatures 2012-01-09 22:36:30 -02:00
Eduardo Bart b18f85d6fd fix dat 2012-01-09 19:17:16 -02:00
Henrique Santiago 4de5e45d52 rework and classic controls 2012-01-09 18:54:37 -02:00
Eduardo Bart 911584e816 fix x11 keyboard modifiers 2012-01-09 17:00:53 -02:00
Eduardo Bart 3230095cea add ui padding 2012-01-09 16:46:15 -02:00
Eduardo Bart ada5c031d6 fix critial network delay issue 2012-01-09 16:46:15 -02:00
Henrique Santiago 4bfd335c98 remove code from uimap to lua 2012-01-09 16:06:16 -02:00
Eduardo Bart b00076bcb9 addon to show walk ping 2012-01-09 04:46:44 -02:00
Eduardo Bart 81e378cc22 some rework on gameprotocol class 2012-01-09 03:23:55 -02:00
Henrique Santiago 4c539cbbe3 icons enum, fix animated msg, fix trade with on menu 2012-01-08 22:43:36 -02:00
Eduardo Bart e06692db96 fix messages in 862 protocol 2012-01-08 21:52:47 -02:00
Eduardo Bart 90900e44a7 console options 2012-01-08 21:28:49 -02:00
Eduardo Bart fdc9087870 implement chat colors, rework on UI layout update system 2012-01-08 20:32:55 -02:00
Eduardo Bart 23ebcd9048 protocol 860 fixes 2012-01-08 18:11:50 -02:00
Eduardo Bart e46f5fcb69 fix resource path priority 2012-01-08 16:37:35 -02:00
Eduardo Bart c7619316bb display 'you are dead message' on death, support speak/text messages in multiprotocol 2012-01-08 16:29:41 -02:00
Eduardo Bart fbaa7c8c43 changes to wotk with protocol 860 2012-01-08 13:42:23 -02:00
Henrique Santiago d04596c5fd target rework, improved map clicking 2012-01-07 20:24:42 -02:00
Eduardo Bart 4a179cd212 dont reset password on connection errors 2012-01-07 20:25:35 -02:00
Eduardo Bart ef0c625c41 add option custom user script, otclientrc.lua 2012-01-07 19:10:06 -02:00
Eduardo Bart c4b2dd18d6 restore terminal, rework console 2012-01-07 15:36:58 -02:00
Eduardo Bart a3721b3a11 handle close event in lua 2012-01-07 03:35:50 -02:00
Eduardo Bart 806fb5995f disconnect on death 2012-01-07 03:10:02 -02:00
Eduardo Bart 56aa416fee classic control option 2012-01-06 23:48:16 -02:00
Eduardo Bart b0f8e495c9 changes in number conversion 2012-01-06 22:53:15 -02:00
Henrique Santiago 132f9a00e4 fix walk again 2012-01-06 22:49:43 -02:00
Eduardo Bart 5d0d1432ed lua fixes 2012-01-06 22:46:41 -02:00
Eduardo Bart 3c62ce97db fixes in Settings 2012-01-06 22:34:40 -02:00
Henrique Santiago 14c517d7a6 skulls, shields and emblems are now rendered, thanks to joao 2012-01-06 21:54:30 -02:00
Eduardo Bart cd0d2cb642 fix win32 key input and implement fullscreen/maximize/minsize 2012-01-06 21:26:29 -02:00
Eduardo Bart acd720e249 add missing lua casts 2012-01-06 18:42:28 -02:00
Eduardo Bart aca082f228 check spr and dat signatures 2012-01-06 18:28:57 -02:00
Eduardo Bart f41e1e75cd fix fatal error messages 2012-01-06 18:15:41 -02:00
Eduardo Bart f3c0260ea2 change bot protection 2012-01-06 17:29:51 -02:00
Henrique Santiago 9909ffed35 fix walk 2012-01-06 15:29:18 -02:00
Henrique Santiago c6c71a3426 fix object menu order 2012-01-06 14:16:47 -02:00
Eduardo Bart d25228fc1c organize TODO file 2012-01-06 07:35:48 -02:00
Eduardo Bart 7206f7aad9 implement fullscreen for x11 2012-01-06 07:10:55 -02:00
Eduardo Bart 028441831d save window position and size 2012-01-06 06:49:23 -02:00
Eduardo Bart 0cb5facd7a lua binder improvments 2012-01-06 01:29:52 -02:00
Henrique Santiago b9e5a4e463 show item count on inventory 2012-01-05 17:28:32 -02:00
Eduardo Bart 0230540c07 fix dead keys on x11 2012-01-05 16:39:43 -02:00
Henrique Santiago 1b83126ed5 separator fix, fix draw outside map 2012-01-05 16:34:53 -02:00
Eduardo Bart fb20ad1ba1 improve combobox and menu design 2012-01-05 16:02:27 -02:00
Henrique Santiago 7e7050929d attack and follow 2012-01-05 12:24:38 -02:00
Henrique Santiago 320b67e292 copy name, invite to party 2012-01-05 10:48:10 -02:00
Eduardo Bart c9280ecf9d invert widget event propagation order 2012-01-05 00:42:17 -02:00
Eduardo Bart 30ce5e2ba9 reorganize some stuff 2012-01-04 23:28:29 -02:00
Henrique Santiago a73908fbbe addremove vip and look improvements 2012-01-04 12:30:28 -02:00
Henrique Santiago f16318e80a fix look 2012-01-04 11:39:08 -02:00
Henrique Santiago 478e55e658 thing menu improvements 2012-01-04 11:02:50 -02:00
Eduardo Bart 215d426b42 restore clearText binding, don't display menu if its empty 2012-01-04 09:29:59 -02:00
Eduardo Bart b8150d160e implement combobox and do some ui rework 2012-01-04 08:26:58 -02:00
Henrique Santiago 7c4191b1e6 menu working, still need to fix size and add events 2012-01-03 20:27:31 -02:00
Henrique Santiago 01a2e3a636 restore set outfit 2012-01-03 18:41:00 -02:00
Henrique Santiago 8ad16fec18 protocol send functions 2012-01-03 11:13:54 -02:00
Eduardo Bart 7172d2251a display window on screen center 2012-01-02 23:32:34 -02:00
Eduardo Bart 05230f44e4 new lua function for creating widgets: createWidget 2012-01-02 22:42:53 -02:00
Henrique Santiago 9fbdf3f5cb look on items 2012-01-02 22:10:39 -02:00
Henrique Santiago 7c28297397 menu open or use for backpacks 2012-01-02 21:08:17 -02:00
Eduardo Bart 7fc4ebd89e add new style states (first,middle,last,alternate) 2012-01-02 20:51:36 -02:00
Henrique Santiago 41c2d18b93 some missing protocol send messages 2012-01-02 20:24:03 -02:00
Eduardo Bart 90600bbd69 make menu work 2012-01-02 20:09:49 -02:00
Eduardo Bart 43c16a1643 init menu 2012-01-02 18:47:02 -02:00
Henrique Santiago a52ff707fe look improvements 2012-01-02 17:02:05 -02:00
Eduardo Bart 9104305f37 update copyright notice 2012-01-02 14:59:24 -02:00
Henrique Santiago 1ca825a4b6 creature distinction, look, remove textmessage bug 2011-12-30 16:14:50 -02:00
Henrique Santiago 88f36b0455 some rework 2011-12-30 12:15:23 -02:00
Henrique Santiago ded2133e7c fix particle removal, static messages colors 2011-12-30 06:19:43 -02:00
Eduardo Bart f7dd35f0dd fix warnign in release mode 2011-12-30 04:52:43 -02:00
Eduardo Bart d6e818e648 fixes for ARM 2011-12-30 04:05:32 -02:00
Eduardo Bart 238c66f26c more changes to work on ARM 2011-12-30 02:53:34 -02:00
Eduardo Bart e95973174c more changes to work on ARM 2011-12-30 02:50:19 -02:00
Eduardo Bart a394033872 fix crash handler for ARM 2011-12-30 01:49:36 -02:00
Eduardo Bart fd9b9a85ce fix maximize on win32 2011-12-29 23:30:09 -02:00
Eduardo Bart 808eb8cd80 fix compile issue in mingw32 2011-12-29 22:30:09 -02:00
Eduardo Bart 212bcf9379 remove duplicate file sources 2011-12-29 21:01:42 -02:00
Eduardo Bart fd88ba773a ... 2011-12-29 21:00:37 -02:00
Eduardo Bart 00c5481dd0 fix for cmake 2.6 compatibility 2011-12-29 20:50:36 -02:00
Eduardo Bart 7c0ad7a356 fix EGL 2011-12-29 17:36:43 -02:00
Eduardo Bart d597335135 make work on win32 again using GLEW 2011-12-29 16:21:58 -02:00
Henrique Santiago d67442dc49 introduce statictext 2011-12-29 15:45:59 -02:00
Henrique Santiago ad82c549b8 walk fixed, animated text changes 2011-12-29 05:08:02 -02:00
Eduardo Bart 400afa9981 fix outfit glitches, init combobox, move shaders, remove unused particles files, create timer utility 2011-12-28 17:38:29 -02:00
Henrique Santiago 11bb365dce crash fix, add server beat 2011-12-28 09:26:52 -02:00
Henrique Santiago 5faa903e18 creatures walk and outift fixes 2011-12-28 09:00:09 -02:00
Henrique Santiago df0f2febe6 more rework 2011-12-27 00:18:15 -02:00
Henrique Santiago 5830a3dc3e animated text 2011-12-26 09:53:16 -02:00
Henrique Santiago 37a6a38ca6 some reworks 2011-12-26 04:14:57 -02:00
Eduardo Bart 3abbf5255e introduce matrix class and use it 2011-12-24 21:14:12 -02:00
Henrique Santiago 67df3a0723 skill bar improvements 2011-12-22 02:06:00 -02:00
Henrique Santiago e6d1252b34 creature names font fix 2011-12-21 02:44:08 -02:00
Eduardo Bart 2b25ffd86b changes to compile on gcc 4.7 2011-12-19 15:26:41 -02:00
Henrique Santiago 56a392f681 particle system with exori flam 2011-12-19 01:24:35 -02:00
Henrique Santiago ab9efe5a95 particles test 2011-12-18 21:44:49 -02:00
Henrique Santiago e3e6770957 particles start final size 2011-12-18 00:54:35 -02:00
Henrique Santiago 6973e1639a particles colors 2011-12-18 00:21:12 -02:00
Henrique Santiago eed6fab4b1 particles afectors upgrade and timer rework 2011-12-17 00:40:00 -02:00
Eduardo Bart a4eed64709 fix ctrl+g 2011-12-16 19:48:01 -02:00
Eduardo Bart d78278379b nothing 2011-12-16 19:46:47 -02:00
Henrique Santiago bb0860c5d0 particles on center 2011-12-16 13:32:49 -02:00
Henrique Santiago bf28a92e31 affectors attract 2011-12-16 04:24:04 -02:00
Henrique Santiago 26eb3b42a6 some changes to particles 2011-12-16 00:48:10 -02:00
Henrique Santiago ad38dad227 particle affectors 2011-12-15 23:59:29 -02:00
Henrique Santiago 435161df62 emitter delay and system deletion 2011-12-15 21:48:15 -02:00
Henrique Santiago 9a5be9c4d8 add missing files 2011-12-15 18:55:05 -02:00
Henrique Santiago 2643de367a remove particles from emitter 2011-12-15 18:54:42 -02:00
Henrique Santiago 4f905da009 particles ptr fixes 2011-12-15 18:15:01 -02:00
Eduardo Bart 16bb12011a rework particles math 2011-12-15 17:59:24 -02:00
Eduardo Bart 1339e18202 ... 2011-12-15 16:42:56 -02:00
Henrique Santiago 8926f33679 particles fixes 2011-12-15 16:39:57 -02:00
Henrique Santiago f67770ed00 particles from file 2011-12-15 16:20:09 -02:00
Henrique Santiago 24022317be particles improvements 2011-12-13 18:06:22 -02:00
Eduardo Bart 8638c980ec fix some issues 2011-12-09 13:01:04 -02:00
Eduardo Bart 2030a4da29 Merge branch 'revgraphics'
Conflicts:
	src/framework/CMakeLists.txt
	src/framework/application.cpp
	src/framework/graphics/graphics.cpp
2011-12-09 12:23:32 -02:00
Henrique Santiago a679f258ee particles improve 2011-12-09 03:44:44 -02:00
Eduardo Bart eb3ff0950a implement random function 2011-12-09 01:08:53 -02:00
Eduardo Bart 04ee85dc92 experiment shaders in outfit 2011-12-08 15:28:29 -02:00
Henrique Santiago 7233e4e039 particles duration 2011-12-08 06:04:16 -02:00
Henrique Santiago 34617091bc particles works, but really early state, need pointers fix 2011-12-08 05:28:52 -02:00
Eduardo Bart 5ec386b35f bloom shader 2011-12-07 21:43:12 -02:00
Henrique Santiago 262f54ce3b init particles, still not working 2011-12-07 18:00:28 -02:00
Eduardo Bart b5cf4ad2c4 test shader effect 2011-12-07 17:54:28 -02:00
Eduardo Bart 1a3dcb215e use vertex buffers 2011-12-07 16:49:20 -02:00
Eduardo Bart d4a6308705 fix warning 2011-12-07 13:33:00 -02:00
Eduardo Bart cc7c334d73 ... 2011-12-07 00:13:24 -02:00
Eduardo Bart b37a34219d fix shaders for OpenGL ES 2011-12-07 00:09:44 -02:00
Eduardo Bart f89bc352d5 fix shaders for OpenGL ES 2011-12-06 23:48:39 -02:00
Eduardo Bart a6b66e3f7e fix warning 2011-12-06 22:49:34 -02:00
Eduardo Bart 203d5768cb fix compile issues on n900 2011-12-06 22:45:38 -02:00
Eduardo Bart 7eead50806 use GLSL shaders 2011-12-06 22:31:55 -02:00
Eduardo Bart cf0aab6d4d reorganize modules 2011-12-05 16:39:33 -02:00
Eduardo Bart ffeb34e0e7 make framework more flexible, split cmake files 2011-12-05 04:44:40 -02:00
Eduardo Bart d2d8a0097a add lua binding generator tools, changes in pch header 2011-12-04 20:26:53 -02:00
Eduardo Bart f548825faf too many changes to list, many regressions were made, master will be UNSTABLE for a few days 2011-12-03 19:52:56 -02:00
Henrique 19eb56997d add empty thing type 2011-12-02 01:01:56 -02:00
Henrique 3e27d5a79f create thing m_type 2011-12-02 00:29:05 -02:00
Eduardo Bart 9bb7332ac0 Merge branch 'revgraphics' 2011-12-01 20:33:45 -02:00
Eduardo Bart d5e15d1f06 add clock, change exceptions, add network exceptions, fix some crashes 2011-12-01 20:26:21 -02:00
Eduardo Bart 4afbe43e6f changes to prepare revgraphics 2011-12-01 17:38:46 -02:00
Henrique 1185dc9a00 small fix to sprite loading 2011-11-30 17:26:42 -02:00
Henrique 32c916ee68 fluids fixed. thanks chojrak. still needs to create some constants to fluids type. 2011-11-30 16:59:36 -02:00
Henrique aad540f5b5 outfit window working, still needs radio group and remove test button 2011-11-30 00:42:21 -02:00
Eduardo Bart 828abab6d1 small fix to compile on ARM 2011-11-28 21:10:16 -02:00
Eduardo Bart 9ca1637677 fix bug running in virtualbox 2011-11-26 01:35:54 -02:00
Eduardo Bart 1386064d71 add framebuffer support for old video cards 2011-11-25 20:29:45 -02:00
Eduardo Bart 7e0618b247 ... 2011-11-25 19:58:33 -02:00
Eduardo Bart dabb5bb5ef enable direct redering by default 2011-11-25 19:37:14 -02:00
Eduardo Bart 921db724f8 resize improvments, disable direct rendering 2011-11-25 19:18:52 -02:00
Eduardo Bart fb43f72583 handle more errors on icon setting 2011-11-25 14:17:40 -02:00
Eduardo Bart dfb8b428eb implement window icon for win 2011-11-23 14:35:16 -02:00
Henrique c8d5ca1cfb forgot to save last changes 2011-11-23 02:33:04 -02:00
Henrique 9208bf7b5a fix aspect ratio, clicking, TODO: add setVisibleSize event, for uimap resizing 2011-11-23 02:27:58 -02:00
Henrique 6a33473a1a map class more flexible 2011-11-23 01:11:49 -02:00
Eduardo Bart 8f2ad83756 show OTC icon in the window bar on linux 2011-11-22 23:16:14 -02:00
Eduardo Bart 18c122c71e add glext.h, remove GLU dependency 2011-11-22 22:21:33 -02:00
Henrique b50cb35734 non relevant changes 2011-11-21 14:29:21 -02:00
Henrique fa3b9fd125 add uigame 2011-11-20 18:38:35 -02:00
Eduardo Bart ce681480ea fix compile error on mingw32, add lua events for channels 2011-11-18 22:12:17 -02:00
Eduardo Bart 5c654f685c make styles closer to CSS syntax 2011-11-17 19:41:02 -02:00
Eduardo Bart 55136fe866 change loadUI/UI.display lua API 2011-11-17 18:40:31 -02:00
Eduardo Bart 63cbe11f7e improvments in widgets initialization 2011-11-17 15:43:41 -02:00
Eduardo Bart b736e52b29 add icon in .exe generation for win32 2011-11-17 00:53:17 -02:00
Eduardo Bart 69a70f28a5 display MessageBox in win32 on fatal errors 2011-11-17 00:31:06 -02:00
Eduardo Bart 69ae043001 implement options 2011-11-16 22:12:11 -02:00
Eduardo Bart 63c018ba4c focus and active states fixes 2011-11-16 19:00:40 -02:00
Eduardo Bart fa8291a433 configure server host and port in enter game 2011-11-16 18:07:52 -02:00
Eduardo Bart 9159e14895 implement auto login and remember password 2011-11-16 17:00:17 -02:00
Henrique f381cb0a74 outfit changing hair 2011-11-16 16:52:59 -02:00
Henrique 558872f57d bind some functions 2011-11-16 16:52:59 -02:00
Eduardo Bart 4341bf91a6 implement motd button 2011-11-16 16:08:42 -02:00
Eduardo Bart c584426f24 implement icon property for UIButton 2011-11-16 15:58:42 -02:00
Eduardo Bart ba62863ff7 add style for colorbox in outfit window 2011-11-16 15:03:11 -02:00
Henrique c999a49dc7 outfit improvements 2011-11-16 05:20:50 -02:00
Eduardo Bart 1667662c5c fix disabled state in uicheckbox 2011-11-16 03:23:16 -02:00
Eduardo Bart 5e6fcd8217 fix checkbox crash 2011-11-16 00:50:48 -02:00
Eduardo Bart fbbd2b2539 remove unused file 2011-11-15 22:02:15 -02:00
Eduardo Bart 532d7f239f new widget, UICheckBox 2011-11-15 21:47:32 -02:00
Henrique b7125738d8 outfit looktype change 2011-11-15 00:04:07 -02:00
Henrique 591f8c2c7c uiitem and outfit class fixes 2011-11-14 20:47:36 -02:00
Henrique a95d0bcc1f outfit window init 2011-11-14 20:32:55 -02:00
Eduardo Bart 654fb1f3ea fix uiprogressbar assert 2011-11-14 12:37:55 -02:00
Eduardo Bart 5784644701 fix tooltip 2011-11-14 12:30:35 -02:00
Eduardo Bart ff7f152522 expand skills percent progress bar 2011-11-14 06:46:49 -02:00
Eduardo Bart e74bca2c3a ignore hidden widget in vertical layout 2011-11-14 06:13:48 -02:00
Henrique f3b3ecada1 progress bar and skills improve 2011-11-14 00:40:18 -02:00
Henrique fd80589c7b creature square init, inventory improvements 2011-11-13 20:23:21 -02:00
Henrique 5f34648c0e outfits, item, creature, thing rework 2011-11-13 06:46:19 -02:00
Eduardo Bart ca702109d6 item menu example 2011-11-13 03:11:47 -02:00
Eduardo Bart 48c22756f5 fix lua event bug 2011-11-13 02:49:32 -02:00
Eduardo Bart ce3b02fa09 add menu example in playerground module 2011-11-13 02:13:32 -02:00
Henrique 0fa61333fa thingstype rework 2011-11-12 04:24:32 -02:00
Eduardo Bart 56f7ed3dd1 add fps counter widget 2011-11-11 22:33:03 -02:00
Eduardo Bart fc65f99ead improve window moving, minor changes to enable others apps use otclient framework 2011-11-11 18:26:10 -02:00
Henrique 3f4ad7977c using items, just test, almost nothing done yet 2011-11-10 04:53:16 -02:00
Eduardo Bart 578078007b change miniwindow moving 2011-11-10 03:40:49 -02:00
Eduardo Bart c07dd1066b fix compile issue on mingw32 2011-11-10 03:33:28 -02:00
Henrique 7487931b87 inventory module 2011-11-10 03:29:25 -02:00
Eduardo Bart 9c55f18186 enable tcp_nodelay option 2011-11-08 21:03:17 -02:00
Henrique 6a17173d08 swap map to array 2011-11-08 00:12:23 -02:00
Henrique a3c65f3a7e missiles and some reworking 2011-11-07 23:44:43 -02:00
Eduardo Bart 61ce6d6331 fix walking while the mouse is over topmenu buttons 2011-11-07 22:31:17 -02:00
Eduardo Bart ce67fd1733 change effects animation calculation 2011-11-07 15:20:13 -02:00
Henrique 4e0ca24cb7 creature direction fix 2011-11-06 19:45:42 -02:00
Henrique aa682355fa thing fix, no jump walk, but a little slow 2011-11-06 19:08:36 -02:00
Henrique 7db6b8b5e6 walk changes, nothing special 2011-11-06 02:12:13 -02:00
Eduardo Bart 4208e40c76 walk animation improv 2011-11-05 19:43:13 -02:00
Eduardo Bart d2c3e554dc remove walk updates from render loop to fix some issues and have better performance 2011-11-05 19:37:36 -02:00
Eduardo Bart 63652bd3a3 changes the way that walk calculates 2011-11-05 19:01:41 -02:00
Henrique fbda996b76 walk improvements, but not great yet 2011-11-05 18:34:49 -02:00
Eduardo Bart 650713a1e6 fix compile isses 2011-11-05 11:36:02 -02:00
Eduardo Bart d5b4137ead add missing delcarations 2011-11-04 15:29:13 -02:00
Eduardo Bart a96659e9bc add server class to framework 2011-11-04 14:40:26 -02:00
Henrique 2ec3ad40a1 fixed creature names outside map 2011-11-04 02:53:00 -02:00
Eduardo Bart 39c62942cf add chat buffer 2011-11-03 21:35:43 -02:00
Henrique 5d54971568 healthmana module 2011-11-03 21:10:12 -02:00
Henrique 667ff41ad9 skills 2011-11-03 20:14:56 -02:00
Eduardo Bart b216b00a32 add chat panel, send text messages, guard forbidden functions with an ifdef 2011-11-03 18:54:53 -02:00
Eduardo Bart 6d6479e4a9 fix tooltip crash 2011-11-03 17:33:20 -02:00
Henrique dbbfe0b3ea parse player stats 2011-11-03 17:27:05 -02:00
Eduardo Bart 1b9f9bbc7d implement button tooltips on top menu 2011-11-03 17:07:07 -02:00
Eduardo Bart 5988867787 fix vertical sort 2011-11-03 14:27:35 -02:00
Eduardo Bart dff57ecfe7 just some comments 2011-11-03 14:27:35 -02:00
Henrique 4fb59e25f4 talk functions on game class 2011-11-03 14:26:17 -02:00
Henrique e171d72f40 talk function 2011-11-03 14:07:51 -02:00
Henrique 8808587b35 Revert "talk funktion"
This reverts commit f887d39d7e.
2011-11-03 14:01:44 -02:00
Henrique f887d39d7e talk funktion 2011-11-03 13:57:56 -02:00
Eduardo Bart 4b8a0bab77 improv miniwindow move 2011-11-03 11:19:12 -02:00
Eduardo Bart 9636392d58 implement move policy for window moving 2011-11-03 10:48:48 -02:00
Eduardo Bart 14ce1c8183 enable skills and vip window on right panel 2011-11-03 10:17:10 -02:00
Eduardo Bart 101f608d40 fix key input on windows 2011-11-03 08:10:39 -02:00
Eduardo Bart b345a6d783 create in game interface panels and renable about and options windows 2011-11-03 07:59:11 -02:00
Henrique b05bb7818d remove POKE and improve item animation 2011-11-02 22:55:50 -02:00
Henrique 1406e23c23 item animation sync fixed 2011-11-02 22:36:05 -02:00
Eduardo Bart b66cf3373f fix font glyph width calculation 2011-11-02 03:59:04 -02:00
Eduardo Bart 2304ff3529 fix some login phases issues 2011-11-01 23:55:36 -02:00
Eduardo Bart d2e8e1d774 add command completion to console 2011-11-01 16:32:48 -02:00
Eduardo Bart 59017205b0 change interface style, add top menu 2011-11-01 14:41:15 -02:00
Eduardo Bart 999fa731c0 new font files, fixed some font issues 2011-11-01 00:35:50 -02:00
Eduardo Bart 841769cc7d fix motd box issues 2011-10-31 15:56:00 -02:00
Eduardo Bart e9d69b7980 add exception handler for windows/linux platforms that will generate backtrace reports when the application crashes 2011-10-31 14:57:14 -02:00
Eduardo Bart ae6cd41819 remove unused allocator 2011-10-31 11:24:57 -02:00
Eduardo Bart 21b355a012 change console binding, now its Ctrl+F8, fix console focus issues 2011-10-31 04:04:08 -02:00
Eduardo Bart e35a2e4c79 fix some graphics issues on Windows virtualbox 2011-10-30 21:13:22 -02:00
Eduardo Bart 4c5d1d0ca5 make work on Windows again 2011-10-30 18:11:43 -02:00
Eduardo Bart f4f0d7e960 fixed ratio image drawing support 2011-10-28 22:01:16 -02:00
Eduardo Bart 6c200bd764 fix compile issues 2011-10-26 20:19:41 -02:00
Eduardo Bart c08bbf828b add backtrace generator utility to platform API 2011-10-26 20:12:55 -02:00
Eduardo Bart fb6f07bfc4 fix possible bug 2011-10-19 19:10:06 -02:00
Henrique da10f16a64 thingfixes 2011-09-15 22:02:16 -03:00
Andre Antunes 5e49fad1d9 fixing memory leak when connection fail 2011-09-11 13:03:20 -03:00
Eduardo Bart 9aa87da074 small fix, thx darone 2011-09-08 14:38:21 -03:00
Henrique b69dc5487f textmessage 2011-09-04 14:21:42 -03:00
Henrique bdbfa5b6ac vip improvements 2011-09-02 19:52:40 -03:00
Henrique 3928db1c4d viplist 2011-09-02 01:43:51 -03:00
Eduardo Bart 6737b0a492 push deques into lua 2011-09-02 01:21:41 -03:00
Henrique 80e4bb59d2 death fix 2011-09-01 21:28:24 -03:00
Eduardo Bart 9ca98dd00e change comments 2011-09-01 21:00:29 -03:00
Eduardo Bart bc19e5e783 change comment 2011-09-01 19:02:54 -03:00
Eduardo Bart e37efe7e65 new render, look through windows/doors 2011-09-01 19:00:46 -03:00
Eduardo Bart ff2e248e40 fix typo 2011-09-01 14:55:50 -03:00
Eduardo Bart 3a4bd50665 walk displacment 2011-09-01 14:47:38 -03:00
Eduardo Bart 361b28c6d6 walk perfect? 2011-09-01 11:49:51 -03:00
Eduardo Bart ee5180b9c5 diagonal walk improv 2011-08-31 23:56:01 -03:00